Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.16 @ 17:14:50 Player: darlorth Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (226) 1130 Value Destroyed (11348) 11348 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4613) 4613 TOTAL SCORE: 24551 Bonus ------- High Alert Combat Kills 1147 Follower Combat Kills 101 Entered Garrisons 200 Used RIF Installer 500 Win 3000 Friendly Fire -335 Cogmind --------- Core Integrity 1212/1600 Matter 273/300 Energy 102/250 System Corruption 11% Temperature Cool (24) Movement Hovering (41) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Centrium Heavy Armor Plating > --- WEAPON (6) ------- Power Sword Segregator Heavy Pick Lance Enhanced Force Lance > --- INVENTORY (16) --- Light Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Medium Storage Unit Improved Energy Well (600) Centrium Light Armor Plating Centrium Light Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Advanced Force Field Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Centrium Light Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Power Sword Segregator Heavy Pick Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Antigrav System Improved Antigrav System Advanced Heat Sink Medium Storage Unit Improved Energy Well Advanced Sensor Array Centrium Heavy Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Advanced Force Field Advanced Force Field Heavy Missile Launcher [Rating: 167] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Lance Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Segregator Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Slots Evolved 19 | . 1 2 . 2 . . . 4 2 2 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . 2 . 2 . . . . . . . . . . Utility 9 | . 1 . . . . . . 4 . 1 1 1 . 1 Weapon 4 | . . . . . . . . . 2 . 1 1 . . Parts Attached 278 | 7 2 9 . 7 5 14 2 26 28 66 27 13 18 54 Power 32 | 1 . 1 . . 1 . . 1 1 8 4 2 . 13 Engine 6 | 1 . 1 . . 1 . . 1 . 2 . . . . Core 4 | . . . . . . . . . 1 2 1 . . . Reactor 22 | . . . . . . . . . . 4 3 2 . 13 Propulsion 83 | 2 . 3 . 5 3 7 . 8 8 9 10 4 7 17 Treads . | . . . . . . . . . . . . . . . Leg 49 | 2 . 3 . 5 3 7 . 8 8 9 4 . . . Wheel . | . . . . . . . . . . . . . . . Hover 34 | . . . . . . . . . . . 6 4 7 17 Flight . | . . . . . . . . . . . . . . . Utility 104 | 2 2 1 . . . 1 1 9 7 33 12 7 7 22 Device 52 | 1 . . . . . . . . 2 18 9 2 6 14 Storage 16 | . 2 . . . . 1 . 1 2 2 . 3 . 5 Processor 8 | 1 . . . . . . . . . 5 1 1 . . Hackware 4 | . . . . . . . 1 2 1 . . . . . Protection 24 | . . 1 . . . . . 6 2 8 2 1 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 . 4 . 2 1 6 1 8 12 16 1 . 4 2 Energy Gun 6 | . . 3 . . . 1 . 2 . . . . . . Energy Cannon 15 | . . . . . . . . 2 7 6 . . . . Ballistic Gun 5 | 2 . . . 1 1 1 . . . . . . . . Ballistic Cannon 7 | . . . . 1 . 2 . 2 1 1 . . . . Launcher 10 | . . 1 . . . 2 . 1 2 2 1 . 1 . Special Weapon 3 | . . . . . . . . . 2 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 Piercing Weapon 9 | . . . . . . . . . . 6 . . 3 . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . Unidentified Prototypes 7 | . . . . . . . . 2 . 1 . 2 1 1 Parts Lost 43 | . . 6 . 1 . 2 . 7 . 9 6 . 3 9 Power 9 | . . 1 . . . . . . . 3 1 . . 4 Propulsion 19 | . . 2 . . . 2 . 5 . 2 3 . 3 2 Utility 5 | . . . . . . . . . . 1 1 . . 3 Weapon 10 | . . 3 . 1 . . . 2 . 3 1 . . . Highest Loss Streak 6 | . . 5 . 1 . 2 . 4 . 6 2 . 3 5 Average Slot Usage (%) 91 | . 96 87 90 88 100 99 100 96 99 95 80 78 79 85 Engine 3 | . 12 9 10 8 8 8 8 6 4 1 . . . . Reactor 3 | . . . . . . . . . . 5 3 7 8 10 Leg 24 | . 25 27 30 40 50 49 50 33 33 29 21 . . . Hover 6 | . . . . . . . . . . . 