Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 22:40:23

Player: StuxNet

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (45)      225
Value Destroyed (955)      955
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2120

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     189/300
Energy                     94/100
System Corruption          0%
Temperature                Hot (245)
Movement                   Core (50)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (4) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Ion Engine
    Cooled Ion Engine
           Weight Redist. System
           Sensor Array
  Improved Terrain Scanner

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
  Improved Treads
   Compact Wheel
>          --- UTILITY ----------
    Medium Storage Unit
           Signal Interpreter
  Improved Terrain Scanner
           Terrain Scan Processor
>          --- WEAPON -----------
           Shotgun
           Shotgun
>          --- INVENTORY --------
  Improved Ion Engine
    Cooled Ion Engine
     Light Treads
    Medium Matter Pod
           Weight Redist. System
           Sensor Array
           ECM Suite
    Medium Armor Plating
  Advanced Beam Cannon
           Mining Laser
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Treads                   Improved Treads
  Wheel                    Wheel
Utility                    Medium Storage Unit
  Device                   Sensor Array
  Storage                  Medium Storage Unit
  Processor                Terrain Scan Processor
  Protection               Medium Armor Plating
Weapon                     Shotgun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Shotgun
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             67   | 9   14  44  
  Power                    5    | 2   1   2   
    Engine                 5    | 2   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               15   | 3   6   6   
    Treads                 5    | .   2   3   
    Leg                    .    | .   .   .   
    Wheel                  10   | 3   4   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  22   | 2   5   15  
    Device                 15   | 1   3   11  
    Storage                2    | 1   1   .   
    Processor              2    | .   .   2   
    Hackware               .    | .   .   .   
    Protection             3    | .   1   2   
    Artifact               .    | .   .   .   
  Weapon                   25   | 2   2   21  
    Energy Gun             .    | .   .   .   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          17   | 2   2   13  
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         7    | .   .   7   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 15   | .   1   14  
  Power                    3    | .   1   2   
  Propulsion               6    | .   .   6   
  Utility                  1    | .   .   1   
  Weapon                   5    | .   .   5   
  Highest Loss Streak      9    | .   1   9   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   100 97  
  Engine                   11   | .   14  9   
  Treads                   3    | .   .   5   
  Wheel                    20   | .   27  16  
  Device                   12   | .   13  11  
  Storage                  12   | .   14  11  
  Processor                11   | .   .   20  
  Ballistic Gun            23   | .   28  19  
  Special Weapon           1    | .   .   1   
Peak Build Rating          17   | 9   11  17  
  Average Rating           11   | 6   9   13  
  On Entrance              6    | .   9   10  
Naked Turns                5    | .   .   5   
Heaviest Build             31   | 13  21  31  
  Greatest Support         26   | 26  20  26  
  Greatest Overweight (x)  7    | .   1   7   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 7   9   9   
  Most Carried             10   | 7   10  10  
  Average Carried          9    | 4   9   9   
  Final Capacity           10   | 8   10  5   
  Final Carried            10   | 7   10  5   

 Class Distribution 
--------------------
 66% | Mutant
 25% | Scavenger-Mutant
  8% | Scavenger-Skirmisher

