Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.23 @ 22:48:54 Player: DuckBoy Result: Destroyed by as-02568 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (225) 225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 1442 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 171/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (850) Ox16 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Splice Drone Bay (6/6) > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (20) --- Small Storage Unit High-capacity Storage Unit Lightpack 2.0 Army-in-a-Box Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- High-capacity Storage Unit Splice Drone Bay > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Small Storage Unit High-capacity Storage Unit Lightpack 2.0 Army-in-a-Box Field Lobotomy Kit [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Visual Processing Unit Device Splice Drone Bay Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 1 1 5 6 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 3 1 Device 1 | . . . . 1 Storage 4 | 1 . . 3 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 1 2 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 3 | . . . 1 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 95 100 95 91 Engine 13 | . 14 14 14 12 Wheel 25 | . 28 28 28 23 Storage 14 | . 14 14 14 14 Processor 12 | . 9 14 14 11 Ballistic Gun 16 | . 28 16 14 14 Launcher 9 | . . 11 9 10 Naked Turns . | . . . . . Heaviest Build 48 | 11 11 13 48 48 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 16 | 7 8 8 16 20 Most Carried 17 | 1 4 5 17 17 Average Carried 10 | . 2 4 9 15 Final Capacity 20 | 8 8 8 20 20 Final Carried 16 | 1 4 5 16 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 482 | 212 98 19 . 153 Remotely . | . . . . . Salvage Created 269 | . 112 29 . 128 Parts 25 | . 17 5 . 3 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 20 | . 3 6 . 11 Guns 5 | . 3 . . 2 AOE 15 | . . 6 . 9 Classes Destroyed 5 | . 3 . . 2 Hauler 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 9 | . 3 6 . . Grunt 2 | . . . . 2 Assembled 9 | . . . . 9 Best Kill Streak 7 | . 4 3 . 7 Combat Bots Only 7 | . 3 3 . 7 Max Kills in Single Turn 3 | . 2 3 . 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 772 | . 35 48 . 689 Core 277 | . 19 10 . 248 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 63 | . 10 5 . 48 Largest 2 | . 2 1 . 2 Hottest 50 | . 40 30 . 50 Shots Fired 90 | . 20 5 . 65 Gun 80 | . 20 . . 60 Cannon . | . . . . . Launcher 10 | . . 5 . 5 Special . | . . . . . Kinetic 80 | . 20 . . 60 Thermal . | . . . . . Explosive 10 | . . 5 . 5 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 4 . . 5 Robot Miss Streak 4 | . 2 2 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 44 | . 11 . . 33 Core Hits 34 | . 7 8 . 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1254 | . 114 322 . 818 Guns 408 | . 114 . . 294 Cannons . | . . . . . Explosions 846 | . . 322 . 524 Melee . | . . . . . Ramming . | . . . . . Kinetic 408 | . 114 . . 294 Thermal 159 | . . . . 159 Explosive 687 | . . 322 . 365 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 2 2 2 12 Average Corruption 2 | . 2 2 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 1 5 13 Message Errors 3 | . . . 1 2 Matter Fused 2 | . . . 1 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 5 | . . 1 1 3 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . 13 . 31 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . . . . 234 Average Temperature 82 | . . . . 82 Received Heat Transfer 80 | . . . . 80 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 287 | . 163 287 . 125 Initial 63 | . . 63 . . Average 82 | . 84 219 . 61 Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 40 . 100 Level 1 7 | . . 59 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 5 5 . 16 Peak Tracking Total 7 | . 3 3 . 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 3 1 3 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 8 1 18 . Successful 23 | . 4 1 18 . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 8 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 1 1 18 . Record 18 | . . . 18 . Open Door 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 9 | . . . . 9 EXPLORE 5 | . . . . 5 RETURN 4 | . . . . 4 Ally Attacks 19 | . . . . 19 Total Damage 71 | . . . . 71 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches 22 | . . . . 22 Drone Recoveries 22 | . . . . 22 Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1468 | 45 185 132 437 669 Spaces Moved 1223 | 45 177 150 424 427 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1222 | 44 177 150 424 427 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 110 Average Speed 97 | 79 80 80 99 110 Slowest Speed 110 | 80 80 80 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 40 30 79 84 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug 12 | . . 12 . . Terrain Destroyed 75 | . . 35 . 40 Melee . | . . . . . Projectile . | . . . . . AOE 75 | . . 35 . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1415 | 51 201 156 437 570 Wait 98 | . 11 . . 