Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 13:37:15 Player: Scuttle Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (258) 1290 Value Destroyed (9258) 9258 Prototype IDs (231) 4620 Alien Tech Used (2) 400 Bonus (38685) 38685 TOTAL SCORE: 63153 Bonus ------- High Alert Combat Kills 864 Follower Combat Kills 2587 Prayed to X0-1V1 5000 Major X0-1V1 Interference 19950 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Friendly Fire -1116 Cogmind --------- Core Integrity 0/1120 Matter 263/300 Energy 34/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (6) ---- BFG-9k Vortex Edition (40) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Experimental Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Heavy Regenerative Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Laser Plasma Rifle Railgun > --- INVENTORY -------- Particle Reactor Tactical Coordination Suite Zionite Weapon Casing Zionite Weapon Casing Zionite Laser-S Zionite Laser-M Enhanced Nova Cannon BFG-9k Vortex Edition Hypervelocity Gauss Rifle Precision Rocket Launcher Vortex Lance [Rating: 167] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Core Analyzer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . Utility 7 | . . . . . 2 1 . . . . . . . . . 2 . . . . . . 1 . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 235 | 5 8 3 2 3 31 8 . 2 10 5 36 4 1 9 2 18 6 4 1 1 5 . 9 21 4 33 4 Power 36 | 1 1 1 . 1 4 1 . . . 1 4 1 . 1 2 4 . . . . 1 . 1 5 . 7 . Engine 16 | 1 1 . . 1 2 1 . . . . 2 1 . 1 2 2 . . . . . . 1 1 . . . Core 10 | . . 1 . . 2 . . . . 1 2 . . . . 2 . . . . 1 . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 . Propulsion 68 | 2 1 . 1 1 11 3 . . 3 1 10 1 1 5 . 4 3 2 . . 2 . 1 6 . 8 2 Treads 25 | 2 1 . 1 1 11 1 . . . . 6 1 1 . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . 8 1 Wheel 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Hover 26 | . . . . . . 2 . . . . . . . 5 . 4 3 2 . . 2 . 1 6 . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | . 3 1 1 . 7 2 . 2 5 . 12 . . 1 . 9 3 2 1 1 . . 4 6 2 11 1 Device 36 | . 2 1 . . 4 1 . 1 3 . 3 . . . . 4 2 1 . . . . 2 3 1 7 1 Storage 7 | . 1 . 1 . 1 . . . . . 2 . . . . 1 . . . . . . . 1 . . . Processor 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 2 . Hackware 5 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Protection 21 | . . . . . 1 1 . 1 1 . 3 . . 1 . 3 1 1 1 1 . . 1 2 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 3 1 . 1 9 2 . . 2 3 10 2 . 2 . 1 . . . . 2 . 3 4 2 7 1 Energy Gun 19 | 1 1 1 . 1 5 . . . . . 1 1 . . . . . . . . 1 . . 1 1 5 . Energy Cannon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Ballistic Gun 18 | 1 1 . . . 4 1 . . . 3 6 . . 1 . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . . 1 . 1 . 1 . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 . . . 5 1 . . . . 1 . . . . . . 1 . . 2 . 1 1 4 4 1 Corrupted Parts 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . System Corruption 25 | . . . . . . . . . . 7 . . . . . 10 . . . . . . . . . 8 . Parts Lost 57 | . . . . 2 3 2 . 2 8 . 4 . . . . 3 . 2 1 . . . 3 5 . 19 3 Power 7 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 2 . 2 . Propulsion 21 | . . . . 1 1 . . . 5 . 3 . . . . . . . . . . . . 1 . 8 2 Utility 22 | . . . . . 1 1 . 2 1 . . . . . . 3 . 2 1 . . . 2 2 . 6 1 Weapon 7 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . 3 . Highest Loss Streak 18 | . . . . 2 1 1 . 2 6 . 2 . . . . 1 . 2 1 . . . 2 4 . 18 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 4 7 6 4 10 13 13 12 13 15 14 15 15 12 10 12 15 14 14 14 12 11 10 10 10 10 1 Power . | . 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . . . . . . . Propulsion 2 | . . 3 2 1 1 2 3 3 3 3 4 6 5 2 . . 1 2 2 2 1 1 . . . . . Utility 4 | . . . . . 5 5 5 4 5 9 6 5 5 6 7 7 7 6 5 5 4 5 4 4 4 3 . Weapon 3 | . 2 3 3 2 2 4 4 4 3 3 3 4 5 3 2 4 5 5 6 6 5 5 5 5 6 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 1 . . . 12 7 1 . . . 4 . 2 2 . 4 4 3 . 1 5 . . 1 1 4 . Power 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . 3 . 2 . . . . . . . 1 . . . . . . Utility 20 | . . . . . 3 2 1 . . . 1 . . 1 . 3 3 2 . . . . . 1 1 2 . Weapon 21 | . . . . . 5 5 . . . . . . . 1 . 1 1 1 . 1 4 . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 100 100 98 92 100 99 73 90 96 95 100 93 93 86 90 94 93 94 97 100 97 96 72 89 11 Engine 5 | . 12 5 . 6 4 7 7 7 6 . 5 8 12 10 12 10 . . . . . . 3 3 . . . Core 3 | . . 6 12 5 3 . . . . 6 6 . . . . . 11 11 11 11 11 11 6 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 9 12 . Treads 17 | . 30 37 37 37 32 29 35 35 18 . 15 18 18 7 . . . . . . . . . . . . . Leg 3 | . . . . . . . . . 5 27 3 . . . . . . . . . . . . . . 28 1 Wheel 3 | . . . . . . . . . . . 13 18 18 8 . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 20 37 33 33 33 33 33 33 33 35 34 23 2 1 Device 11 | . 18 12 12 12 13 13 14 13 11 7 5 6 6 6 6 13 15 16 16 15 11 11 15 15 14 15 . Storage 6 | . 6 12 12 12 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 . Processor 6 | . . . . . 