Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 20:48:35 Player: Mozco Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (154) 770 Value Destroyed (6985) 6985 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (1367) 1367 TOTAL SCORE: 19062 Bonus ------- Pacifist 270 High Alert Combat Kills 63 Follower Combat Kills 134 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (36) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Fusion Compressor Advanced Force Field Improved Component Analysis Suite Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Trap Scanner Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Power Shielding Advanced Thermal Shield Advanced Force Field System Shield > --- WEAPON ----------- Heavy Mace Powered Hammer Powered Hammer CR-A16's Pointy Stick > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Biometal Medium Treads Advanced Heavy Treads Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Matter Compressor Improved Melee Analysis Suite Experimental Power Shielding Experimental Power Shielding Improved Component Analysis Suite Improved Trap Extractor Transdimensional Reconstructor [Rating: 149] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Utility Improved Melee Analysis Suite Device Makeshift Transmission Jammer Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Mace Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . Utility 11 | . . . . . 2 1 1 . . . . 2 . . . . 1 . . 2 1 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 157 | . 1 . . 4 25 22 16 . 1 . 1 1 9 4 5 2 2 17 3 14 12 18 Power 17 | . . . . . 3 3 3 . . . . . 3 . . . . 2 . . 1 2 Engine 9 | . . . . . 3 1 3 . . . . . 2 . . . . . . . . . Core 5 | . . . . . . 2 . . . . . . 1 . . . . 2 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 49 | . . . . 2 12 3 5 . . . . . 2 1 2 2 . 6 2 2 4 6 Treads 15 | . . . . . 9 1 . . . . . . . . . . . . . . 3 2 Leg 34 | . . . . 2 3 2 5 . . . . . 2 1 2 2 . 6 2 2 1 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 76 | . 1 . . 1 8 12 6 . 1 . 1 1 3 2 2 . 2 9 1 10 6 10 Device 27 | . . . . . . 5 2 . 1 . 1 1 . 1 . . . 5 1 4 1 5 Storage 5 | . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 1 Processor 15 | . . . . . 2 2 1 . . . . . . . . . 1 1 . 3 2 3 Hackware 5 | . . . . . 2 . 1 . . . . . . . . . 1 . . 1 . . Protection 24 | . 1 . . . 4 4 2 . . . . . 3 1 1 . . 3 . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 15 | . . . . 1 2 4 2 . . . . . 1 1 1 . . . . 2 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 2 3 1 . . . . . . . 1 . . . . 2 . . Slashing Weapon 5 | . . . . 1 . 1 1 . . . . . 1 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . . . 2 . . . . 3 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . System Corruption 30 | . . . . . . . . . . . . . . . . 12 . . 18 . . . Parts Lost 87 | . . 1 . . 4 7 1 . . . . . 5 . . . 1 14 3 14 6 31 Power 8 | . . . . . . 1 1 . . . . . 2 . . . . 1 . . . 3 Propulsion 27 | . . . . . 3 1 . . . . . . . . . . . 4 1 8 1 9 Utility 44 | . . 1 . . 1 4 . . . . . . 2 . . . 1 9 2 4 5 15 Weapon 8 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . 4 Highest Loss Streak 22 | . . 1 . . 1 6 1 . . . . . 4 . . . 1 9 3 10 3 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 15 | 2 5 5 5 2 8 13 17 18 18 18 18 16 17 18 17 16 17 16 19 17 16 15 Power . | . 2 1 . . . . . . . . . . . 1 . . . . 1 1 3 2 Propulsion 4 | 1 2 2 2 . 1 4 4 5 5 5 5 5 5 5 4 4 6 6 7 3 3 5 Utility 5 | . 1 1 2 2 3 4 6 7 7 7 7 5 6 7 7 8 7 5 7 8 7 6 Weapon 3 | . . . . . 2 4 5 6 6 6 6 6 5 5 4 3 3 3 3 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 1 1 . 4 5 1 . . 1 . . 1 . . . . . . . . 5 Power 5 | . . 1 1 . . . . . . . . . 1 . . . . . . . . 2 Propulsion 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . Utility 7 | . 1 . . . 2 2 . . . . . . . . . . . . . . . 2 Weapon 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 11 12 . 42 89 82 81 80 80 80 80 81 80 82 86 94 85 78 75 89 84 79 Engine 3 | . . . . . 8 2 4 6 6 6 6 5 1 5 2 . . . . . . . Core 1 | . . . . . . 4 1 . . . . . 2 . 2 5 5 2 5 4 3 . Treads 6 | . . . . . 28 13 . . . . . . . . . . . . . . 