Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 15:46:00 Player: BertMcSee Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (193) 193 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5168 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1118/1150 Matter 0/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Small Storage Unit Signal Interpreter Seismic Detector Improved Hacking Suite System Guard Improved Trap Extractor (0/6) > --- WEAPON (5) ------- Cooled Plasma Cannon Enhanced Gauss Cannon Improved Plasma Cutter > --- INVENTORY (8) ---- Ion Engine Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Signal Interpreter Seismic Detector Improved Hacking Suite System Guard Improved Trap Extractor > --- WEAPON ----------- Cooled Plasma Cannon Enhanced Gauss Cannon Improved Plasma Cutter > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 5 | . . . . 4 1 Weapon 3 | . . . . 2 1 Parts Attached 28 | 9 . 1 3 9 6 Power 5 | 2 . . . 1 2 Engine 2 | 2 . . . . . Core 2 | . . . . 1 1 Reactor 1 | . . . . . 1 Propulsion 7 | 3 . . 2 2 . Treads . | . . . . . . Leg 6 | 2 . . 2 2 . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . . . 4 2 Device 4 | 1 . . . 1 2 Storage 1 | 1 . . . . . Processor 2 | . . . . 2 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 1 1 2 2 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . 1 . Weapon 3 | . . . . 3 . Highest Loss Streak 4 | . . . . 4 2 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 7 7 2 1 Power 1 | 1 2 2 1 . 1 Propulsion 1 | . 1 2 1 . . Utility 2 | . . 1 3 . . Weapon 1 | . 1 2 1 . . Tool/Special . | . . . . . . Unused Backups 4 | . . . 4 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 97 | . 100 100 100 91 88 Engine 12 | . 14 14 14 7 3 Leg 27 | . 28 28 28 24 25 Device 13 | . 14 14 14 10 14 Storage 11 | . 14 14 14 5 5 Processor 2 | . . . . 10 10 Hackware 1 | . . . . 4 5 Energy Gun 11 | . 14 14 14 4 . Ballistic Gun 2 | . 14 8 . 4 . Launcher 9 | . . 5 14 4 . Peak Build Rating 69 | 7 7 7 17 53 69 Average Rating 20 | 5 7 7 12 43 64 On Entrance 13 | . 7 7 7 17 44 Avg Prop Armor Cover (%) 4 | . . . . 4 4 Naked Turns . | . . . . . . Heaviest Build 55 | 14 14 16 19 39 55 Greatest Support 74 | 20 20 20 34 74 54 Greatest Overweight (x) 3 | 3 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 7 7 8 7 4 Average Carried 6 | 1 6 7 7 2 1 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 7 7 8 5 1 Class Distribution -------------------- 77% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 473 | 197 49 . 97 130 . Remotely . | . . . . . . Salvage Created 207 | 28 49 . . 130 . Parts 15 | 5 5 . . 5 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 5 | . 3 . . 2 . Guns 4 | . 3 . . 1 . Classes Destroyed 5 | 1 2 . . 2 . Tunneler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Sentry 1 | . . . . 1 . Hunter 1 | . . . . 1 . Best Kill Streak 4 | 1 4 . . 1 . Combat Bots Only 3 | . 3 . . 1 . Max Kills in Single Turn 1 | 1 1 . . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 98 | . 5 . . 61 32 Missed 29 | . 1 . . 14 14 Hits 69 | . 4 . . 47 18 Projectile 69 | . 4 . . 47 18 Critical Strikes 4 | . . . . 4 . Part Disruptions 2 | . . . . 2 . Damage Taken 1249 | 5 33 . . 959 252 Core 136 | . . . . 104 32 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 69 | . . . 69 . . Core Remaining (%) 96 | 100 . . 100 89 . Volleys Fired 30 | 6 9 . . 12 3 Largest 3 | 2 2 . . 3 2 Hottest 98 | 70 70 . . 98 82 Shots Fired 62 | 12 18 . . 26 6 Gun 50 | 12 18 . . 20 . Cannon 6 | . . . . . 6 Launcher 1 | . . . . 1 . Special 5 | . . . . 5 . Kinetic 29 | 6 9 . . 11 3 Thermal 32 | 6 9 . . 14 3 Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 2 5 . . 12 1 Robot Miss Streak 7 | 1 7 . . 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 38 | 7 6 . . 23 2 Core Hits 14 | 2 5 . . 6 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Burn 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 565 | 75 60 . . 378 52 Guns 435 | 65 60 . . 310 . Cannons 52 | . . . . . 52 Explosions . | . . . . . . Melee . | . . . . . . Ramming 10 | 10 . . . . . Kinetic 252 | 27 9 . . 195 21 Thermal 303 | 38 51 . . 183 31 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 5 | 5 . . . . . Shots . | . . . . . . Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 100 | 100 50 . . 5 . Average Temperature 27 | 43 21 . . 3 . Received Heat Transfer 54 | . . . . 54 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . . 4 . Heat Transferred 1012 | 111 148 . . 703 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | 5 70 . . 45 6 Initial . | . . . . . . Average 6 | . 13 . . 7 . Influence Increases 223 | 5 77 . . 130 11 Destroy 0b10 Robot/C 100 | . 60 . . 40 . Destroy 0b10 Robot/NC 10 | 5 5 . . . . Destroy Leader 32 | . 12 . . 20 . Successful Hack 42 | . . . . 39 3 Disable Machine 15 | . . . . 15 . Destroy Structure 24 | . . . . 16 8 Influence Decreases 217 | 5 77 . . 130 5 Time Decay 185 | 5 77 . . 100 3 Lost Part 32 | . . . . 30 2 Squads Dispatched 3 | . 1 . . 1 1 Investigation 1 | . 1 . . . . Extermination 2 | . . . . 1 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 15 | . 8 . . 5 2 Peak Tracking Total 6 | . 6 . . 2 2 Tactical Retreats 1 | . . . . 1 . ECM-based Alert Blocks 1 | . . . . 1 . Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 12 | . . . 5 4 3 Terminals 4 | . . . . 3 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 16 | . . . 