Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 16:01:22 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (167) 835 Value Destroyed (5521) 5521 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 11899 Bonus ------- High Alert Combat Kills 103 Aligned with FarCom 300 Cogmind --------- Core Integrity 887/1000 Matter 23/300 Energy 12/100 System Corruption 3% Temperature Cool (0) Movement Treading (560) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Kinecellerator > --- WEAPON (4) ------- Heavy Laser Enhanced Autogun Flak Gun Heavy Rocket Launcher > --- INVENTORY (25) --- Angular Momentum Engine Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Coolant Injector Matter Compressor (0) Triangulator Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Thermal Shield Improved Hardlight Generator Improved Shield Generator Force Field Flak Gun KE Penetrator Flak Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Kinecellerator Improved Light Armor Plating Layered Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Heavy Laser Enhanced Autogun Flak Gun Heavy Flak Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Coolant Injector Matter Compressor Triangulator Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Thermal Shield Improved Shield Generator Force Field Flak Gun Flak Cannon Heavy Rocket Launcher [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 6 | . . . 1 . . . 1 2 1 1 Weapon 2 | . . . 1 . . . . . . 1 Parts Attached 146 | 4 10 . 20 3 1 6 33 39 26 4 Power 14 | 1 1 . 2 1 . . 2 1 6 . Engine 12 | 1 1 . 2 1 . . 2 1 4 . Core 1 | . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 27 | 2 4 . 2 . . 1 10 5 3 . Treads 23 | . 3 . 2 . . 1 9 5 3 . Leg 4 | 2 1 . . . . . 1 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 51 | 1 3 . 6 1 1 1 14 14 8 2 Device 20 | . 1 . 3 . . 1 4 5 5 1 Storage 7 | 1 1 . 1 . 1 . 2 1 . . Processor 10 | . . . . . . . 5 3 1 1 Hackware 1 | . . . . . . . 1 . . . Protection 13 | . 1 . 2 1 . . 2 5 2 . Artifact . | . . . . . . . . . . . Weapon 54 | . 2 . 10 1 . 4 7 19 9 2 Energy Gun 11 | . 1 . 3 . . . 2 2 3 . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 20 | . 1 . 5 1 . 2 2 5 3 1 Ballistic Cannon 9 | . . . . . . . 2 5 2 . Launcher 13 | . . . 2 . . 2 1 7 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . 3 . Parts Lost 26 | . . . . . . . 3 15 1 7 Power 2 | . . . . . . . . 1 . 1 Propulsion 9 | . . . . . . . 2 4 . 3 Utility 9 | . . . . . . . 1 5 1 2 Weapon 6 | . . . . . . . . 5 . 1 Highest Loss Streak 10 | . . . . . . . 1 10 1 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 94 100 99 100 100 100 99 98 95 95 Engine 8 | . 14 14 11 11 11 11 9 6 4 4 Treads 23 | . 17 28 22 22 22 22 26 22 22 19 Device 12 | . 1 . 10 11 11 11 8 14 19 17 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 Processor 7 | . . . . . . . 9 13 9 11 Protection 9 | . 7 14 11 11 11 11 8 8 9 10 Energy Gun 7 | . 14 14 11 11 11 11 9 6 3 5 Ballistic Gun 12 | . 14 14 21 22 22 21 9 7 8 11 Ballistic Cannon 4 | . . . . . . . 8 6 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 129 | 8 21 21 40 45 65 66 108 122 129 125 Greatest Support 80 | 20 40 40 46 46 46 46 69 72 80 80 Greatest Overweight (x) 2 | . . . . . 1 1 1 2 1 2 Average Overweight (x) . | . . . . . . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 25 25 25 25 Average Capacity 20 | 6 9 10 13 15 15 20 19 24 25 25 Most Carried 25 | 8 10 10 15 15 15 18 21 25 25 24 Average Carried 19 | 5 8 9 13 14 15 17 19 23 22 23 Final Capacity 25 | 8 10 10 15 15 20 20 20 25 25 25 Final Carried 24 | 8 10 10 15 15 15 18 20 16 24 23 Class Distribution -------------------- 17% | Gunner 17% | Tank 15% | Skirmisher 14% | Scavenger-Tank 13% | Scavenger-Skirmisher 12% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4458 | 234 182 . 