Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.05 @ 19:26:04 // Halloween2020/ForbiddenLore Player: Olga Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2769) 2769 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 6245 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 217 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 83/100 System Corruption 2% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (10) --- Light Angular Momentum Engine Cold Fusion Reactor High-capacity Matter Pod (0) Hardened Medium Armor Plating Layered Light Armor Plating Gauss Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Autogun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Cold Fusion Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Hardened Medium Armor Plating Layered Light Armor Plating Gauss Rifle Flak Gun Flak Gun Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . . . . 2 . Parts Attached 88 | 6 3 15 19 16 22 7 Power 7 | 1 . 1 3 1 . 1 Engine 5 | 1 . 1 2 . . 1 Core . | . . . . . . . Reactor 2 | . . . 1 1 . . Propulsion 35 | 2 . 7 9 5 12 . Treads . | . . . . . . . Leg 35 | 2 . 7 9 5 12 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 4 2 5 3 . Device 1 | . 1 . . . . . Storage 7 | 1 1 2 . 1 2 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 8 | . . 2 1 4 1 . Artifact . | . . . . . . . Weapon 29 | 2 1 3 5 5 7 6 Energy Gun 3 | 1 . . 1 . 1 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 19 | 1 1 2 3 2 6 4 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 1 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 28 | . . 2 3 3 7 13 Power 2 | . . . . 1 . 1 Propulsion 8 | . . . . . 4 4 Utility 6 | . . 1 1 2 . 2 Weapon 12 | . . 1 2 . 3 6 Highest Loss Streak 11 | . . 1 1 2 3 11 Average Slot Usage (%) 91 | . 99 99 99 96 98 21 Engine 5 | . 14 11 11 4 . . Reactor 2 | . . . . 4 7 . Leg 28 | . 28 33 33 33 29 1 Storage 14 | . 22 22 18 9 10 8 Processor 4 | . . . 3 9 7 7 Protection 10 | . . 11 10 17 11 . Energy Gun 1 | . 8 . . . . . Ballistic Gun 17 | . 19 21 15 8 26 1 Launcher 2 | . . . 5 3 2 . Naked Turns . | . . . . . . . Heaviest Build 51 | 10 13 21 28 39 51 51 Greatest Support 72 | 20 20 30 33 53 72 72 Greatest Overweight (x) 9 | . . . . . 1 9 Average Overweight (x) . | . . . . . . 4 Largest Inventory Capacity 10 | 6 6 10 6 6 10 10 Average Capacity 7 | 5 6 6 6 6 9 10 Most Carried 10 | 6 6 6 6 6 10 9 Average Carried 6 | 4 5 5 5 5 8 8 Final Capacity 10 | 6 6 6 6 6 10 10 Final Carried 8 | 6 6 6 6 6 8 6 Class Distribution -------------------- 31% | Scavenger-Mutant 25% | Mutant 23% | Scavenger-Tank 13% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Matter Collected 2265 | 217 250 255 395 323 744 81 Remotely . | . . . . . . . Salvage Created 2739 | . 257 493 542 571 744 132 Parts 159 | . 19 31 28 35 38 8 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 71 | . 6 11 12 18 17 7 Guns 46 | . 6 9 12 2 16 1 Cannons 5 | . . . . 4 1 . AOE 20 | . . 2 . 12 . 6 Classes Destroyed 8 | . 4 1 . 2 1 . Worker 1 | . . . . 1 . . Hauler 3 | . 1 2 . . . . Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 16 | . 3 . . 4 3 6 Grunt 44 | . 3 10 10 13 7 1 Sentry 7 | . . 1 2 1 3 . Programmer 4 | . . . . . 4 . Best Kill Streak 11 | . 3 4 2 11 3 4 Combat Bots Only 10 | . 3 3 2 10 3 4 Max Kills in Single Turn 4 | . 2 2 1 4 1 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 1 . 3 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Damage Taken 6096 | . 127 797 580 870 2219 1503 Core 978 | . 29 105 89 50 224 481 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 88 . 51 90 . . Volleys Fired 252 | . 20 49 88 24 62 9 Largest 4 | . 2 2 2 2 4 3 Hottest 157 | . 60 56 60 93 157 86 Shots Fired 530 | . 40 98 132 45 200 15 Gun 489 | . 40 95 131 16 195 12 Cannon 27 | . . . . 22 5 . Launcher 14 | . . 3 1 7 . 3 Special . | . . . . . . . Kinetic 468 | . 27 95 128 16 190 12 Thermal 8 | . . . 3 . 5 . Explosive 14 | . . 3 1 7 . 3 Electromagnetic 40 | . 13 . . 22 5 . Robot Hit Streak 17 | . 4 12 17 8 15 5 Robot Miss Streak 10 | . 