7 7 7 7 10 14 12 12 12 8 6 5 5 5 5 5 5 5 5 10 9 8 7 Protection 5 | . . . . . 2 7 7 7 6 7 4 6 6 9 12 11 11 11 11 11 16 16 11 7 . 3 . Energy Gun 5 | . 12 12 12 12 10 9 7 7 . . . 3 6 2 . . . . . . . . . . . 10 . Ballistic Gun 8 | . 12 12 12 12 13 11 14 14 . 19 15 14 12 4 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 6 . . . . 6 12 5 8 11 9 11 11 11 4 . . . . Peak Build Rating 167 | 5 21 14 14 14 44 57 54 54 68 78 80 62 66 77 77 97 108 108 106 112 130 130 152 159 139 167 99 Average Rating 63 | 3 13 11 14 11 25 50 54 52 51 75 64 58 63 66 71 88 99 104 105 106 118 130 139 148 121 150 29 On Entrance 68 | . 5 9 14 14 11 37 54 54 53 68 75 56 62 66 71 71 85 103 106 106 109 130 130 152 118 130 21 Avg Prop Armor Cover (%) 16 | . . . . . . . . . 12 . 15 15 15 15 . . . . . . . . . . . 11 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 8 31 32 32 32 42 50 50 50 49 49 71 69 69 69 57 62 58 61 64 61 63 63 78 89 74 107 1 Greatest Support 205 | 40 60 60 60 60 80 100 100 100 100 104 112 48 48 54 54 58 63 65 65 65 71 71 82 112 74 205 10 Greatest Overweight (x) 6 | . . . . . . . . . 1 . 3 1 1 1 1 1 1 . . . . . . . 1 6 . Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 5 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 6 Average Capacity 15 | 5 9 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 6 Most Carried 16 | 2 8 8 7 6 16 16 16 15 16 16 16 16 16 16 11 16 16 16 16 16 16 16 16 16 16 16 6 Average Carried 12 | . 4 7 6 4 10 15 15 14 13 15 14 15 15 12 9 12 15 15 15 15 15 16 15 15 15 15 5 Final Capacity 16 | 5 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 6 6 Final Carried 16 | 2 7 7 6 5 16 15 15 14 16 16 15 16 16 10 10 16 16 16 16 16 16 16 16 16 16 6 6 Class Distribution -------------------- 49% | Scavenger-Gunner 35% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Sprinter | -4/Factory Gladiator | -4/Armory Gladiator | -4/Lab Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Matter Collected 6675 | 52 209 215 . 135 902 279 57 84 90 172 1434 334 70 150 70 455 690 85 75 . . 30 216 204 57 610 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11396 | . 320 249 . . 1854 714 189 70 422 213 2620 337 . . 196 721 209 413 50 . . 133 241 449 49 1947 . Parts 530 | . 35 21 . . 97 28 13 4 11 17 110 17 . . 9 30 9 22 4 . . 4 16 19 . 64 . Haulers Intercepted 19 | . 1 . . . 5 1 . . . . 3 . . . . 2 . 1 . . . . 1 . . 5 . Recyclers Shooed 18 | . 1 . . . . . . . . . 8 . . . . . . . . . . . . . . 9 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 19 6 . 13 . 10 . . 8 . . . 3 . . 3 . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 196 | . 14 9 . . 32 14 5 3 4 12 31 6 . . 10 8 . 4 5 . . 2 6 13 1 17 . Melee 33 | . . 1 . . . . . . 4 1 . . . . . 7 . 4 . . . 2 3 8 1 2 . Guns 100 | . 11 8 . . 32 5 5 3 . 1 22 . . . . . . . . . . . . . . 13 . Cannons 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . AOE 57 | . 3 . . . . 8 . . . 10 7 6 . . 10 . . . 5 . . . 3 5 . . . Classes Destroyed 19 | . 5 1 . . 4 2 . . . . 2 1 . . . . 1 . . . . . . 2 . 1 . Worker 16 | . 1 . . . 2 1 . . . . 6 . . . . . . 2 . . . . 2 . . 2 . Builder 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . Tunneler 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 19 | . 1 . . . 5 1 . . . . 3 . . . . 2 . 1 . . . . 1 . . 5 . Recycler 10 | . . . . . 1 1 . . . . 6 . . . . . . . . . . . . . . 2 . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . 4 1 . . . . . . . . . 1 . 1 . . . . . . . . . Swarmer 76 | . 12 5 . . 7 3 3 3 . 11 6 3 . . 8 . . . 5 . . . 5 5 . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 58 | . 2 3 . . 17 6 . . . . 14 3 . . 2 4 . 2 . . . . . 2 . 3 . Sentry 20 | . . 1 . . 7 2 . . . . 4 . . . . 2 . . . . . 1 . 1 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 15 | . . . . . . 2 2 . . 1 3 . . . . 2 . 1 . . . . . . . 4 . Programmer 14 | . . . . . . . . . . . 4 . . . . . . 1 . . . 1 1 1 . 6 . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrapper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 12 | . 3 5 . . 5 9 5 3 3 4 12 3 . . 6 3 . 3 5 . . 1 5 5 1 4 . Combat Bots Only 7 | . 3 5 . . 5 7 5 3 3 4 7 3 . . 6 3 . 2 5 . . 1 5 5 1 2 . Max Kills in Single Turn 5 | . 3 1 . . 3 3 2 1 1 4 4 3 . . 5 1 1 1 3 . . 1 3 5 1 2 . Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Exploded 5 | . 3 . . . . 2 . . . 4 3 3 . . 5 . . . 3 . . . 3 5 . . . Melee 1 | . . 1 . . . . . . 1 1 . . . . . 1 . 1 . . . 1 1 1 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Data Miner (-7/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Hostile Shots Fired 1612 | . 47 43 . 6 180 111 23 11 46 30 223 10 . . 21 71 . 22 7 34 8 23 50 161 . 375 110 Missed 644 | . 9 12 . 2 62 33 7 2 15 6 74 6 . . 8 30 . 6 3 19 3 14 18 84 . 172 59 Hits 968 | . 38 31 . 4 118 78 16 9 31 24 149 4 . . 13 41 . 16 4 15 5 9 32 77 . 203 51 Melee 39 | . . . . 4 13 . . . . . . . . . . . . . . . . . . 5 . 17 . Projectile 929 | . 38 31 . . 105 78 16 9 31 24 149 4 . . 13 41 . 16 4 15 5 9 32 72 . 