Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 22:42:12 Player: TheSkyeDoctor Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (768) 768 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1156) 1156 TOTAL SCORE: 7294 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Friendly Fire -144 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Enhanced Gauss Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Humpback Sensor Array Improved Power Shielding Improved Hacking Suite Scrapoid Pod > --- WEAPON ----------- Field Laser Great Maul > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Seismic Detector Improved Medium Armor Plating Improved Lightning Gun DRS Beacon [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Particle Reactor Propulsion Wheel Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved Diametric Drive Utility Humpback Device Seismic Detector Storage Humpback Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Great Maul Energy Gun Field Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Slots Evolved 14 | . . . . 8 2 2 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 11 | . . . . 5 2 2 2 . Weapon . | . . . . . . . . . Parts Attached 30 | 6 3 1 6 5 2 2 1 4 Power 3 | 1 . . . 1 . . . 1 Engine 2 | 1 . . . 1 . . . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 10 | 2 1 . 4 . . 2 . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 7 | 2 1 . 4 . . . . . Hover 2 | . . . . . . 2 . . Flight 1 | . . . . . . . . 1 Utility 10 | 1 2 . 1 4 2 . . . Device 4 | . 1 . . 2 1 . . . Storage 3 | 1 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . 1 . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 7 | 2 . 1 1 . . . 1 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 19 | . . . 4 . 1 10 1 3 Power 2 | . . . 1 . . 1 . . Propulsion 5 | . . . 2 . . 2 . 1 Utility 7 | . . . . . 1 5 . 1 Weapon 5 | . . . 1 . . 2 1 1 Highest Loss Streak 10 | . . . 4 . 1 10 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 4 5 9 2 7 3 1 1 Power . | . 1 1 . . . . . . Propulsion 1 | . 2 2 2 . 5 1 . . Utility 2 | . 1 1 4 1 1 . . . Weapon 1 | . . 1 1 . . 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . 4 . 5 . . . Power 1 | . . . 1 . . . . . Propulsion 4 | . . . . . 4 . . . Utility 2 | . . . 2 . . . . . Weapon 2 | . . . 1 . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 69 | . 90 100 77 63 63 48 9 10 Engine 10 | . 14 14 13 5 5 3 . . Wheel 20 | . 28 28 25 12 11 7 . . Device 9 | . 5 14 7 16 17 14 . . Storage 10 | . 14 14 14 6 4 . . . Hackware 1 | . . . . 5 5 4 . . Protection 1 | . . . . 2 5 8 4 4 Energy Gun 2 | . 14 1 . 5 5 3 . . Ballistic Gun 1 | . 14 14 . . . . . . Launcher 4 | . . 12 7 . . . . . Impact Weapon 5 | . . . 7 6 5 4 . . Peak Build Rating 69 | 6 7 7 22 54 69 69 7 32 Average Rating 25 | 4 6 7 13 52 67 54 6 15 On Entrance 19 | . 6 7 7 22 54 68 4 4 Avg Prop Armor Cover (%) 9 | . . . 17 5 . 18 . . Naked Turns . | . . . . . . . . . Heaviest Build 227 | 14 30 31 212 219 227 35 4 2 Greatest Support 40 | 26 20 20 20 40 40 40 3 7 Greatest Overweight (x) 20 | . 1 1 20 10 5 3 1 . Average Overweight (x) 3 | . . 1 3 5 4 . . . Largest Inventory Capacity 35 | 8 15 15 35 35 35 5 5 5 Average Capacity 22 | 7 14 15 24 35 33 5 5 5 Most Carried 15 | 5 5 5 15 11 10 5 2 5 Average Carried 9 | 2 4 5 12 4 8 4 2 2 Final Capacity 35 | 8 15 15 35 35 5 5 5 5 Final Carried 12 | 5 5 5 12 5 3 3 2 3 Scrap Suit Usage (%) 25 | . . . . 99 100 65 . . Parts Cannibalized 5 | . . . . 3 1 1 . . Class Distribution -------------------- 45% | Mutant 25% | Hauler-Mutant 21% | Hauler-Scrapper 5% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hauler-Scrapper | -6/Factory Hauler-Scrapper | -5/Factory Scrapper | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -8 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Matter Collected 867 | 272 53 39 130 80 135 136 . 22 Remotely . | . . . . . . . . . Salvage Created 1045 | 92 75 120 285 149 306 18 . . Parts 46 | 10 8 8 8 8 4 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Combat Hostiles Destroyed 16 | . 