4 24 23 21 Device 6 | . 12 4 . . . . . . 4 8 8 12 13 13 Storage 10 | . 8 10 10 8 8 13 16 11 11 10 9 11 8 8 Processor 9 | . 12 10 10 8 8 8 6 . . 13 19 12 12 11 Hackware 2 | . . . . . . . 1 14 5 . . . . . Protection 6 | . . 5 10 8 8 2 . 16 15 6 2 3 3 3 Energy Gun 1 | . . 12 10 1 . 3 . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 14 5 . . . . Ballistic Gun 2 | . 25 4 . 2 3 7 . . . . . . . . Ballistic Cannon 2 | . . . . 2 8 4 14 6 3 . . . . . Launcher 1 | . . 2 10 8 4 . . . . 2 . . . . Piercing Weapon 4 | . . . . . . . . . . 8 4 4 7 11 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 134 | 8 40 41 41 46 50 60 60 65 100 103 58 71 93 134 Greatest Support 146 | 20 20 40 30 76 83 90 87 95 110 145 146 106 106 117 Greatest Overweight (x) 4 | . 1 4 1 1 . . . 1 1 1 2 1 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 18 | 4 12 12 12 12 12 16 16 16 12 12 12 12 12 18 Average Capacity 12 | 4 9 12 12 12 12 14 16 10 8 12 12 12 12 15 Most Carried 16 | 4 11 12 11 12 12 16 16 16 12 12 11 12 12 16 Average Carried 11 | 3 6 10 11 11 12 14 15 9 8 11 7 11 11 13 Final Capacity 16 | 4 12 12 12 12 12 16 16 8 12 12 12 12 12 16 Final Carried 16 | 4 11 11 11 12 12 16 15 8 12 9 11 12 12 15 Class Distribution -------------------- 68% | Scavenger-Mutant 16% | Hacker-Mutant 9% | Scavenger-Tank 5% | Bothacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Bothacker-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Matter Collected 5252 | 186 74 180 100 145 373 476 95 633 623 1117 283 150 263 554 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11538 | . 124 413 50 92 319 596 . 537 1139 3255 750 307 495 3461 Parts 632 | . 8 20 3 7 17 42 1 28 74 153 47 10 45 177 Haulers Intercepted 5 | . . . . . . . . . . 2 . 1 . 2 Recyclers Shooed 5 | . . 1 . . . . . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 185 | . 4 11 4 5 9 23 1 12 21 37 10 1 6 41 Melee 84 | . . . . . . . . . . 27 10 1 5 41 Guns 28 | . 4 7 . 1 . 16 . . . . . . . . Cannons 42 | . . . . . 6 5 1 10 17 3 . . . . AOE 30 | . . 4 4 4 3 2 . 2 4 6 . . 1 . Classes Destroyed 17 | . 2 1 4 . 2 1 1 2 . 2 . 1 . 1 Worker 11 | . . . 1 . 1 . . . 2 5 . . 1 1 Builder 6 | . . . . . 1 . . 1 2 2 . . . . Tunneler 4 | . . . 1 . . . . . . 1 . . . 2 Hauler 5 | . . . . . . . . . . 2 . 1 . 2 Recycler 7 | . . . 1 . . . . . . 5 . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . 1 . . . . . . . Watcher 10 | . . . . . . . . 1 2 2 . 1 1 3 Swarmer 35 | . 2 2 . 2 . 14 . . 3 6 . . 1 5 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 53 | . 2 6 . 2 4 2 . 7 5 12 . . . 13 Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 7 | . . . . . . 2 . 1 . 2 . . . 2 Sentry 33 | . . 3 . 1 3 3 . 3 4 6 3 1 . 6 Hunter 17 | . . . . . 2 2 . . 7 2 2 . . 2 Programmer 33 | . . . . . . . . 1 2 8 5 . 5 12 Assembled 4 | . . . 4 . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 2 4 3 2 5 4 1 4 8 6 2 2 2 13 Combat Bots Only 12 | . 2 4 1 2 5 4 1 3 6 5 2 1 2 12 Max Kills in Single Turn 4 | . 2 2 2 2 2 2 1 4 2 4 1 1 1 2 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . Exploded 3 | . . 2 1 2 1 2 . 2 2 3 . . 1 . Melee 2 | . . . . . . . . . . 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Damage Taken 13407 | . 149 513 130 117 235 830 . 915 857 2941 1917 201 448 4154 Core 1322 | . 35 77 18 23 21 65 . 90 47 265 200 31 62 388 Absorbed by Shields 1786 | . . . . . . 9 . . . 372 116 . 211 1078 Core Remaining (%) 85 | 100 86 . 76 . . . 80 89 95 76 84 . 93 75 Volleys Fired 284 | . 14 34 8 21 26 64 3 45 50 14 3 . 2 . Largest 4 | . 2 2 1 2 2 2 2 2 4 4 1 . 1 . Hottest 345 | . 40 80 30 78 78 92 92 113 345 321 39 . 39 . Shots Fired 556 | . 28 63 8 25 47 128 4 81 136 31 3 . 