186 51 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 29 | . . . . 1 1 1 . . . 1 6 . . . . 2 . . . 1 . . 2 1 . 10 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 16009 | . 426 318 . 137 1155 882 247 142 1323 465 2048 64 . . 213 765 . 750 32 223 62 126 612 1098 26 4081 814 Core 2323 | . 63 50 . . 110 50 20 17 111 101 80 . . . 17 62 . 92 . 41 . 27 43 120 . 835 484 Absorbed by Shields 1266 | . . . . . 272 . . . . . 99 . . . . 18 . 43 11 83 23 45 43 182 . 447 . Redirected to Shielding 571 | . . . . . . . . . . . . . . . 49 124 . 71 . 62 18 22 42 . . 183 . Ignored by Resistances 185 | . . . . . . 50 . . 111 . . . . . . . . . . . . . . . . 24 . Regen/Repaired (Parts) 512 | . . . . . . . . . . . . . . . . 96 110 28 . . 45 . 25 . . 208 . Core Remaining (%) 81 | 100 . . . 90 97 . . . . 42 . . . . 85 . . . . . . 72 . . 83 . . Volleys Fired 390 | . 31 19 . 5 96 23 10 5 . 5 101 8 . . 3 5 . . 3 2 . . 5 1 . 68 . Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 3 . . 1 1 . . 1 1 . . 1 1 . 3 . Hottest 207 | . 73 88 . 73 136 105 105 105 . 76 135 90 . . 43 90 . . 43 90 . . 90 43 . 207 . Shots Fired 982 | . 61 36 . 10 280 59 31 15 . 10 246 21 1 . 3 5 . . 3 2 . . 5 1 . 193 . Gun 919 | . 60 36 . 10 280 53 31 15 . 7 216 19 1 . . . . . . . . . . . . 191 . Cannon 33 | . . . . . . . . . . . 23 . . . . 5 . . . 2 . . 1 . . 2 . Launcher 28 | . 1 . . . . 6 . . . 3 6 2 . . 3 . . . 3 . . . 3 1 . . . Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Kinetic 516 | . 30 19 . 5 159 35 21 10 . 7 196 18 . . . . . . . . . . . . . 16 . Thermal 436 | . 30 17 . 5 121 18 10 5 . . 43 1 1 . . 5 . . . 2 . . 1 . . 177 . Explosive 28 | . 1 . . . . 6 . . . 3 6 2 . . 3 . . . 3 . . . 3 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 5 9 . 8 30 10 9 13 . 7 26 9 . . 7 . . . 9 . . . 10 . . 32 . Robot Miss Streak 6 | . 6 5 . 1 3 1 1 2 . 1 3 1 . . . . . . . . . . . . . 2 . Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Secondary Targets 16 | . . 2 . . 3 1 2 2 . . 4 . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 833 | . 32 22 . 8 204 40 23 11 19 7 187 12 . . 5 25 7 23 2 . . 6 12 26 7 155 . Core Hits 436 | . 20 11 . 2 84 36 8 4 11 13 102 14 . . 15 15 3 8 4 . . 2 8 10 3 63 . Critical Kills 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Critical Strikes 63 | . . . . 1 10 1 1 . 6 2 6 . . . 1 1 . . . . . . 3 5 . 26 . Burn 35 | . . . . 1 6 1 1 . . . 1 . . . . . . . . . . . . . . 25 . Destroy 9 | . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . 6 2 . . . . 1 1 . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks 221 | . . . . . . . . . 30 5 . 1 . . 4 49 8 37 . 2 . 10 26 36 10 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . . . 30 5 . 1 . . 4 49 8 37 . 2 . 9 5 . . . . Piercing 39 | . . . . . . . . . . . . . . . . . . . . . . . 17 14 5 3 . Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . 1 4 22 5 . . Sneak Attacks 28 | . . . . . . . . . 1 . . . . . . 2 7 9 . . . 1 4 1 3 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 3 . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . 1 1 1 4 . . . 1 5 7 2 . . Damage Inflicted 29573 | . 560 360 . 117 3204 1635 377 207 1042 888 5695 618 . . 1089 1624 678 1627 624 . . 372 1349 2885 835 3773 14 Guns 12914 | . 415 347 . 117 3174 670 377 198 . 76 3790 231 . . . . . . . . . . . . . 3519 . Cannons 718 | . . . . . . 44 . . . . 484 . . . . 143 . . . . . . . . . 47 . Explosions 6459 | . 123 . . . . 918 . . . 634 1408 387 . . 885 206 . . 624 . . . 458 816 . . . Melee 9343 | . . . . . . . . . 1042 178 . . . . 204 1275 678 1627 . . . 372 891 2069 835 172 . Ramming 139 | . 22 13 . . 30 3 . 9 . . 13 . . . . . . . . . . . . . . 35 14 Kinetic 6918 | . 205 186 . 68 1789 381 213 109 . 76 3359 231 . . . . . . . . . . . . . 301 . Thermal 6920 | . 210 161 . 49 1385 333 164 89 . . 915 . . . . 349 . . . . . . . . . 3265 . Explosive 6253 | . 123 . . . . 918 . . . 634 1408 387 . . 885 . . . 624 . . . 458 816 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5424 | . . . . . . . . . 1042 178 . . . . 204 1275 678 1627 . . . 301 119 . . . . Piercing 1280 | . . . . . . . . . . . . . . . . . . . . . . . 585 355 168 172 . Entropic 2639 | . . . . . . . . . . . . . . . . . . . . . . 71 187 1714 667 . . Highest Corruption 25 | . . 2 . . 4 11 25 7 7 14 19 19 19 19 . 10 10 . . 9 9 . . 1 . 10 11 Average Corruption 9 | . . 2 . . 4 8 8 6 7 7 12 19 19 19 . 10 10 . . 9 9 . . 1 . 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 166 | . . 5 . . 1 4 9 5 6 10 45 19 15 3 . 6 4 . . 2 1 . . 1 . 25 5 Message Errors 40 | . . 2 . . 1 2 1 1 1 1 12 4 7 1 . 1 . . . . . . . . . 6 . Matter Fused 44 | . . 1 . . . . 1 1 . 5 9 10 2 . . 2 1 . . 1 1 . . 1 . 6 3 Heat Flow Errors 21 | . . 1 . . . . 3 1 . 1 5 1 2 1 . 1 3 . . . . . . . . 1 1 Energy Discharges 15 | . . 1 . . . 1 2 2 1 . 1 1 . 1 . 1 . . . . . . . . . 4 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . . . 3 2 5 1 1 . . . . . . 1 . . . . . 2 1 Data Loss (major) 8 | . . . . . . . 2 . 1 . 1 1 1 . . . . . . . . . . . . 