2 2 4 3 5 . . . Melee 2 | . . . 1 1 . . . . Guns 3 | . 2 1 . . . . . . AOE 4 | . . 1 3 . . . . . Classes Destroyed 15 | 2 3 2 4 2 1 1 . . Builder 1 | . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . Recycler 1 | 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 1 | . 1 . . . . . . . Grunt 5 | . 1 . . . 4 . . . Brawler 1 | . . . . . 1 . . . Sentry 2 | . . 1 . 1 . . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . 1 . . . . Subdweller 1 | . . 1 . . . . . . Bolteater 1 | . . . 1 . . . . . Guru 1 | . . . 1 . . . . . Scrapper 2 | . . . 2 . . . . . Elite 1 | . . . 1 . . . . . Best Kill Streak 3 | 3 3 1 2 1 3 1 . . Combat Bots Only 3 | . 2 1 2 1 3 . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 1 . . . . . Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Hostile Shots Fired 462 | . 19 2 60 42 15 154 15 155 Missed 172 | . 6 2 14 10 4 61 5 70 Hits 290 | . 13 . 46 32 11 93 10 85 Melee 1 | . . . . . 1 . . . Projectile 289 | . 13 . 46 32 10 93 10 85 AOE 1 | . . . 1 . . . . . Critical Strikes 12 | . . . . 2 1 8 . 1 Actively Blocked 1 | . . . . 1 . . . . Part Disruptions 1 | . . . . 1 . . . . Damage Taken 5399 | . 107 . 640 437 235 2211 264 1505 Core 2469 | . 22 . 99 65 85 894 205 1099 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 53 | . . . . 27 . . . 26 Regen/Repaired (Parts) 48 | . . . . 30 10 8 . . Core Remaining (%) 71 | 100 . . 51 92 91 22 . . Volleys Fired 34 | 5 10 3 8 2 . . . 6 Largest 2 | 2 2 2 1 1 . . . 2 Hottest 128 | 70 70 70 30 63 . . . 128 Shots Fired 53 | 10 20 5 8 2 . . . 8 Gun 36 | 10 20 4 . 2 . . . . Cannon 8 | . . . . . . . . 8 Launcher 9 | . . 1 8 . . . . . Special . | . . . . . . . . . Kinetic 20 | 5 10 3 . . . . . 2 Thermal 18 | 5 10 1 . 2 . . . . Explosive 9 | . . 1 8 . . . . . Electromagnetic 6 | . . . . . . . . 6 Robot Hit Streak 4 | 3 3 3 4 . . . . 3 Robot Miss Streak 4 | 2 4 1 2 2 . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 48 | 5 8 4 6 5 9 6 . 5 Core Hits 27 | 4 4 2 10 . . . . 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 8 | . . . . 3 4 1 . . Critical Strikes 11 | . 2 1 . 3 4 1 . . Burn 3 | . 2 1 . . . . . . Smash 8 | . . . . 3 4 1 . . Melee Attacks 23 | . . . 2 5 10 6 . . Impact 23 | . . . 2 5 10 6 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2197 | 60 164 87 581 225 385 255 3 437 Guns 263 | 60 164 39 . . . . . . Cannons 123 | . . . . . . . . 123 Explosions 890 | . . 48 528 . . . . 314 Melee 918 | . . . 53 225 385 255 . . Ramming 3 | . . . . . . . 3 . Kinetic 211 | 11 103 26 . . . . . 71 Thermal 437 | 49 61 13 . . . . . 314 Explosive 576 | . . 48 528 . . . . . Electromagnetic 52 | . . . . . . . . 52 Impact 918 | . . . 53 225 385 255 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 4 2 . 13 . 1 Average Corruption 4 | . . . 2 1 . 10 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . 1 . . 2 . . Message Errors 2 | . . . 1 . . 1 . . Matter Fused 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 454 | . . . . 136 191 127 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 454 | . . . . 136 191 127 . . Knockbacks 5 | . . . . . 1 2 . 2 Impact 2 | . . . . . 1 1 . . Kinetic 1 | . . . . . . . . 1 Secondary 2 | . . . . . . 1 . 1 Self-Inflicted Damage 87 | . . . 11 . . . 1 75 Shots 3 | . . . 2 . . . . 1 Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 60 | 18 60 . 37 . . . . 8 Average Temperature 25 | 9 33 . 25 . . . . 8 Received Heat Transfer 675 | . 15 . 132 12 90 180 45 201 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 8 | . . . . 2 5 1 . . Combat Hostiles 7 | . . . . 2 5 . . . Parts Fried 7 | . . . . 3 3 1 . . Impact Corruptions 15 | . . . . 3 6 6 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 892 | 148 333 111 . . . . . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 75 | 5 37 . . 34 75 22 2 50 Initial 22 | . . . . . . 22 2 . Average 9 | 1 7 . . 8 18 5 . 10 Influence Increases 492 | 15 47 20 . 104 143 65 . 98 Destroy 0b10 Robot/C 220 | . 40 20 . 60 100 . . . Destroy 0b10 Robot/NC 25 | 15 5 . . . . 5 . . Destroy Leader 52 | . 