Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.04 @ 22:53:08 Player: Kromatom Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (854) 854 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2569 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 32/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Weapon Shielding Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Transmission Jammer Long-range Tractor Beam > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Large Storage Unit Weapon Shielding EM Pulse Cannon Assault Rifle Assault Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 39 | 6 6 8 19 Power 5 | 1 1 1 2 Engine 3 | 1 1 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 3 1 7 Treads . | . . . . Leg 13 | 2 3 1 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 4 4 Device 4 | 1 . . 3 Storage 1 | . . 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 11 | 2 1 2 6 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 2 1 . . Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . . 18 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 8 | . . . 8 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 87 | . 86 99 84 Engine 5 | . 13 11 3 Core 2 | . . . 3 Leg 25 | . 27 32 23 Device 12 | . 14 6 13 Storage 8 | . . 10 9 Processor 9 | . 3 14 9 Energy Gun 1 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . 28 7 . Ballistic Cannon 14 | . . 14 17 Naked Turns . | . . . . Heaviest Build 39 | 7 7 36 39 Greatest Support 38 | 20 20 30 38 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 4 4 10 10 Average Capacity 8 | 4 4 9 10 Most Carried 10 | 4 4 10 10 Average Carried 7 | 2 3 8 9 Final Capacity 10 | 4 4 10 10 Final Carried 10 | 3 3 10 9 Class Distribution -------------------- 36% | Scavenger-Mutant 27% | Mutant 24% | Scavenger-Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 925 | 280 62 7 576 Remotely 175 | . . . 175 Salvage Created 622 | 38 81 7 496 Parts 45 | 3 8 3 31 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | 1 2 . 13 Guns 3 | 1 2 . . Cannons 13 | . . . 13 Classes Destroyed 7 | 1 1 . 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . 1 1 1 Grunt 14 | 1 2 . 11 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | 1 3 1 5 Combat Bots Only 5 | 1 2 . 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2391 | 56 54 . 2281 Core 583 | 12 11 . 560 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 95 90 100 . Volleys Fired 80 | 5 13 1 61 Largest 3 | 2 2 2 3 Hottest 177 | 40 40 88 177 Shots Fired 189 | 10 26 2 151 Gun 46 | 10 26 . 10 Cannon 136 | . . 2 134 Launcher . | . . . . Special 7 | . . . 7 Kinetic 163 | 10 26 2 125 Thermal 24 | . . . 24 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 11 | 2 3 2 11 Robot Miss Streak 5 | 2 4 . 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | 5 12 1 82 Core Hits 43 | 2 8 1 32 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2137 | 49 118 26 1944 Guns 208 | 49 118 . 41 Cannons 1897 | . . 26 1871 Explosions . | . . . . Melee . | . . . . Ramming 11 | . . . 11 Kinetic 1977 | 49 118 26 1784 Thermal 123 | . . . 123 Explosive . | . . . . Electromagnetic 26 | . . . 26 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles 44 | . . . 44 Explosions . | . . . . Melee . | . . . . Knockbacks 19 | . . . 19 Impact . | . . . . Kinetic 19 | . . . 19 Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 5 | . . . 5 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 576 | 6 6 18 576 Average Temperature 121 | 6 6 12 127 Received Heat Transfer 1113 | 30 30 . 1053 Effects 6 | . . . 6 Energy Bleed 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . . . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 339 | 20 105 96 339 Initial 44 | . 13 44 40 Average 129 | 7 49 72 175 Maximum Alert Level 1 | . . . 1 Low Security (%) 81 | 100 100 100 70 Level 1 18 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed 7 | . . . 7 Distress Signals 7 | . . . 7 Times Spotted 42 | 1 5 2 34 Peak Tracking Total 6 | 1 3 1 6 Tactical Retreats 9 | . . . 9 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 1 1 4 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1678 | 172 186 248 1072 Spaces Moved 881 | 130 116 173 462 Core 48 | 24 6 . 18 Treads . | . . . . Legs 833 | 106 110 173 444 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 120 120 Average Speed 134 | 107 117 121 152 Slowest Speed 300 | 120 120 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 11 21 17 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . . . 31 Melee . | . . . . Projectile 31 | . . . 31 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1206 | 154 141 213 698 Wait 138 | 4 4 1 129 Move 878 | 129 115 172 462 Hop . | . . . . Pick Up 47 | 9 2 20 16 Fast Attach 5 | 1 3 . 1 Attach 20 | 5 2 3 10 Detach . | . . . . Swap 14 | . 1 5 8 Drop 19 | 1 1 11 6 Fire 80 | 5 13 1 61 Melee . | . . . . Ram . | . . . . Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 173 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Materials 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Discovered new exit (range 3) 605 | -9/Materials | Identified exit to Materials 607 | -9/Materials | Entered another Materials area 607 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 645 | -8/Materials | Build established: Scavenger-Mutant 1351 | -8/Materials | Lost 7 parts (1p2n4w) 1500 | -8/Materials | Lost 3 parts (1p1n1u) 1662 | -8/Materials | Core integrity fell below 50% 1668 | -8/Materials | Lost 6 parts (2n1u3w) 1674 | -8/Materials | Core integrity fell below 20% 1679 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Overheating: Short circuit. Overheating: Broken Particle Cannon damaged (-27). Overheating: Energy bleed (-5). Overheating: Assault Cannon damaged (-68). Overheating: Energy bleed (-6). U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Kicked G-47 Trooper out of the way. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. U-05 Engineer builds a Wall. Broken Particle Cannon destroyed. Carbon-fiber Leg destroyed. Assault Cannon destroyed. Particle Gun destroyed. Aluminum Leg destroyed. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##### ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ### ####+#?????????###########???????????????????? | | #???#??????????????# #???????????????????? | | #??????????????????# """ #???????????????????? | | #??????????????????# """"" #???????????????????? | | +??????????????????# """"" #???????????????????? | | #??????????????????# """"" #???????????????????? | | #??????????????????# """YYY#???????????????????? | | #??????????????????# Y #???????????????????? | | #??????????????????#! @ / #???????????????????? | | #??????????????????#####;#####???????????????????? | | #?????????????????????# #?#### ##??????????????? | | #?###########?????????# #= ! !#??????????????? | | #?# #?????????# # #??????????????? | | ### #?????????+ + ! "T" #??????????????? | | + #?????????# #########??????????????? | | ### #?????????# #??????????????????????? | | #?# #?????????# #??????????????????????? | | #?# #??######## #??????????????????????? | | #?# #??# ! + #??????????????????????? | | #?# #??# # #??????????????????????? | | #?#####+######## + #??????????????????????? | | #????# / # #??????????????????????? | | #????# ####### # #??????????????????????? | | ###### #?????# # #??????????????????????? | | #?????######## #??????????????????????? | | ###### #????????????# #??????????????????????? | | ?????# #????????????# #??????????????????????? | | ?????# #????????????# #??????????????????????? | | ?????# #????????????# #??????????????????????? | | ?????# #????????????? #??????????????????????? | | ?????# #????????????? #??????????????????????? | | ?????+ #????????????? ??????????????????????? | | ?????# #????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Use The Force Challenges ------------ None Game ------ Seed CloakingOmegaTearclaws Manual? 0 Play Time 00:45:37 Cumulative 4.1 hours Start 2021.06.04 @ 22:05:30 End 2021.06.04 @ 22:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b72214db-cab3-4e23-85d5-952151735597