Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 13:48:33 Player: btracker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2304) 2304 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 6136 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Shock Absorption System Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Gauss Rifle Improved Datajack > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Small Storage Unit Medium Storage Unit Light EM Pulse Cannon Heavy Mace Power Maul Scythe Scythe [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . 1 . Weapon 2 | . . . . 1 1 . Parts Attached 131 | 8 1 1 45 56 4 16 Power 13 | 1 . 1 3 4 . 4 Engine 12 | 1 . 1 3 3 . 4 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 48 | 2 . . 26 19 . 1 Treads 2 | . . . . 1 . 1 Leg 25 | 2 . . 16 7 . . Wheel 15 | . . . 6 9 . . Hover 3 | . . . 1 2 . . Flight 3 | . . . 3 . . . Utility 15 | 3 . . 2 6 1 3 Device 5 | 2 . . . . 1 2 Storage 5 | 1 . . 1 3 . . Processor 2 | . . . 1 1 . . Hackware 2 | . . . . 2 . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 55 | 2 1 . 14 27 3 8 Energy Gun 15 | 2 . . 3 9 . 1 Energy Cannon 8 | . . . 4 . 1 3 Ballistic Gun 4 | . . . 1 1 1 1 Ballistic Cannon 8 | . . . 3 5 . . Launcher 5 | . 1 . . 4 . . Special Weapon 3 | . . . 2 1 . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 5 | . . . . 3 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . . . 1 3 1 . Unidentified Prototypes 6 | . . . 4 1 . 1 Parts Lost 48 | . . . 13 18 . 17 Power 8 | . . . 1 1 . 6 Propulsion 20 | . . . 7 10 . 3 Utility 6 | . . . 1 3 . 2 Weapon 14 | . . . 4 4 . 6 Highest Loss Streak 12 | . . . 6 9 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 100 100 84 83 84 61 Engine 12 | . 14 14 10 14 7 9 Leg 20 | . 28 28 25 13 . . Wheel 5 | . . . 3 9 15 8 Hover 1 | . . . 1 2 . . Device 1 | . 14 14 . . 7 2 Storage 14 | . 14 14 19 8 7 5 Processor 1 | . . . 1 3 . . Hackware 1 | . . . . 4 7 5 Energy Gun 7 | . 15 14 5 8 7 2 Energy Cannon 2 | . . . 2 . . 8 Ballistic Gun 4 | . . . 6 2 7 . Ballistic Cannon 3 | . . . 3 5 7 . Launcher 2 | . 13 14 2 . . . Slashing Weapon 1 | . . . . 3 2 6 Naked Turns . | . . . . . . . Heaviest Build 55 | 12 14 14 30 43 49 55 Greatest Support 56 | 20 20 20 52 56 56 56 Greatest Overweight (x) 15 | . . . 8 11 . 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 Average Capacity 10 | 7 8 8 9 11 15 13 Most Carried 15 | 8 8 8 10 15 12 11 Average Carried 8 | 3 7 7 8 9 11 8 Final Capacity 15 | 8 8 8 10 15 15 5 Final Carried 13 | 8 7 8 10 13 11 4 Class Distribution -------------------- 59% | Mutant 32% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 2093 | 260 15 7 935 871 . 5 Remotely . | . . . . . . . Salvage Created 2739 | 179 18 7 1320 1002 . 213 Parts 179 | 15 6 2 79 66 . 11 Haulers Intercepted 6 | . . . 4 2 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 53 | . . 3 25 22 . 3 Melee 3 | . . . . 3 . . Guns 26 | . . 1 12 12 . 1 Cannons 15 | . . . 9 4 . 2 AOE 8 | . . 2 4 2 . . Classes Destroyed 16 | 2 1 1 9 1 . 2 Worker 5 | . . . 2 3 . . Builder 4 | . . . 2 2 . . Tunneler 6 | 6 . . . . . . Hauler 6 | . . . 4 2 . . Recycler 3 | 1 . . 1 1 . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 7 | . 2 . 4 1 . . Swarmer 11 | . . 3 5 3 . . Grunt 27 | . . . 13 14 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . . 5 4 . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 8 | 4 2 3 8 5 . 2 Combat Bots Only 6 | . . 3 6 5 . 2 Max Kills in Single Turn 3 | 1 1 1 3 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 607 | . . 11 215 207 . 174 Missed 159 | . . 4 77 37 . 41 Damage Taken 7006 | . . 89 1684 2443 . 2790 Core 1428 | . . 4 336 387 . 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . 98 16 29 . . Volleys Fired 199 | 13 2 4 116 54 . 10 Largest 3 | 2 2 2 2 3 . 3 Hottest 229 | 90 80 80 136 174 . 229 Shots Fired 357 | 26 3 7 181 118 . 22 Gun 220 | 26 2 4 106 77 . 