Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 21:07:15 Player: Sacq Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (11) 55 Value Destroyed (107) 107 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3362 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 98/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Guided Plasma Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Assault Cannon Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . 1 . . . 1 . Weapon . | . . . . . . . . Parts Attached 42 | 6 7 15 7 2 1 2 2 Power 2 | 1 . 1 . . . . . Engine 2 | 1 . 1 . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 2 5 3 . . 1 1 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . 3 . . . . . Flight 9 | . 2 2 3 . . 1 1 Utility 9 | 1 3 1 3 . . 1 . Device 5 | . 2 1 2 . . . . Storage 1 | 1 . . . . . . . Processor 2 | . 1 . 1 . . . . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 2 8 1 2 1 . 1 Energy Gun 3 | 2 . 1 . . . . . Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon 5 | . 2 3 . . . . . Launcher 3 | . . 1 1 1 . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 3 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 20 | . . 6 2 . . 1 11 Power 1 | . . . . . . . 1 Propulsion 7 | . . 2 1 . . 1 3 Utility 6 | . . 2 . . . . 4 Weapon 6 | . . 2 1 . . . 3 Highest Loss Streak 7 | . . 5 2 . . 1 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 87 58 81 79 96 88 70 Engine 10 | . 14 11 11 11 11 9 6 Treads 3 | . 17 . . . . . . Hover 7 | . . 3 30 . . . . Flight 16 | . 9 18 2 33 33 34 19 Device 14 | . 3 11 17 22 22 18 14 Storage 1 | . 9 . . . . . . Processor 9 | . 12 7 10 11 11 9 6 Hackware 1 | . . . . . . . 8 Energy Gun 3 | . 3 . 9 . . . . Ballistic Cannon 2 | . 14 1 . . . . . Launcher 2 | . . . . 2 11 9 6 Special Weapon 1 | . . . . . 7 9 6 Peak Build Rating 20 | 6 7 15 13 20 16 19 19 Average Rating 10 | 4 6 6 10 12 15 16 16 On Entrance 9 | . 6 5 5 12 15 16 19 Naked Turns 7 | . . . . . . . 7 Heaviest Build 16 | 13 16 13 6 7 8 8 10 Greatest Support 40 | 40 40 18 24 12 12 16 12 Greatest Overweight (x) 3 | 1 . 1 . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 Most Carried 7 | 1 7 5 5 5 5 4 5 Average Carried 3 | . 3 3 4 4 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 4 5 5 4 3 Class Distribution -------------------- 65% | Mutant 16% | Derelict-Scout 13% | Scavenger-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Derelict-Scout | -8/Mines Scavenger-Scout | -8/Materials Derelict-Scout | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 533 | 224 41 28 149 . 91 . . Remotely . | . . . . . . . . Salvage Created 109 | . 32 22 55 . . . . Parts 20 | . 4 2 14 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 10 | . 3 3 4 . . . . Cannons 6 | . 3 3 . . . . . AOE 4 | . . . 4 . . . . Classes Destroyed 2 | . 1 . 1 . . . . Tunneler 1 | . . . 1 . . . . Swarmer 10 | . 3 3 4 . . . . Best Kill Streak 4 | . 2 3 4 . . . . Combat Bots Only 4 | . 2 3 4 . . . . Max Kills in Single Turn 2 | . 1 1 2 . . . . Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 137 | . 14 27 8 . 3 4 81 Missed 41 | . 3 11 5 . 1 2 19 Damage Taken 1690 | . 85 409 43 . 54 30 1069 Core 606 | . . 46 8 . . . 552 Absorbed by Shields 4 | . . 4 . . . . . Core Remaining (%) 95 | 100 100 . . . 86 . . Volleys Fired 55 | . 8 8 6 . . 6 27 Largest 2 | . 2 2 1 . . 1 1 Hottest 120 | . 70 88 40 . . 100 120 Shots Fired 70 | . 16 13 8 . . 6 27 Gun 5 | . . . 5 . . . . Cannon 30 | . 16 11 . . . . 3 Launcher 5 | . . 2 3 . . . . Special 30 | . . . . . . 6 24 Kinetic 27 | . 16 11 . . . . . Thermal 33 | . . . . . . 6 27 Explosive 5 | . . 