2 . Misfires 10 | . . . . . . . . . . . 7 1 1 . . . . . . . . . . . . 1 . Alerts 6 | . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1585 | . 8 . . . . . . . 58 2 87 . . . 30 32 177 156 94 . . 64 310 497 70 . . Projectiles 54 | . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . Explosions 295 | . 8 . . . . . . . . 2 33 . . . 28 2 . . 94 . . . 23 105 . . . Melee 1236 | . . . . . . . . . 58 . . . . . 2 30 177 156 . . . 64 287 392 70 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 533 | . . . . . . . . . . 62 29 . . . . 25 . 339 . . . . . 71 . . 7 Shots 9 | . . . . . . . . . . 1 1 . . . . 1 . 4 . . . . . 2 . . . Rammed 21 | . 4 6 . 1 3 1 . 2 . . 1 . . . . . . . . . . . . . . . 3 Targets Rammed 29 | . 5 7 . 1 4 1 . 2 . . 2 . . . . . . . . . . . . . . 4 3 Kicked 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Crushed 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 32 213 . . 21 . 137 91 . 90 334 73 231 222 . 269 225 13 12 108 2 . 20 348 . 332 163 Average Temperature 76 | . 12 70 . . 5 . 58 19 . 42 107 39 110 128 . 90 90 13 7 46 2 . 12 57 . 103 99 Received Heat Transfer 2240 | . 69 84 . . 394 330 . . . . 447 18 . . . 237 . 45 . 27 18 6 106 315 . 144 . Effects 11 | . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . 6 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Interference 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 48 | . . . . . 5 2 . . . . 5 1 . . . . . . . . . . . . . 35 . Heat Transferred 15550 | . 629 370 . 222 4033 620 407 185 . . 740 . . . . 210 . . . . . . . . . 8134 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Maximum Alert Level 4 | . . 1 . . 4 4 . . . . 2 . . . . 2 . 3 . . . . 1 1 . 3 2 Low Security (%) 49 | 100 100 74 . 100 48 . . . . . 26 . . . . 17 100 36 . . . . 81 5 . 54 . Level 1 20 | . . 25 . . 7 . . . . . 46 . . . . 44 . 12 . . . . 18 94 . 2 73 Level 2 20 | . . . . . 36 40 . . . . 27 . . . . 37 . 46 . . . . . . . 12 26 Level 3 7 | . . . . . 5 51 . . . . . . . . . . . 4 . . . . . . . 30 . Level 4 1 | . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1220 | . 177 261 . . 1121 1220 . . . . 539 . . . . 517 179 732 . . . . 231 351 . 821 443 Initial 506 | . . 44 . . . 506 . . . . 94 . . . . 167 179 41 . . . . 46 99 . . 353 Average 289 | . 74 126 . . 339 785 . . . . 321 . . . . 310 123 369 . . . . 136 278 . 353 380 Influence Increases 10019 | . 380 546 . . 1670 952 110 70 20 280 993 140 . . 334 677 . 1063 125 . 90 125 338 501 . 1441 164 Destroy 0b10 Robot/C 4880 | . 280 260 . . 660 340 100 60 20 240 620 120 . . 260 300 . 340 100 . . 40 140 260 . 720 20 Destroy 0b10 Robot/NC 340 | . 15 . . . 75 25 . . . . 90 . . . . 20 . 40 . . . . 15 . . 60 . Destroy Leader 1014 | . 42 20 . . 160 62 10 10 . 40 166 20 . . 30 56 . 76 10 . . 10 32 60 . 210 . Allied During Kill 909 | . . 12 . . 6 18 . . . . . . . . 44 46 . 381 . . . . 10 22 . 368 2 Successful Hack 84 | . 4 . . . 33 10 . . . . 12 . . . . 2 . . . . . . 16 7 . . . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Disable Machine 465 | . . . . . 75 45 . . . . 45 . . . . 90 . 120 . . . . . 45 . 45 . Destroy Structure 456 | . 9 . . . 7 34 . . . . 60 . . . . 88 . 106 . . . . 50 62 . 38 2 Partial Spotted 120 | . . . . . . . . . . . . . . . . 60 . . . . . . 15 30 . . 15 Lose Combat Pursuer 555 | . 30 60 . . 120 . . . . . . . . . . 15 . . 15 . 90 75 60 15 . . 75 Miscellaneous 1146 | . . 194 . . 534 418 . . . . . . . . . . . . . . . . . . . . . Influence Decreases 9642 | . 266 476 184 . 555 863 597 337 470 130 610 388 235 50 68 431 453 526 281 154 306 120 209 385 320 812 416 Entered New Map 4097 | . . 70 184 . . 609 447 137 450 . 56 198 55 50 . 99 333 18 221 84 286 70 29 105 320 . 276 Time Decay 4187 | . 266 326 . . 525 214 150 180 10 130 514 190 180 . 40 222 120 198 50 70 20 50 110 150 . 402 70 Lost Part 480 | . . . . . 30 20 . 20 10 . 40 . . . . 30 . 20 10 . . . 30 50 . 190 30 Lost Ally 878 | . . 80 . . . 20 . . . . . . . . 28 80 . 290 . . . . 40 80 . 220 40 Squads Dispatched 57 | . 1 2 . . 6 4 . . . . 15 . . . . 3 . 4 . . . . 3 4 . 11 4 Investigation 16 | . . . . . 3 1 . . . . 5 . . . . 1 . 1 . . . . 1 1 . . 3 Extermination 11 | . . . . . . 3 . . . . 3 . . . . . . 1 . . . . 1 1 . 2 . Reinforcement 20 | . 1 . . . 1 . . . . . 6 . . . . 2 . 2 . . . . 1 2 . 4 1 Assault 4 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Haulers Reinforced 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Distress Signals 17 | . 1 . . . 4 1 . . . . 1 . . . . . . . . . . . . 2 . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 27 16 . 3 54 24 7 3 4 12 37 5 . . 17 21 . 17 5 3 11 9 14 36 1 57 24 Peak Tracking Total 20 | . 5 5 . 5 4 6 4 3 3 4 6 3 . . 8 7 . 7 6 3 9 7 8 20 1 14 10 Tactical Retreats 22 | . 1 2 . 1 7 . . . . . . . . . . 1 . . 1 . 1 2 2 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Traps Triggered 7 | . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Machines Disabled 33 | . . . . . 5 3 . . . . 3 . . . . 6 . 8 . . . . 1 3 1 3 . Max in Single Turn 5 | . . . . . 