477 28 . 307 1245 1212 698 75 Remotely . | . . . . . . . . . . . Salvage Created 5412 | . 303 . 932 . . 381 1497 1388 755 156 Parts 325 | . 17 . 63 . . 23 83 85 40 14 Haulers Intercepted 4 | . 2 . 1 . . . 1 . . . Recyclers Shooed 6 | . . . . . . . 2 3 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 126 | . 6 . 22 . . 11 33 33 18 3 Guns 85 | . 6 . 15 . . 6 25 19 11 3 Cannons 20 | . . . . . . . 6 8 6 . AOE 21 | . . . 7 . . 5 2 6 1 . Classes Destroyed 19 | . 5 . 2 . . 2 4 6 . . Worker 9 | . . . . . . . 5 2 2 . Builder 6 | . . . 1 . . . 1 2 . 2 Tunneler 2 | . . . . . . . 1 1 . . Hauler 4 | . 2 . 1 . . . 1 . . . Recycler 6 | . . . . . . . 1 4 1 . Mechanic 1 | . . . . . . . . 1 . . Operator 3 | . 1 . 1 . . . . 1 . . Watcher 10 | . 1 . 4 . . . 3 1 1 . Swarmer 33 | . 3 . 7 . . 4 6 6 7 . Cutter 3 | . . . . . . . . 3 . . Grunt 50 | . 3 . 10 . . 5 19 8 5 . Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . . . . . . 1 . 1 . Protector 1 | . . . . . . . . 1 . . Sentry 15 | . . . 5 . . . 6 2 2 . Specialist 3 | . . . . . . . . 3 . . Hunter 6 | . . . . . . 1 1 3 . 1 Programmer 11 | . . . . . . . . 6 3 2 Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 11 | . 3 . 4 . . 4 6 11 5 3 Combat Bots Only 10 | . 3 . 4 . . 4 4 10 4 2 Max Kills in Single Turn 3 | . 2 . 3 . . 3 3 3 2 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . 3 . . 2 2 2 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 636 | . 24 . 49 . . 51 108 241 84 79 Missed 200 | . 8 . 14 . . 13 32 82 26 25 Damage Taken 6849 | . 204 . 490 46 . 398 1118 2563 1160 870 Core 773 | . 29 . 58 . . 62 183 207 121 113 Absorbed by Shields 36 | . . . . . . . . . 36 . Regen/Repaired (Parts) 693 | . . . . . . . . 337 356 . Core Remaining (%) 79 | 100 . 88 . . . 70 66 70 85 . Volleys Fired 322 | . 28 . 45 . . 20 87 72 48 22 Largest 4 | . 2 . 3 . . 3 3 3 3 4 Hottest 161 | . 60 . 109 . . 117 135 152 150 161 Shots Fired 892 | . 54 . 134 . . 60 258 201 137 48 Gun 681 | . 54 . 131 . . 55 177 126 92 46 Cannon 186 | . . . . . . . 80 61 45 . Launcher 25 | . . . 3 . . 5 1 14 . 2 Special . | . . . . . . . . . . . Kinetic 584 | . 27 . 86 . . 35 172 135 105 24 Thermal 258 | . 27 . 45 . . 20 85 52 7 22 Explosive 25 | . . . 3 . . 5 1 14 . 2 Electromagnetic 25 | . . . . . . . . . 25 . Robot Hit Streak 25 | . 15 . 23 . . 12 16 25 11 8 Robot Miss Streak 8 | . 4 . 3 . . 2 8 5 6 4 Penetration Max 1 | . . . . . . 1 1 1 1 . Secondary Targets 2 | . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 601 | . 37 . 70 . . 42 172 143 104 33 Core Hits 423 | . 16 . 38 . . 19 117 133 77 23 Critical Kills 2 | . . . 1 . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 . Critical Strikes 11 | . . . 4 . . 1 4 . 2 . Burn 6 | . . . 3 . . 1 2 . . . Destroy 5 | . . . 1 . . . 2 . 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13643 | . 442 . 1327 . . 732 3336 4490 2397 919 Guns 8186 | . 442 . 1031 . . 467 2106 2043 1433 664 Cannons 2745 | . . . . . . . 1098 918 729 . Explosions 2712 | . . . 296 . . 265 132 1529 235 255 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 7359 | . 245 . 580 . . 323 2296 1956 1674 285 Thermal 3219 | . 197 . 451 . . 144 908 1005 135 379 Explosive 2712 | . . . 296 . . 265 132 1529 235 255 Electromagnetic 353 | . . . . . . . . . 353 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 2 1 1 1 1 . 2 2 3 Average Corruption 1 | . 2 2 1 1 1 1 . 1 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 90 | . 11 3 7 1 2 8 . 30 28 . Message Errors 24 | . 2 1 2 . . 2 . 7 10 . Matter Fused 16 | . 3 . 1 . . 1 . 7 4 . Heat Flow Errors 13 | . 1 . 1 . . 2 . 3 6 . Energy Discharges 10 | . 1 1 2 . . . . 4 2 . Parts Fused 3 | . . . . . . . . 