Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.09 @ 10:29:29 Player: Sartorius Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1161 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (660) Ox7 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Backup Propulsion I > --- UTILITY (3) ------ High-capacity Storage Unit Power Shielding Light Armor Plating > --- WEAPON (3) ------- Beam Cannon Assault Rifle Mini Grenade Launcher > --- INVENTORY (12) --- Sensor Array Targeting Computer Improved Targeting Computer Integration Mediator Reclamation Unit Medium Laser Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Power Shielding Light Armor Plating > --- WEAPON ----------- Spread Laser Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Sensor Array Targeting Computer Improved Targeting Computer Integration Mediator Reclamation Unit Medium Laser Beam Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 10 1 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads 2 | 2 . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 3 . 3 Device . | . . . Storage 3 | 1 . 2 Processor 1 | 1 . . Hackware . | . . . Protection 2 | 1 . 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 21 | . 24 20 Treads 22 | . 25 20 Storage 10 | . 12 10 Protection 16 | . 12 20 Energy Gun 15 | . 12 18 Ballistic Gun 10 | . 12 10 Naked Turns . | . . . Heaviest Build 49 | 18 21 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 8 8 12 Average Capacity 9 | 5 8 10 Most Carried 7 | 4 3 7 Average Carried 2 | 2 2 3 Final Capacity 12 | 8 8 12 Final Carried 7 | 2 3 7 Class Distribution -------------------- 52% | Hacker-Mutant 47% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 355 | 248 . 107 Remotely . | . . . Salvage Created 7 | . . 7 Parts 1 | . . 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | . . 1 Watcher 1 | . . 1 Best Kill Streak 1 | . . 1 Combat Bots Only . | . . . Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 43 | . 43 . Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 3 | . . 3 Largest 3 | . . 3 Hottest 135 | . . 135 Shots Fired 9 | . . 9 Gun 9 | . . 9 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 3 | . . 3 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . . 10 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . . 7 Core Hits 4 | . . 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 73 | . . 73 Guns 73 | . . 73 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 10 | . . 10 Thermal 63 | . . 63 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . . 90 Average Temperature 47 | . . 47 Received Heat Transfer 27 | . 27 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 146 | . . 146 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 55 | . . 55 Initial . | . . . Average 9 | . . 20 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 2 4 Peak Tracking Total 2 | . 2 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 22 | . 11 11 Successful 22 | . 11 11 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 11 6 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 17 | . 11 6 Record 9 | . 6 3 Prototype ID Bank 1 | . . 1 Alert Level 2 | . 1 1 Dispatch Records 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 1 | . . 1 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 840 | 122 320 398 Spaces Moved 492 | 79 199 214 Core 18 | 18 . . Treads 458 | 45 199 214 Legs 16 | 16 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 126 160 173 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 31 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 531 | 97 201 233 Wait . | . . . Move 490 | 78 198 214 Hop . | . . . Pick Up 15 | 5 2 8 Fast Attach 7 | 7 . . Attach 4 | 1 1 2 Detach 1 | 1 . . Swap 6 | 2 . 4 Drop 4 | 2 . 2 Fire 3 | . . 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Evolved 1 slot: Power x1 294 | -10/Materials | Identified exit to Materials 294 | -10/Materials | Discovered exit to Materials (range 16) 301 | -10/Materials | Build established: Hacker-Mutant 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 743 | -9/Materials | Build established: Hacker-Tank 841 | -9/Materials | Self-destructed Last Messages --------------- 00703_ W-16 Scout destroyed. 00706_ Acquired 3 matter. 00713_ Acquired Sensor Array. 00795_ Acquired Reclamation Unit. 00800_ Acquired Mni. Grenade Launcher. 00804_ Acquired Beam Cannon. 00841_ Connecting with Repair Station... >>Scan(Lgt. Treads) Scanning Lgt. Treads... Ready to Repair: Lgt. Treads Rating: 1 Time: 26 >>Repair Repairing Lgt. Treads... ETC: 26 >>Refit Scanning configuration... Attaching: Backup Propulsion I x1 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????# #??#######????????????????????? | | ??????????????#### #??# """ #????????????????????? | | ??????????????? #??# "R" #????????????????????? | | ???????????????# #??# "@" #????????????????????? | | ???????????????# #??# #????????????????????? | | ???????????????# #??# #????????????????????? | | ???????????????# #??# [ |#????????????????????? | | ????????######## #### #????????????????????? | | ????????# # ####+### #??????????????????? | | ????????# # #??????????????????? | | ????????# + #??????????????????? | | ????????# # #??????????????????? | | ????????# ! # """ #####??????????????????? | | ????????# ! ## """"" #??????????????????????? | | ????????######### """"" #??????????????????????? | | ????????????##!! 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""""" ## #?????? | | ?????????######## """"" ########+######?????? | | ?????????# !! ## """"" #?????? | | ?######### !! ## """ #?????? | | ?# + ## #?????? | | ?# ##### # %## ########+######?????? | | ?# #???# ##+##### ######+###??# #??????? | | ?# #???# % #???????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed CentriumBottomlessBuckler Manual? 0 Play Time 00:13:25 Cumulative 9.3 hours Start 2020.12.09 @ 10:19:29 End 2020.12.09 @ 10:29:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 5 Adventurer 0 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8c16f16-1e3e-4626-b655-9256094c694b