2 . . 30 20 . . . Successful Hack 31 | . . . . 14 8 . . 9 Disable Machine 15 | . . . . . . . . 15 Destroy Structure 14 | . . . . . . . . 14 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 120 | . . . . . . 60 . 60 Influence Decreases 453 | 15 47 20 . 102 98 107 5 59 Entered New Map 30 | . . . . . 2 25 3 . Time Decay 359 | 15 47 20 . 102 86 57 2 30 Lost Part 64 | . . . . . 10 25 . 29 Squads Dispatched 13 | . 3 . . 2 1 4 . 3 Investigation 3 | . 2 . . 1 . . . . Extermination 3 | . . . . 1 . 1 . 1 Reinforcement 7 | . 1 . . . 1 3 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Distress Signals 3 | . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 11 2 13 3 6 17 2 20 Peak Tracking Total 15 | . 6 1 4 1 3 15 2 12 Tactical Retreats 6 | . . . . . . 4 . 2 Traps | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Traps Triggered 6 | . . . . 2 . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Machines Accessed 13 | . . . 7 1 1 1 . 3 Terminals 6 | . . . . 1 1 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . . . 25 3 2 1 . 6 Successful 29 | . . . 25 1 1 . . 2 Failed 8 | . . . . 2 1 1 . 4 Catastrophic 3 | . . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . . . . . 2 1 . 6 Terminals 12 | . . . . 3 2 1 . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . . . 25 1 1 . . 2 Record 24 | . . . 23 . . . . 1 Open Door 1 | . . . 1 . . . . . Level Access Points 2 | . . . . . 1 . . 1 Branch Access Points 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . 1 1 1 . 2 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 29 | . . . 29 . . . . . Highest-Rated Ally 29 | . . . 29 . . . . . Initial UFD Resources 32 | . . . . 24 27 30 32 32 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Active Infowar (turns) 2277 | . 93 135 1061 407 403 178 . . Sensors 970 | . . . . 407 403 160 . . Seismic 1676 | . 93 135 1061 204 5 178 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Turns Passed 3830 | 84 231 135 2065 410 403 265 51 186 Spaces Moved 2735 | 59 130 97 1391 244 248 335 50 181 Core 217 | 3 . . 25 . . 19 50 120 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2426 | 56 130 97 1366 244 248 285 . . Hover 31 | . . . . . . 31 . . Flight 61 | . . . . . . . . 61 Fastest Speed 30 | 50 80 95 80 120 70 50 50 30 Average Speed 116 | 87 93 95 140 128 116 71 98 43 Slowest Speed 450 | 90 95 95 450 170 120 200 100 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 4 33 8 72 6 5 15 2 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 50 | . . 8 36 . . . . 6 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 50 | . . 8 36 . . . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Total 3280 | 80 218 134 1494 329 341 349 51 284 Wait 379 | . 71 34 54 68 74 4 . 74 Move 2726 | 58 129 96 1388 243 247 334 50 181 Hop 1 | . . . 1 . . . . . Pick Up 50 | 11 3 . 20 3 7 2 . 4 Fast Attach 3 | . . . 3 . . . . . Attach 35 | 6 1 . 4 8 3 2 1 10 Detach 11 | . . . 4 . . . . 7 Swap 3 | . 2 1 . . . . . . Drop 13 | . 2 . 10 . . 1 . . Fire 34 | 5 10 3 8 2 . . . 6 Melee 23 | . . . 2 5 10 6 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 279 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Entered Subcaves 317 | -10/Subcaves | Continued accompanying wandering Federalists (4) 317 | -10/Subcaves | Approached by a straggling Scientist 446 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 451 | -10/Subcaves | Entered Scraptown 685 | -8/Scraptown | Visited UFD Registry 685 | -8/Scraptown | Registered with UFD as "Steelspreader" 714 | -8/Scraptown | Visited Fellowship of the Rings 848 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 908 | -8/Scraptown | Visited Modified Component R&D 975 | -8/Scraptown | Visited Curators Association 1024 | -8/Scraptown | Visited Botcube Research 1029 | -8/Scraptown | Found Botcube 1081 | -8/Scraptown | Visited Science Testing Area 1117 | -8/Scraptown | Visited Derelict Rescue Squad 1130 | -8/Scraptown | Found DRS Beacon 1195 | -8/Scraptown | Visited Scrapoid Pod Storage 1218 | -8/Scraptown | Found Scrapoid Pod 1242 | -8/Scraptown | Visited Abandonware Association 1249 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1269 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1269 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 1291 | -8/Scraptown | Visited LU-1G1's Boring Crew 1340 | -8/Scraptown | Visited Sword Containment 1372 | -8/Scraptown | Visited Science Guys 1513 | -8/Scraptown | Botcube activated 1519 | -8/Scraptown | Botcube completed mutation into core form (unarmed). 