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           1567 | 386 485 696 
  Remotely                 .    | .   .   .   
Salvage Created            1392 | 193 541 658 
  Parts                    102  | 19  38  45  
Haulers Intercepted        2    | .   1   1   
Recyclers Shooed           3    | .   1   2   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  22   | .   10  12  
  Guns                     20   | .   9   11  
  Cannons                  1    | .   .   1   
  AOE                      1    | .   1   .   
Classes Destroyed          11   | 2   5   4   
  Worker                   1    | .   .   1   
  Builder                  1    | .   .   1   
  Tunneler                 10   | 8   2   .   
  Hauler                   2    | .   1   1   
  Recycler                 4    | 1   1   2   
  Operator                 1    | .   1   .   
  Watcher                  4    | .   2   2   
  Swarmer                  3    | .   3   .   
  Grunt                    15   | .   7   8   
  Duelist                  1    | .   .   1   
  Sentry                   3    | .   .   3   
Best Kill Streak           4    | 4   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        190  | .    29   161  
  Missed                   47   | .    6    41   
Damage Taken               1863 | .    315  1548 
  Core                     445  | .    40   405  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         92   | 100  84   .    
Volleys Fired              140  | 27   40   73   
  Largest                  2    | 2    2    2    
  Hottest                  123  | 40   46   123  
Shots Fired                262  | 54   80   128  
  Gun                      236  | 54   80   102  
  Cannon                   10   | .    .    10   
  Launcher                 .    | .    .    .    
  Special                  16   | .    .    16   
  Kinetic                  236  | 54   80   102  
  Thermal                  26   | .    .    26   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         12   | 9    12   12   
  Robot Miss Streak        11   | 2    11   6    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    1    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           165  | 35   49   81   
  Core Hits                79   | 10   29   40   
  Critical Kills           1    | 1    .    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         2    | 1    .    1    
    Destroy                2    | 1    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2505 | 429  720  1356 
  Guns                     2282 | 429  630  1223 
  Cannons                  103  | .    .    103  
  Explosions               90   | .    90   .    
  Melee                    .    | .    .    .    
  Ramming                  6    | .    .    6    
  Kinetic                  2282 | 429  630  1223 
  Thermal                  127  | .    .    127  
  Explosive                90   | .    90   .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    .    
  Average Corruption       1    | .    1    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  7    | .    7    .    
    Message Errors         2    | .    2    .    
    Matter Fused           2    | .    2    .    
    Energy Discharges      1    | .    1    .    
    Data Loss (minor)      2    | .    2    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      64   | .    63   1    
  Shots                    1    | .    1    .    
  Rammed                   2    | .    .    2    
Targets Rammed             2    | .    .    2    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        381  | .    12   381  
  Average Temperature      85   | .    5    91   
  Received Heat Transfer   897  | .    108  789  
  Effects                  6    | .    .    6    
    Energy Bleed           2    | .    .    2    
    Interference           3    | .    .    3    
    Matter Decay           1    | .    .    1    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         235  | .    .    235  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             171  | 45  171 170 
  Initial                  29   | .   29  5   
  Average                  53   | 14  63  50  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   2   3   
  Investigation            3    | .   1   2   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   1   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           4    | .   .   4   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              57   | .   25  32  
  Peak Tracking Total      9    | .   4   9   
  Tactical Retreats        11   | .   3   8   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            4    | .   1   3   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          16   | .   8   8   
  Terminals                11   | .   6   5   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
  Recycling Units          3    | .   2   1   
  Scanalyzers              1    | .   .   1   
  Garrison Access          .    | .   .   .   
Total Hacks                42   | .   18  24  
  Successful               22   | .   8   14  
  Failed                   20   | .   10  10  
    Catastrophic           5    | .   4   1   
  Database Lockouts        .    | .   .   .   
  Manual                   22   | .   13  9   
  Terminals                26   | .   14  12  
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   .   3   
  Recycling Units          7    | .   4   3   
