Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 22:20:07 Player: microsand Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (424) 424 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 1709 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Improved Light Cannon Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Machine Analyzer > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Heavy Particle Cannon Improved Light Cannon Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Machine Analyzer Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 21 | 6 5 6 4 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | 2 . . . Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device . | . . . . Storage 2 | 1 . . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 4 | . 2 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 4 7 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 5 | 4 7 6 4 Power 1 | 1 1 . 1 Propulsion 1 | 1 2 2 . Utility . | . . 1 . Weapon 2 | 1 3 2 2 Tool/Special . | . . . . Unused Backups 5 | . 3 . 2 Power 1 | . . . 1 Propulsion 2 | . 2 . . Utility . | . . . . Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 95 90 87 Engine 8 | . 14 5 8 Core 1 | . . 5 . Treads 1 | . 6 . 1 Leg 20 | . 21 23 17 Storage 17 | . 14 14 21 Processor 11 | . 10 14 11 Energy Cannon 7 | . . . 17 Ballistic Cannon 18 | . 23 25 9 Peak Build Rating 18 | 6 13 15 18 Average Rating 11 | 3 11 12 15 On Entrance 8 | . 6 13 13 Naked Turns . | . . . . Heaviest Build 29 | 11 16 18 29 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 8 | . . 4 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 5 Average Carried 5 | 4 7 6 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 5 4 Class Distribution -------------------- 70% | Mutant 29% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 660 | 176 114 224 146 Remotely . | . . . . Salvage Created 591 | 111 83 171 226 Parts 46 | 10 9 12 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 1 9 8 Cannons 18 | . 1 9 8 Classes Destroyed 11 | 3 3 3 2 Worker 1 | 1 . . . Builder 2 | . 1 . 1 Tunneler 2 | 2 . . . Recycler 2 | 1 . 1 . Mechanic 1 | . 1 . . Swarmer 7 | . . 3 4 Grunt 4 | . 1 1 2 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Demolisher 1 | . . 1 . Assembled 4 | . . 4 . Best Kill Streak 5 | 3 3 5 4 Combat Bots Only 5 | . 1 5 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 201 | . 11 76 114 Missed 54 | . 2 29 23 Hits 147 | . 9 47 91 Melee 2 | . . 1 1 Projectile 145 | . 9 46 90 AOE 6 | . . 6 . Critical Strikes 2 | . . . 2 Part Disruptions 1 | . . 1 . Damage Taken 1896 | . 122 717 1057 Core 602 | . 11 189 402 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 58 | 9 9 24 16 Largest 3 | 2 2 2 3 Hottest 183 | 60 66 66 183 Shots Fired 110 | 18 18 31 43 Gun 18 | 18 . . . Cannon 92 | . 18 31 43 Launcher . | . . . . Special . | . . . . Kinetic 71 | 9 18 31 13 Thermal 30 | . . . 30 Explosive . | . . . . Electromagnetic 9 | 9 . . . Robot Hit Streak 8 | 3 4 8 5 Robot Miss Streak 3 | 2 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 60 | 9 13 19 19 Core Hits 32 | 5 3 14 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Blast 3 | . 1 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1385 | 111 307 437 530 Guns 111 | 111 . . . Cannons 1271 | . 307 434 530 Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 886 | 15 307 434 130 Thermal 400 | . . . 400 Explosive . | . . . . Electromagnetic 96 | 96 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 9 7 Projectiles 16 | . . 9 7 Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . 5 4 Impact . | . . . . Kinetic 7 | . . 5 2 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 761 | 10 114 36 761 Average Temperature 182 | 7 55 18 295 Received Heat Transfer 531 | . 72 90 369 Effects 25 | . . . 25 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 11 | . . . 11 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 592 | . . . 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | 10 36 91 210 Initial 13 | . . 13 11 Average 35 | 1 3 37 63 Influence Increases 652 | 20 46 235 351 Destroy 0b10 Robot/C 340 | . 20 140 180 Destroy 0b10 Robot/NC 45 | 20 10 5 10 Destroy Leader 82 | . . 40 42 Allied During Kill 32 | . . 19 13 Disable Machine 15 | . . 15 . Destroy Structure 18 | . 1 1 16 Lose Combat Pursuer 120 | . 15 15 90 Influence Decreases 507 | 20 10 241 236 Entered New Map 42 | . . 23 19 Time Decay 267 | 20 10 130 107 Lost Part 98 | . . 28 70 Lost Ally 100 | . . 60 40 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 3 25 22 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 9 | . 1 4 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 2 | . . . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 5 | . . 