2 1 . Data Loss (minor) 9 | . 2 1 . . 2 1 . 2 1 . Data Loss (major) 6 | . . . . 1 . 2 . 3 . . Misfires 1 | . . . . . . . . 1 . . Alerts 4 | . 1 . . . . . . . 3 . Weapon Failures 4 | . 1 . 1 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 99 | . . . 55 . . . . 26 15 3 Projectiles 1 | . . . . . . . . 1 . . Explosions 98 | . . . 55 . . . . 25 15 3 Melee . | . . . . . . . . . . . Knockbacks 88 | . . . . . . . 41 29 18 . Impact . | . . . . . . . . . . . Kinetic 85 | . . . . . . . 39 28 18 . Secondary 3 | . . . . . . . 2 1 . . Self-Inflicted Damage 451 | . . . 32 . . 23 . 26 340 30 Shots 9 | . . . 1 . . 2 . 1 4 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | . 267 . 206 . . 314 330 256 250 68 Average Temperature 73 | . 56 . 65 . . 128 77 81 52 27 Received Heat Transfer 1443 | . 63 . 228 . . 81 468 429 174 . Effects 4 | . . . . . . 3 . . 1 . Energy Bleed 3 | . . . . . . 2 . . 1 . Interference 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . 2 . . 1 2 4 . . Heat Transferred 7666 | . 450 . 1345 . . 444 2331 2171 259 666 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 532 | . 267 25 355 140 . 208 394 532 406 288 Initial 260 | . . 25 9 130 . . 22 179 260 198 Average 161 | . 133 25 182 134 . 90 156 192 162 212 Maximum Alert Level 2 | . 1 . 1 . . 1 1 2 2 1 Low Security (%) 70 | 100 66 100 72 100 . 81 76 64 65 55 Level 1 27 | . 33 . 27 . . 18 23 30 33 44 Level 2 1 | . . . . . . . . 4 1 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 1 . 3 . . . 9 11 7 2 Investigation 5 | . . . 1 . . . 4 . . . Extermination 10 | . . . . . . . . 5 4 1 Reinforcement 15 | . 1 . 2 . . . 2 6 3 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 18 | . . . 5 . . . 8 3 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 186 | . 13 . 31 . . 12 52 46 27 5 Peak Tracking Total 6 | . 4 . 5 . . 4 5 6 4 3 Tactical Retreats 9 | . 1 . 1 . . . 4 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 9 | . 3 . 1 1 . . 3 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 7 | . . . . 1 . . . 6 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . . . . . . 1 1 5 7 . Max in Single Turn 4 | . . . . . . 1 1 2 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 34 | . 1 . 5 1 1 1 7 12 5 1 Terminals 22 | . 1 . 4 . . 1 4 8 4 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 1 2 1 . Recycling Units 2 | . . . . . . . 1 1 . . Scanalyzers 2 | . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 83 | . 1 . 15 1 1 1 16 27 15 6 Successful 42 | . . . 8 1 1 1 8 9 8 6 Failed 41 | . 1 . 7 . . . 8 18 7 . Catastrophic 6 | . . . . . . . 1 4 1 . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . . 1 . 4 3 . . Terminals 52 | . 1 . 12 . . 1 9 20 9 . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . . . 3 . . . 2 4 6 . Recycling Units 4 | . . . . . . . 2 2 . . Scanalyzers 9 | . . . . . . . 3 . . 6 Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 22 | . . . 7 1 1 1 4 4 4 . Record 2 | . . . 2 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . 1 . 1 . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 5 | . . . 2 . . . 1 2 . . Unreport Threat 2 | . . . . . . . 2 . . . Zone Layout 5 | . . . 1 . . 1 . 2 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . . 1 . . . 1 4 4 . Scan Component 6 | . . . 1 . . . 1 2 2 . Repair 4 | . . . . . . . . 2 2 . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 8 | . . . . . . . 2 . . 6 Insert Component 4 | . . . . . . . 1 . . 3 Analyze 4 | . . . . . . . 1 . . 3 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 1 . 3 . . 1 5 11 3 1 Full Trace Events 3 | . . . 1 . . . 2 . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 2 2 . Time 152 | . . . . . . . . 82 70 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 1 | . . . . . . . 