Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 10:27:01 Player: ZergFTW Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (1774) 1774 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4094 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 100/100 System Corruption 13% Temperature Hot (211) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- High-capacity Matter Pod (156) Structural Scanner Improved Sensor Array Faulty Experimental Sensor Array Advanced Targeting Computer Advanced ECM Suite Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Improved Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Backup Plating I > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Wheel Wheel High-capacity Matter Pod Structural Scanner Improved Sensor Array Experimental Sensor Array Advanced ECM Suite Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Improved Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 103 | 6 13 3 20 61 Power 14 | . 3 . 4 7 Engine 10 | . 3 . 3 4 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 18 | 3 1 1 2 11 Treads . | . . . . . Leg 4 | . . . . 4 Wheel 14 | 3 1 1 2 7 Hover . | . . . . . Flight . | . . . . . Utility 28 | 1 3 1 5 18 Device 11 | . 2 1 2 6 Storage 5 | 1 1 . 1 2 Processor 4 | . . . . 4 Hackware . | . . . . . Protection 8 | . . . 2 6 Artifact . | . . . . . Weapon 43 | 2 6 1 9 25 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 12 | . 3 . 4 5 Ballistic Cannon 16 | . 1 . 1 14 Launcher 4 | . 1 . 1 2 Special Weapon 4 | . . 1 3 . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 21 | . . . 5 16 Power 3 | . . . 1 2 Propulsion 9 | . . . 2 7 Utility 8 | . . . 2 6 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 100 95 85 Engine 8 | . 13 14 9 4 Core 3 | . . . 4 4 Leg 2 | . . . . 6 Wheel 22 | . 28 28 26 14 Device 8 | . 11 14 5 9 Storage 12 | . 15 14 13 9 Processor 4 | . . . . 12 Protection 5 | . . . 6 9 Ballistic Gun 13 | . 22 27 17 2 Ballistic Cannon 6 | . . . 6 10 Special Weapon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 56 | 9 36 32 38 56 Greatest Support 45 | 26 20 20 30 45 Greatest Overweight (x) 11 | . 1 1 3 11 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 14 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 2 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 14 13 Class Distribution -------------------- 65% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 3090 | 260 624 129 562 1515 Remotely . | . . . . . Salvage Created 2566 | 231 687 94 414 1140 Parts 167 | 15 46 10 30 66 Haulers Intercepted 4 | . 1 . . 3 Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 42 | . 8 6 12 16 Melee 1 | . . . . 1 Guns 23 | . 8 6 9 . Cannons 14 | . . . 3 11 AOE 4 | . . . . 4 Classes Destroyed 14 | 3 6 . 1 4 Worker 10 | 2 1 . . 7 Builder 15 | . 6 . . 9 Tunneler 6 | 5 1 . . . Hauler 4 | . 1 . . 3 Recycler 7 | 1 2 . . 4 Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 5 | . 3 . . 2 Swarmer 13 | . 3 6 4 . Grunt 12 | . 5 . . 7 Duelist 2 | . . . . 2 Sentry 4 | . . . . 4 Hunter 3 | . . . . 3 Subdweller 8 | . . . 8 . Best Kill Streak 7 | 3 5 3 4 7 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging 1 | . . . 1 . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 312 | . 22 18 65 207 Missed 83 | . 6 8 27 42 Damage Taken 3757 | . 244 73 535 2905 Core 822 | . 98 17 99 608 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 35 | . 18 . . 17 Core Remaining (%) 57 | 100 . . 14 . Volleys Fired 236 | 15 48 15 54 104 Largest 2 | 2 2 2 2 2 Hottest 100 | 90 90 100 100 88 Shots Fired 433 | 30 95 29 86 193 Gun 229 | 30 93 28 56 22 Cannon 173 | . 1 . 8 164 Launcher 11 | . 1 . 3 7 Special 20 | . . 1 19 . Kinetic 349 | . 71 28 64 186 Thermal 47 | 15 12 1 19 . Explosive 11 | . 1 . 3 7 Electromagnetic 26 | 15 11 . . . Robot Hit Streak 24 | 6 10 5 24 12 Robot Miss Streak 7 | 2 2 5 3 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 255 | 17 54 12 51 121 Core Hits 120 | 9 30 6 20 55 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 10 | . 2 . 1 7 Burn 1 | . 1 . . . Destroy 1 | . . . 1 . Blast 7 | . . . . 7 Corrupt 1 | . 1 . . . Melee Attacks 25 | . . . . 25 Impact . | . . . . . Slashing 25 | . . . . 25 Piercing . | . . . . . Sneak Attacks 9 | . . . . 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6230 | 221 848 185 823 4153 Guns 2114 | 221 795 185 689 224 Cannons 2137 | . 18 . 134 1985 Explosions 820 | . 35 . . 785 Melee 1159 | . . . . 1159 Ramming . | . . . . . Kinetic 3861 | . 644 185 823 2209 Thermal 198 | 87 111 . . . Explosive 785 | . . . . 785 Electromagnetic 227 | 134 93 . . . Impact . | . . . . . Slashing 1159 | . . . . 1159 Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 10 | . . . . 10 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 6 | . . . . 6 Matter Fused 8 | . . . . 8 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 425 | . . . 4 421 Projectiles 37 | . . . . 37 Explosions 71 | . . . 4 67 Melee 317 | . . . . 317 Knockbacks 16 | . . . 1 15 Impact . | . . . . . Kinetic 15 | . . . 1 14 Secondary 1 | . . . . 1 Self-Inflicted Damage 80 | . 39 . 41 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 512 | 90 127 20 7 512 Average Temperature 93 | 27 27 7 6 132 Received Heat Transfer 1041 | . 48 . 120 873 Effects 11 | . . . . 11 Shutdowns 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 605 | 259 346 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 341 | 40 341 115 . 