Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.19 @ 04:43:19 // Winter2019/RPGLIKE Player: Kenzurith Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (433) 2165 Value Destroyed (24867) 24867 Prototype IDs (252) 5040 Alien Tech Used (5) 1000 Bonus (61791) 61791 TOTAL SCORE: 106163 Bonus ------- High Alert Combat Kills 3356 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3770 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -435 Cogmind --------- Core Integrity 886/1300 Matter 148/400 Energy 209/1100 System Corruption 3% Temperature Cool (0) Movement Hovering (20) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (6) --- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (12) ----- Desublimator Inertial Stasis Machine Experimental Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Centrium Heavy Armor Plating > --- WEAPON (5) ------- XL Autogun Array Experimental Remote Datajack > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Experimental Focal Shield Thermal Barrier Long-range Tractor Beam Vortex Driver (27) Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Desublimator Inertial Stasis Machine Experimental Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Centrium Heavy Armor Plating Architect God Chip D > --- WEAPON ----------- XL Autogun Array Experimental Remote Datajack > --- INVENTORY -------- Experimental Matter Compressor Experimental Focal Shield Thermal Barrier Long-range Tractor Beam Vortex Driver [Rating: 253] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Airjet Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Cooled Field Propulsion Drive Utility Experimental Core Analyzer Device Long-range Tractor Beam Processor Experimental Core Analyzer Hackware Architect God Chip D Protection Centrium Medium Armor Plating Weapon XL Autogun Array Energy Gun Enhanced Gamma Rifle Energy Cannon Vortex Driver Ballistic Gun XL Autogun Array Ballistic Cannon Hypervelocity Linear Accelerator Special Weapon Experimental Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 21 | 2 . . 1 1 2 . 3 2 . 1 . . 3 . 1 . . 1 . 1 1 . . . . 1 . . . . . . 1 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | 1 . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Utility 11 | . . . 1 1 . . 2 2 . 1 . . . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . Weapon 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 187 | 3 . 2 3 3 1 3 10 5 1 7 8 1 19 2 3 3 1 6 1 3 12 . 2 1 . 5 1 15 2 3 5 7 19 30 Power 11 | . . 1 . 1 . 1 1 1 . . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . . . . 1 . Engine 4 | . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 43 | 1 . . . . . 1 4 . . . . 1 11 . . . . . . . 5 . . . . . . 7 . . 3 4 5 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . 3 . . . . 1 7 . . . . . . . 5 . . . . . . 1 . . 3 4 5 1 Flight 10 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 6 . . . . . . Utility 109 | . . 1 1 2 . 1 5 2 1 7 6 . 6 2 2 3 1 5 1 3 5 . 1 1 . 5 1 7 2 1 2 1 10 24 Device 85 | . . 1 . 2 . 1 2 2 . 7 2 . 4 2 2 2 1 4 1 2 5 . 1 1 . 5 1 7 1 1 1 1 6 20 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . 3 . 1 . 4 . 2 . . . . . . 1 . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 11 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . . 2 . 1 . . 2 . . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . 2 . 2 3 5 Energy Gun 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Ballistic Gun 9 | 2 . . 1 . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 2 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . 1 2 . 2 4 . 2 . . . . . 1 . 1 . . . . 1 . 1 . 2 . . 1 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Parts Lost 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 83 95 98 86 84 70 68 77 80 80 79 81 76 84 84 85 85 85 85 81 79 79 79 83 83 83 84 83 84 84 83 84 82 75 Engine 1 | . 16 4 . 3 11 10 7 1 . . . . . 5 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . 12 16 2 . . . 5 6 6 6 6 5 5 8 10 10 9 9 8 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 4 4 4 4 4 4 3 3 Leg 5 | . 33 33 33 25 22 20 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 7 21 20 18 18 18 13 26 25 25 25 23 23 21 22 25 25 25 25 24 24 21 . . 3 21 23 23 Flight 1 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 24 24 20 2 . . Device 28 | . . 12 16 28 33 30 25 28 33 36 30 18 16 15 23 21 25 29 33 31 29 29 29 29 29 35 36 35 36 36 34 32 30 25 Processor 12 | . . . . . . . 6 13 13 12 18 31 29 26 20 19 15 14 14 13 16 16 16 16 16 12 12 12 12 12 12 12 11 7 Protection 1 | . . . . 2 . . . . . . . . . . . 4 5 2 . . . . . . . . . . . . 1 4 4 7 Ballistic Gun 6 | . 33 33 15 12 10 10 9 6 6 6 5 6 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 Impact Weapon 1 | . . . 14 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 6 6 9 16 17 21 27 27 27 27 31 30 23 32 32 37 50 50 51 37 39 64 64 66 66 65 70 71 71 66 66 72 90 113 115 Greatest Support 124 | 20 20 20 20 20 25 30 33 33 27 36 36 29 50 50 50 50 50 50 50 50 68 68 68 68 68 68 68 69 66 66 78 101 124 124 Greatest Overweight (x) 2 | . . . . . 1 . 2 . . 1 . . 1 . . . . 1 . . 1 . . . . 1 1 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 5 | . . . . . . . 1 1 1 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Average Capacity 2 | . . . . . . . . 1 1 1 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 Most Carried 5 | . . . . . . . 1 1 1 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Average Carried 2 | . . . . . . . . 1 1 1 2 3 3 4 4 3 4 4 4 3 3 4 3 3 4 3 4 4 5 4 4 4 4 4 Final Capacity 5 | . . . . . . . 1 1 1 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . 1 1 1 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 4 5 Class Distribution -------------------- 25% | Scavenger-Scout 17% | Scavenger-Sprinter 15% | Scout 14% | Mutant 13% | Scavenger-Gunner 6% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Gunner | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Sprinter | -3/Armory Scavenger-Sprinter | -3/Lab Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 15799 | 220 . 138 38 368 . 250 572 161 414 839 135 97 587 526 170 128 300 274 7 527 1075 264 281 205 410 203 143 1393 390 . 1164 929 1469 2122 Remotely 11204 | . . . . . . . . 161 414 829 55 . 248 . . 128 300 274 7 527 1075 264 281 205 410 203 143 1364 390 . 1164 929 1469 364 Salvage Created 22757 | . . 163 57 160 . 361 974 161 243 1176 70 148 734 623 387 154 486 573 . 339 1557 598 301 530 733 395 422 3478 496 . 1504 1353 2215 2366 Parts 1307 | . . 14 13 12 . 16 50 3 15 39 1 17 44 18 16 21 23 38 14 34 108 23 22 22 25 7 30 179 30 . 73 85 118 197 Haulers Intercepted 16 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 6 . . 5 1 . . Recyclers Shooed 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 410 | . . . . . . . . . 15 38 1 16 . 19 13 . 22 . 14 30 142 23 . 22 24 3 28 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 367 | . . 7 6 17 . 6 12 1 7 19 . 8 13 9 6 4 10 9 4 11 37 11 4 7 9 . 9 36 13 . 11 24 25 32 Guns 367 | . . 7 6 17 . 6 12 1 7 19 . 8 13 9 6 4 10 9 4 11 37 11 4 7 9 . 9 36 13 . 11 24 25 32 Classes Destroyed 23 | . . 2 1 3 . 1 5 . . 1 . 1 1 2 . . . . . . 4 . 1 . . . . 1 . . . . . . Worker 16 | . . . . 1 . . 3 . . . . . . . . . . . . . . . 1 . . . . 5 . . 3 . 3 . Builder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . Tunneler 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 16 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 6 . . 5 1 . . Recycler 7 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Operator 8 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 3 . Watcher 18 | . . . . . . . 4 . . . . . 2 . . . . 1 . . . . . . . . . 3 . . 2 2 4 . Swarmer 74 | . . 3 4 3 . 3 . . . 1 . 7 4 1 . . 4 . . 9 2 2 . . 2 . 1 8 6 . . 9 5 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Grunt 103 | . . 4 . . . 3 7 . 6 11 . . 6 5 1 . . . 2 . 14 7 2 1 4 . 3 13 . . 6 4 4 . Brawler 10 | . . . . . . . 1 . 1 3 . . 1 . . . . . . . 3 . . . . . . . . . . 1 . . Duelist 13 | . . . . . . . 1 . . 3 . . . . . . . . 1 . 1 1 . 3 . . . . 3 . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Sentry 29 | . . . 2 . . . 3 1 . 1 . . 1 1 . . . 2 . 1 . 1 1 2 1 . 1 2 1 . 3 3 2 . Demolisher 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 30 | . . . . . . . . . . . . . . 1 1 . 4 3 . . 1 . . . 2 . 4 6 2 . . . 6 . Programmer 13 | . . . . . . . . . . . . 1 1 . . . 1 2 . . 2 . . . . . . 3 . . . 2 1 . Heavy 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 2 . Behemoth 6 | . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . 1 . . . . . . . . 1 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Tracker 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 2 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 24 | . . 3 5 9 . 3 6 1 4 11 . 4 5 5 5 4 6 5 4 5 11 7 5 5 9 2 5 20 24 . 6 20 9 8 Combat Bots Only 19 | . . 3 5 5 . 3 4 1 4 11 . 4 5 5 5 4 6 3 4 5 10 7 2 5 9 . 5 16 19 . 5 15 5 8 Max Kills in Single Turn 3 | . . 1 1 1 . 1 2 1 1 1 . 1 2 1 1 1 1 1 1 2 2 1 2 2 1 1 1 3 1 . 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 4 Zhirov (-4/Zhirov) Perun (-4/Zhirov) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Damage Taken 9872 | . . 437 263 1408 . 68 59 81 37 478 . 102 101 111 61 178 370 395 13 163 191 56 . 78 23 415 133 493 96 . 158 477 835 2592 Core 7273 | . . 351 214 1101 . 58 46 62 29 393 . 85 82 87 52 158 250 292 10 126 151 43 . 61 18 326 104 384 75 . 112 353 598 1652 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 6349 | . . 292 170 762 . 33 46 57 29 304 . 59 67 87 30 76 250 254 10 126 138 43 . 61 18 319 104 370 75 . 112 333 535 1589 Core Remaining (%) 83 | 100 . 84 . . . 11 62 . . . . 100 . . . . 99 . . . . 100 . . . . 100 . . 97 100 . . 68 Volleys Fired 1172 | . . 27 18 71 . 14 47 6 21 44 3 8 35 23 14 10 29 19 11 23 61 19 14 16 21 18 18 87 30 2 39 60 119 245 Largest 2 | . . 2 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 Hottest 160 | . . 40 25 25 . 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 100 160 60 Shots Fired 1201 | . . 54 18 71 . 14 47 6 21 44 3 8 35 23 14 10 29 19 11 23 61 21 14 16 21 18 18 87 30 2 39 60 120 244 Gun 1175 | . . 54 18 71 . 14 47 6 21 44 3 8 35 23 14 10 29 19 11 23 61 21 14 16 21 18 18 87 30 2 35 56 110 236 Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 8 Kinetic 1175 | . . 54 18 71 . 14 47 6 21 44 3 8 35 23 14 10 29 19 11 23 61 21 14 16 21 18 18 87 30 2 35 56 110 236 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . Robot Hit Streak 60 | . . 7 7 6 . 6 7 6 11 26 3 9 35 22 23 15 19 15 30 36 33 21 57 35 39 34 31 60 45 . 29 35 42 57 Robot Miss Streak 7 | . . 3 3 6 . 2 7 2 2 3 1 2 4 1 2 2 2 2 1 1 3 1 1 1 1 1 2 2 1 . 3 4 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1056 | . . 31 16 54 . 14 44 6 16 39 3 8 22 20 14 10 28 15 10 23 60 17 12 12 19 19 18 81 21 . 37 51 107 229 Core Hits 1323 | . . 14 8 33 . 13 33 4 17 39 2 10 34 25 16 21 23 28 12 23 94 27 17 24 31 16 29 128 36 . 45 76 121 324 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 7 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Impact 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 86584 | . . 317 374 892 . 844 2051 367 933 2513 125 377 1400 1620 1028 1117 2156 1229 1186 2058 5031 1734 1564 1428 1676 1874 1547 7858 2604 . 3131 6063 11233 20254 Guns 86074 | . . 317 374 847 . 844 2051 348 933 2513 125 377 1400 1620 1028 1039 2156 1229 1186 2058 5031 1734 1564 1428 1676 1874 1547 7858 2304 . 