1 . . . Retrieved Components 3 | . . . . . . . . 3 . . Parts Scanalyzed 3 | . . . . . . . 1 . . 2 Part Schematics Acquired 3 | . . . . . . . 1 . . 2 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 13580 | 57 598 303 1359 373 373 1134 2370 3995 2628 390 Spaces Moved 4776 | 43 287 154 627 199 220 422 770 1206 734 114 Core 11 | 11 . . . . . . . . . . Treads 4642 | . 196 154 627 199 220 422 770 1206 734 114 Legs 123 | 32 91 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 240 160 230 240 240 Average Speed 208 | 102 147 160 160 160 169 240 215 233 240 259 Slowest Speed 320 | 120 160 160 160 160 240 240 240 320 240 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 50 60 53 36 60 83 63 32 21 3 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 6 | . . . . . . . . 6 . . Terrain Destroyed 179 | . . . 24 . . 37 10 60 21 27 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . 1 2 . . AOE 176 | . . . 24 . . 37 9 58 21 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 7754 | 54 409 211 890 256 221 497 1293 2243 1506 174 Wait 2271 | . 68 56 160 48 . 45 330 882 650 32 Move 4766 | 42 286 153 626 198 219 421 769 1205 733 114 Hop . | . . . . . . . . . . . Pick Up 137 | 8 9 1 17 2 . 4 41 24 29 2 Fast Attach 22 | 4 2 . 1 1 . . 7 2 5 . Attach 41 | . 2 . 2 . . 1 7 17 9 3 Detach 1 | . . . . . . . . . 1 . Swap 83 | . 6 . 17 2 1 5 19 20 12 1 Drop 109 | . 8 1 22 5 1 1 33 19 19 . Fire 322 | . 28 . 45 . . 20 87 72 48 22 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 454 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Entered Mines 823 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 827 | -10/Mines | Found Prototype Device 893 | -10/Mines | Learned Materials stockpile data 946 | -10/Mines | Discovered new exit (range 8) 959 | -10/Mines | Entered Materials 959 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1087 | -9/Materials | Identified exit to Mines 1258 | -9/Materials | Build established: Scavenger-Tank 1259 | -9/Materials | Identified Exp. Sensor Array 1583 | -9/Materials | Build established: Tank 1956 | -9/Materials | Discovered new exit (range 14) 2160 | -9/Materials | Build established: Scavenger-Tank 2318 | -9/Materials | Entered Mines 2321 | -9/Mines | Received a Mining Laser from a helpful Derelict 2334 | -9/Mines | Met a Derelict bent on vengeance 2399 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2492 | -9/Mines | Discovered new exit (range 5) 2506 | -9/Mines | Build established: Tank 2656 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2685 | -9/Mines | Discovered new exit (range 5) 2691 | -9/Mines | Entered Exiles 2731 | -9/Exiles | Met 8R-AWN 2759 | -9/Exiles | Met EX-HEX 2805 | -9/Exiles | Met EX-BIN 2823 | -9/Exiles | Aligned with FarCom system 2824 | -9/Exiles | Given EX-Vault access code 2861 | -9/Exiles | Opened EX-Vault 2898 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2941 | -9/Exiles | Met EX-DEC 3038 | -9/Exiles | Discovered new exit (range 14) 3064 | -9/Exiles | Entered Mines 3366 | -8/Mines | Build established: Skirmisher 4179 | -8/Mines | Discovered new exit (range 9) 4198 | -8/Mines | Entered Materials 4198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5190 | -8/Materials | Build established: Scavenger-Skirmisher 6165 | -8/Materials | Garrison activated, responded to threat 6486 | -8/Materials | Discovered new exit (range 15) 6519 | -8/Materials | Identified exit to Factory 6568 | -8/Materials | Entered Factory 6568 | -7/Factory | Evolved 2 slots: Utility x2 6877 | -7/Factory | Build established: Scavenger-Gunner 7256 | -7/Factory | Repaired Imp. Medium Armor Plating 7272 | -7/Factory | Discovered new exit (range 8) 7278 | -7/Factory | Build established: Gunner 