Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:13:42 Player: KoT Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1206) 1206 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3766 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Machine Analyzer Microactuators Hacking Suite Cooled Particle Cannon Shock Bomb Launcher Proton Missile Launcher Improved Datajack Great Axe Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Transport Network Coupler Hardened Medium Armor Plating Hacking Suite Recalibrator > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Improved Datajack > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Treads High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Microactuators Light Armor Plating Medium Reactive Plating Hacking Suite Arc Projector Tesla Rifle Cooled Particle Cannon Light Assault Rifle Light Assault Rifle Shock Bomb Launcher Proton Missile Launcher Proton Missile Launcher Great Axe Great Axe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon 1 | . . . 1 . Parts Attached 54 | 6 3 9 6 30 Power 9 | 1 1 1 1 5 Engine 4 | 1 1 1 . 1 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 11 | 2 . 1 1 7 Treads 9 | 2 . 1 1 5 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 4 3 6 Device 3 | . 1 1 . 1 Storage 3 | 1 1 . 1 . Processor 5 | . . 2 . 3 Hackware 1 | . . 1 . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 18 | 2 . 3 1 12 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 2 . 2 1 4 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 1 . 3 Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . . 6 . 23 Power 5 | . . 1 . 4 Propulsion 7 | . . . . 7 Utility 8 | . . 3 . 5 Weapon 9 | . . 2 . 7 Highest Loss Streak 7 | . . 6 . 7 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 91 | . 99 84 99 86 Engine 8 | . 14 8 8 4 Core 1 | . . . . 2 Treads 20 | . 28 22 17 17 Device 5 | . 13 10 . 1 Storage 13 | . 14 11 18 12 Processor 9 | . . 8 9 15 Hackware 4 | . . 4 9 5 Protection 4 | . . . 9 5 Ballistic Gun 20 | . 28 18 27 15 Naked Turns . | . . . . . Heaviest Build 75 | 12 51 52 60 75 Greatest Support 63 | 40 40 40 40 63 Greatest Overweight (x) 19 | . 1 1 2 19 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 Most Carried 20 | 5 14 16 20 20 Average Carried 14 | 1 7 13 16 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 1 14 14 20 10 Class Distribution -------------------- 42% | Mutant 35% | Scavenger-Tank 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1340 | 198 179 376 150 437 Remotely . | . . . . . Salvage Created 1500 | . 209 376 134 781 Parts 113 | . 23 27 12 51 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 6 | . . . . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 6 10 4 15 Guns 29 | . 6 10 4 9 Cannons 5 | . . . . 5 AOE 1 | . . . . 1 Classes Destroyed 12 | . 4 2 1 5 Worker 3 | . . . . 3 Builder 2 | . . . . 2 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 2 | . 1 1 . . Watcher 3 | . 1 1 . 1 Swarmer 19 | . 3 4 3 9 Grunt 6 | . 3 3 . . Brawler 1 | . . 1 . . Sentry 6 | . . 2 1 3 Programmer 3 | . . . . 3 Best Kill Streak 5 | . 4 4 4 5 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging 1 | . . 1 . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 650 | . 21 66 34 529 Missed 245 | . 8 23 13 201 Damage Taken 4597 | . 230 486 304 3577 Core 817 | . 32 40 34 711 Absorbed by Shields . | . . . . . Ignored by Resistances 257 | . . . . 257 Regen/Repaired (Parts) 140 | . 20 . 120 . Core Remaining (%) 92 | 100 87 90 93 . Volleys Fired 178 | . 22 41 16 99 Largest 3 | . 2 2 3 3 Hottest 95 | . 40 40 60 95 Shots Fired 371 | . 45 72 48 206 Gun 335 | . 45 72 48 170 Cannon 30 | . . . . 30 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 329 | . 45 72 48 164 Thermal 30 | . . . . 30 Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 14 | . 5 8 14 8 Robot Miss Streak 6 | . 6 5 1 5 Penetration Max . | . . . . . Secondary Targets 6 | . 1 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 237 | . 24 39 36 138 Core Hits 106 | . 10 20 11 65 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 3 | . . 1 . 2 Destroy 3 | . . 1 . 2 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . . 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3205 | . 332 490 301 2082 Guns 2216 | . 327 490 301 1098 Cannons 566 | . . . . 566 Explosions 412 | . . . . 412 Melee . | . . . . . Ramming 11 | . 5 . . 6 Kinetic 2157 | . 327 490 301 1039 Thermal 611 | . . . . 611 Explosive . | . . . . . Electromagnetic 426 | . . . . 426 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 3 11 . 7 Average Corruption 4 | . 3 11 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . 14 13 . 14 Message Errors 7 | . 3 2 . 2 Matter Fused 11 | . 7 3 . 1 Heat Flow Errors 3 | . . 3 . . Energy Discharges 2 | . 1 . . 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 10 | . 1 4 . 5 Data Loss (major) 1 | . 1 . . . Misfires 5 | . 1 1 . 3 Overload Shots . | . . . . . Overflow Damage 45 | . . . . 45 Projectiles 31 | . . . . 