4 9 Leg 14 | . . . . 22 6 8 19 20 20 20 20 17 17 17 20 23 21 24 23 22 12 . Device 8 | . . . . . . 5 9 6 6 6 6 16 13 13 16 17 13 8 7 22 16 11 Storage 6 | . . . . 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 7 Processor 13 | . . . . . 9 6 14 20 20 20 20 17 17 17 17 16 10 8 10 9 14 22 Hackware 1 | . . . . . 3 3 . . . . . . . . . . 3 . . 1 4 3 Protection 7 | . 11 12 . . 8 8 5 6 6 6 6 5 8 8 5 5 10 11 7 8 8 3 Impact Weapon 7 | . . . . . 10 18 8 . . . . . . . 2 11 10 10 10 10 13 9 Slashing Weapon 6 | . . . . 11 4 2 8 13 13 13 13 11 11 11 9 5 5 5 5 2 . . Peak Build Rating 149 | . 1 1 2 9 30 55 68 64 65 65 65 77 73 75 76 79 87 90 83 110 144 149 Average Rating 64 | . . . 1 7 22 38 59 64 64 64 65 75 71 73 74 74 82 77 74 97 115 131 On Entrance 54 | . . 1 1 2 9 26 51 64 64 65 65 65 73 72 74 75 76 87 82 83 93 127 Avg Prop Armor Cover (%) 6 | . . . . . 14 7 10 . . . . . 3 . . . . . . . . . Naked Turns 182 | . 12 26 125 19 . . . . . . . . . . . . . . . . . . Heaviest Build 127 | . 3 3 . 12 29 59 70 67 70 70 70 76 87 77 89 89 83 83 70 94 87 127 Greatest Support 210 | 3 3 3 3 20 86 82 80 80 80 80 80 80 80 80 90 95 100 115 125 125 210 210 Greatest Overweight (x) 2 | . . . . . . . 1 . . . . . 2 1 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 5 5 5 8 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 5 5 5 5 10 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 Average Carried 16 | 3 5 4 4 3 9 15 19 20 20 19 20 18 19 20 19 19 19 17 19 18 16 16 Final Capacity 20 | 5 5 5 5 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 5 5 5 3 10 20 20 20 20 20 20 18 20 20 20 20 20 20 18 16 20 5 Class Distribution -------------------- 64% | Gladiator 13% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -3/Research Gladiator | -2/Research Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 2681 | 194 . 16 . . 335 310 233 62 10 10 10 . 100 90 70 110 15 209 31 214 39 623 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8419 | . . . . . 1030 1357 742 75 . . 102 . 944 530 356 248 121 533 152 745 460 1024 Parts 269 | . . . . . 59 38 23 . . . 6 . 26 10 3 7 3 27 12 33 2 20 Haulers Intercepted 7 | . . . . . 3 1 1 . . . . . . . . . . . . 1 . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . 5 9 8 . 18 16 2 1 . 18 9 . . . Prevented 16 | . . . . . . . . . . . . . . . . 5 . 9 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 125 | . . . . . 15 26 11 . . . 5 . 13 7 . 7 2 10 5 6 6 12 Melee 90 | . . . . . 14 19 9 . . . 4 . 12 7 . 3 1 6 4 6 1 4 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 20 | . . . . . 8 5 1 . . . 1 . 3 . . . . . 1 . . 1 Worker 5 | . . . . . 3 1 . . . . . . . . . . . . . 1 . . Builder 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 3 1 1 . . . . . . . . . . . . 1 . 1 Recycler 5 | . . . . . . 1 1 . . . . . . . . . . . . 2 1 . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Operator 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 37 | . . . . . . 3 3 . . . 4 . 6 4 . 5 . 5 5 . 2 . Grunt 35 | . . . . . 9 14 3 . . . . . 1 2 . . . 3 . 2 1 . Brawler 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 . Duelist 5 | . . . . . . 2 1 . . . . . . . . . . 1 . . 1 . Sentry 13 | . . . . . 5 1 2 . . . . . 2 1 . . . . . . 1 1 Hunter 14 | . . . . . 1 . . . . . . . . . . 2 2 . . 1 . 8 Programmer 13 | . . . . . . 6 1 . . . . . . . . . . . . 3 . 3 Behemoth 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . . . . . 3 10 4 . . . 3 . 5 4 . 5 2 5 5 3 2 3 Combat Bots Only 9 | . . . . . 3 9 4 . . . 3 . 5 4 . 5 2 5 5 2 2 2 Max Kills in Single Turn 2 | . . . . . 1 1 1 1 . . 1 . 1 1 . 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Melee 2 | . . . . . 1 1 1 . . . 1 . 1 1 . 1 1 1 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 1683 | . 8 34 . . 139 282 114 . . . 34 . 114 48 . 44 28 140 65 114 65 454 Missed 474 | . 3 13 . . 39 78 47 . . . 6 . 30 17 . 16 9 28 15 39 18 116 Hits 1209 | . 5 21 . . 100 204 67 . . . 28 . 84 31 . 28 19 112 50 75 47 338 Melee 24 | . . 2 . . . 10 . . . . . . 2 . . . . 3 . . 7 . Projectile 1185 | . 5 19 . . 100 194 67 . . . 28 . 82 31 . 