7286 | -7/Factory | Identified exit to Factory 7846 | -7/Factory | Cargo convoy interrupted 9326 | -7/Factory | Repaired Flak Cannon 9787 | -7/Factory | Build established: Tank 10408 | -7/Factory | Discovered exit to Factory (range 15) 10446 | -7/Factory | Lost 10 parts (1p4n2u3w) 10455 | -7/Factory | Destroyed 10 combat bots 10563 | -7/Factory | Entered another Factory area 10563 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10751 | -6/Factory | Identified exit to DSF 10958 | -6/Factory | Build established: Scavenger-Gunner 12218 | -6/Factory | Build established: Scavenger-Tank 12678 | -6/Factory | Repaired Lyr. Light Armor Plating 12719 | -6/Factory | Repaired Lgt. Treads 12969 | -6/Factory | Discovered new exit (range 15) 13020 | -6/Factory | Identified exit to Factory 13191 | -6/Factory | Entered another Factory area 13191 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13480 | -5/Factory | Build established: Scavenger-Skirmisher 13581 | -5/Factory | Self-destructed Last Messages --------------- 13549_ Penetrated by Slug. 13553_ Slug penetrates Wall. 13555_ H-66 Slayer destroyed. 13555_ Switching to secondary target: P-70 Sage. 13557_ Wall collapses. 13558_ Slug penetrates Wall. 13559_ Lgt. Treads destroyed. 13559_ Destroyed Lgt. Treads. 13561_ Slug penetrates Wall. 13562_ R-10 Processor collects Hvy. Assault Rifle. 13562_ U-05 Engineer destroyed. 13564_ Lgt. Treads destroyed. 13564_ Slug penetrates Wall. 13567_ P-70 Sage destroyed. 13568_ Penetrated by Slug. 13572_ The unstable cave ceiling collapses. 13572_ Lyr. Light Armor Plating destroyed. 13573_ Slug penetrates Wall. 13573_ Angular Momentum Engine destroyed. 13577_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##??????#??????????????????????? | | ???????????????????????????#??? ?????????????????? | | ?????????????#??????#?#??????????????????????????? | | ?????????????????#???????????????????????????????? | | ???????????????##?##???#????##???????????????????? | | ????????? ????????????????###????????????????????? | | ??????????#?????????????#######?? ???????????????? | | ????????????????#?????#?# #??????????????????? | | ?????????????? ?? ????#?# #?#?#??????????????? | | ???? ??? ??? ???### #??????????????????? | | ????# +??????????##?# #??????? ??????????? | | ????# # ? ???????#??#@ ##?#???????????????? | | ????# #????????????## ##?? ???"??????????? | | ????# #? ?????????## #?? ?????????????? | | ????# #???? ??????#?# #???????????????? | | ????# #??? ???????#? # ????????????? | | ##### #?????#???##?? #???????????????? | | # ############## p%= #???????????????? | | """ # # !## h!%! ##???????????????? | | """ # # "S ## |* ## ??????? | | """ # # """ / !%= ??????? | | """ # # "" """ #### ^ ? ????? | | # # """ #???# ??????? | | """ # # """ #???# ???????? | | """ + + #?#?#+#######+#####???????? | | """ # # """ """ #??#??? ??? ?? ??????????? | | """ # # """ """ #?#????"?"??????"?????????? | | # # """ """ ##????????????????????????? | | """ # # #???#?????"???????????????? | | """ # # #?#???????"???????????????? | | """ # #############??????????????????????????? | | """ # #????##????????????????????????????????? | | # #####??????????????????????????????????? | | ##### ###########?#???#??????????????????????? | | ???## # #????????????????????????????? | | #???# # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Imp. Hardlight Generator | -5/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed MultinovaPlasmaFlightbrick Manual? 0 Play Time 01:47:30 Cumulative 61.8 hours Start 2024.05.12 @ 13:01:02 End 2024.05.13 @ 16:01:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 51 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cafb9856-8bc3-4df0-adc4-bbfc3143cd6f