1 2 . . . . 1 . . . . 2 . 5 . . . . . 2 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Machines Accessed 40 | . 1 . 1 . 7 2 . . 3 . 8 . . . . 4 . 2 . 1 4 . 3 1 1 1 1 Terminals 14 | . 1 . . . 6 2 . . . . 4 . . . . . . . . . . . . 1 . . . Fabricators 8 | . . . . . . . . . . . 4 . . . . 2 . 1 . . . . . . . . 1 Repair Stations 5 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 119 | . 4 . 1 . 18 7 . . 22 . 26 . . . . 12 . 5 . 1 12 . 5 1 2 1 2 Successful 82 | . 2 . 1 . 11 2 . . 22 . 17 . . . . 6 . 2 . 1 12 . 2 1 2 . 1 Failed 36 | . 2 . . . 6 5 . . . . 9 . . . . 6 . 3 . . . . 3 . . 1 1 Catastrophic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 5 . . . 12 1 . . . . 9 . . . . 11 . 16 . . 1 . 7 8 . 11 3 Terminals 39 | . 4 . . . 17 7 . . . . 10 . . . . . . . . . . . . 1 . . . Fabricators 29 | . . . . . . . . . . . 16 . . . . 8 . 3 . . . . . . . . 2 Repair Stations 9 | . . . . . . . . . . . . . . . . 4 . 2 . . . . 3 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . . . 1 . 8 1 . . 22 . 4 . . . . . . . . 1 12 . . 1 2 . . Record 5 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 2 . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Prototype ID Bank 17 | . . . . . 3 . . . 3 . 1 . . . . . . . . . 10 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 9 . . . . 3 . 1 . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . 6 . . . . 2 . 1 . . . . . . . . . Build 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . 2 1 . . . . 4 . . . . 1 . 1 . . . . 1 . . . 1 Terminals 6 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 5 | . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . 6 2 . . . . 7 . . . . 2 . 1 . . . . 2 . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . . . 10 . . . . . . . . 25 . . . . . 12 . . . Parts Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Time 278 | . . . . . . . . . . . 228 . . . . 50 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Total Allies 58 | . . 4 . . 1 2 . . . . . . . 4 . 5 20 2 . . . . 2 7 . 9 2 Largest Group 20 | . . 4 . . 1 2 . . . . . . . 4 4 5 20 18 . . . . 2 3 3 6 2 Highest-Rated Group 741 | . . 55 . . 142 66 . . . . . . . 152 152 209 741 732 . . . . 206 117 117 576 164 Highest-Rated Ally 142 | . . 31 . . 142 33 . . . . . . . 41 41 51 50 85 . . . . 103 50 39 96 82 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 2 . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 376 | . . 32 . . 5 23 . . . . . . . . 16 30 . 103 . . . . 7 6 11 138 5 Total Damage 12982 | . . 389 . . 304 377 . . . . . . . . 484 1270 . 3220 . . . . 629 115 97 5929 168 Kills 60 | . . 4 . . 3 3 . . . . . . . . 3 8 . 16 . . . . 1 . . 21 1 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . X0-1V1 Amusement Gains 385 | . 2 . . 20 5 . . 10 84 . 20 . . . . 40 . 10 . . . . . 15 93 53 33 Average Entertainment 25 | . 9 5 . 21 10 . 10 14 . 52 44 23 13 . 2 12 41 49 31 15 10 6 4 12 . 76 68 Good Acts 160 | . 7 9 . . 35 33 9 1 . 1 5 . 1 . 2 8 5 9 2 2 1 1 2 8 . 8 11 Bad Acts 144 | . 7 16 . . 18 39 13 2 . 4 8 . 1 . 3 3 . . . 5 6 5 7 2 . 4 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Active Infowar (turns) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sensors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 154 | . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 . . . 1 1 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Turns Passed 12874 | 62 806 1135 318 106 1917 442 308 368 327 398 1404 392 374 768 87 468 240 411 103 151 283 125 237 310 138 1039 157 Spaces Moved 10470 | 37 381 424 197 52 799 219 134 217 134 293 777 304 321 867 178 667 295 606 246 374 716 289 416 512 134 588 293 Core 210 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 5 200 Treads 2531 | 32 381 424 197 52 799 219 134 217 74 . 1 1 . . . . . . . . . . . . . . . Legs 1013 | . . . . . . . . . 60 293 123 . . . . . . . . . . . . . . 537 . Wheels 1555 | . . . . . . . . . . . 653 303 321 278 . . . . . . . . . . . . . Hover 5161 | . . . . . . . . . . . . . . 589 178 667 295 606 246 374 716 289 416 512 134 46 93 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 160 160 162 162 162 120 120 100 115 115 35 35 30 31 36 36 36 35 35 30 16 32 28 40 Average Speed 86 | 145 160 160 160 160 160 162 162 162 153 120 115 115 115 60 35 33 33 36 36 36 35 35 30 32 76 117 46 Slowest Speed 350 | 160 160 160 160 160 162 162 162 162 190 120 160 240 115 115 88 88 88 36 36 36 36 35 31 38 107 350 50 Overloaded Moves 140 | . . . . . . . . . . . . . . . . . . . . . . . . 72 55 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 60 75 58 15 88 14 39 41 81 62 28 49 63 88 39 16 94 20 37 60 81 50 13 41 93 17 59 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 32 | . . 1 . . . . . . 28 . . . . 2 1 . . . . . . . . . . . . Known Exits Taken 13 | . . 1 . . 1 . 1 1 . 1 1 . . . 1 . . 1 . 1 1 1 . . 1 1 . Unknown Exits Taken 12 | 1 1 . 1 1 . 1 . . 1 . . 1 1 1 . . . . 1 . . . 1 1 . . . Scrap Searched 15 | . . 1 . 1 . . 1 1 . 1 . 1 4 2 1 . . . 2 . . . . . . . . Spaces Dug 64 | . . . . . . . . . . . 