6 7 3 Successful 11 | . . . 6 3 2 Failed 5 | . . . . 4 1 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . . 5 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . . . 6 1 1 Record 5 | . . . 5 . . Open DSF 2 | . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 47 | . . . . . 47 Highest-Rated Ally 47 | . . . . . 47 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 71 | . . . . . 71 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 4065 | 37 442 70 2596 510 410 Seismic 4065 | 37 442 70 2596 510 410 ECM 492 | . . . . 492 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 4156 | 115 442 70 2596 514 419 Spaces Moved 3125 | 69 212 58 2151 354 281 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 3114 | 58 212 58 2151 354 281 Wheels 3 | 3 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 117 120 Average Speed 119 | 116 120 120 120 119 120 Slowest Speed 200 | 200 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 17 3 95 7 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . . 5 . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . 10 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 10 | . . . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3464 | 88 383 58 2170 412 353 Wait 245 | . 160 . . 29 56 Move 3120 | 68 211 57 2150 353 281 Hop . | . . . . . . Pick Up 18 | 3 3 . 7 5 . Fast Attach 11 | 8 . . 1 1 1 Attach 13 | . . . . 9 4 Detach . | . . . . . . Swap 8 | 1 . 1 2 1 3 Drop 12 | 1 . . 9 . 2 Fire 30 | 6 9 . . 12 3 Melee . | . . . . . . Ram 1 | 1 . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . 1 . 3 Trap . | . . . . . . Miscellaneous 2 | . . . . 2 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 558 | -10/Materials | Entered Subcaves 559 | -10/Subcaves | Approached by a straggling Scientist 622 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 628 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 628 | -10/Subcaves | Entered Scraptown 1082 | -7/Scraptown | Discovered new exit (range 7) 1249 | -7/Scraptown | Visited Red Mages 1316 | -7/Scraptown | Visited The Evicted 1773 | -7/Scraptown | Visited Comm Corps 1846 | -7/Scraptown | Visited CR-KLE's Repair Center 1859 | -7/Scraptown | CR-KLE repaired 4 parts 1888 | -7/Scraptown | Visited SPCMW 2121 | -7/Scraptown | Visited TADAMA 2165 | -7/Scraptown | Visited Awakened 2237 | -7/Scraptown | Visited UFD Registry 2237 | -7/Scraptown | Registered with UFD as "Hardglider" 2299 | -7/Scraptown | Visited Cartography Club 2351 | -7/Scraptown | Visited Scrapoid Research Area 2391 | -7/Scraptown | Visited Research Penetration Think Tank 2446 | -7/Scraptown | Discovered new exit (range 3) 2544 | -7/Scraptown | Visited Science Testing Area 2561 | -7/Scraptown | Visited Junk Repository 2636 | -7/Scraptown | Visited Analyses Database 2671 | -7/Scraptown | Visited Curators Association 2899 | -7/Scraptown | Visited Scrapoid Pod Storage 2923 | -7/Scraptown | Visited Science Guys 2990 | -7/Scraptown | Visited Derelict Rescue Squad 3114 | -7/Scraptown | Met Optimus 3114 | -7/Scraptown | Accepted into 0bPrime 3224 | -7/Scraptown | Entered Factory 3224 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 3453 | -5/Factory | Discovered new exit (range 5) 3467 | -5/Factory | Identified exit to Factory 3525 | -5/Factory | Build established: Gunner 3738 | -5/Factory | Entered another Factory area 3738 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3758 | -4/Factory | Lost 4 parts (1u3w) 3763 | -4/Factory | Identified exit to DSF 3948 | -4/Factory | Spotted B-86 Titan 4157 | -4/Factory | Self-destructed Last Messages --------------- [Achievement: Throw Away The Key] 03952_ Slug penetrates Nuclear Reactor. 03955_ ALERT: All DSF locations entering lockdown mode. 03959_ T-07 Excavator destroyed. 03961_ Nuclear Reactor explodes. 04001_ Dropped Fusion Compressor. 04049_ ALERT: Security rotation in progress. 04093_ Connecting with DSF Access... 04118_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8G. 04145_ H-77 Assassin knocked back. 04146_ Slug penetrates Door. 04146_ Slug penetrates Wall. 04146_ Aluminum Leg destroyed. 04149_ Penetrated by Slug. 04149_ Lgt. Ion Engine destroyed. 04152_ Penetrated by Slug. 04152_ Slug penetrates Wall. 04152_ Penetrated by Slug. 04156_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????##############???????????? | | ???????# #???????????? | | ???????# #???????????? | | ?####### #???????????? | | ?# # #???????????? | | ## # #???????????? | | #; %h; !#???????????? | | ?# ; #???????????? | | ?# ; #???????????? | | ?# ;= #???????????? | | ?# #@ #???????????? | | ## # #???????????? | | # # #???????????? | | #T ##############???????????? | | ## #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# ########?????????????????? | | ?# ! ####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 41 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Evasion (%) 55 Offensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Civilization 2243 Deductive Reasoning Link The Feds Nice Directions, Buddy Throw Away The Key Challenges ------------ None Game ------ Seed SwordCombatDatajack Manual? 0 Play Time 00:40:22 Cumulative 20.2 hours Start 2025.10.24 @ 14:57:59 End 2025.10.24 @ 15:46:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 19 Adventurer 10 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b67736cc-4f52-4f70-8c4b-d6a4998f1299