Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 21:39:49 Player: Raisen Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (177) 177 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1112 Bonus ------- None Cogmind --------- Core Integrity 220/400 Matter 80/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Wheel Light Assault Rifle Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 6 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 2 | . 1 4 Power 1 | . 1 1 Propulsion . | . . 1 Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 79 | . 93 33 Engine 11 | . 14 3 Wheel 15 | . 20 . Flight 6 | . 6 7 Device 3 | . 3 5 Storage 8 | . 10 . Processor 10 | . 11 5 Energy Gun 16 | . 21 . Ballistic Gun 4 | . 3 7 Peak Build Rating 7 | 6 7 7 Average Rating 5 | 4 6 3 On Entrance 4 | . 6 6 Naked Turns 15 | . . 15 Heaviest Build 14 | 14 14 7 Greatest Support 26 | 26 26 8 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 5 7 5 Most Carried 5 | 1 4 5 Average Carried 2 | . 1 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 4 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 211 | 105 106 . Remotely . | . . . Salvage Created 211 | . 153 58 Parts 12 | . 7 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 7 | . 6 1 Classes Destroyed 3 | . 2 1 Swarmer 3 | . 3 . Grunt 3 | . 3 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | . 37 37 Missed 24 | . 8 16 Hits 50 | . 29 21 Projectile 50 | . 29 21 Critical Strikes 1 | . . 1 Damage Taken 552 | . 282 270 Core 268 | . 88 180 Absorbed by Shields . | . . . Regen/Repaired (Parts) 12 | . 12 . Core Remaining (%) 82 | 100 64 . Volleys Fired 36 | . 31 5 Largest 2 | . 2 2 Hottest 100 | . 100 40 Shots Fired 54 | . 44 10 Gun 54 | . 44 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 12 | . 2 10 Thermal 42 | . 42 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 42 | . 29 13 Core Hits 13 | . 10 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks 9 | . . 9 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 405 | . 368 37 Guns 405 | . 368 37 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 45 | . 8 37 Thermal 360 | . 360 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 2 | . 2 . Matter Fused 2 | . 2 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 514 | . 514 15 Average Temperature 172 | . 188 9 Received Heat Transfer 213 | . 84 129 Effects 7 | . 7 . Shutdowns 2 | . 2 . Energy Bleed 2 | . 2 . Matter Decay 2 | . 2 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1295 | . 1295 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 61 | . 61 30 Initial . | . . . Average 15 | . 18 9 Influence Increases 231 | . 156 75 Destroy 0b10 Robot/C 140 | . 120 20 Destroy Leader 40 | . 30 10 Successful Hack 5 | . 5 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 206 | . 155 51 Entered New Map 1 | . . 1 Time Decay 175 | . 145 30 Lost Part 30 | . 10 20 Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 12 11 Peak Tracking Total 12 | . 5 12 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 10 | . 10 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Alert Level 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 2 | . . 2 Combat 1 | . . 1 Robot Hacks Applied 4 | . . 4 parse_system 1 | . . 1 no_distress 3 | . . 3 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 170 | . 107 63 ECM 170 | . 107 63 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 642 | 66 447 129 Spaces Moved 558 | 63 305 190 Core 158 | 2 . 156 Treads . | . . . Legs . | . . . Wheels 203 | 61 142 . Hover . | . . . Flight 197 | . 163 34 Fastest Speed 37 | 50 37 37 Average Speed 60 | 89 62 48 Slowest Speed 285 | 100 285 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 60 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 807 | 70 515 222 Wait 174 | . 166 8 Move 556 | 62 304 190 Hop . | . . . Pick Up 5 | 2 2 1 Fast Attach 11 | 5 5 1 Attach 4 | 1 1 2 Detach 3 | . . 3 Swap 2 | . 2 . Drop 7 | . 4 3 Fire 36 | . 31 5 Melee 9 | . . 9 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 446 | -10/Materials | Repaired Flight Unit 453 | -10/Materials | Discovered new exit (range 14) 509 | -10/Materials | Discovered new exit (range 9) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 520 | -9/Materials | Discovered new exit (range 15) 588 | -9/Materials | Discovered new exit (range 8) 643 | -9/Materials | Self-destructed Last Messages --------------- 00629_ Sneak attack on U-05 Engineer. 00629_ Jacked U-05 Engineer... 00630_ Sneak attack on U-05 Engineer. 00630_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 00633_ Sneak attack on A-02 Transporter. 00633_ Jacked A-02 Transporter... >>find_fabricator No accessible Fabricator found in memory. 00634_ Sneak attack on A-02 Transporter. 00634_ Jacked A-02 Transporter... >>find_dsf No accessible DSF found in memory. 00639_ Sneak attack on U-05 Engineer. 00639_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 00641_ W-16 Scout sends out distress signal. 00642_ Dropped Imp. Datajack. 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