11 1 . . . 22 . 9 . 3 . 4 8 5 . 1 . Terrain Destroyed 477 | . 9 . . . . 46 . . . 38 75 40 . . 47 35 . 82 45 4 . 4 24 23 . 5 . Melee 48 | . . . . . . . . . . . . 1 . . . 19 . 9 . 2 . 4 8 5 . . . Projectile 32 | . . . . . . . . . . . 18 1 . . . 5 . . . 2 . . 1 . . 5 . AOE 397 | . 9 . . . . 46 . . . 38 57 38 . . 47 11 . 73 45 . . . 15 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Total 13249 | 43 514 840 200 63 1241 274 211 225 194 319 1101 325 328 1114 193 840 429 754 255 385 747 298 479 623 160 782 312 Wait 1431 | . 76 386 . 1 241 3 66 . 9 . 109 . . 210 . 52 99 92 1 . 6 . 11 21 2 36 10 Move 10446 | 36 380 423 196 52 799 218 133 216 133 292 776 303 320 866 177 667 294 605 245 373 715 288 415 511 133 587 293 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 2 6 . . 1 30 6 1 . 5 1 18 1 3 4 1 14 7 7 . 1 7 . 2 6 1 10 . Fast Attach 98 | 5 4 . . 1 5 3 . 1 6 2 17 2 . 4 . 4 3 2 1 1 2 1 2 9 5 15 3 Attach 63 | . 1 . . 2 6 2 . 1 4 3 6 . . 9 2 7 2 2 1 1 . . 4 2 2 5 1 Detach 50 | . 2 . . . 1 1 . . 6 1 3 1 . 5 2 7 3 3 . 2 . . 2 3 2 5 1 Swap 209 | . 5 3 2 1 28 8 . . 1 8 41 7 1 2 3 19 6 5 2 1 3 . 18 19 3 23 . Drop 208 | . 4 2 2 . 32 9 1 . . 2 28 2 4 14 2 17 9 7 2 2 14 . 3 22 4 25 1 Fire 390 | . 31 19 . 5 96 23 10 5 . 5 101 8 . . 3 5 . . 3 2 . . 5 1 . 68 . Melee 192 | . . . . . . . . . 30 5 . 1 . . 3 48 6 31 . 2 . 9 17 29 8 3 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Crush 19 | . 5 7 . . 3 1 . 2 . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / Sto / [*Low]) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Discovered new exit (range 8) 289 | -10/Materials | Prayed at D.C.S.S. Altar Unit 307 | -10/Materials | Build established: Mutant 442 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x3) 451 | -10/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 453 | -10/Materials | X0-1V1 caused items to flee you 458 | -10/Materials | X0-1V1 activates XOMVISION 491 | -10/Materials | Discovered new exit (range 6) 609 | -10/Materials | Items stopped fleeing you 634 | -10/Materials | Discovered new exit (range 4) 763 | -10/Materials | Derelicts attacked the area 767 | -10/Materials | X0-1V1 sent you into danger 869 | -10/Materials | Entered Mines 907 | -10/Mines | Met a Derelict bent on vengeance 1092 | -10/Mines | Discovered new exit (range 11) 1154 | -10/Mines | Discovered new exit (range 9) 1155 | -10/Mines | Met a Derelict testing a Signal Generator 1163 | -10/Mines | Learned location of Storage (-7) 1191 | -10/Mines | X0-1V1 sent allied G-34 Mercenary (x3) 1250 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 1277 | -10/Mines | Lost 3 allies 1335 | -10/Mines | Found a hidden stash of uninstalled traps 1437 | -10/Mines | Identified exit to Exiles 1437 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 1463 | -10/Mines | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1548 | -10/Mines | Excavation squad dispatched 1548 | -10/Mines | A large section of the Mines collapsed 1804 | -10/Mines | X0-1V1 sent you into danger 1813 | -10/Mines | X0-1V1 caused items to flee you 1843 | -10/Mines | Identified exit to Subcaves 1843 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 1854 | -10/Mines | X0-1V1 put everyone to sleep 1867 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x5) 1903 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1914 | -10/Mines | Core integrity restored by X0-1V1 (+36) 2004 | -10/Mines | Items stopped fleeing you 2004 | -10/Mines | Entered Exiles 2004 | -10/Exiles | Found Exiles lab abandoned 2309 | -10/Exiles | Discovered new exit (range 10) 2322 | -10/Exiles | Entered Mines 2323 | -9/Mines | Assembled infested the area 2328 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2371 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2411 | -9/Mines | Discovered new exit (range 11) 2428 | -9/Mines | Entered Materials 2428 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2477 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2724 | -8/Materials | Build established: Gunner 3049 | -8/Materials | Build established: Scavenger-Gunner 3275 | -8/Materials | Discovered new exit (range 22) 3390 | -8/Materials | X0-1V1 caused items to flee you 3439 | -8/Materials | Central database locked down 3488 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 3621 | -8/Materials | Items stopped fleeing you 3651 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 3795 | -8/Materials | X0-1V1 downgraded hostiles (x2) 3842 | -8/Materials | Hvy. Missile Launcher reconfigured into Item Mimic 3996 | -8/Materials | X0-1V1 foreshadows a heat wave 4010 | -8/Materials | X0-1V1 put everyone to sleep 4021 | -8/Materials | Identified exit to Factory 4021 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4028 | -8/Materials | X0-1V1 sent you to a vault 4033 | -8/Materials | X0-1V1 activates XOMVISION 4042 | -8/Materials | Found Prototype Device 4042 | -8/Materials | Identified Skeleton Box 4091 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4112 | -8/Materials | X0-1V1 sent you into danger 4179 | -8/Materials | Garrison activated, responded to threat 4187 | -8/Materials | X0-1V1 announced a LAN party 4206 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 4218 | -8/Materials | Ambient heat levels rising (+10) 4224 | -8/Materials | Core integrity restored by X0-1V1 (+99) 4235 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 4261 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 4333 | -8/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 4345 | -8/Materials | Entered Factory 4345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4385 | -7/Factory | Identified exit to Factory 4385 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4407 | -7/Factory | X0-1V1 announced a LAN party 4420 | -7/Factory | X0-1V1 enhanced Transport squad support 4428 | -7/Factory | X0-1V1 sent someone to keep an eye on you 4443 | -7/Factory | X0-1V1 released a cloud of subatomizers 4454 | -7/Factory | X0-1V1 put everyone to sleep 4465 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4486 | -7/Factory | X0-1V1 activates XOMVISION 4504 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 4524 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 4539 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4553 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x3) 4560 | -7/Factory | X0-1V1 sent you into danger 4591 | -7/Factory | X0-1V1 sent allied Scrapper (x2) 4628 | -7/Factory | Destroyed 7 combat bots 4636 | -7/Factory | Identified exit to Storage 4636 | -7/Factory | X0-1V1 revealed exit location to -7/Storage 4657 | -7/Factory | Discovered new exit (range 3) 4657 | -7/Factory | X0-1V1 sent you into danger 4675 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 4700 | -7/Factory | System corruption reached 10% 4744 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 4747 | -7/Factory | X0-1V1 caused items to flee you 4750 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 4752 | -7/Factory | X0-1V1 rewrote S4-6O5(j) IFF filter 4772 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x4) 4787 | -7/Factory | Entered Lower Caves 4800 | -7/Lower Caves | X0-1V1 caused items to flee you 4802 | -7/Lower Caves | Identified exit to Lower Caves 4802 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 4804 | -7/Lower Caves | X0-1V1 opened Sealed Heavy Doors 4814 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4834 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 17) 4928 | -7/Lower Caves | Encountered a Warlord checkpoint 4933 | -7/Lower Caves | X0-1V1 activates XOMVISION 4939 | -7/Lower Caves | X0-1V1 whisked you away to safety 4944 | -7/Lower Caves | X0-1V1 sent you into danger 4949 | -7/Lower Caves | X0-1V1 sent hostile H-55 Commando (x2) 5063 | -7/Lower Caves | Items stopped fleeing you 5095 | -7/Lower Caves | Entered another Lower Caves area 5166 | -7/Lower Caves | Identified exit to Data Miner 5463 | -7/Lower Caves | Entered Data Miner 5463 | -7/Data Miner | Discovered new exit (range 6) 5492 | -7/Data Miner | Met Data Miner 5529 | -7/Data Miner | Learned location of Section 7 (-2) 5529 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5558 | -7/Data Miner | Received God Mode back door access code from Data Miner 5570 | -7/Data Miner | Destroyed Data Miner 5573 | -7/Data Miner | Interfaced with the Data Conduit 5576 | -7/Data Miner | Found Prototype Hackware 5579 | -7/Data Miner | Found Prototype Hackware 5664 | -7/Data Miner | Found Exp. Thermal Shield 5668 | -7/Data Miner | Lost 6 parts (1p3n1u1w) 5790 | -7/Data Miner | Entered Proximity Caves 5801 | -6/Proximity Caves | Core integrity fell below 50% 5888 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 6007 | -6/Proximity Caves | X0-1V1 sent you into danger 6077 | -6/Proximity Caves | X0-1V1 sent hostile Guerrilla (x2) 6188 | -6/Proximity Caves | Entered Factory 6188 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6189 | -6/Factory | Loaded intel: 257 machine locations 6226 | -6/Factory | Identified System Mapper 6227 | -6/Factory | Identified exit to Lower Caves 6490 | -6/Factory | System corruption reached 10% 6591 | -6/Factory | Destroyed 7 combat bots 6691 | -6/Factory | X0-1V1 sent you to a vault 6915 | -6/Factory | Fabricated Cld. Aerolev Unit? 7001 | -6/Factory | Fabricated Cld. Aerolev Unit? 7098 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 7129 | -6/Factory | X0-1V1 announced a LAN party 7592 | -6/Factory | Entered Lower Caves 7826 | -6/Lower Caves | Learned Factory non-interactive machine intel 7959 | -6/Lower Caves | Discovered new exit (range 12) 7984 | -6/Lower Caves | Entered another Lower Caves area 7997 | -6/Lower Caves | Learned Factory stockpile data 8349 | -6/Lower Caves | Discovered new exit (range 6) 8358 | -6/Lower Caves | Entered Zion 8415 | -6/Zion | System corruption cleaned by Quarantine Array 8539 | -6/Zion | Discovered new exit (range 9) 8708 | -6/Zion | Found Exp. Armor