5 Cannon 115 | . . . 63 35 . 17 Launcher 17 | . 1 3 8 5 . . Special 5 | . . . 4 1 . . Kinetic 150 | . . . 104 46 . . Thermal 185 | 26 2 4 65 67 . 21 Explosive 17 | . 1 3 8 5 . . Electromagnetic 5 | . . . 4 . . 1 Robot Hit Streak 15 | 5 1 4 15 10 . 6 Robot Miss Streak 10 | 3 2 2 5 10 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 259 | 16 1 5 114 98 . 25 Core Hits 172 | 8 2 3 57 94 . 8 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | 1 . . 3 4 . . Burn 2 | 1 . . . 1 . . Destroy 1 | . . . 1 . . . Blast 3 | . . . 2 1 . . Sever 2 | . . . . 2 . . Melee Attacks 32 | . . . . 16 . 16 Impact 1 | . . . . . . 1 Slashing 23 | . . . . 10 . 13 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 7 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5088 | 187 94 160 2087 2035 . 525 Guns 2168 | 187 . 38 1112 775 . 56 Cannons 1489 | . . . 696 493 . 300 Explosions 965 | . 94 122 268 481 . . Melee 455 | . . . . 286 . 169 Ramming 2 | . . . 2 . . . Kinetic 1875 | . . . 1218 657 . . Thermal 1758 | 187 51 38 533 611 . 338 Explosive 879 | . 43 122 233 481 . . Electromagnetic 119 | . . . 101 . . 18 Impact 28 | . . . . . . 28 Slashing 427 | . . . . 286 . 141 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . 31 18 . . Projectiles 13 | . . . 8 5 . . Explosions 36 | . . . 23 13 . . Melee . | . . . . . . . Knockbacks 13 | . . . 5 8 . . Impact . | . . . . . . . Kinetic 13 | . . . 5 8 . . Secondary . | . . . . . . . Self-Inflicted Damage 182 | . . 36 90 56 . . Shots 7 | . . 2 4 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 773 | 90 18 64 363 773 . 319 Average Temperature 177 | 36 10 33 87 289 . 175 Received Heat Transfer 2535 | . . . 510 954 . 1071 Effects 57 | . . . 3 51 . 3 Shutdowns 10 | . . . . 10 . . Energy Bleed 8 | . . . . 7 . 1 Interference 15 | . . . 2 11 . 2 Matter Decay 10 | . . . 1 9 . . Short Circuit 6 | . . . . 6 . . Damage (minor) 4 | . . . . 4 . . Damage (major) 3 | . . . . 3 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | 3 . 1 . . . . Heat Transferred 3462 | 534 50 111 1199 907 . 661 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 457 | 35 75 112 337 457 192 154 Initial 188 | . 22 28 43 117 188 134 Average 182 | 10 51 45 167 307 188 115 Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 57 | 100 100 100 63 12 100 100 Level 1 36 | . . . 36 64 . . Level 2 6 | . . . . 22 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 3 2 . 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 6 | . . . 3 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 7 | . . . 5 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 3 3 39 27 . 9 Peak Tracking Total 7 | . 2 3 5 6 . 7 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 9 | . 1 . 3 5 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 8 | . . . 4 3 1 . Terminals 8 | . . . 4 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . . . 6 8 1 . Successful 10 | . . . 4 5 1 . Failed 5 | . . . 2 3 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 15 | . . . 6 8 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . . 4 5 1 . Prototype ID Bank 2 | . . . 1 1 . . Open DSF 1 | . . . . . 1 . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Hauler Manifests 2 | . . . 1 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 2 . . Non-combat 2 | . . . . 2 . . Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . 5 . . parse_system 2 | . . . . 2 . . no_distress 2 | . . . . 2 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3369 | 236 133 141 1727 919 23 190 Spaces Moved 1647 | 152 104 103 702 512 19 55 Core 25 | 7 . . 5 8 . 5 Treads 19 | . . . . 14 . 5 Legs 1136 | 145 104 103 580 204 . . Wheels 413 | . . . 74 275 19 45 Hover 11 | . . . . 11 . . Flight 43 | . . . 43 . . . Fastest Speed 50 | 50 120 120 90 80 100 100 Average Speed 129 | 116 120 120 140 120 100 155 Slowest Speed 800 | 120 120 120 450 600 100 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 6 20 35 53 40 2 43 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 125 | . 