3 3 4 4 10 10 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 331 | . 24 67 68 23 138 11 Core Hits 177 | . 13 30 27 38 54 15 Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6011 | . 261 955 622 1553 2002 618 Guns 3866 | . 261 665 622 193 1921 204 Cannons 323 | . . . . 302 21 . Explosions 1750 | . . 290 . 1058 . 402 Melee . | . . . . . . . Ramming 72 | . . . . . 60 12 Kinetic 3694 | . 142 665 588 193 1902 204 Thermal 117 | . . . 34 64 19 . Explosive 1686 | . . 290 . 994 . 402 Electromagnetic 442 | . 119 . . 302 21 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 2 2 Average Corruption 1 | . . . . 2 1 2 Corruption Purged . | . . . . . . . Effects 19 | . . . . 10 4 5 Message Errors 5 | . . . . 2 1 2 Matter Fused 1 | . . . . 1 . . Heat Flow Errors 2 | . . . . 1 1 . Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 6 | . . . . 4 1 1 Targeting Errors 2 | . . . . 1 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . 19 . 13 Projectiles . | . . . . . . . Explosions 32 | . . . . 19 . 13 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 173 | . . 37 . 47 3 86 Shots 5 | . . 1 . 1 . 3 Rammed 1 | . . . . . 1 . Targets Rammed 14 | . . . . . 10 4 Kicked 13 | . . . . . 9 4 Crushed . | . . . . . . . Highest Temperature 396 | . 40 18 26 284 396 . Average Temperature 59 | . 14 6 7 135 65 . Received Heat Transfer 1800 | . 42 318 267 351 597 225 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 162 | . . . 75 50 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Peak Influence 438 | . 184 322 438 427 421 . Initial 193 | . . 77 122 127 193 . Average 225 | . 71 179 288 139 296 . Maximum Alert Level 2 | . . 1 2 2 2 . Low Security (%) 41 | 100 100 71 10 84 10 . Level 1 51 | . . 28 75 9 82 . Level 2 6 | . . . 13 5 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 5 1 5 6 . Investigation 2 | . 1 1 . . . . Extermination 2 | . . . . . 2 . Reinforcement 14 | . . 4 1 5 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Distress Signals 6 | . . . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 11 31 19 34 35 11 Peak Tracking Total 9 | . 3 9 4 9 4 7 Tactical Retreats 17 | . 1 6 1 . 9 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Traps Triggered 5 | . 1 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 10 | . . . 7 3 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Machines Disabled 6 | . . . 2 3 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Machines Accessed 18 | . 2 . 8 5 3 . Terminals 17 | . 2 . 8 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 49 | . 5 . 19 20 5 . Successful 26 | . 2 . 10 12 2 . Failed 23 | . 3 . 9 8 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 47 | . 5 . 19 20 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 2 . 10 12 . . Record 2 | . 1 . . 1 . . Prototype ID Bank 3 | . . . 1 2 . . Open Door 2 | . . . 2 . . . Level Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . . . 1 1 . . Disarm Traps 3 | . . . 2 1 . . Security Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 3 | . . . 1 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 6 5 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 8 . . Highest-Rated Group 88 | . . . 88 72 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 60 | . . . 22 38 . . Total Damage 520 | . . . 207 313 . . Kills 11 | . . . 6 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Turns Passed 4331 | 69 343 649 981 637 1264 388 Spaces Moved 2464 | 54 211 340 540 420 779 120 Core 126 | 16 . . . . . 110 Treads . | . . . . . . . Legs 2338 | 38 211 340 540 420 779 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 128 | 99 120 120 120 120 120 293 Slowest Speed 500 | 120 120 120 120 120 150 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 32 29 62 39 24 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . 22 9 32 . 24 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 87 | . . 22 9 32 . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Total 3237 | 67 268 501 758 507 991 145 Wait 298 | . 