5 . Largest Group 3 | . . 3 2 Highest-Rated Group 57 | . . 57 47 Highest-Rated Ally 31 | . . 31 31 Total Orders 1 | . . 1 . GUARD 1 | . . 1 . Ally Attacks 34 | . . 25 9 Total Damage 381 | . . 264 117 Kills 8 | . . 6 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 708 | . 127 325 256 Optics 344 | . 127 217 . Machine Analysis 364 | . . 108 256 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1134 | 199 174 326 435 Spaces Moved 602 | 111 96 193 202 Core 67 | 19 . 1 47 Treads 112 | 92 19 . 1 Legs 423 | . 77 192 154 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 148 | 141 127 122 185 Slowest Speed 450 | 160 160 250 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 7 12 45 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . 1 1 17 Melee . | . . . . Projectile 19 | . 1 1 17 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 748 | 138 132 251 227 Wait 31 | 1 6 22 2 Move 599 | 110 95 192 202 Hop . | . . . . Pick Up 27 | 11 11 3 2 Fast Attach . | . . . . Attach 15 | 6 1 5 3 Detach . | . . . . Swap 8 | . 4 2 2 Drop 9 | 1 6 2 . Fire 58 | 9 9 24 16 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 4) 374 | -10/Materials | Entered Mines 375 | -10/Mines | Assembled infested the area 380 | -10/Mines | Assisted by a Guerilla fighting off Assembled 481 | -10/Mines | Core integrity fell below 50% 552 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 655 | -10/Mines | Discovered new exit (range 9) 700 | -10/Mines | Entered Materials 700 | -9/Materials | Accompanied by 2 allies 700 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 705 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1005 | -9/Materials | Build established: Skirmisher 1094 | -9/Materials | Lost 5 parts (1p1n3w) 1117 | -9/Materials | Core integrity fell below 50% 1131 | -9/Materials | Core integrity fell below 20% 1135 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Treads broken. Overheating: Short circuit. Overheating: Energy bleed (-10). Overheating: Sml. Storage Unit damaged (-2). K-01 Serf collects debris. Hvy. Particle Cannon destroyed. K-01 Serf collects debris. R-06 Scavenger inserts Aluminum Leg into recycling unit. R-06 Scavenger inserts Katana into recycling unit. R-06 Scavenger inserts Imp. Aluminum Leg into recycling unit. R-06 Scavenger inserts Imp. Ion Engine into recycling unit. R-06 Scavenger collects Heat Sink. Broken Lgt. Treads destroyed. R-06 Scavenger collects Imp. Aluminum Leg. Sml. Storage Unit destroyed. Acquired 15 matter. Map ----- +----------------------------------------------------+ | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????# ###??????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | "????? ???????????????????????????????????????? | | "????? ???????????????????????????????????????? | | "????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????#! #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | T ##= #???????????????? ??????????????????????? | | ## ##????????????###+###???????????????????? | | # ###########??# #####???????????????? | | # ?? ????????????????? | | + " ?? ?????????????????? | | """ # ?? % ??????????????????? | | """ # ##########+??? #???????????????????? | | """ ## ##???????# ???# #????????????????????? | | ## #####????#!!???# #????????????????????? | | ###### !!#????#!!???#@ #????????????????????? | | #????# !!#????#!/???#%= #????????????????????? | | #????# !!#????# ??#* #????????????????????? | | #????# !!#????# ??# =%#????????????????????? | | #????# #????? !### #????????????????????? | | #????# ]]#??????#"#!# #????????????????????? | | #????# #####????#######% #????????????????????? | | #????# #????????# = #k #????????????????????? | | #????# #????????# % +%% ##???????????????????? | | #????# #????????# [ # %##???????????????????? | | #????# #????????# !%# %##???????????????????? | | #????# #???############Ygs###??#######?????????? | | #????## ##???#] / # g % #!### #?????????? | | #?????# #????# """ # g##### #?????????? | | #?????# #????# """ "Y" / * [ " #?????????? | | #?????# #????# """ " " # ##### #?????????? | | #?????# #????# """ # ##### #?????????? | | #?????# #????# """ ! #######???### ###?????????? | | #??#### ##???# """ ####????????# #???????????? | | #### #???# #???????????# #???????????? | | ########################### #???????????? | | T #???????????? | | #############################???????????? | | # #???????????????????????????????????????? | | # ######???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularHardcellDetector Manual? 0 Play Time 00:12:42 Cumulative 7.0 hours Start 2025.10.05 @ 21:29:55 End 2025.10.05 @ 22:20:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1f3f1b9-dd91-4987-8a47-420e0b815d21