Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 16:35:19 Player: exo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (142) 142 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1092 Bonus ------- None Cogmind --------- Core Integrity 382/400 Matter 240/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (4) ------- EM Shotgun EM Shotgun Beam Cannon Assault Rifle > --- INVENTORY (8) ---- Sensor Array Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Sensor Array EM Pulse Gun EM Shotgun Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 16 | 6 8 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 5 | 2 3 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Backups 2 | . 2 2 Power . | . . . Propulsion . | . . . Utility . | . . 2 Weapon 1 | . 2 . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 88 | . 90 78 Engine 12 | . 12 10 Treads 21 | . 25 4 Device 4 | . 6 . Storage 13 | . 14 11 Processor 3 | . 4 . Protection 2 | . . 11 Energy Gun 19 | . 19 20 Energy Cannon 4 | . 3 11 Ballistic Gun 4 | . 3 11 Peak Build Rating 10 | 6 10 10 Average Rating 7 | 4 7 9 On Entrance 3 | . 6 3 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 12 15 20 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) . | . . 2 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 6 | 5 6 5 Average Carried 2 | 1 2 2 Final Capacity 8 | 8 8 8 Final Carried 6 | . 6 2 Class Distribution -------------------- 84% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 356 | 255 101 . Remotely . | . . . Salvage Created 192 | . 192 . Parts 26 | . 26 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 4 | . 4 . Cannons 1 | . 1 . AOE 1 | . 1 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Builder 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 1 | . 1 . Best Kill Streak 3 | . 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | . 72 2 Missed 16 | . 16 . Hits 58 | . 56 2 Projectile 58 | . 56 2 Damage Taken 700 | . 667 33 Core 62 | . 44 18 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 21 | . 21 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 42 | . 42 . Gun 33 | . 33 . Cannon 9 | . 9 . Launcher . | . . . Special . | . . . Kinetic 2 | . 2 . Thermal 9 | . 9 . Explosive . | . . . Electromagnetic 31 | . 31 . Robot Hit Streak 3 | . 3 . Robot Miss Streak 9 | . 9 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 20 | . 20 . Core Hits 13 | . 13 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 284 | . 284 . Guns 199 | . 199 . Cannons 53 | . 53 . Explosions 32 | . 32 . Melee . | . . . Ramming . | . . . Kinetic 13 | . 13 . Thermal 85 | . 85 . Explosive . | . . . Electromagnetic 186 | . 186 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 172 | . 172 . Projectiles . | . . . Explosions 172 | . 172 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 219 | . 219 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 128 | . 128 . Average Temperature 57 | . 57 . Received Heat Transfer 39 | . 30 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 161 | . 161 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 147 | . 147 55 Initial 55 | . . 55 Average 41 | . 49 34 Influence Increases 316 | . 316 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 32 | . 32 . Disable Machine 30 | . 30 . Destroy Structure 39 | . 39 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 311 | . 185 126 Entered New Map 76 | . . 76 Time Decay 195 | . 145 50 Lost Part 40 | . 40 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 10 4 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 367 | . 367 . Optics 152 | . 152 . Sensors 215 | . 215 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 675 | 76 499 100 Spaces Moved 341 | 54 245 42 Core 61 | 19 28 14 Treads 280 | 35 217 28 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 160 Average Speed 160 | 121 158 223 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 50 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 47 | . 47 . Melee . | . . . Projectile . | . . . AOE 47 | . 47 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 424 | 65 311 48 Wait 22 | . 22 . Move 339 | 53 244 42 Hop . | . . . Pick Up 18 | 6 11 1 Fast Attach . | . . . Attach 14 | 6 3 5 Detach . | . . . Swap 7 | . 7 . Drop 3 | . 3 . Fire 21 | . 21 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Lost 4 parts (1p2n1w) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Weapon x2 676 | -9/Materials | Self-destructed Last Messages --------------- Destroyed Lgt. Ion Engine. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Propulsion Shielding. U-05 Engineer lays Concrete. Discarded Visual Processing Unit. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired Propulsion Shielding. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. EXIT=FOUND K-01 Serf collects debris. U-05 Engineer builds a Wall. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Lgt. Treads. 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