3131 5995 11233 20254 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Melee 45 | . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 165 | . . . . . . . . 19 . . . . . . . 78 . . . . . . . . . . . . . . . 68 . . Kinetic 86074 | . . 317 374 847 . 844 2051 348 933 2513 125 377 1400 1620 1028 1039 2156 1229 1186 2058 5031 1734 1564 1428 1676 1874 1547 7858 2304 . 3131 5995 11233 20254 Thermal 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 45 | . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 1 1 1 5 . 1 1 1 1 1 3 3 3 11 11 . . . 1 1 . . . . . 2 3 Average Corruption 1 | . . . . . . . . 1 1 1 2 . 1 1 1 1 1 2 3 3 8 11 . . . 1 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . 1 2 . . 2 . 1 . . 6 3 2 2 5 . . . 3 1 . . . . . . 7 Message Errors 11 | . . . . . . . . . 1 1 . . 1 . 1 . . 2 1 . . 2 . . . 1 . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 1 . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . 1 . . 1 . . . . 1 1 . 1 . . . . 1 . . . . . . . 3 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 28 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 38 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 28 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . 8 . . . . . . . 39 . . . . . . . . . . . . . . . 34 . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Targets Rammed 6 | . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . . 25 7 33 . 165 187 141 147 249 9 12 27 72 135 218 216 99 148 192 240 53 30 39 . 62 44 44 16 . 34 46 138 264 Average Temperature 52 | . . 9 7 19 . 64 56 62 68 132 6 6 10 28 52 113 79 34 63 72 85 23 16 25 . 36 38 29 16 . 21 29 37 34 Received Heat Transfer 1113 | . . 255 90 240 . 18 36 30 18 135 . . 9 . 27 18 24 9 9 24 36 9 . 9 . 18 . 21 9 . . 9 . 60 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Heat Transferred 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Peak Influence 1310 | . 23 193 284 120 . 170 519 285 . . . . 488 . . . . 689 . . . . 411 . . . . 1030 872 . 483 981 1310 . Initial 627 | . . 8 74 110 . . 66 234 . . . . 128 . . . . 160 . . . . 151 . . . . 138 540 . . 190 627 . Average 292 | . 10 115 187 51 . 95 305 241 . . . . 227 . . . . 379 . . . . 214 . . . . 333 669 . 188 517 982 . Maximum Alert Level 4 | . . . 1 . . . 2 1 . . . . 2 . . . . 2 . . . . 2 . . . . 3 3 . 2 3 4 . Low Security (%) 44 | 100 100 100 38 100 . 100 31 . . . . . 40 . . . . 5 . . . . 60 . . . . 14 . . 65 9 . . Level 1 30 | . . . 61 . . . 46 100 . . . . 58 . . . . 42 . . . . 34 . . . . 68 . . 30 23 . . Level 2 12 | . . . . . . . 21 . . . . . 1 . . . . 52 . . . . 4 . . . . 8 50 . 3 42 15 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 49 . . 24 28 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 . 1 . . . 1 . . 1 . . 6 . . . . 4 . . . . 4 . . . . 10 1 . 10 12 5 . Investigation 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Reinforcement 29 | . 1 . 1 . . . 1 . . . . . 4 . . . . . . . . . 3 . . . . 5 1 . 7 3 3 . Assault 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 . . Intercept 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 3 3 . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 11 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . 2 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 21 | . . . . 1 . . 2 . . . . . 3 . . . . . . . . . . . . . . 1 . . 3 1 10 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 431 | . 1 7 7 18 . 6 21 1 9 21 . 7 15 9 5 4 9 9 4 10 48 11 4 7 7 3 8 40 12 . 13 28 41 46 Peak Tracking Total 13 | . . 3 5 5 . 3 5 1 4 7 . 4 8 4 4 3 3 3 3 4 13 5 6 5 4 3 4 6 4 . 5 11 11 5 Tactical Retreats 15 | . . . . 1 . . . . 2 . . 1 1 . . . . . . . . . . . . . . 1 . . 4 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 12 | . . . . . . . . . . . . . 1 . . . . 7 . . . . . . . . . 1 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 34 | . . . 1 . . . 8 . . 1 . . . . . . . 4 . . 1 . . 1 . 2 1 1 5 1 1 1 2 4 Max in Single Turn 2 | . . . 1 . . . 1 . . 1 . . . . . . . 2 . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 64 | . 2 . 1 . 1 1 3 . . 1 1 . 8 1 2 4 . 4 1 1 6 1 6 1 3 4 . 2 4 1 . 1 4 . Terminals 32 | . 2 . 1 . . 1 3 . . . . . 3 1 . . . 3 . . . 1 5 . 1 . . 2 4 . . 1 4 . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 195 | . 2 . 1 . 1 1 8 . . 1 3 . 25 1 6 29 . 13 1 1 14 1 18 1 8 13 . 6 14 20 . 1 6 . Successful 142 | . 1 . 1 . 1 . . . . 1 3 . 15 1 6 29 . 5 1 1 14 1 11 1 8 13 . 2 5 20 . . 2 . Failed 53 | . 1 . . . . 1 8 . . . . . 10 . . . . 8 . . . . 7 . . . . 4 9 . . 1 4 . Catastrophic 12 | . . . . . . 1 3 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 2 . 1 . 1 1 5 . . . 1 . 4 . . . . 7 . . 1 . 7 . . . . 4 11 1 . 1 . . Terminals 72 | . 2 . 1 . . 1 8 . . . . . 6 1 . . . 8 . . . 1 16 . 1 . . 6 14 . . 1 6 . Fabricators 9 | . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 119 | . 1 . 1 . 1 . . . . 1 3 . 2 1 6 29 . 1 1 1 14 1 8 1 8 13 . 1 3 20 . . 2 . Record 64 | . . . . . . . . . . . . . . 1 5 11 . . . . 13 1 . . 7 5 . . . 20 . . 1 . Part Schematic 17 | . . . . . . . . . . . 3 . . . . 10 . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 1 . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 2 . . . . . Terminals 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 . . . . . Botnet 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 32 | . 2 . . . . 1 3 . . . . . 8 . . . . 4 . . . . 5 . . . . 2 3 . . 1 3 . Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 3 . 1 . . 10 . . . . . . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter 603 | . . . . . . . . . . . . . 285 . . . . 318 . . . . . . . . . . . . . . . . Time 236 | . . . . . . . . . . . . . 152 . . . . 