20 78 84 35 81 . Move 2459 | 53 210 339 539 419 779 120 Hop . | . . . . . . . Pick Up 59 | 8 7 8 10 6 20 . Fast Attach 13 | 4 2 . 4 1 2 . Attach 28 | 2 . 3 2 5 9 7 Detach 7 | . . . . 1 1 5 Swap 47 | . 1 12 13 10 11 . Drop 59 | . 8 12 16 6 17 . Fire 252 | . 20 49 88 24 62 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick 13 | . . . . . 9 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 3) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Discovered new exit (range 14) 1028 | -9/Materials | Build established: Scavenger-Mutant 1062 | -9/Materials | Entered Storage 1625 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1803 | -9/Storage | Identified exit to Materials 1917 | -9/Storage | Build established: Commander-Mutant 2043 | -9/Storage | Entered Materials 2043 | -8/Materials | Accompanied by 8 allies 2043 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2509 | -8/Materials | Build established: Scavenger-Mutant 2661 | -8/Materials | Discovered new exit (range 16) 2664 | -8/Materials | Destroyed 10 combat bots 2679 | -8/Materials | Identified exit to Factory 2680 | -8/Materials | Entered Factory 2680 | -7/Factory | Evolved 2 slots: Weapon x2 2822 | -7/Factory | Lost 3 parts (1n2w) 3080 | -7/Factory | Build established: Scavenger-Tank 3922 | -7/Factory | Discovered new exit (range 15) 3942 | -7/Factory | Identified exit to Lower Caves 3944 | -7/Factory | Entered Lower Caves 3969 | -7/Lower Caves | Core integrity fell below 50% 4009 | -7/Lower Caves | Lost 11 parts (1p5n1u4w) 4311 | -7/Lower Caves | Build established: Mutant 4316 | -7/Lower Caves | Attracted the attention of an 0b10 base 4321 | -7/Lower Caves | Core integrity fell below 20% 4332 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04290_ Found Med. Storage Unit. 04290_ Found 18 Matter. 04291_ Acquired 18 matter. 04311_ System corrupted: Energy discharge (-32). 04315_ Destroyed VTOL Module. 04315_ S-27 Virus destroyed. 04315_ Machine disabled. 04315_ S-27 Virus destroyed. 04315_ G-47 Trooper destroyed. 04317_ Mni. Grenade Launcher destroyed. 04321_ Penetrated by Slug. 04322_ The unstable cave ceiling collapses. 04326_ VTOL Module fries itself beyond repair. 04326_ Aluminum Leg fries itself beyond repair. 04327_ Acquired 14 matter. 04329_ Flak Gun destroyed. 04329_ Penetrated by Slug. 04331_ Imp. Heat Sink fries itself beyond repair. 04332_ Lgt. Nuclear Core fries itself beyond repair. 04332_ Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ??????????????????????????????????#??????# ####### | | ???????????????????????????????# ####???# #?????? | | ???????????????????????????##### ##### ###???? | | ??????????????????????????? # #???? | | ??????????????????????????? #???? | | ?????????????????#######???# ### ## #???? | | ?????????????????#" ???# # #### ?## ##??? | | ?????????????????#" ???# # # ?## #??? | | ?????????????????#" """# ## ##### #?## | | ?????????????????#" g g + #?# ## #?# | | ?????????????????#" % Yg #?## ### | | ?????????????????+ #?## ## | | ?????????????????#% % #?## | | ?????????????????#""T" @ #??# | | ?????????????????#"""" #### ## | | ??????????????????##### |! ##### | | ??????????????# [ ! ##???# # | | ??????????????# ####### #???## ## | | ???????????????## ####?????## #??## ## | | ???????????????# ## #?????????# #?# | | ??????????????# #?#####?????????# #?# | | ??????????????# #????????????????## ### | | ?????????????? ??????????????????# #### # | | ?????????????? ???????????????????# ### | | ??????????????# ???????????????????? ### | | ???????????????? ???????????????????? ### | | ?????????????????????????????????????? ### | | ?????????????????????????????????????? ??## # # | | ???????????????????????????????????????#???# ### | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 265 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed helloworld Manual? 1 Play Time 00:55:32 Cumulative 17.2 hours Start 2021.08.05 @ 18:29:01 End 2021.08.05 @ 19:26:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1811b8c0-e5b0-4ac1-833c-440700d68339