28 19 109 50 75 40 338 AOE 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 Critical Strikes 46 | . . . . . 1 2 2 . . . 2 . . 1 . . . 6 1 4 6 21 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . 1 2 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 21678 | . 37 243 . . 1563 3057 907 . . . 335 . 1448 546 . 457 295 2522 743 1516 1256 6753 Core 3086 | . 16 174 . . 271 313 48 . . . 23 . 105 . . 50 47 121 96 127 86 1609 Absorbed by Shields 1520 | . . . . . . . . . . . . . . . . . . . . . . 1520 Redirected to Shielding 1068 | . . . . . 101 . . . . . . . . . . . . 227 76 154 249 261 Ignored by Resistances 713 | . . . . . . 87 121 . . . 81 . 152 . . . . 195 . . 54 23 Regen/Repaired (Parts) 313 | . . . . . 32 . . . . . . . . . . . 281 . . . . . Core Remaining (%) 73 | 100 . . . 24 50 55 . . . . 91 . . . . 84 . . 77 90 94 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 491 | . . . . . 65 96 40 3 . . 7 . 35 18 6 9 5 43 9 65 29 61 Core Hits 137 | . . . . . 22 21 14 1 . . 4 . 13 10 3 1 2 12 4 17 4 9 Critical Kills 7 | . . . . . 2 2 . . . . . . . . . . 1 . 1 1 . . Critical Parts Destroyed 43 | . . . . . 2 13 3 . . . . . . . . 1 . 3 . 1 5 15 Critical Strikes 75 | . . . . . 7 19 5 . . . . . 7 3 . 1 1 5 1 4 5 17 Smash 53 | . . . . . 4 17 3 . . . . . . . . 1 1 3 1 2 5 16 Sever 21 | . . . . . 3 2 2 . . . . . 7 3 . . . 2 . 2 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 684 | . . . . . 98 143 52 4 . 1 13 . 47 24 6 17 8 52 14 82 34 89 Impact 366 | . . . . . 49 107 32 . . . . . . . . 15 8 22 3 24 28 78 Slashing 301 | . . . . . 49 36 20 4 . 1 13 . 47 24 6 2 . 30 11 58 . . Piercing 17 | . . . . . . . . . . . . . . . . . . . . . 6 11 Sneak Attacks 48 | . . . . . 16 8 3 3 . . . . 1 2 . . . 1 1 7 . 6 Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . 4 Follow-up Attacks 123 | . . . . . 8 31 8 . . . 2 . 1 3 1 4 . 9 3 18 14 21 Damage Inflicted 23825 | . . 22 . . 2869 4270 1994 328 . . 347 . 2478 1165 706 504 238 1787 375 2809 1063 2870 Guns . | . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 211 | . . . . . . 211 . . . . . . . . . . . . . . . . Melee 23526 | . . . . . 2869 4056 1994 328 . . 347 . 2478 1165 706 504 238 1787 375 2809 1025 2845 Ramming 88 | . . 22 . . . 3 . . . . . . . . . . . . . . 38 25 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 211 | . . . . . . 211 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 11022 | . . . . . 1035 3182 1160 . . . . . . . . 463 238 719 124 715 856 2530 Slashing 12020 | . . . . . 1834 874 834 328 . . 347 . 2478 1165 706 41 . 1068 251 2094 . . Piercing 484 | . . . . . . . . . . . . . . . . . . . . . 169 315 Highest Corruption 22 | . . . . . . 6 . . . . . . . . . 12 . 1 19 2 9 22 Average Corruption 3 | . . . . . . 3 . . . . . . . . . 12 . 1 2 1 3 7 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Effects 66 | . . . . . . 26 . . . . . . . . . 3 . . 3 6 16 12 Message Errors 18 | . . . . . . 8 . . . . . . . . . 1 . . 1 1 5 2 Matter Fused 12 | . . . . . . 5 . . . . . . . . . . . . 1 2 3 1 Heat Flow Errors 5 | . . . . . . 2 . . . . . . . . . . . . 1 . 1 1 Energy Discharges 10 | . . . . . . 2 . . . . . . . . . . . . . 1 4 3 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . 7 . . . . . . . . . 1 . . . 1 3 . Data Loss (major) 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5070 | . . . . . 438 900 192 202 . . 62 . 1023 135 83 183 16 204 94 168 287 1083 Projectiles 15 | . . . . . . . . . . . . . . . . 15 . . . . . . Explosions 39 | . . . . . . 39 . . . . . . . . . . . . . . . . Melee 5016 | . . . . . 438 861 192 202 . . 62 . 1023 135 83 168 16 204 94 168 287 1083 Knockbacks 47 | . . . . . 5 19 1 . . . . . . . . 3 2 3 1 4 1 8 Impact 42 | . . . . . 5 15 1 . . . . . . . . 2 2 3 1 4 1 8 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 106 | . . 10 . . . 96 . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Rammed 10 | . . 5 . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 14 | . . 5 . . . 2 . . . . . . . . . . . . . . 1 6 Kicked 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 254 | . . . . . 6 230 . . . . . . . 1 . . . 