2 . Gun 218 | . 28 59 . 11 15 104 . 1 . . . . . . Cannon 275 | . . . . 2 26 23 4 80 117 23 . . . . Launcher 50 | . . 4 8 12 6 1 . . 6 8 3 . 2 . Special 13 | . . . . . . . . . 13 . . . . . Kinetic 310 | . 28 42 . 13 41 93 4 56 29 4 . . . . Thermal 107 | . . 11 . . . . . 14 74 8 . . . . Explosive 50 | . . 4 8 12 6 1 . . 6 8 3 . 2 . Electromagnetic 76 | . . 6 . . . 34 . 11 14 11 . . . . Robot Hit Streak 55 | . 15 55 22 8 15 27 3 30 36 16 . . 14 . Robot Miss Streak 6 | . 1 1 1 1 2 2 6 2 2 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 3 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . Shots Hit Robots 847 | . 22 60 7 18 42 93 4 84 103 146 51 10 36 171 Core Hits 477 | . 9 26 11 10 20 38 2 61 68 95 24 7 16 90 Critical Hits 49 | . . . . . . 4 1 2 . 12 4 1 3 22 Critical Kills 17 | . . . . . . 2 . . . 3 . . 1 11 Critical Parts Destroyed 28 | . . . . . . 2 1 2 . 9 2 1 2 9 Melee Attacks 479 | . . . . . . . 1 12 . 138 62 10 52 204 Thermal 5 | . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . 23 Piercing 438 | . . . . . . . . . . 138 62 10 52 176 Sneak Attacks 39 | . . . . . . . 1 9 . 16 1 2 2 8 Combat Hostiles 9 | . . . . . . . . 8 . . . . . 1 Follow-up Attacks 66 | . . . . . . . . . . 15 . . 7 44 Damage Inflicted 30422 | . 121 960 485 550 1053 1642 101 2541 3377 6830 2030 581 2514 7637 Guns 2041 | . 121 522 . 151 169 1078 . . . . . . . . Cannons 6106 | . . . . 23 612 409 101 1935 2514 512 . . . . Explosions 4146 | . . 438 485 376 272 155 . 606 863 708 . . 243 . Melee 18129 | . . . . . . . . . . 5610 2030 581 2271 7637 Ramming . | . . . . . . . . . . . . . . . Kinetic 4327 | . 121 322 . 174 781 1080 101 1331 369 48 . . . . Thermal 2558 | . . 164 . . . 155 . 299 1765 175 . . . . Explosive 3946 | . . 393 485 376 272 . . 606 863 708 . . 243 . Electromagnetic 1462 | . . 81 . . . 407 . 305 380 289 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 841 | . . . . . . . . . . . . . . 841 Piercing 17288 | . . . . . . . . . . 5610 2030 581 2271 6796 Highest Corruption 11 | . . . . . . . . . 2 9 10 . 8 11 Average Corruption 5 | . . . . . . . . . 1 3 7 . 7 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 112 | . . . . . . . . . 4 27 23 . 20 38 Message Errors 25 | . . . . . . . . . 2 6 3 . 4 10 Matter Fused 19 | . . . . . . . . . . 4 6 . 2 7 Heat Flow Errors 8 | . . . . . . . . . . 2 . . 3 3 Energy Discharges 12 | . . . . . . . . . . 3 2 . 3 4 Data Loss (minor) 15 | . . . . . . . . . 1 5 4 . 1 4 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . 2 . . . . Misdirections 7 | . . . . . . . . . . . 2 . . 5 Targeting Errors 22 | . . . . . . . . . . 5 6 . 6 5 Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 857 | . . . 1 . 35 1 1 148 40 139 113 . 171 208 Projectiles 81 | . . . . . 34 . 1 35 11 . . . . . Explosions 160 | . . . 1 . 1 1 . 113 29 15 . . . . Melee 616 | . . . . . . . . . . 124 113 . 171 208 Knockbacks 37 | . . . . . 7 9 2 15 4 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 36 | . . . . . 6 9 2 15 4 . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 395 | . . 56 127 13 . 80 . 57 . 58 4 . . . Shots 19 | . . 3 6 2 . 3 . 1 . 3 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 564 | . 16 30 12 3 18 174 15 416 558 564 10 392 201 255 Average Temperature 101 | . 14 10 8 3 10 43 10 111 162 181 3 120 58 101 Received Heat Transfer 2825 | . 66 300 20 72 81 243 . 303 189 772 172 36 . 571 Effects 20 | . . . . . . . . 1 7 5 . 7 . . Shutdowns 5 | . . . . . . . . 1 2 2 . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . . Interference 10 | . . . . . . . . . 1 3 . 6 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 5 | . . 1 1 . . 