87 Move 1219 | 44 176 149 423 427 Hop . | . . . . . Pick Up 11 | 1 3 1 5 1 Fast Attach 10 | 6 1 . 3 . Attach 6 | . . . 1 5 Detach . | . . . . . Swap 3 | . . 1 1 1 Drop 5 | . . . 4 1 Fire 63 | . 10 5 . 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 8) 211 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Entered Mines 235 | -10/Mines | Found the Drone Emporium 237 | -10/Mines | Found Prototype Device 297 | -10/Mines | Discovered new exit (range 5) 312 | -10/Mines | Build established: Mutant 359 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 360 | -10/Mines | Discovered new exit (range 5) 363 | -10/Mines | Entered Exiles 374 | -10/Exiles | Discovered new exit (range 17) 383 | -10/Exiles | Met 8R-AWN 397 | -10/Exiles | Met EX-HEX 427 | -10/Exiles | Met EX-DEC 432 | -10/Exiles | Learned location of Zion (-6) 539 | -10/Exiles | Visited The Gauntlet 606 | -10/Exiles | Met EX-BIN 619 | -10/Exiles | Aligned with FarCom system 620 | -10/Exiles | Given EX-Vault access code 645 | -10/Exiles | Opened EX-Vault 654 | -10/Exiles | Found Prototype Special Weapon 654 | -10/Exiles | Identified Field Lobotomy Kit 665 | -10/Exiles | Found Prototype Storage 670 | -10/Exiles | Found Prototype Device 699 | -10/Exiles | Exiles lab attacked by MAIN.C 785 | -10/Exiles | Discovered new exit (range 15) 800 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Field Lobotomy Kit, Army-in-a-Box 800 | -10/Exiles | Entered Mines 1056 | -9/Mines | Learned location of Storage (-9) 1261 | -9/Mines | Assembled infested the area 1266 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1319 | -9/Mines | Destroyed 7 combat bots 1360 | -9/Mines | System corruption reached 10% 1380 | -9/Mines | Core integrity fell below 50% 1403 | -9/Mines | Core integrity fell below 20% 1406 | -9/Mines | Identified Splice Drone Bay 1408 | -9/Mines | Lost 6 parts (1p2n1u2w) 1469 | -9/Mines | Destroyed by as-02568 with Assembled Blade Last Messages --------------- 01459_ Splice Drone retrieved by Splice Drone Bay. 01459_ Splice Drone injecting as-02568... 01460_ Splice Drone released from Splice Drone Bay. 01460_ Splice Drone retrieved by Splice Drone Bay. 01461_ Splice Drone sneak attacks. 01461_ Splice Drone injecting as-02568... 01462_ Splice Drone released from Splice Drone Bay. 01462_ Splice Drone retrieved by Splice Drone Bay. 01463_ Splice Drone released from Splice Drone Bay. 01463_ Splice Drone injecting as-02568... 01464_ Splice Drone released from Splice Drone Bay. 01464_ Splice Drone retrieved by Splice Drone Bay. 01465_ Splice Drone injecting as-30344... 01466_ Splice Drone released from Splice Drone Bay. 01466_ Splice Drone sneak attacks. 01466_ Splice Drone injecting as-02568... 01467_ Splice Drone released from Splice Drone Bay. 01467_ Splice Drone retrieved by Splice Drone Bay. 01467_ Splice Drone injecting as-30344... 01468_ Splice Drone retrieved by Splice Drone Bay. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????#####?????????????????????????????? | | ???????????## ####??????????????????????????? | | ????????#### ##?????????????????????????? | | ???????## ?????????????????????????? | | ??????## % ??????????????????????????? | | ??????# # #??????????????????????????? | | ??????# # #??????????????????????????? | | ???????# ####????????????????????????? | | ????????# ##???????????????????????? | | ?????????# ##??????????????????????? | | ?????????## #??????????????????????? | | ???????### % #??????????????????????? | | ??????## ### ! #?????????????????????????? | | ??????# # ######?????????????????????? | | ??????# ## #?????????????????????? | | ??????# #??????????????###????? | | ??????## " ### #?????????????? ????? | | ??????## ##?# #??????????????# ????? | | ?????## ##??#a #??????????????# #???? | | ?????# * ###?### ###########???? ##??? | | ?????# !% # #?## #?????%*[##?? | | ?????## = ###### #????? ! #?? | | ??????## # ##?## a###### #????? %* ??? | | ???????### #### @#????# #????? #??? | | ?????????# ##????# #?????# #??? | | #????????# #### ###?????# #?????# #??? | | #???????# #??## ##???????# ####### #??? | | #????### #??### ##????????# #??? | | #??## #??# #?????????# #??? | | ??## ?## ##?????????#############??? | | ?## ?# #?????????????????????????? | | ?# ## #?# =% #?????????????????????????? | | ## #?######?# #?????????????????????????? | | ## #??????#### ##?????????????????????????? | | ## #?????# ########????????????????????? | | # %% #### ### ##???????????????????? | | # %% % ##??????????????????? | | # #??????????????????? | | ## # % #??????????????????? | | ?# #??????????????????? | | ## | ##??????????????????? | | =* %! #### ##???????????????????? | | !%%|* #??# #????????????????????? | | ####### #??# ! ##???????????????????? | | ??????# #??# ##??????????????????? | | ?????# #### #??????????????????? | | ????# ## ## #??????????????????? | | ###?# ### #### ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherLegBoregun Manual? 0 Play Time 00:16:33 Cumulative 133.0 hours Start 2022.09.23 @ 22:32:42 End 2022.09.23 @ 22:48:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 108 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4d6b473-a446-44ef-82cc-703020fa265d