10 250 3 254 173 Average Temperature 93 | . . . . . 3 86 . . . . . . . 1 . . . 10 131 3 139 88 Received Heat Transfer 2920 | . . . . . 792 738 120 . . . . . 222 72 . . . 346 . 139 63 428 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 39 | . . . . . 3 9 2 . . . . . . . . 4 1 4 1 . 6 9 Combat Hostiles 32 | . . . . . 1 6 2 . . . . . . . . 4 1 4 1 . 5 8 Parts Fried 46 | . . . . . 3 11 2 . . . . . . . . 8 1 6 . . 8 7 Impact Corruptions 123 | . . . . . 10 38 8 . . . . . . . . 10 1 8 1 3 12 32 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Maximum Alert Level 2 | . . . . . 1 2 1 . . . . 1 . . . . . . . . . . Low Security (%) 85 | 100 100 100 . 100 98 74 39 . . . . . . . . . 100 . . 100 100 100 Level 1 10 | . . . . . 1 7 60 . . . . 100 . . . . . . . . . . Level 2 3 | . . . . . . 17 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 498 | . 15 58 . . 210 498 335 . . . . 300 . . . . 55 . . 50 65 163 Initial 300 | . . 1 . . . . 235 . . . . 300 . . . . 44 . . 9 . . Average 99 | . 2 16 . . 72 167 219 . . . . 281 . . . . 29 . . 9 12 76 Influence Increases 4637 | . 15 98 . . 586 1051 395 . . . 95 300 260 155 5 160 95 310 125 256 195 536 Destroy 0b10 Robot/C 2560 | . . 40 . . 300 540 260 . . . 80 . 240 140 . 140 40 200 100 120 120 240 Destroy 0b10 Robot/NC 160 | . . . . . 55 35 10 . . . 5 . 5 5 5 . . 5 . 20 5 10 Destroy Leader 474 | . . 10 . . 86 130 62 . . . 10 . . 10 . 20 10 30 10 22 10 64 Allied During Kill 8 | . . 3 . . . . 5 . . . . . . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . 10 10 . . . . . . . . . . . . 10 . . Successful Hack 109 | . . . . . 40 20 14 . . . . . . . . . . . . 35 . . Disable Machine 105 | . . . . . 15 15 . . . . . . . . . . 45 . . 15 . 15 Anti-Garrison Action 300 | . . . . . . 150 . . . . . . . . . . . . . . . 150 Destroy Structure 66 | . . . . . . 31 4 . . . . . . . . . . . . 4 . 27 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 510 | . . 45 . . 90 120 30 . . . . . 15 . . . . 75 15 30 60 30 Influence Decreases 4637 | . 10 88 15 . 586 570 722 154 . . 95 40 520 77 83 88 137 340 110 271 195 536 Entered New Map 544 | . . 4 15 . . . 246 58 . . . . 97 . 78 . 28 12 . 6 . . Time Decay 3545 | . 10 71 . . 536 470 446 96 . . 95 40 383 77 5 88 99 248 80 219 151 431 Lost Part 480 | . . 5 . . 40 70 10 . . . . . 40 . . . 10 80 30 46 44 105 Lost Ally 68 | . . 8 . . 10 30 20 . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 7 13 3 . . . . . . . . . 2 . . 4 2 7 Investigation 14 | . 1 . . . 3 3 2 . . . . . . . . . 2 . . 1 1 1 Extermination 10 | . . . . . . 4 1 . . . . . . . . . . . . 2 1 2 Reinforcement 7 | . . . . . 1 3 . . . . . . . . . . . . . 1 . 2 Assault 5 | . . . . . 1 2 . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 8 | . . . . . 3 . 1 . . . . . . . . . . . . 2 . 2 Communications Jammed 16 | . . . . . . . . . . . 2 . . . . . . . . 14 . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . 14 . . Times Spotted 236 | . 9 11 . . 32 44 15 . . . 6 1 15 8 . 7 2 17 6 17 9 37 Peak Tracking Total 18 | . 10 5 . . 8 8 4 . . . 3 1 5 5 . 5 2 5 5 5 3 18 Tactical Retreats 29 | . . 3 . . 4 8 2 . . . . . 1 . . . . 3 1 2 2 3 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 4 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . 1 1 . . . . . . . . . . 5 . 1 . . Traps Reconfigurated 37 | . . . . . . 6 10 . . . . . . . . . . . . 16 5 . Traps Extracted 10 | . . . . . . 4 6 . . . . . . . . . . . . . . . Installed 12 | . . . . . . . 5 . . . . . . . . . . 7 . . . . Triggered 8 | . . . . . . 1 1 . . . . . . . . . . 5 . 1 . . Most Traps Carried 9 | . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 9 5 5 5 5 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 10 | . . . . . 1 2 . . . . . . 1 . . . 3 . . 1 . 2 Max in Single Turn 1 | . . . . . 1 1 . . . . . . 1 . . . 1 . . 1 . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 42 | . 3 . 2 . 9 7 5 . . . . . . . 4 . 2 2 . 4 1 3 Terminals 18 | . 3 . . . 4 3 4 . . . . . . . . . . . . 3 . 1 Fabricators 6 | . . . . . . 2 1 . . . . . . . . . 1 . . 1 . 1 Repair Stations 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Total Hacks 136 | . 