1 . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . . 2 1 . . . . . 5 2 . . . . Heat Transferred 3872 | . . 375 . . . 150 . 481 2655 211 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Peak Influence 1131 | . 103 412 148 242 440 1131 374 1118 619 410 281 156 265 685 Initial 1012 | . . . 113 30 73 217 367 1012 280 95 135 5 65 4 Average 351 | . 61 251 118 119 253 647 369 892 388 178 119 74 146 368 Maximum Alert Level 4 | . . 2 . 1 2 4 1 4 2 2 1 . 1 2 Low Security (%) 37 | 100 100 18 100 91 35 . . . . 60 84 100 70 24 Level 1 29 | . . 80 . 8 45 20 100 . 65 38 15 . 29 22 Level 2 19 | . . . . . 18 38 . 5 34 . . . . 52 Level 3 12 | . . . . . . 33 . 85 . . . . . . Level 4 1 | . . . . . . 7 . 8 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . . 2 . 1 4 . . 8 4 6 2 . 3 6 Investigation 8 | . . . . . 1 . . 4 1 1 . . . 1 Extermination 13 | . . . . . . . . 2 1 4 1 . 1 4 Reinforcement 12 | . . 2 . 1 3 . . . 2 1 1 . 2 . Assault 3 | . . . . . . . . 2 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Distress Signals 17 | . 1 1 . . 2 . . . 2 2 2 . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 292 | . 6 20 9 5 14 24 4 23 32 40 17 9 13 76 Peak Tracking Total 13 | . 2 6 5 2 4 5 2 4 8 6 4 8 4 13 Tactical Retreats 23 | . . 2 1 . . 1 . 1 4 . 2 . . 12 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Traps Triggered 13 | . . . . . 1 1 . 3 1 2 . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Machines Disabled 23 | . . 3 1 1 2 3 . 6 2 1 1 . 3 . Max in Single Turn 5 | . . 1 1 1 1 1 . 5 1 1 1 . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Garrison Relay 3 | . . . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Machines Accessed 20 | . 1 . . . 2 . 1 5 2 1 1 2 2 3 Terminals 9 | . 1 . . . 1 . . 4 . . . 1 1 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 1 . . . 1 . . Recycling Units 2 | . . . . . . . 1 . . . 1 . . . Scanalyzers 3 | . . . . . . . . . 1 1 . . 1 . Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 Total Hacks 43 | . 3 . . . 5 . 2 12 3 3 2 4 3 6 Successful 22 | . 2 . . . 2 . 1 5 2 1 2 1 3 3 Failed 21 | . 1 . . . 3 . 1 7 1 2 . 3 . 3 Catastrophic 5 | . . . . . . . . 4 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 3 . . . . . . 7 2 3 . 1 1 . Terminals 18 | . 3 . . . 1 . . 10 . . . 1 1 2 Fabricators 3 | . . . . . . . . . . . . . . 3 Repair Stations 5 | . . . . . . . . 2 . . . 3 . . Recycling Units 4 | . . . . . . . 2 . . . 2 . . . Scanalyzers 7 | . . . . . . . . . 2 3 . . 2 . Garrison Access 6 | . . . . . 4 . . . 1 . . . . 1 Terminal Hacks 8 | . 2 . . . 1 . . 3 . . . . 1 1 Record 3 | . . . . . . . . 3 . . . . . . Open Door 3 | . . . . . 1 . . . . . . . 1 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . 2 . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . 2 . . . Report Inventory 2 | . . . . . . . 1 . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . 1 1 . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 1 . . . . Extract 2 | . . . . . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 2 . 1 5 1 1 . 2 . 2 Full Trace Events 6 | . . . . . 1 . . 4 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 3 2 . . 1 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 9 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked 9 | . . . . . . . 1 2 6 . . . . . Non-combat 6 | . . . . . . . 1 . 5 . . . . . Combat 3 | . . . . . . . . 2 1 . . . . . Robot Hacks Applied 13 | . . . . . . . 1 3 9 . . . . . start_evac 4 | . . . . . . . 1 . 3 . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . link_fov 4 | . . . . . . . . . 4 . . . . . overload_power 1 | . . . . . . . . . 1 . . . . . wipe_record 1 | . . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 11 | . . . . . . 11 . . . . . . . . Machine Destruction 11 | . . . . . . 11 . . . . . . . . Attached 4 | . . . . . . . 1 2 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Total Allies 7 | . . . 3 . . . . 4 . . . . . . Largest Group 3 | . . . 3 1 . . . 3 . . . . . . Highest-Rated Group 93 | . . . 40 16 . . . 93 . . . . . . Highest-Rated Ally 41 | . . . 16 16 . . . 41 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 49 | . . . 12 3 . . . 34 . . . . . . Total Damage 646 | . . . 74 27 . . . 545 . . . . . . Kills 3 | . . . 1 . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Turns Passed 10893 | 71 418 395 204 237 238 1062 205 1119 1211 1989 836 231 447 2230 Spaces Moved 7442 | 54 257 178 126 135 125 675 159 704 772 1138 554 358 600 1607 Core 14 | 14 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 4713 | 40 257 178 126 135 125 675 159 704 772 1138 404 . . . Wheels . | . . . . . . . . . . . . . . . Hover 2715 | . . . . . . . . . . . 150 358 600 1607 Flight . | . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 150 150 121 121 121 121 120 120 120 54 40 38 41 Average Speed 102 | 101 141 157 150 130 121 121 121 121 120 121 102 44 40 81 Slowest Speed 240 | 120 150 240 150 150 121 122 121 153 150 152 220 112 105 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 28 | 3 31 22 34 10 28 77 46 22 26 25 14 10 54 32 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 70 | . . . . . . . . . . 9 40 . 9 12 Terrain Destroyed 533 | . . 28 78 78 42 15 . 44 45 107 57 . 27 12 Melee 39 | . . . . . . . . . . 9 9 . 9 12 Projectile 13 | . . . . 1 1 . . 4 4 3 . . . . AOE 481 | . . 28 78 77 41 15 . 40 41 95 48 . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Fac Fac Res Res Tes Acc Total 9527 | 69 289 239 133 170 166 791 166 876 961 1535 725 412 731 2264 Wait 822 | . 10 10 . 4 5 21 . 63 91 142 50 21 39 366 Move 7426 | 53 256 177 125 134 124 674 158 703 771 1137 552 357 599 1606 Hop . | . . . . . . . . . . . . . . . Pick Up 155 | 9 7 8 . 2 1 10 1 13 8 25 19 4 14 34 Fast Attach 43 | 2 1 . . 3 . 4 . 13 6 9 . 2 2 1 Attach 91 | 5 . 8 . 1 . 3 . 6 2 12 13 3 7 31 Detach 9 | . . . . . . . . . . . 2 1 2 4 Swap 145 | . 1 1 . 3 5 7 2 8 20 45 14 8 9 22 Drop 129 | . . 1 . 2 5 8 1 13 13 33 9 6 17 21 Fire 284 | . 14 34 8 21 26 64 3 45 50 14 3 . 2 . Melee 383 | . . . . . . . 1 12 . 118 62 10 40 140 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . 1 . . 39 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 450 | -10/Materials | Identified exit to Materials 450 | -10/Materials | Discovered exit to Materials (range 4) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x2 642 | -9/Materials | Lost 5 parts (1p1n3w) 866 | -9/Materials | Identified exit to Mines 866 | -9/Materials | Discovered exit to Mines (range 12) 885 | -9/Materials | Entered Mines 886 | -9/Mines | Assembled infested the area 891 | -9/Mines | Assisted by a Guerilla fighting off Assembled 985 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1055 | -9/Mines | Identified exit to Materials 1055 | -9/Mines | Discovered exit to Materials (range 12) 1089 | -9/Mines | Entered Materials 1089 | -8/Materials | Accompanied by 1 ally 1089 | -8/Materials | Evolved 2 slots: Propulsion x2 1095 | -8/Materials | Identified exit to Storage 1095 | -8/Materials | Discovered exit to Storage (range 11) 1326 | -8/Materials | Entered Storage 1562 | -8/Storage | Identified exit to Garrison 1564 | -8/Storage | Entered Garrison 1649 | -8/Garrison | Triggered checkpoint 1780 | -8/Garrison | Triggered checkpoint 1830 | -8/Garrison | Triggered checkpoint 1881 | -8/Garrison | Garrison Relay disabled 