2 3 . . . . Electromagnetic 5 | . . . 5 . . . . Robot Hit Streak 2 | . 1 2 1 . . . . Robot Miss Streak 4 | . 2 3 4 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 13 | . 6 5 2 . . . . Core Hits 11 | . 3 3 5 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . 1 . . . . . . Blast 1 | . 1 . . . . . . Melee Attacks 31 | . . 31 . . . . . Impact . | . . . . . . . . Slashing 31 | . . 31 . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 445 | . 124 114 207 . . . . Guns 25 | . . . 25 . . . . Cannons 238 | . 124 114 . . . . . Explosions 182 | . . . 182 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 238 | . 124 114 . . . . . Thermal . | . . . . . . . . Explosive 182 | . . . 182 . . . . Electromagnetic 25 | . . . 25 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . 14 14 14 14 . 20 Average Corruption 14 | . . 12 14 14 14 . 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . 4 11 6 4 . 2 Message Errors 7 | . . 1 2 4 . . . Matter Fused 7 | . . 1 4 . 1 . 1 Heat Flow Errors 3 | . . 1 1 . 1 . . Energy Discharges 4 | . . . 1 1 1 . 1 Data Loss (minor) 2 | . . . 1 1 . . . Misfires 2 | . . . 2 . . . . Misdirections 2 | . . 1 . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . 21 5 . . . . Projectiles 3 | . . 3 . . . . . Explosions 23 | . . 18 5 . . . . Melee . | . . . . . . . . Knockbacks 4 | . 3 1 . . . . . Impact . | . . . . . . . . Kinetic 4 | . 3 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 95 | . . 78 17 . . . . Shots 3 | . . 2 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 275 | . 45 162 275 . 169 32 174 Average Temperature 61 | . 17 56 137 . 90 13 62 Received Heat Transfer 258 | . . 42 . . 18 . 198 Effects 4 | . . . 4 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Peak Influence 160 | . 138 158 160 . 60 154 74 Initial 65 | . . 57 55 . . 23 65 Average 71 | . 62 123 68 . 38 90 53 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . 2 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 39 | . 8 9 4 . 5 4 9 Peak Tracking Total 10 | . 4 4 4 . 3 7 10 Tactical Retreats 5 | . 2 . . . 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 6 | . 1 1 . 2 . . 2 Terminals 4 | . 1 1 . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . 3 2 . 2 . . 5 Successful 6 | . 1 . . 2 . . 3 Failed 6 | . 2 2 . . . . 2 Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 1 . . 1 Terminals 10 | . 3 2 . . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . . 2 . . 3 Record 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . . . 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 51 | . . . 51 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 1323 | 78 214 253 293 159 62 65 199 Spaces Moved 1920 | 45 226 250 480 479 190 129 121 Core 19 | 3 . 7 . . . . 9 Treads 103 | 42 61 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 469 | . . 43 426 . . . . Flight 1329 | . 165 200 54 479 190 129 112 Fastest Speed 29 | 50 37 34 32 32 32 29 32 Average Speed 46 | 153 70 43 49 32 32 29 54 Slowest Speed 200 | 160 160 114 56 32 32 32 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered 5 | . . 2 . . . . 3 Exploration Rate (%) 45 | 4 52 25 87 92 51 23 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 5 | . . . 3 . 2 . . Spaces Dug 81 | . . 48 . . . 6 27 Terrain Destroyed 107 | . . 52 22 . . 6 27 Melee 27 | . . 27 . . . . . Projectile 37 | . . 4 . . . 6 27 AOE 43 | . . 21 22 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 2153 | 51 266 322 527 484 188 136 179 Wait 67 | . 10 3 26 . . . 28 Move 1905 | 44 225 247 479 478 185 128 119 Hop 2 | . . . . . 2 . . Pick Up 17 | 1 7 3 4 2 . . . Fast Attach 22 | 6 3 6 4 1 1 1 . Attach 18 | . 