31 Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . . 8 Shots 1 | . . . . 1 Rammed 4 | . 2 . . 2 Targets Rammed 4 | . 2 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 242 | . 2 242 51 56 Average Temperature 26 | . 2 85 23 16 Received Heat Transfer 705 | . 51 150 144 360 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 827 | . . . . 827 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 216 | . 107 216 147 185 Initial 25 | . . 14 25 . Average 54 | . 62 95 30 48 Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 92 100 100 Level 1 . | . . 7 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 9 13 10 35 Peak Tracking Total 6 | . 4 4 4 6 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts 1 | . . 1 . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 6 3 1 1 Terminals 9 | . 5 3 . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 17 12 3 2 Successful 21 | . 11 6 2 2 Failed 13 | . 6 6 1 . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 15 12 . 2 Fabricators . | . . . . . Repair Stations 5 | . 2 . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 9 6 . 2 Record 6 | . 4 2 . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . 2 . . . Alert Level 1 | . . . . 1 Maintenance Status 1 | . . 1 . . Patrol Status 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 8 | . 3 3 1 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 64 | . 38 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 5 | . . . . 5 Non-combat 4 | . . . . 4 Combat 1 | . . . . 1 Robot Hacks Applied 9 | . . . . 9 parse_system 4 | . . . . 4 no_distress 4 | . . . . 4 find_station 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4431 | 80 1061 601 765 1924 Spaces Moved 1647 | 51 496 198 289 613 Core 46 | 12 . . . 34 Treads 1592 | 39 496 198 289 570 Legs . | . . . . . Wheels 9 | . . . . 9 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 110 Average Speed 231 | 134 195 240 242 259 Slowest Speed 1000 | 160 240 240 320 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 73 17 22 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1982 | 63 540 257 330 792 Wait . | . . . . . Move 1643 | 50 495 197 288 613 Hop . | . . . . . Pick Up 62 | 7 16 8 14 17 Fast Attach 2 | . . . . 2 Attach 39 | 6 1 7 4 21 Detach 3 | . . . . 3 Swap 13 | . 2 2 2 7 Drop 23 | . 2 1 6 14 Fire 178 | . 22 41 16 99 Melee 10 | . . . . 10 Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . 2 . . 1 Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Repaired Lgt. Nuclear Core 301 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Discovered new exit (range 15) 1061 | -10/Materials | Discovered new exit (range 8) 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Utility x2 1445 | -9/Materials | System corruption reached 10% 1498 | -9/Materials | Identified exit to Mines 1504 | -9/Materials | Lost 6 parts (1p3u2w) 1651 | -9/Materials | Discovered new exit (range 10) 1721 | -9/Materials | Identified exit to Materials 1743 | -9/Materials | Entered another Materials area 1743 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1819 | -8/Materials | Repaired Lgt. Treads 2037 | -8/Materials | Build established: Scavenger-Tank 2432 | -8/Materials | Discovered new exit (range 11) 2503 | -8/Materials | Identified exit to Factory 2508 | -8/Materials | Entered Factory 2508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3563 | -7/Factory | Build established: Scavenger-Mutant 3856 | -7/Factory | Lost 4 parts (1p1n1u1w) 3977 | -7/Factory | Lost 4 parts (1n2u1w) 4114 | -7/Factory | Core integrity fell below 50% 4138 | -7/Factory | Lost 7 parts (2p2n1u2w) 4199 | -7/Factory | Lost 4 parts (2n1u1w) 4383 | -7/Factory | Core integrity fell below 20% 4432 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04404_ U-05 Engineer lays Concrete. 04405_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 04405_ U-05 Engineer lays Concrete. 04407_ R-06 Scavenger collects Corrupted Structural Scanner. 04409_ Proton Missile Launcher destroyed. 04410_ U-05 Engineer lays Concrete. 04416_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 04417_ U-05 Engineer lays Concrete. 04421_ Slammed into U-05 Engineer. 04421_ U-05 Engineer lays Concrete. 04424_ R-06 Scavenger collects Corrupted Terrain Scan Processor. 04425_ U-05 Engineer lays Concrete. 04427_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 04427_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 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[ +???????????? | | ?? #???????????? | | ??? #???????????? | | ??? #???????????? | | ???############+######## ######## ####???????????? | | ???????????????????????# #??????? #??????????????? | | ???????????????????????# #????????#??????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapMiningMaul Manual? 0 Play Time 00:42:47 Cumulative 10.8 hours Start 2024.04.01 @ 22:29:36 End 2024.04.01 @ 23:13:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8d3a61a8-5945-42d1-ae54-612f7045e34f