1933 | -8/Garrison | Identified exit to Recycling 1933 | -8/Garrison | Discovered exit to Recycling (range 10) 2049 | -8/Garrison | Build established: Scavenger-Mutant 2168 | -8/Garrison | Triggered checkpoint 2195 | -8/Garrison | Triggered checkpoint 2344 | -8/Garrison | Discovered exit to Recycling (range 9) 2350 | -8/Garrison | Triggered checkpoint 2385 | -8/Garrison | Garrison Relay disabled 2500 | -8/Garrison | Triggered checkpoint 2549 | -8/Garrison | Garrison Relay disabled 2606 | -8/Garrison | Discovered exit to Recycling (range 9) 2621 | -8/Garrison | Installed Relay Interface Framework 2626 | -8/Garrison | Entered Recycling 2627 | -8/Recycling | Joined Derelict attack on 0b10 via Recycling 2635 | -8/Recycling | Spotter reported a threat 2646 | -8/Recycling | Spotter reported a threat 2654 | -8/Recycling | Spotter reported a threat 2657 | -8/Recycling | Spotter reported a threat 2658 | -8/Recycling | Spotter reported a threat 2671 | -8/Recycling | Spotter reported a threat 2676 | -8/Recycling | Spotter reported a threat 2707 | -8/Recycling | Spotter reported a threat 2707 | -8/Recycling | Spotter reported a threat 2726 | -8/Recycling | Spotter reported a threat 2755 | -8/Recycling | Spotter reported a threat 2755 | -8/Recycling | Spotter reported a threat 2755 | -8/Recycling | Spotter reported a threat 2764 | -8/Recycling | Spotter reported a threat 2806 | -8/Recycling | Spotter reported a threat 2806 | -8/Recycling | Spotter reported a threat 2806 | -8/Recycling | Spotter reported a threat 2825 | -8/Recycling | Identified exit to Factory 2825 | -8/Recycling | Discovered exit to Factory (range 6) 2831 | -8/Recycling | Entered Factory 2831 | -6/Factory | Evolved 4 slots: Utility x4 2855 | -6/Factory | 3 allies followed out of Recycling 3069 | -6/Factory | Build established: Bothacker-Mutant 3181 | -6/Factory | Lost 4 parts (3n1w) 3531 | -6/Factory | First assault squad dispatched 3604 | -6/Factory | Allied Derelicts emerged from ambush trap array 3630 | -6/Factory | Found Prototype Launcher 3630 | -6/Factory | Identified Scatter Rocket Array 3704 | -6/Factory | Build established: Scavenger-Mutant 3928 | -6/Factory | Identified exit to Factory 3928 | -6/Factory | Discovered exit to Factory (range 15) 3950 | -6/Factory | Entered another Factory area 3950 | -5/Factory | Evolved 2 slots: Weapon x2 4930 | -5/Factory | Build established: Scavenger-Tank 5071 | -5/Factory | Identified exit to Factory 5071 | -5/Factory | Discovered exit to Factory (range 16) 5161 | -5/Factory | Entered another Factory area 5161 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5539 | -4/Factory | Build established: Scavenger-Mutant 6829 | -4/Factory | Identified exit to Upper Caves 6829 | -4/Factory | Discovered exit to Upper Caves (range 13) 7035 | -4/Factory | Lost 6 parts (2p2n1u1w) 7057 | -4/Factory | Identified exit to Research 7057 | -4/Factory | Discovered exit to Research (range 13) 7126 | -4/Factory | Spotted B-86 Titan 7150 | -4/Factory | Entered Research 7150 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7164 | -3/Research | Spotted B-86 Titan 7438 | -3/Research | Crushed by falling debris 7838 | -3/Research | System corruption reached 10% 7981 | -3/Research | Identified exit to Research 7981 | -3/Research | Discovered exit to Research (range 5) 7986 | -3/Research | Entered another Research area 7986 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8207 | -2/Research | Identified exit to Testing 8207 | -2/Research | Discovered exit to Testing (range 15) 8217 | -2/Research | Entered Testing 8270 | -2/Testing | Lost 3 parts (3n) 8338 | -2/Testing | Spotted