84 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 33 | . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Total Allies 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 60 | . . . . . . . . . . 60 60 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 119 | . . . . . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 23 | . . 2 . 1 . . . . 2 3 1 2 . 1 2 . . . 1 2 . 1 . 2 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 11562 | 11 74 317 265 867 259 183 520 141 473 881 460 326 581 297 238 65 215 426 128 220 524 147 205 212 194 507 291 582 127 53 410 271 575 517 Spaces Moved 18352 | 6 62 180 163 564 208 115 427 236 878 1158 872 611 869 775 593 106 483 879 322 504 637 334 489 525 478 533 260 550 356 134 1163 514 1451 917 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1522 | 6 62 180 163 564 208 115 224 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15402 | . . . . . . . 203 236 878 1158 872 611 868 775 593 106 483 879 322 504 637 334 489 525 478 533 260 499 . . 277 514 1451 917 Flight 1428 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 51 356 134 886 . . . Fastest Speed 13 | 120 120 120 120 120 120 120 48 48 48 48 48 48 34 34 34 34 34 34 34 34 30 35 35 35 35 35 95 25 25 25 13 26 20 20 Average Speed 47 | 120 120 120 120 120 123 120 88 48 48 64 48 48 48 34 34 34 34 35 34 34 50 35 35 35 35 79 95 63 25 25 26 32 23 20 Slowest Speed 200 | 120 120 120 120 120 200 120 180 48 48 108 48 48 106 34 34 34 34 98 34 34 94 35 35 35 35 95 95 114 25 25 106 103 90 94 Overloaded Moves 71 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . 65 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 54 | 2 24 54 23 97 60 29 44 10 98 98 82 80 20 91 83 77 73 23 50 67 75 57 16 71 78 98 52 20 28 98 25 15 54 43 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 39 | . . 1 . . . . . . 1 1 4 . . . . 26 . . 1 . 1 . . . 1 3 . . . . . . . . Known Exits Taken 24 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 . Scrap Searched 34 | . . . . 2 . . . . 4 2 4 2 . 3 4 . 3 . 1 3 . 1 . 3 2 . . . . . . . . . Spaces Dug 156 | . . . . . . . . . 2 . . . 14 7 . . 4 33 4 . 4 4 8 10 8 . . 16 4 . 7 2 13 16 Terrain Destroyed 698 | . . . . . . 11 47 1 4 10 . 2 21 15 18 . 38 47 8 30 33 25 10 20 25 1 15 81 40 . 30 3 15 148 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 661 | . . . . . . 11 47 1 4 10 . 2 21 15 18 . 38 23 8 30 33 25 10 20 25 1 15 81 27 . 30 3 15 148 AOE 37 | . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Total 21168 | 9 61 232 212 675 210 161 566 262 929 1291 912 643 1028 807 628 137 532 992 341 556 854 364 523 552 504 617 307 799 399 153 1265 628 1708 1311 Wait 829 | . . 10 16 30 . 26 44 9 3 46 16 13 81 6 3 2 5 61 2 12 118 7 16 3 4 55 2 109 5 7 44 16 45 13 Move 18297 | 5 61 179 162 563 207 114 426 235 877 1157 871 610 868 774 592 105 482 878 321 503 636 333 488 524 477 532 259 549 355 133 1142 513 1450 916 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Pick Up 33 | . . . . . . . 1 . . 1 2 . 3 . . 3 . . . 1 2 1 1 1 . 1 . 2 . 2 2 1 6 3 Fast Attach 123 | 3 . 2 3 3 1 . 8 5 1 5 8 . 14 2 3 1 . 2 2 1 5 . 1 . . 3 . 11 2 4 4 4 10 15 Attach 5 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Detach 13 | . . . . . . . . . 1 1 1 . 3 . 1 1 . . . . 1 . . . . 1 . . . . . . 1 2 Swap 65 | . . . . . . 3 2 . . 2 1 1 4 . . 1 1 4 . 2 6 . 1 1 . 2 1 4 . . 1 3 9 16 Drop 133 | 1 . 1 2 . 2 3 6 3 . 4 8 1 12 2 1 3 . 2 1 2 9 1 2 1 . 1 . 12 2 5 7 6 18 15 Fire 1172 | . . 27 18 71 . 14 47 6 21 44 3 8 35 23 14 10 29 19 11 23 61 19 14 16 21 18 18 87 30 2 39 60 119 245 Melee 7 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Ram 6 | . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 465 | . . 13 10 5 . 1 32 . 26 27 2 10 7 . 14 9 15 18 4 12 15 3 . 6 2 . 27 25 5 . 18 24 49 86 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Mines 86 | -10/Materials | Entered Mines 88 | -10/Mines | Met a Derelict bent on vengeance 109 | -10/Mines | Learned Materials security intel 301 | -10/Mines | Discovered new exit (range 9) 304 | -10/Mines | Build established: Mutant 403 | -10/Mines | Entered Materials 405 | -9/Materials | Reached level 2 490 | -9/Materials | Reached level 3 555 | -9/Materials | Identified exit to Mines 660 | -9/Materials | Upgraded with Utility slot (x1) 668 | -9/Materials | Entered Mines 682 | -9/Mines | Upgraded with Utility slot (x1) 751 | -9/Mines | Assembled infested the area 756 | -9/Mines | Assisted by a Guerilla fighting off Assembled 812 | -9/Mines | Core integrity fell below 50% 822 | -9/Mines | Core integrity fell below 20% 1245 | -9/Mines | Discovered new exit (range 9) 1361 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1455 | -9/Mines | Discovered new exit (range 4) 1464 | -9/Mines | Reached level 4 1527 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1527 | -9/Mines | Discovered new exit (range 5) 1535 | -9/Mines | Entered Exiles 1553 | -9/Exiles | Discovered new exit (range 15) 1565 | -9/Exiles | Met 8R-AWN 1586 | -9/Exiles | Met EX-HEX 1619 | -9/Exiles | Met EX-BIN 1633 | -9/Exiles | Aligned with FarCom system 1634 | -9/Exiles | Given EX-Vault access code 1661 | -9/Exiles | Opened EX-Vault 1667 | -9/Exiles | Upgraded with Weapon slot (x2) 1670 | -9/Exiles | Found XL Autogun Array 1703 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1740 | -9/Exiles | Met EX-DEC 1784 | -9/Exiles | Discovered new exit (range 10) 1794 | -9/Exiles | Left Exiles lab with XL Autogun Array 1794 | -9/Exiles | Entered Mines 1926 | -8/Mines | Discovered new exit (range 11) 1956 | -8/Mines | Reached level 5 1957 | -8/Mines | Build established: Skirmisher 1977 | -8/Mines | Entered Materials 1978 | -8/Materials | Core integrity fell below 50% 1978 | -8/Materials | Core integrity fell below 20% 1979 | -8/Materials | Reached level 6 2171 | -8/Materials | Upgraded with Utility slot (x1) 2273 | -8/Materials | Build established: Scavenger-Skirmisher 2329 | -8/Materials | Reached level 7 2410 | -8/Materials | Upgraded with Utility slot (x1) 2411 | -8/Materials | Upgraded with Propulsion slot (x1) 2440 | -8/Materials | Discovered new exit (range 11) 2474 | -8/Materials | Identified exit to Factory 2497 | -8/Materials | Entered Factory 2499 | -7/Factory | Reached level 8 2535 | -7/Factory | Upgraded with Utility slot (x1) 2587 | -7/Factory | Upgraded with Utility slot (x1) 2609 | -7/Factory | Build established: Scavenger-Scout 2615 | -7/Factory | Discovered new exit (range 12) 2620 | -7/Factory | Identified exit to Lower Caves 2638 | -7/Factory | Entered Lower Caves 2640 | -7/Lower Caves | Reached level 9 2981 | -7/Lower Caves | Discovered new exit (range 20) 3002 | -7/Lower Caves | Encountered a Warlord checkpoint 3111 | -7/Lower Caves | Identified exit to Lower Caves 3111 | -7/Lower Caves | Entered another Lower Caves area 3113 | -7/Lower Caves | Reached level 10 3144 | -7/Lower Caves | Discovered new exit (range 11) 3157 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3181 | -7/Lower Caves | Upgraded with Utility slot (x1) 3199 | -7/Lower Caves | Destroyed 11 combat bots 3387 | -7/Lower Caves | Reached level 11 3479 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3494 | -7/Lower Caves | Learned location of Zion (-7) 3588 | -7/Lower Caves | Found Imp. Powered Armor 3670 | -7/Lower Caves | Learned Factory interactive machine intel 3674 | -7/Lower Caves | Learned Factory stockpile data 3709 | -7/Lower Caves | Discovered new exit (range 6) 3711 | -7/Lower Caves | Identified exit to Zion 3859 | -7/Lower Caves | Build established: Scavenger-Scout 3992 | -7/Lower Caves | Entered Zion 3992 | -7/Zion | Accompanied by 2 allies 4034 | -7/Zion | Discovered new exit (range 10) 4061 | -7/Zion | System corruption cleaned by Quarantine Array 4122 | -7/Zion | Given the Hacking Drone Bay 4126 | -7/Zion | Learned location of Data Miner (-6) 4136 | -7/Zion | Received a hallucinogenic algorithm 4200 | -7/Zion | Learned location of Warlord (-5) 4263 | -7/Zion | Found Prototype Processor 4263 | -7/Zion | Identified Exp. Core Analyzer 4268 | -7/Zion | Found Prototype Processor 4268 | -7/Zion | Identified Exp. Targeting Computer 4270 | -7/Zion | Found Prototype Processor 4270 | -7/Zion | Identified Exp. Target Analyzer 4300 | -7/Zion | System corruption cleaned by Quarantine Array 4325 | -7/Zion | Found Prototype Processor 4325 | -7/Zion | Identified Exp. Terrain Scan Processor 4334 | -7/Zion | Found Exp. Targeting Computer 4391 | -7/Zion | Learned location of Recycling (-7) 4451 | -7/Zion | Identified exit to Proximity Caves 4452 | -7/Zion | Entered Proximity Caves 4454 | -6/Proximity Caves | Reached level 12 4558 | -6/Proximity Caves | Learned 4 Factory zone layouts 4635 | -6/Proximity Caves | Reached level 13 4741 | -6/Proximity Caves | Discovered new exit (range 16) 4777 | -6/Proximity Caves | Identified exit to Factory 4778 | -6/Proximity Caves | Entered Factory 4779 | -6/Factory | Identified exit to Lower Caves 4780 | -6/Factory | Reached level 14 4782 | -6/Factory | Loaded intel: 44 interactive machine locations 4871 | -6/Factory | Upgraded with Propulsion slot (x1) 5138 | -6/Factory | Repaired Broken Cld. Cesium-ion Thruster 5171 | -6/Factory | Reached level 15 5179 | -6/Factory | Build established: Scout 5312 | -6/Factory | Upgraded with Propulsion slot (x1) 5313 | -6/Factory | Upgraded with Power slot (x1) 5359 | -6/Factory | Entered Lower Caves 5369 | -6/Lower Caves | Identified exit to Lower Caves 5385 | -6/Lower Caves | Encountered a Warlord checkpoint 5505 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5511 | -6/Lower Caves | Reached level 16 5540 | -6/Lower Caves | Spotted B-75 Beast 5545 | -6/Lower Caves | Destroyed B-75 Beast 5656 | -6/Lower Caves | Entered another Lower Caves area 5674 | -6/Lower Caves | Discovered new exit (range 14) 5680 | -6/Lower Caves | Learned Extension garrison access intel 5690 | -6/Lower Caves | Reached level 17 5722 | -6/Lower Caves | Learned Factory terminal intel 5728 | -6/Lower Caves | Upgraded with Utility slot (x1) 5759 | -6/Lower Caves | Learned Factory stockpile data 5769 | -6/Lower Caves | Discovered new exit (range 10) 5772 | -6/Lower Caves | Encountered a Warlord checkpoint 5779 | -6/Lower Caves | Ambushed by wild Derelicts 5831 | -6/Lower Caves | Identified exit to Data Miner 5894 | -6/Lower Caves | Entered Data Miner 5894 | -6/Data Miner | Discovered new exit (range 6) 5901 | -6/Data Miner | Met Data Miner 5907 | -6/Data Miner | Learned location of Section 7 (-2) 5907 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5914 | -6/Data Miner | Received God Mode back door access code from Data Miner 5917 | -6/Data Miner | Reached level 18 5917 | -6/Data Miner | Interfaced with the Data Conduit 5945 | -6/Data Miner | Found Exp. Thermal Shield 5959 | -6/Data Miner | Identified exit to Proximity Caves 5959 | -6/Data Miner | Entered Proximity Caves 5979 | -5/Proximity Caves | Spotted B-75 Beast 5984 | -5/Proximity Caves | Destroyed B-75 Beast 6024 | -5/Proximity Caves | Reached level 19 6118 | -5/Proximity Caves | Discovered new exit (range 14) 6173 | -5/Proximity Caves | Identified exit to Factory 6174 | -5/Proximity Caves | Entered Factory 6176 | -5/Factory | Loaded intel: 262 machine locations 6176 | -5/Factory | Reached level 20 6177 | -5/Factory | Loaded intel: 22 terminal locations 6268 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 6328 | -5/Factory | Intercept squad dispatched 6341 | -5/Factory | Spotted Tracker 6345 | -5/Factory | Destroyed Tracker 6355 | -5/Factory | Upgraded with Utility slot (x1) 6356 | -5/Factory | Found Exp. Phase Shifter 6376 | -5/Factory | Spotted Combat Programmer 6377 | -5/Factory | Reached level 21 6377 | -5/Factory | Destroyed Combat Programmer 6425 | -5/Factory | Discovered new exit (range 14) 6432 | -5/Factory | Identified exit to Factory 6510 | -5/Factory | Garrison activated, responded to threat 6541 | -5/Factory | Discovered exit to Factory (range 6) 6569 | -5/Factory | Discovered new exit (range 12) 6583 | -5/Factory | Identified exit to Upper Caves 6600 | -5/Factory | Entered Upper Caves 6650 | -5/Upper Caves | Spotted B-75 Beast 6653 | -5/Upper Caves | Destroyed B-75 Beast 6716 | -5/Upper Caves | Discovered new exit (range 8) 6722 | -5/Upper Caves | Found Alien Artifact 6722 | -5/Upper Caves | Identified Core Expander 6722 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 6727 | -5/Upper Caves | Identified exit to Upper Caves 6728 | -5/Upper Caves | Entered another Upper Caves area 6756 | -5/Upper Caves | Spotted B-75 Beast 6802 | -5/Upper Caves | Build established: Scavenger-Scout 6802 | -5/Upper Caves | Destroyed B-75 Beast 6808 | -5/Upper Caves | Reached level 22 6847 | -5/Upper Caves | Encountered a Warlord checkpoint 6850 | -5/Upper Caves | Learned Factory non-interactive machine intel 6904 | -5/Upper Caves | Upgraded with Utility slot (x1) 6919 | -5/Upper Caves | Discovered new exit (range 15) 6924 | -5/Upper Caves | Identified exit to Warlord 6948 | -5/Upper Caves | Entered Warlord 6961 | -5/Warlord | System corruption cleaned by Quarantine Array 7000 | -5/Warlord | Visited the Vortex Lab 7002 | -5/Warlord | Found Prototype Energy Cannon 7002 | -5/Warlord | Identified Vortex Driver 7017 | -5/Warlord | Learned 4 Quarantine zone layouts 7017 | -5/Warlord | Learned Quarantine security intel 7017 | -5/Warlord | Learned Factory scanalyzer intel 7021 | -5/Warlord | Warlord's base attacked by MAIN.C 7042 | -5/Warlord | Met Warlord 7047 | -5/Warlord | Opened Warlord's prototype stash 7050 | -5/Warlord | Found Vortex Chain Reactor 7201 | -5/Warlord | Destroyed 10 combat bots 7238 | -5/Warlord | Warlord forces counterattacked 7294 | -5/Warlord | Reached level 23 7296 | -5/Warlord | Upgraded with Propulsion slot (x1) 7315 | -5/Warlord | Destroyed 8 combat bots 7343 | -5/Warlord | Spotted Striker 7374 | -5/Warlord | Destroyed 8 combat bots 7421 | -5/Warlord | Spotted Executioner 7422 | -5/Warlord | Destroyed Executioner 7439 | -5/Warlord | System corruption reached 10% 7456 | -5/Warlord | Destroyed 10 combat bots 7469 | -5/Warlord | Discovered new exit (range 12) 7472 | -5/Warlord | Identified exit to Proximity Caves 7472 | -5/Warlord | Entered Proximity Caves 7522 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7524 | -4/Proximity Caves | Reached level 24 7548 | -4/Proximity Caves | Learned 4 Research zone layouts 7555 | -4/Proximity Caves | Destroyed 7 combat bots 7569 | -4/Proximity Caves | Spotted B-86 Titan 7616 | -4/Proximity Caves | Discovered exit to Factory (range 8) 7619 | -4/Proximity Caves | Entered Factory 7620 | -4/Factory | Identified exit to Research 7621 | -4/Factory | Loaded intel: 265 machine locations 7622 | -4/Factory | Loaded intel: 219 non-interactive machine locations 7623 | -4/Factory | Loaded intel: 4 scanalyzer locations 7649 | -4/Factory | Identified exit to Upper Caves 7661 | -4/Factory | Reached level 25 7668 | -4/Factory | Discovered exit to Research (range 22) 7824 | -4/Factory | Entered Upper Caves 7836 | -4/Upper Caves | Spotted B-86 Titan 7840 | -4/Upper Caves | Destroyed B-86 Titan 7936 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8011 | -4/Upper Caves | Learned location of 1 exit from Research 8015 | -4/Upper Caves | Discovered new exit (range 14) 8016 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8022 | -4/Upper Caves | Encountered a Warlord checkpoint 8022 | -4/Upper Caves | Identified exit to Upper Caves 8029 | -4/Upper Caves | Learned location of 2 exits from Research 8036 | -4/Upper Caves | Entered another Upper Caves area 8050 | -4/Upper Caves | Learned Armory stockpile data 8105 | -4/Upper Caves | Learned 4 Research zone layouts 8106 | -4/Upper Caves | Build established: Scavenger-Gunner 8115 | -4/Upper Caves | Learned 4 Research zone layouts 8123 | -4/Upper Caves | Discovered new exit (range 15) 8126 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8149 | -4/Upper Caves | Destroyed 9 combat bots 8202 | -4/Upper Caves | Encountered a Warlord checkpoint 8230 | -4/Upper Caves | Identified exit to Zhirov 8230 | -4/Upper Caves | Entered Zhirov 8230 | -4/Zhirov | Discovered new exit (range 3) 8232 | -4/Zhirov | Reached level 26 8237 | -4/Zhirov | Met Zhirov 8247 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8252 | -4/Zhirov | Found Alien Artifact 8252 | -4/Zhirov | Identified Integrated Reactor 8252 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8270 | -4/Zhirov | Upgraded with Utility slot (x1) 8290 | -4/Zhirov | Found Alien Artifact 8321 | -4/Zhirov | Attacked by Zhirov 8325 | -4/Zhirov | Destroyed Zhirov 8331 | -4/Zhirov | Destroyed Perun 8336 | -4/Zhirov | Zhirov detonated his lab 8336 | -4/Zhirov | Cloak Generator disabled 8737 | -4/Zhirov | Entered Proximity Caves 8971 | -3/Proximity Caves | Reached level 27 8994 | -3/Proximity Caves | Discovered exit to Research (range 12) 9028 | -3/Proximity Caves | Entered Research 9029 | -3/Research | Identified exit to Armory 9030 | -3/Research | Identified exit to Research 9030 | -3/Research | Identified exit to Quarantine 9032 | -3/Research | Loaded intel: 103 machine locations 9346 | -3/Research | Reached level 28 9346 | -3/Research | Intercept squad dispatched 9346 | -3/Research | Found Exp. Focal Shield 9377 | -3/Research | Spotted Tracker 9380 | -3/Research | Destroyed Tracker 9428 | -3/Research | Spotted Combat Programmer 9432 | -3/Research | Destroyed Combat Programmer 9439 | -3/Research | Found Prototype Special Weapon 9439 | -3/Research | Identified Exp. Remote Datajack 9565 | -3/Research | First assault squad dispatched 9610 | -3/Research | Entered Armory 9612 | -3/Armory | Loaded intel: 83 machine locations 9612 | -3/Armory | Reached level 29 9649 | -3/Armory | Destroyed 19 combat bots 9700 | -3/Armory | Destroyed 7 combat bots 9727 | -3/Armory | Discovered exit to Research (range 4) 9737 | -3/Armory | Discovered new exit (range 2) 9737 | -3/Armory | Entered Lab 9737 | -3/Lab | Discovered exit to Research (range 9) 9740 | -3/Lab | Hidden lab's door opened automatically 9740 | -3/Lab | Sensor layout match revealed 9741 | -3/Lab | Gained access to the hidden lab's interior 9741 | -3/Lab | Reached level 30 9755 | -3/Lab | Found Prototype Special Weapon 9755 | -3/Lab | Identified Gui. Remote Datajack 9762 | -3/Lab | Decrypted terminal 9762 | -3/Lab | Acquired modification code for an L2 power cell 9775 | -3/Lab | Found Alien Artifact 9775 | -3/Lab | Identified Integrated Mediator 9775 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 9781 | -3/Lab | Found Alien Artifact 9790 | -3/Lab | Entered Research 9790 | -2/Research | Warlord forces began assault on 0b10 9791 | -2/Research | Loaded intel: 102 machine locations 9842 | -2/Research | Build established: Scavenger-Sprinter 9842 | -2/Research | Reached level 31 9900 | -2/Research | Research machine network offline 9955 | -2/Research | Met up with Warlord 9968 | -2/Research | Spotted Tracker 10040 | -2/Research | Spotted Combat Programmer 10040 | -2/Research | Spotted Combat Programmer 10060 | -2/Research | Destroyed Combat Programmer 10061 | -2/Research | Destroyed Combat Programmer 10194 | -2/Research | Discovered new exit (range 12) 10200 | -2/Research | Entered Access 10201 | -1/Access | Loaded intel: 117 machine locations 10202 | -1/Access | Reached level 32 10202 | -1/Access | Reached level 33 10281 | -1/Access | Garrison activated, responded to threat 10312 | -1/Access | Destroyed 8 combat bots 10324 | -1/Access | Intercept squad dispatched 10338 | -1/Access | Spotted Tracker 10339 | -1/Access | Spotted Tracker 10340 | -1/Access | Destroyed Tracker 10342 | -1/Access | Destroyed Tracker 10351 | -1/Access | Spotted B-99 Colossus 10354 | -1/Access | Spotted Combat Programmer 10361 | -1/Access | Destroyed Combat Programmer 10367 | -1/Access | Spotted Combat Programmer 10368 | -1/Access | Garrison activated, responded to threat 10369 | -1/Access | Destroyed Combat Programmer 10404 | -1/Access | Garrison activated, responded to threat 10427 | -1/Access | Reached level 34 10467 | -1/Access | Discovered new exit (range 7) 10468 | -1/Access | Destroyed 15 combat bots 10471 | -1/Access | Entered Command 10472 | -1/Command | Loaded intel: 63 machine locations 10576 | -1/Command | Reached level 35 10682 | -1/Command | Spotted Combat Programmer 10682 | -1/Command | Spotted Combat Programmer 10703 | -1/Command | Spotted M Guard 10704 | -1/Command | Spotted M Guard 10721 | -1/Command | First assault squad dispatched 10721 | -1/Command | Destroyed Combat Programmer 10728 | -1/Command | Destroyed Combat Programmer 10742 | -1/Command | Found Exp. Focal Shield 10863 | -1/Command | Met MAIN.C 10866 | -1/Command | 0b10 Conduit disabled 10875 | -1/Command | Reached level 36 10875 | -1/Command | Destroyed MAIN.C Shell 10876 | -1/Command | MAIN.C activated Command garrisons 10894 | -1/Command | Destroyed MAIN.C 10919 | -1/Command | Found Centrium Heavy Armor Plating 10922 | -1/Command | Upgraded with Power slot (x1) 10923 | -1/Command | Found Singularity Reactor 10980 | -1/Command | Discovered new exit (range 9) 10997 | -1/Command | Spotted B-99 Colossus 11000 | -1/Command | Destroyed B-99 Colossus 11043 | -1/Command | Identified Transdimensional Reconstructor 11043 | -1/Command | Warped through subspace to slip node 11043 | -1/Command | Discovered new exit (range 5) 11046 | -1/Command | Entered Access_0 11047 | -1/Access_0 | Loaded intel: 55 machine locations 11047 | -1/Access_0 | Met Architect 11047 | -1/Access_0 | Destroyed A8 with decrypted code from the hidden lab 11048 | -1/Access_0 | Reached level 37 11057 | -1/Access_0 | Architect warped through subspace 11059 | -1/Access_0 | Found Exp. Thermal Shield 11070 | -1/Access_0 | Spotted Enhanced Programmer 11071 | -1/Access_0 | Spotted Enhanced Programmer 11089 | -1/Access_0 | Destroyed Enhanced Programmer 11092 | -1/Access_0 | Destroyed Enhanced Programmer 11096 | -1/Access_0 | Architect warped through subspace 11113 | -1/Access_0 | Destroyed 8 combat bots 11113 | -1/Access_0 | Found Thermal Barrier 11126 | -1/Access_0 | Architect warped through subspace 11140 | -1/Access_0 | Spotted Enhanced Programmer 11142 | -1/Access_0 | Spotted Enhanced Programmer 11150 | -1/Access_0 | Destroyed Enhanced Programmer 11153 | -1/Access_0 | Destroyed Enhanced Programmer 11154 | -1/Access_0 | Subspace Access Node disabled 11169 | -1/Access_0 | Architect warped through subspace 11169 | -1/Access_0 | Found Prototype Energy Gun 11169 | -1/Access_0 | Identified Enh. Gamma Rifle 11182 | -1/Access_0 | A6 warped into view 11196 | -1/Access_0 | Destroyed A6 11213 | -1/Access_0 | Architect warped through subspace 11216 | -1/Access_0 | Found Femtoactuators 11223 | -1/Access_0 | Spotted Enhanced Programmer 11231 | -1/Access_0 | Destroyed Enhanced Programmer 11246 | -1/Access_0 | Architect warped through subspace 11249 | -1/Access_0 | Found Exp. Weapon Cycler 11268 | -1/Access_0 | Found Prototype Device 11268 | -1/Access_0 | Identified Desublimator 11290 | -1/Access_0 | Spotted Enhanced Programmer 11297 | -1/Access_0 | Subspace Access Node disabled 11305 | -1/Access_0 | Architect warped through subspace 11307 | -1/Access_0 | Destroyed Enhanced Programmer 11320 | -1/Access_0 | Architect warped through subspace 11337 | -1/Access_0 | Architect warped through subspace 11354 | -1/Access_0 | Architect warped through subspace 11360 | -1/Access_0 | Architect warped through subspace 11362 | -1/Access_0 | Subspace Access Node disabled 11373 | -1/Access_0 | Architect warped through subspace 11377 | -1/Access_0 | A5 warped into view 11388 | -1/Access_0 | Subspace Access Node disabled 11389 | -1/Access_0 | Spotted Enhanced Programmer 11398 | -1/Access_0 | Destroyed Enhanced Programmer 11399 | -1/Access_0 | Destroyed A5 11458 | -1/Access_0 | Spotted Enhanced Programmer 11465 | -1/Access_0 | Destroyed Enhanced Programmer 11493 | -1/Access_0 | Spotted Enhanced Programmer 11508 | -1/Access_0 | Destroyed A2 11513 | -1/Access_0 | Spotted Enhanced Programmer 11514 | -1/Access_0 | Destroyed Enhanced Programmer 11515 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 11516 | -1/Access_0 | Found Prototype Protection 11516 | -1/Access_0 | Identified Hvy. Regenerative Plating 11524 | -1/Access_0 | Destroyed Enhanced Programmer 11554 | -1/Access_0 | Reached level 38 11554 | -1/Access_0 | Destroyed Architect 11555 | -1/Access_0 | Architect triggered a singularity event 11555 | -1/Access_0 | Found Prototype Hackware 11555 | -1/Access_0 | Identified Architect God Chip D 11558 | -1/Access_0 | Found Prototype Hackware 11558 | -1/Access_0 | Identified Architect God Chip A 11560 | -1/Access_0 | Found Alien Artifact 11560 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 11560 | -1/Access_0 | Warped through subspace to slip node 11560 | -1/Access_0 | Discovered new exit (range 8) 11563 | *** | Escaped singularity! Last Messages --------------- 11555_ Dropped EM Shield. 11555_ Acquired Prototype Hackware. 11555_ Identified Architect God Chip D. 11556_ A0_COM: 10. 11557_ A0_COM: 9. 11557_ Discarded Architect God Chip D. 11558_ A0_COM: 8. 11558_ Acquired Prototype Hackware. 11558_ Identified Architect God Chip A. 11559_ A0_COM: 7. 11559_ Discarded Architect God Chip A. 11560_ A0_COM: 6. 11560_ Acquired Alien Artifact. 11560_ Identified Hpw. Transdimensional Reconstructor. 11560_ Warped through subspace, drawn to slip node. 11560_ EXIT=FOUND 11561_ A0_COM: 5. 11562_ A0_COM: 4. 11563_ A0_COM: 3. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 85 Energy Capacity 1100 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 1110 Power Amplification 30 Additional Mass Support 25 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EX 20 Resistance: EM 25 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 15 Armor Integrity Analysis 40 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Integrated Mediator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Levels Raised 37 | . . . 2 1 . 1 2 1 1 2 . 2 2 1 1 1 1 2 . 1 1 1 1 . . 1 1 1 1 1 1 3 2 2 XP Earned 58848 | 3000 40 1350 2325 950 350 1200 3764 1650 1525 2641 500 2025 3531 1550 719 1502 2250 2759 486 710 1816 1338 1510 418 505 204 1390 2901 768 1329 2083 3726 4051 1982 XP Spent 54945 | 1000 . . 500 2060 2000 . 3600 3700 950 3820 . . 5900 . 2600 . 280 4200 360 3200 1700 . . . 200 3500 . 3475 . . 4400 . 5400 2100 Upgrades 85 | 2 . . 1 15 3 . 5 2 3 6 . . 9 . 1 . 2 3 2 1 1 . . . 1 1 . 6 . . 7 . 12 2 Power Slot 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 5 | 1 . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Utility Slot 11 | . . . 1 1 . . 2 2 . 1 . . . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . Weapon Slot 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 8 | . . . . . . . . . 1 3 . . . . . . 2 . 2 . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Mass Support 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Inventory Capacity 5 | . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Sight Range 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Terrain Scan Density 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 8 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 2 2 Hack Attack % 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hack Defense % 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . KI Damage % 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Protomatter Created 7865 | . . 93 72 34 . 5 234 . 199 222 13 68 203 104 103 262 229 210 235 341 770 280 212 152 245 . 471 529 264 . 252 595 464 1004 Integrity Restored 9412 | . . 277 216 87 . 15 702 . 594 571 39 170 110 . 229 179 303 347 59 201 231 58 . 79 23 . 548 493 73 . 319 474 1070 1945 Core 7023 | . . 259 216 87 . 15 702 . 582 393 . 85 82 . 139 158 244 298 10 126 151 43 . 61 18 . 430 369 54 . 148 325 607 1421 Parts 2389 | . . 18 . . . . . . 12 178 39 85 28 . 90 21 59 49 49 75 80 15 . 18 5 . 118 124 19 . 171 149 463 524 Protomatter Decayed 8417 | . . . . 111 . . . . . 26 . 9 102 104 205 . 123 50 99 121 865 . 213 212 228 . 222 269 223 . 824 301 3842 268 Game ------ Seed TargetingResetDesublimator Manual? 1 Play Time 04:12:11 Cumulative 360.6 hours Start 2021.07.18 @ 22:37:07 End 2021.07.19 @ 04:43:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 180 Rogue 177 Adventurer 1 Explorer 2 Win Type 6 Total 6 Types 3/1/1/0/0/0/1/0/0 Lore% 82 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 49a90d3b-c790-48bd-8031-8330eedbb172