2 9 3 1 . 1 2 Detach 13 | . 2 8 1 1 . . 1 Swap 2 | . 2 . . . . . . Drop 16 | . 7 4 4 1 . . . Fire 55 | . 8 8 6 . . 6 27 Melee 31 | . . 31 . . . . . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . 2 . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Discovered new exit (range 3) 292 | -10/Materials | Identified exit to Materials 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 412 | -9/Materials | Build established: Mutant 461 | -9/Materials | Crushed by falling debris 488 | -9/Materials | Crushed by falling debris 489 | -9/Materials | System corruption reached 10% 523 | -9/Materials | Lost 5 parts (1n2u2w) 543 | -9/Materials | Discovered new exit (range 7) 546 | -9/Materials | Entered Mines 547 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 564 | -9/Mines | Learned 8 Materials zone layouts 588 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 588 | -9/Mines | Discovered new exit (range 5) 633 | -9/Mines | Discovered new exit (range 12) 642 | -9/Mines | Learned Materials trap positions 839 | -9/Mines | Entered Exiles 844 | -9/Exiles | Discovered new exit (range 16) 854 | -9/Exiles | Met 8R-AWN 860 | -9/Exiles | Met EX-HEX 871 | -9/Exiles | Met EX-DEC 881 | -9/Exiles | Visited The Gauntlet 920 | -9/Exiles | Discovered new exit (range 17) 942 | -9/Exiles | Learned location of Zion (-7) 948 | -9/Exiles | Met EX-BIN 953 | -9/Exiles | Aligned with FarCom system 953 | -9/Exiles | Given EX-Vault access code 961 | -9/Exiles | Opened EX-Vault 962 | -9/Exiles | Found Prototype Energy Cannon 962 | -9/Exiles | Identified Gui. Plasma Cannon 966 | -9/Exiles | Found Deploy-a-Sentry 968 | -9/Exiles | Found Deploy-a-Sentry 975 | -9/Exiles | Warned to stay clear of 0b10 Research branches 998 | -9/Exiles | Stole two prototypes: Gui. Plasma Cannon, Deploy-a-Sentry 998 | -9/Exiles | Entered Mines 1058 | -8/Mines | Discovered new exit (range 9) 1060 | -8/Mines | Entered Materials 1060 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1061 | -8/Materials | Identified exit to Storage 1061 | -8/Materials | Identified exit to Factory 1062 | -8/Materials | Loaded intel: 10 trap records 1125 | -8/Materials | Entered Storage 1262 | -8/Storage | Crushed by falling debris 1263 | -8/Storage | System corruption reached 10% 1263 | -8/Storage | Crushed by falling debris 1268 | -8/Storage | Crushed by falling debris 1299 | -8/Storage | Lost 7 parts (1p2n2u2w) 1313 | -8/Storage | Core integrity fell below 50% 1320 | -8/Storage | Core integrity fell below 20% 1324 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- A-02 Transporter 4x Flak Cannon 1x Hvy. Armor Plating A-02 Transporter 4x Ion Engine 2x Airjet >>Layout(Zone) Retrieving Zone 6W layout... Downloaded map data. System corrupted: Matter fused (-10). Critical hit (Burn: +37). Flight Unit destroyed. Gui. Plasma Cannon destroyed. Weight Redist. System destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Hacking Suite destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf destroyed. 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Y | | ????????????????????? | | ?????????????????????##########+#############/###" | | ?????????????????????????????#T ##???????## ## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 264 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Shopping List Challenges ------------ None Game ------ Seed AngularRingLance Manual? 0 Play Time 00:31:24 Cumulative 7.6 hours Start 2025.02.22 @ 20:36:30 End 2025.02.22 @ 21:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a411ea6-c85a-4984-bb8d-9f13cd52ce56