Striker 8428 | -2/Testing | Found Prototype Protection 8430 | -2/Testing | Identified Centrium Heavy Armor Plating 8433 | -2/Testing | Found Centrium Heavy Armor Plating 8436 | -2/Testing | Found Centrium Heavy Armor Plating 8467 | -2/Testing | Found Enh. Force Lance 8561 | -2/Testing | Identified exit to Access 8561 | -2/Testing | Discovered exit to Access (range 11) 8664 | -2/Testing | Entered Access 8664 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9124 | -1/Access | Spotted B-99 Colossus 9152 | -1/Access | Spotted B-99 Colossus 9302 | -1/Access | Lost 5 parts (3p2u) 9308 | -1/Access | Destroyed 12 combat bots 9355 | -1/Access | Found Centrium Heavy Armor Plating 9357 | -1/Access | Found Centrium Heavy Armor Plating 9664 | -1/Access | First assault squad dispatched 9996 | -1/Access | Destroyed 8 combat bots 10354 | -1/Access | System corruption reached 10% 10892 | -1/Access | Identified exit to Surface 10892 | -1/Access | Discovered exit to Surface (range 6) 10894 | *** | Escaped! Last Messages --------------- 10816_ Slug penetrates Wall. 10818_ Slug penetrates Door. 10818_ Slug penetrates Wall. 10818_ K-01 Serf destroyed. 10820_ U-05 Engineer lays Concrete. 10822_ Slug penetrates Wall. 10823_ Slug penetrates Door. 10823_ Slug penetrates Wall. 10829_ Penetrated by Slug. 10843_ Dropped Imp. Antigrav System. 10872_ Slug penetrates Wall. 10879_ System corrupted: Matter fused (-7). 10879_ Slug penetrates Wall. 10883_ Penetrated by Slug. 10883_ Slug penetrates Wall. 10891_ Connecting with Terminal... >>Open Sealed Barrier opened. 10892_ The Access Shell folds into the floor. 10892_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB???????????????? ? ?? | | ?????????????????????BB????BB??????????????# ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ? | | ??????????????????????????????????????????## # | | ???????????????????#""""""""""#???????????# # | | ???????????????????# #???????????+ ^ | | ???????????????????# #???????????# | | ???????????????????# #???????????# ! | | ???????????????????# "" #???????????# ^!! | | ???????????????????# "@ #???????????# ^!! | | ???????????????????# #???????????# !! | | ???????????????????# #???????????# | | ???????????????????# #???????????# | | ??????????????????## ##??????????# | | ??????????????????# #????####### | | ??????????????????##"" ##??### | | ???????????????????#"" #???#"" A | | ???????????????????#"" #???#"" | | ???????????????????#T #???#"Y ! | | ???????????????????#"" #???#"" | | ???????????????????#"" #???#"" ! | | ???????????????????#"" ####### | | ?????????????? u | | ???????????? | | ?????????????########################+########## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 83 Energy Capacity 1180 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 65 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 16 Target Analysis 8 Offensive Hacking 20 Relay Coupler Types 109 Relay Coupler Value 3 Item Schematics ----------------- Hvy. Insulated Plating | -5/Factory | Extracted Adv. Trap Extractor | -5/Factory | Extracted Exp. Optical Array | -5/Factory | Extracted Gravmag Array | -4/Factory | Extracted Kinecellerator | -4/Factory | Extracted Enh. Force Lance | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Power To You Short-term Sacrifices Challenges ------------ None Game ------ Seed NeutrinoStealthSource Manual? 0 Play Time 02:49:12 Cumulative 153.3 hours Start 2021.05.15 @ 13:56:08 End 2021.05.16 @ 17:14:50 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 178 Rogue 105 Adventurer 28 Explorer 45 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a800bdcf-454b-40cc-a3eb-309352546a0d