10 . 2 . 33 31 11 . . . . . . . 16 . 6 2 . 16 3 6 Successful 68 | . 3 . 2 . 19 14 4 . . . . . . . 16 . 2 2 . 5 1 . Failed 68 | . 7 . . . 14 17 7 . . . . . . . . . 4 . . 11 2 6 Catastrophic 10 | . . . . . 1 2 1 . . . . . . . . . 2 . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 10 . 1 . 16 17 7 . . . . . . . . . 1 . . 10 . 2 Terminals 65 | . 10 . . . 17 14 9 . . . . . . . . . . . . 14 . 1 Fabricators 20 | . . . . . . 13 2 . . . . . . . . . 2 . . 2 . 1 Repair Stations 9 | . . . . . 2 . . . . . . . . . . . 4 . . . 3 . Recycling Units 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 3 . . . . . . . . . . . . . . . 4 Terminal Hacks 27 | . 1 . 2 . 2 3 1 . . . . . . . 16 . . 2 . . . . Record 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . Part Schematic 6 | . . . . . 1 1 . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . Build 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . 1 . . . 1 . Scan Component 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . . . 6 7 1 . . . . . . . . . 1 . . 5 . . Terminals 18 | . 2 . . . 6 4 1 . . . . . . . . . . . . 5 . . Track 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . Assimilate 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 2 1 1 . . . . . . . . . . . . 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . . . 7 7 4 . . . . . . . . . 2 . . 4 1 3 Full Trace Events 12 | . 1 . . . 3 2 2 . . . . . . . . . 1 . . 1 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 4 1 . . . 14 . . . . 4 . . . . . . . Parts Built 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Time 67 | . . . . . . 25 42 . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . 1 8 . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 30 | . . . . . 30 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Machine Destruction 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 13 | . . 2 . . 1 6 . . . . . . 4 . . . . . . . . . Largest Group 3 | . . 2 . . 1 3 2 . . . . . 3 . . . . . . . . . Highest-Rated Group 87 | . . 41 . . 10 64 64 . . . . . 87 . . . . . . . . . Highest-Rated Ally 32 | . . 31 . . 10 32 32 . . . . . 29 . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 5 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 4 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 45 | . . 15 . . . 11 9 . . . . . 10 . . . . . . . . . Total Damage 902 | . . 210 . . . 208 287 . . . . . 197 . . . . . . . . . Kills 7 | . . 2 . . . 1 3 . . . . . 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Active Infowar (turns) 5195 | . . . . . . . 1 . 237 1378 407 91 69 325 76 432 . 225 85 890 532 447 Traps 904 | . . . . . . . . . . . . . . . . . . . 3 115 391 395 Seismic 307 | . . . . . . . . . . . . . . . . . . 225 82 . . . Jamming 4352 | . . . . . . . 1 . 237 1378 407 91 69 325 76 432 . . . 815 521 . ECM 52 | . . . . . . . . . . . . . . . . . . . . . . 52 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . 2 1 1 . 3 . . 1 . 2 . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . 12 . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 15892 | 26 105 223 125 134 2117 1911 1101 368 343 1378 700 91 1485 599 259 656 211 1142 235 890 636 1157 Spaces Moved 9682 | 42 205 339 246 127 934 1035 627 266 250 1010 481 64 592 327 169 469 138 775 158 506 376 546 Core 866 | 42 205 339 246 34 . . . . . . . . . . . . . . . . . . Treads 1831 | . . . . . 718 440 . . . . . . . . . . . . . . 127 546 Legs 6985 | . . . . 93 216 595 627 266 250 1010 481 64 592 327 169 469 138 775 158 506 249 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 120 140 133 136 136 136 136 136 136 133 132 130 132 124 120 120 122 145 Average Speed 135 | 50 50 50 50 101 146 145 139 136 136 136 136 136 220 163 133 131 134 126 124 123 138 156 Slowest Speed 360 | 50 50 50 50 120 156 156 220 136 136 136 136 136 360 229 136 132 135 140 125 195 225 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 42 63 60 25 46 16 12 46 57 85 76 1 78 44 60 57 3 79 15 16 12 12 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 8 | . . 2 1 . . . . . . . . . 1 . 3 . . 1 . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched 22 | . . . . . . . . 