1821 | -8/Scraptown | Build established: Hauler-Mutant 1927 | -8/Scraptown | Found Scrap Suit 2020 | -8/Scraptown | Discovered new exit (range 4) 2158 | -8/Scraptown | Met Optimus 2158 | -8/Scraptown | Accepted into 0bPrime 2382 | -8/Scraptown | Civil war broke out across Scraptown 2516 | -8/Scraptown | Entered Factory 2516 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 2526 | -6/Factory | Lost 13 allies 2530 | -6/Factory | Lost 4 parts (1p2n1w) 2627 | -6/Factory | Identified exit to Lower Caves 2789 | -6/Factory | Build established: Hauler-Scrapper 2872 | -6/Factory | Discovered new exit (range 3) 2926 | -6/Factory | Entered another Factory area 2926 | -5/Factory | Evolved 2 slots: Utility x2 2979 | -5/Factory | Identified exit to Factory 3329 | -5/Factory | Entered another Factory area 3329 | -4/Factory | Evolved 2 slots: Utility x2 3553 | -4/Factory | Spotted B-86 Titan 3559 | -4/Factory | Core integrity fell below 50% 3567 | -4/Factory | System corruption reached 10% 3585 | -4/Factory | Discovered new exit (range 15) 3589 | -4/Factory | Lost 10 parts (1p2n5u2w) 3594 | -4/Factory | Entered Research 3594 | -3/Research | Evolved 2 slots: Utility x2 3626 | -3/Research | Discovered new exit (range 16) 3645 | -3/Research | Entered Quarantine 3762 | -3/Quarantine | Scanned by Researcher 3811 | -3/Quarantine | Found Prototype Processor 3812 | -3/Quarantine | Identified Spectral Analyzer 3813 | -3/Quarantine | Identified exit to Research 3821 | -3/Quarantine | Core integrity fell below 50% 3830 | -3/Quarantine | Core integrity fell below 20% 3831 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Penetrated by Slug. Slug penetrates U-05 Engineer. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf destroyed. Acquired 22 matter. G-67 Veteran destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. K-01 Serf destroyed. Penetrated by Slug. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ###################????????????? | | ############## ???????????? | | #????????????# ???????????? | | ####?????????# ??????????? | | "" #?????????+ ???????????? | | """#?????????# ##### ######???????????????? | | T"#?????????# #???# #????????????????????? | | """#?????????# #???# #????????????????????? | | "" #?????????######???# #????????????????????? | | ####??????????????????# #????????????????????? | | #?????????????????????# c #????????????????????? | | #?????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????##### k ##???????????????????? | | ??????????????????# pp #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# g! #???????????????????? | | ??????????????????#### =%! #???????????????????? | | ?????????????????????# !![ #???????????????????? | | ?????????????????????# * #???????????????????? | | ?????????????????????# %g p #???????????????????? | | ?????????????????????### @ ###???????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#kh #?????????????????????? | | ???????????????????????# h#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# h#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# h #?????????????????????? | | ???????????????????????#h #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 64 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Link The Feds Plot Armor Uncivil War Challenges ------------ None Game ------ Seed BlinkGravmagDerivative Manual? 0 Play Time 00:47:25 Cumulative 23.7 hours Start 2026.02.14 @ 21:52:59 End 2026.02.14 @ 22:42:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01d3679d-7d9b-4c7e-9a90-082c8cd127a8