8 14 40 63 . . Melee . | . . . . . . . Projectile 8 | . . . 2 6 . . AOE 117 | . 8 14 38 57 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2478 | 181 110 113 1254 679 22 119 Wait 358 | . . 5 333 6 . 14 Move 1641 | 151 103 102 701 511 18 55 Hop . | . . . . . . . Pick Up 58 | 8 1 1 29 19 . . Fast Attach 50 | 8 1 . 16 17 . 8 Attach 26 | . . . 7 10 2 7 Detach . | . . . . . . . Swap 55 | . . 1 22 29 2 1 Drop 58 | 1 3 . 29 17 . 8 Fire 199 | 13 2 4 116 54 . 10 Melee 32 | . . . . 16 . 16 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 371 | -10/Mines | Met a Derelict bent on vengeance 465 | -10/Mines | Discovered new exit (range 14) 511 | -10/Mines | Entered Materials 511 | -9/Materials | Evolved 2 slots: Propulsion x2 1046 | -9/Materials | Core integrity fell below 50% 1082 | -9/Materials | Lost 6 parts (5n1w) 1723 | -9/Materials | Discovered new exit (range 12) 1883 | -9/Materials | Core integrity fell below 20% 1890 | -9/Materials | Build established: Scavenger-Mutant 2223 | -9/Materials | Discovered new exit (range 14) 2238 | -9/Materials | Entered another Materials area 2238 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2432 | -8/Materials | Lost 9 parts (5n1u3w) 2649 | -8/Materials | Core integrity fell below 50% 2821 | -8/Materials | Lost 6 parts (1p4n1u) 3106 | -8/Materials | Discovered new exit (range 14) 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3179 | -7/Factory | Identified exit to DSF 3180 | -7/Factory | Entered DSF 3213 | -7/DSF | Additional patrols routed to DSF 3298 | -7/DSF | Lost 5 parts (2p1u2w) 3330 | -7/DSF | Core integrity fell below 50% 3334 | -7/DSF | Found Prototype Device 3334 | -7/DSF | Identified Active Sensor Suite 3368 | -7/DSF | Core integrity fell below 20% 3370 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Arm. Treads. Scythe destroyed. Discarded Hacking Suite. Dropped Lrg. Storage Unit. Dropped Weapon Cycler. Acquired Prototype Device. Identified Active Sensor Suite. [Achievement: I Spy] Discarded Active Sensor Suite. The unstable cave ceiling collapses. Acquired Hrd. Heavy Armor Plating. Critical hit (Burn: +37). Arm. Treads destroyed. Critical hit (Burn: +37). Imp. Ion Engine destroyed. Hrd. Heavy Armor Plating destroyed. Critical hit (Burn: +37). Scythe destroyed. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????##???????????????????????????????? | | ?????????""#??????????????????????????????? | | ?????????#"#??????????????????????????????? | | ??????####"##?????????#######?????????????? | | ??????#"""""######### !!#?????????????? | | ??????#"""""## ]# [[# !!#?????????????? | | ????"##"" [[ ^ ??????? | | ????""""" ??????? | | ????###"" ##]]#[[[### ###!!!#?????????? | | ??????### ###]]#[[[#??? #???????????????? | | ???????## ##########???? ??????????????? | | ???????# [[#???????????? #?????????????? | | ???????# [[#????????????? #?????????????? | | ???????## ###????????????###?????????????? | | ??????## #??????????? !!#?????????????? | | ??????#" #?????????? !!#?????????????? | | ???????# % #?????????? !!??????????????? | | ?????#### ##########?? #???????????????? | | ?????#; % ## #!!!#?# ##????#?????????? | | ?????#;% %=; #!!!## a##===#!!???????? | | ??????#!! =%! gggg % ??????? | | ??????#!!% !%[%! !@ ^ ^ ??????? | | ??????#!! * %! l g ??????? | | ??????#!! ##///#!!!##^ ^a##!!!#?????????? | | ??????#!! ##///#!!!#??? ##??????????????? | | ??????###############?????#???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy It's Just You Let's See Who's Tougher Challenges ------------ None Game ------ Seed GlidesysAlloyBoomstick Manual? 0 Play Time 00:47:19 Cumulative 3.8 hours Start 2024.08.03 @ 12:58:30 End 2024.08.03 @ 13:48:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf985fa6-0875-4627-8e6c-f4e9b173ebd0