2 2 4 1 . 4 4 . 2 . 3 . . . . Spaces Dug 20 | . . . . . . 2 4 . . . . . . . . . . . . 2 . 12 Terrain Destroyed 62 | . . . . . . 44 4 . . . . . . . . . . . . 2 . 12 Melee 20 | . . . . . . 2 4 . . . . . . . . . . . . 2 . 12 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 42 | . . . . . . 42 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 11585 | 46 207 392 247 132 1572 1289 799 268 252 1014 505 67 682 369 197 496 156 883 178 668 448 718 Wait 928 | . . 47 . . 491 74 87 . . . 14 1 11 9 . 6 4 18 2 65 19 80 Move 9660 | 41 204 338 245 126 933 1034 626 265 249 1009 480 63 591 326 168 468 137 774 157 505 375 546 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 5 1 1 1 1 14 24 5 . . 2 . . 5 2 4 2 3 13 1 7 10 1 Fast Attach 74 | . 1 . . 2 18 9 4 . 1 . . . 3 . 6 1 1 7 . 12 7 2 Attach 72 | . . . . 2 3 11 4 . . . . 2 2 . 4 2 2 9 4 9 4 14 Detach 6 | . . . . . 2 1 1 . . . . . . . . . . 1 . . 1 . Swap 79 | . . . . . 9 11 17 . 1 . 1 1 6 7 2 3 . 8 2 4 3 4 Drop 94 | . 1 1 1 1 16 22 10 . 1 2 . . 2 5 8 2 1 4 1 5 8 3 Fire . | . . . . . . . . . . . . . . . . . . . . . . . Melee 523 | . . . . . 86 101 40 3 . 1 10 . 42 20 5 12 8 42 11 61 20 61 Ram 8 | . . 5 . . . . . . . . . . . . . . . . . . . 3 Kick 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 Crush 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . . 20 . . . . . . . . . Trap 12 | . . . . . . . 5 . . . . . . . . . . 7 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / [*Arm] / [*Qua]) -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 132 | -10/Materials | Entered Mines 133 | -10/Mines | Assembled infested the area 223 | -10/Mines | Discovered new exit (range 5) 227 | -10/Mines | Discovered new exit (range 11) 231 | -10/Mines | Learned location of Storage (-8) 307 | -10/Mines | Build established: Mutant 338 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 340 | -10/Mines | Found Prototype Device 346 | -10/Mines | Core integrity fell below 50% 351 | -10/Mines | Learned Materials security intel 353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 353 | -10/Mines | Discovered new exit (range 5) 355 | -10/Mines | Entered Exiles 367 | -10/Exiles | Met 8R-AWN 376 | -10/Exiles | Met EX-HEX 390 | -10/Exiles | Met EX-BIN 416 | -10/Exiles | Aligned with FarCom system 417 | -10/Exiles | Given EX-Vault access code 429 | -10/Exiles | Opened EX-Vault 432 | -10/Exiles | Found Trap Reconfigurator 444 | -10/Exiles | Warned to stay clear of 0b10 Research branches 457 | -10/Exiles | Met EX-DEC 460 | -10/Exiles | Learned location of Zion (-6) 475 | -10/Exiles | Discovered new exit (range 10) 480 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 480 | -10/Exiles | Entered Mines 481 | -9/Mines | Met a Derelict testing a Signal Generator 490 | -9/Mines | Found Signal Generator 498 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 555 | -9/Mines | Met a Derelict bent on vengeance 604 | -9/Mines | Discovered new exit (range 9) 614 | -9/Mines | Entered Materials 614 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 632 | -8/Materials | Identified Exp. Sensor Array 1268 | -8/Materials | Garrison activated, responded to threat 1493 | -8/Materials | Discovered new exit (range 3) 1628 | -8/Materials | Build established: Scavenger-Mutant 1773 | -8/Materials | Repaired Broken Mak. Sword 2731 | -8/Materials | Entered Factory 2731 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2970 | -7/Factory | Fabricated B-48 Gladiator? 