  Scanalyzers              6    | .   .   6   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   1   4   
  Record                   4    | .   1   3   
  Alert Level              1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   .   1   
  Scan Component           1    | .   .   1   
Recycling Unit Hacks       6    | .   4   2   
  Process                  1    | .   1   .   
  Report Inventory         3    | .   2   1   
  Retrieve Matter          2    | .   1   1   
Scanalyzer                 6    | .   .   6   
  Insert Component         3    | .   .   3   
  Analyze                  3    | .   .   3   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   3   1   
  Terminals                4    | .   3   1   
    Botnet                 4    | .   3   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         14   | .   6   8   
  Full Trace Events        4    | .   1   3   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   3    | .   .   3   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          70   | .   70  .   
  Retrieved Matter         124  | .   70  54  
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           3    | .   .   3   
  Part Schematics Acquired 3    | .   .   3   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               4048 | 253  1637 2158 
Spaces Moved               2427 | 166  1086 1175 
  Core                     12   | 8    .    4    
  Treads                   110  | .    24   86   
  Legs                     .    | .    .    .    
  Wheels                   2305 | 158  1062 1085 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   50   
  Average Speed            93   | 82   85   101  
  Slowest Speed            400  | 90   160  400  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       48   | 6    95   43   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 14   | .    .    14   
Terrain Destroyed          29   | .    14   15   
  Melee                    .    | .    .    .    
  Projectile               15   | .    .    15   
  AOE                      14   | .    14   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -9   
---------                  Run  | Yrd  Mat  Mat  
Total                      3903 | 226  1716 1961 
  Wait                     1223 | 10   560  653  
  Move                     2425 | 165  1085 1175 
  Hop                      .    | .    .    .    
  Pick Up                  31   | 12   9    10   
  Fast Attach              12   | 5    .    7    
  Attach                   13   | 2    1    10   
  Detach                   .    | .    .    .    
  Swap                     42   | 2    13   27   
  Drop                     15   | 3    8    4    
  Fire                     140  | 27   40   73   
  Melee                    .    | .    .    .    
  Ram                      1    | .    .    1    
  Kick                     .    | .    .    .    
  Crush                    1    | .    .    1    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 16)
  254 | -11/Scrapyard | Entered Materials
  312 | -10/Materials | Build established: Mutant
  398 | -10/Materials | Discovered new exit (range 7)
  856 | -10/Materials | Discovered new exit (range 16)
 1038 | -10/Materials | Discovered new exit (range 3)
 1646 | -10/Materials | Discovered new exit (range 9)
 1824 | -10/Materials | Discovered new exit (range 16)
 1891 | -10/Materials | Entered another Materials area
 1891 | -9/Materials  | Evolved 2 slots: Utility x2
 2179 | -9/Materials  | Build established: Scavenger-Skirmisher
 2731 | -9/Materials  | Build established: Scavenger-Mutant
 3387 | -9/Materials  | Build established: Mutant
 3869 | -9/Materials  | Discovered new exit (range 8)
 3995 | -9/Materials  | Core integrity fell below 50%
 4042 | -9/Materials  | Core integrity fell below 20%
 4044 | -9/Materials  | Released all parts (3)
 4049 | -9/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
  Leg.
04021_ Shotgun destroyed.
04024_ Overheating: System interference.
04024_ Adv. Beam Cannon temporarily disabled.
04024_ Terrain Scan Processor temporarily
  disabled.
04024_ Adv. Beam Cannon temporarily disabled.
04032_ G-34 Mercenary destroyed.
04033_ Overheating: Energy bleed (-47).
04033_ Acquired 6 matter.
04037_ Overheating: Matter decay (-51).
04039_ Imp. Ion Engine destroyed.
04041_ Lgt. Treads destroyed.
04043_ Mining Laser destroyed.
04043_ Adv. Beam Cannon destroyed.
04044_ Released Signal Interpreter.
04044_ Released Med. Storage Unit.
04044_ Released Terrain Scan Processor.
04044_ Slammed into G-34 Mercenary.
04047_ Overheating: Energy bleed (-15).

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       85
ECM Strength               1
Armor Coverage             225
Evasion (%)                44
Recoil Reduction           1

 Item Schematics 
-----------------
 Adv. Beam Cannon | -9/Materials | Scanalyzed
     Sensor Array | -9/Materials | Scanalyzed
  Cld. Ion Engine | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Quantum Hacking

 Challenges 
------------
None

 Game 
------
Seed              PhasingFlyingDoomcannon
  Manual?         0
Play Time         01:05:51
  Cumulative      6.0 hours
  Start           2025.02.08 @ 20:14:48
  End             2025.02.08 @ 22:40:23
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          4
  Rogue           4
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          6
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1ad85e42-2cb8-4054-bcaa-17080a4afea6