210 Initial 30 | . 26 30 . . Average 95 | 17 160 58 . 78 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 89 | 100 63 100 . 99 Level 1 10 | . 36 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 6 | . 2 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 13 7 24 25 Peak Tracking Total 6 | . 3 3 6 6 Tactical Retreats 8 | . 1 1 4 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . 2 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 16 | . 7 1 1 7 Terminals 10 | . 4 1 . 5 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 21 2 2 12 Successful 15 | . 8 2 2 3 Failed 22 | . 13 . . 9 Catastrophic 7 | . 2 . . 5 Database Lockouts . | . . . . . Manual 23 | . 14 1 . 8 Terminals 24 | . 14 2 . 8 Fabricators . | . . . . . Repair Stations 6 | . 4 . . 2 Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 2 2 1 Record 2 | . . . 2 . Robot Analysis 3 | . 3 . . . Level Access Points 1 | . . 1 . . Branch Access Points 2 | . 1 . . 1 Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . . 1 Used 1 | . . . . 1 Hacking Detections 11 | . 5 . . 6 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 64 | . 26 . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 6306 | 129 1096 570 2154 2357 Spaces Moved 4898 | 79 899 523 1958 1439 Core 9 | 3 . . . 6 Treads . | . . . . . Legs 372 | . . . . 372 Wheels 4517 | 76 899 523 1958 1061 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 80 95 Average Speed 104 | 87 94 95 98 122 Slowest Speed 600 | 100 95 95 125 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 68 | 3 97 100 79 65 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 10 | . . 2 8 . Spaces Dug 25 | . . . 10 15 Terrain Destroyed 118 | . 15 . 26 77 Melee 5 | . . . . 5 Projectile 37 | . . . 1 36 AOE 76 | . 15 . 25 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 5619 | 106 1069 569 2075 1800 Wait 215 | . 70 27 21 97 Move 4894 | 78 898 522 1957 1439 Hop . | . . . . . Pick Up 78 | 6 25 1 14 32 Fast Attach 25 | 4 . . 5 16 Attach 32 | 1 2 . 3 26 Detach 9 | . . . 1 8 Swap 46 | 1 11 3 12 19 Drop 58 | 1 15 1 7 34 Fire 236 | 15 48 15 54 104 Melee 25 | . . . . 25 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Discovered new exit (range 9) 532 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Identified exit to Mines 907 | -10/Materials | Discovered new exit (range 13) 966 | -10/Materials | Repaired Sensor Array 1226 | -10/Materials | Entered Mines 1245 | -10/Mines | Learned 2 Materials zone layouts 1247 | -10/Mines | Learned 2 Materials zone layouts 1316 | -10/Mines | Discovered new exit (range 13) 1430 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1434 | -10/Mines | Found Prototype Device 1548 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1700 | -10/Mines | Discovered new exit (range 7) 1733 | -10/Mines | Identified exit to Materials 1781 | -10/Mines | Discovered new exit (range 10) 1796 | -10/Mines | Entered Subcaves 1819 | -10/Subcaves | Core integrity fell below 50% 1946 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2835 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3040 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3047 | -10/Subcaves | Discovered new exit (range 12) 3048 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3070 | -10/Subcaves | Core integrity fell below 20% 3111 | -10/Subcaves | Visited Clippyterm 3624 | -10/Subcaves | Build established: Scavenger-Mutant 3929 | -10/Subcaves | Build established: Mutant 3941 | -10/Subcaves | Discovered new exit (range 9) 3948 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3950 | -10/Subcaves | Entered Materials 3950 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3951 | -8/Materials | Identified exit to Factory 3951 | -8/Materials | Identified Exp. Sensor Array 4274 | -8/Materials | Build established: Scavenger-Mutant 4700 | -8/Materials | Lost 5 parts (3n1u1w) 5236 | -8/Materials | Repaired Imp. Sensor Array 5691 | -8/Materials | Build established: Mutant 5824 | -8/Materials | Crushed by falling debris 5824 | -8/Materials | Core integrity fell below 50% 5824 | -8/Materials | System corruption reached 10% 5855 | -8/Materials | Lost 5 parts (1p2n2u) 6298 | -8/Materials | Core integrity fell below 20% 6307 | -8/Materials | Destroyed by exploding Fusion Modulator Last Messages --------------- 06289_ Imp. Sensor Array destroyed. 06290_ MTEJD7PH NIGHEEDV3:5GGYMDYVA 06293_ Overheating: System interference. 06293_ Assault Cannon temporarily disabled. 06295_ Lgt. Armor Plating destroyed. 06295_ G-47 Trooper destroyed. 06296_ K-01 Serf collects debris. 06299_ G-47 Trooper Aluminum Leg blasted off. 06299_ G-47 Trooper destroyed. 06300_ R-06 Scavenger collects Carbon-fiber Leg. 06301_ K-01 Serf collects debris. 06301_ Y-45 Defender Heat Sink blasted off. 06301_ Y-45 Defender destroyed. 06303_ Acquired 26 matter. 06303_ R-06 Scavenger collects Heat Sink. 06304_ K-01 Serf collects debris. 06307_ Fusion Modulator explodes. 06307_ R-06 Scavenger destroyed. 06307_ Fusion Modulator explodes. 06307_ Lgt. Nuclear Core destroyed. 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""" | | ##########???????????????# """" #???????##!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayAntimatterCleaver Manual? 0 Play Time 01:15:42 Cumulative 51.1 hours Start 2024.07.01 @ 20:49:29 End 2024.07.02 @ 10:27:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f70c7ec2-dbd9-44bb-8b68-3aa4a2d6ecd8