3067 | -7/Factory | Fabricated Hcp. Storage Unit? 3191 | -7/Factory | Lost 6 parts (1n4u1w) 3437 | -7/Factory | Build established: Mutant 4109 | -7/Factory | Build established: Gladiator 4114 | -7/Factory | Garrison activated, responded to threat 4330 | -7/Factory | Destroyed 9 combat bots 4515 | -7/Factory | Discovered new exit (range 8) 4642 | -7/Factory | Entered another Factory area 4642 | -6/Factory | Accompanied by 2 allies 4642 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4982 | -6/Factory | Spotted B-75 Beast 5301 | -6/Factory | Destroyed B-75 Beast 5371 | -6/Factory | Fabricated Greatsword (x2) 5581 | -6/Factory | Discovered new exit (range 14) 5720 | -6/Factory | Identified exit to Lower Caves 5720 | -6/Factory | Identified exit to Extension 5743 | -6/Factory | Entered Lower Caves 5753 | -6/Lower Caves | Encountered a Warlord checkpoint 6101 | -6/Lower Caves | Discovered new exit (range 6) 6111 | -6/Lower Caves | Entered another Lower Caves area 6121 | -6/Lower Caves | Discovered new exit (range 9) 6231 | -6/Lower Caves | Learned Factory emergency access door positions 6269 | -6/Lower Caves | Identified exit to Zion 6454 | -6/Lower Caves | Entered Zion 6484 | -6/Zion | Found CR-A16's Pointy Stick 7191 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7493 | -6/Zion | Rebuked by Imprinter 7737 | -6/Zion | Given A8's code to call for help 7739 | -6/Zion | Discovered new exit (range 13) 7764 | -6/Zion | Identified exit to Deep Caves 7832 | -6/Zion | Entered Proximity Caves 7937 | -5/Proximity Caves | Spotter reported a threat 7965 | -5/Proximity Caves | Spotter reported a threat 8044 | -5/Proximity Caves | Learned Factory trap positions 8492 | -5/Proximity Caves | Discovered new exit (range 12) 8532 | -5/Proximity Caves | Entered Factory 8532 | -5/Factory | Evolved 2 slots: Utility x2 8533 | -5/Factory | Loaded intel: 85 trap records 8600 | -5/Factory | Discovered new exit (range 15) 8623 | -5/Factory | Entered Upper Caves 8625 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8681 | -5/Upper Caves | Learned Factory interactive machine intel 8685 | -5/Upper Caves | Learned location of 1 exit from Factory 8860 | -5/Upper Caves | Learned location of Armory (-3) 9188 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9342 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9360 | -5/Upper Caves | Lost 3 allies 9385 | -5/Upper Caves | Lost 4 parts (1p2u1w) 9888 | -5/Upper Caves | Spotted B-75 Beast 9969 | -5/Upper Caves | Encountered a Warlord checkpoint 10098 | -5/Upper Caves | Discovered new exit (range 7) 10108 | -5/Upper Caves | Entered another Upper Caves area 10654 | -5/Upper Caves | Discovered new exit (range 11) 10659 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10707 | -5/Upper Caves | Entered Zhirov 10707 | -5/Zhirov | Discovered new exit (range 3) 10732 | -5/Zhirov | Met Zhirov 10756 | -5/Zhirov | Learned location of Quarantine (-3) 10756 | -5/Zhirov | Learned location of Testing (-2) 10756 | -5/Zhirov | Learned location of Command (-1) 10770 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10798 | -5/Zhirov | Found Alien Artifact 10798 | -5/Zhirov | Identified Integrated Reactor 10798 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10895 | -5/Zhirov | Found Alien Artifact 10966 | -5/Zhirov | Entered Proximity Caves 11106 | -4/Proximity Caves | Learned Research security intel 11321 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11539 | -4/Proximity Caves | System corruption reached 10% 11613 | -4/Proximity Caves | Discovered new exit (range 6) 11622 | -4/Proximity Caves | Entered Factory 11622 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11623 | -4/Factory | Identified exit to Research 11624 | -4/Factory | Loaded intel: 54 interactive machine locations 11731 | -4/Factory | Discovered new exit (range 11) 11831 | -4/Factory | Identified exit to Upper Caves 11833 | -4/Factory | Entered Upper Caves 11889 | -4/Upper Caves | Learned Research trap positions 12027 | -4/Upper Caves | Spotted B-86 Titan 12080 | -4/Upper Caves | Destroyed B-86 Titan 12108 | -4/Upper Caves | Lost 9 parts (1p2n6u) 12927 | -4/Upper Caves | Discovered new exit (range 13) 12942 | -4/Upper Caves | Build established: Scavenger-Gladiator 12975 | -4/Upper Caves | Entered another Upper Caves area 12995 | -4/Upper Caves | Discovered exit to Research (range 8) 13093 | -4/Upper Caves | Lost 3 parts (1n2u) 13194 | -4/Upper Caves | System corruption reached 10% 13210 | -4/Upper Caves | Entered Research 13210 | -3/Research | Evolved 2 slots: Utility x2 13211 | -3/Research | Loaded intel: 81 trap records 13432 | -3/Research | Found Prototype Processor 13432 | -3/Research | Identified Exp. Targeting Computer 13452 | -3/Research | Found Prototype Processor 13452 | -3/Research | Identified Exp. Melee Analysis Suite 13716 | -3/Research | Discovered new exit (range 17) 13896 | -3/Research | Lost 10 parts (4n4u2w) 13950 | -3/Research | Discovered new exit (range 16) 14051 | -3/Research | Discovered new exit (range 12) 14064 | -3/Research | Identified exit to Research 14100 | -3/Research | Entered another Research area 14100 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14142 | -2/Research | Build established: Gladiator 14617 | -2/Research | Discovered new exit (range 12) 14633 | -2/Research | Identified exit to Access 14736 | -2/Research | Entered Access 14736 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14761 | -1/Access | Lost 3 parts (3u) 15414 | -1/Access | Found Prototype Device 15414 | -1/Access | Identified Exp. ECM Suite 15710 | -1/Access | Lost 5 parts (1n2u2w) 15838 | -1/Access | System corruption reached 10% 15885 | -1/Access | Core integrity fell below 50% 15891 | -1/Access | Core integrity fell below 20% 15893 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 15883_ Dropped Imp. Trap Extractor. 15883_ Penetrated by Slug. 15883_ Dropped Adv. Matter Compressor. 15884_ Dropped Exp. Power Shielding. 15884_ Lgt. Particle Reactor destroyed. 15885_ Biometal Leg destroyed. 15885_ Kicked G-73 Enforcer. 15886_ Biometal Leg destroyed. 15886_ Slug penetrates G-73 Enforcer. 15887_ Slammed into G-73 Enforcer. 15887_ Slug penetrates G-73 Enforcer. 15887_ Imp. Melee Analysis Suite destroyed. 15888_ Exp. ECM Suite destroyed. 15889_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 15889_ Penetrated by Slug. 15891_ Slammed into T-07 Excavator. 15891_ Slug penetrates G-73 Enforcer. 15893_ Slug penetrates H-88 Terminator. 15893_ Lrg. Storage Unit destroyed. 15893_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# "" # | | ????????????????????????# "" " ## | | ????????????????????????# """""" # #? | | ????????????????????????# """""" #% #? | | ????????????????????????# "" ] # #? | | ????????????????????????# "" # % #? | | ???????????????????????################## #? | | ???????????????????????? ######### ## | | ????????????????????????? ## | | ?????????????????? ?????? ?# % | | ????????????Y????? ?????? ?# | | ??????????????????? !?????? ?# | | ???????????????????? ??????? ]?# | | ????????????????????#+??????? ?# | | ????????????????????# ##+#####+### u w | | ????????????????????# ^ ^^ k ####### | | ????????????????????# h #?????# | | ????????????????????# h u #?????# | | ???????????########## pgg #?????# | | ??????????# t pp #?????# | | ??????????# gggggg H #?????# | | ??????????+ @g% #?????# | | ??????????# ########+###########?????### | | ??????????# ? ????# % #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """"" #???????????? | | ????????????????????????#""" """"" #???????????? | | ????????????????????????#"F" """"" #???????????? | | ????????????????????????#" """"" #???????????? | | ????????????????????????#""" ""?????#???????????? | | ?????????????????????????""" ""?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ??????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 51 Energy Capacity 420 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 EM Shielding 2 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 20 Recoil Reduction 6 Force Boost 20 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Mak. Sword | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Focal Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive System Guard | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -7/Factory Greatsword | x2 | -6/Factory | Authchip Repaired ---------- Mak. Sword | 20% | -8/Materials | Broken Studied --------- Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftHypervelocityMesh Manual? 0 Play Time 02:02:26 Cumulative 263.6 hours Start 2025.11.12 @ 18:06:22 End 2025.11.12 @ 20:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 260 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9412fbf4-684d-4b2d-b171-525014bc6171