Integrity Analyzer 8712 | -6/Zion | Found Exp. Signal Interpreter 8734 | -6/Zion | Learned Factory stockpile data 8844 | -6/Zion | Met Imprinter 8850 | -6/Zion | Imprinted 8852 | -6/Zion | Declared Zion's savior 8981 | -6/Zion | Build established: Mutant 9126 | -6/Zion | Entered Proximity Caves 9126 | -5/Proximity Caves | Accompanied by 4 allies 9129 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9156 | -5/Proximity Caves | Found DCF Scrap (11 items) 9171 | -5/Proximity Caves | Identified exit to Factory 9171 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 9189 | -5/Proximity Caves | X0-1V1 sent you into danger 9213 | -5/Proximity Caves | Entered Factory 9213 | -5/Factory | Evolved 2 slots: Utility x2 9215 | -5/Factory | Loaded intel: 295 machine locations 9216 | -5/Factory | Loaded intel: 242 non-interactive machine locations 9271 | -5/Factory | X0-1V1 sent you into danger 9325 | -5/Factory | Repaired Imp. Propulsion Shielding 9426 | -5/Factory | Identified exit to Factory 9426 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9428 | -5/Factory | Zion Defense Resupply teleported in 9468 | -5/Factory | Zion Hacker squad teleported in 9514 | -5/Factory | System corruption reached 10% 9552 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9671 | -5/Factory | Build established: Sprinter 9681 | -5/Factory | Manually triggered Chute Trap 9681 | -5/Factory | Sucked down chute 9681 | -5/Factory | Entered Waste 9682 | -5/Waste | Joined by Warlord forces that had cleared the area 9682 | -5/Waste | Identified exit to Factory 9682 | -5/Waste | X0-1V1 revealed exit location to -5/Factory 9751 | -5/Waste | Found Broken Exp. EM Disruption Field 9894 | -5/Waste | Murdered 3 allies 9921 | -5/Waste | Entered Factory 9921 | -5/Factory | Accompanied by 17 allies 9923 | -5/Factory | Loaded intel: 287 machine locations 9940 | -5/Factory | Spotted B-75 Beast 9949 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9950 | -5/Factory | Zion Heavy squad teleported in 9955 | -5/Factory | X0-1V1 put everyone to sleep 9963 | -5/Factory | Allies destroyed B-75 Beast 9992 | -5/Factory | Lost 4 allies 10029 | -5/Factory | Retrieved Zion intel report: Branch Access 10029 | -5/Factory | Identified exit to Upper Caves 10103 | -5/Factory | X0-1V1 sent you to a vault 10114 | -5/Factory | Found Prototype Device 10114 | -5/Factory | Identified System Purifier 10156 | -5/Factory | Build established: Mutant 10176 | -5/Factory | Retrieved Zion intel report: Component Schematics 10203 | -5/Factory | X0-1V1 activates XOMVISION 10234 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 10284 | -5/Factory | Discovered exit to Factory (range 9) 10304 | -5/Factory | Lost 4 allies 10318 | -5/Factory | X0-1V1 woke everyone up 10332 | -5/Factory | Entered Upper Caves 10431 | -5/Upper Caves | Discovered new exit (range 8) 10435 | -5/Upper Caves | Entered another Upper Caves area 10464 | -5/Upper Caves | X0-1V1 caused items to flee you 10497 | -5/Upper Caves | Spotted B-75 Beast 10526 | -5/Upper Caves | Items stopped fleeing you 10544 | -5/Upper Caves | Identified exit to Warlord 10544 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 10545 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 10567 | -5/Upper Caves | X0-1V1 sent hostile H-66 Slayer (x2) 10586 | -5/Upper Caves | Entered Warlord 10599 | -5/Warlord | System corruption cleaned by Quarantine Array 10702 | -5/Warlord | Visited the Vortex Lab 10703 | -5/Warlord | Found Prototype Energy Gun 10703 | -5/Warlord | Identified Vortex Rail 10706 | -5/Warlord | Found Prototype Piercing Weapon 10706 | -5/Warlord | Identified Vortex Lance 10714 | -5/Warlord | Met EX-DEC 10714 | -5/Warlord | Found Prototype Energy Cannon 10715 | -5/Warlord | Warlord's base attacked by MAIN.C 10716 | -5/Warlord | Found Vortex Lance 10762 | -5/Warlord | Identified exit to Proximity Caves 10762 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 10765 | -5/Warlord | X0-1V1 sent hostile Thug (x2) 10791 | -5/Warlord | Rebuked by Warlord 10802 | -5/Warlord | Opened Warlord's prototype stash 10814 | -5/Warlord | Found Exp. Target Analyzer 10859 | -5/Warlord | Opened side exit 10862 | -5/Warlord | X0-1V1 sent hostile H-66 Slayer (x2) 10864 | -5/Warlord | Spotted B-86 Titan 10868 | -5/Warlord | X0-1V1 caused items to flee you 10869 | -5/Warlord | Entered Proximity Caves 10893 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 10915 | -4/Proximity Caves | X0-1V1 caused items to flee you 10925 | -4/Proximity Caves | Spotted B-86 Titan 10935 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10994 | -4/Proximity Caves | Entered Factory 10994 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10995 | -4/Factory | Loaded intel: 292 machine locations 11017 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 11184 | -4/Factory | Zion Heavy squad teleported in 11197 | -4/Factory | Discovered new exit (range 9) 11216 | -4/Factory | Found Prototype Protection 11216 | -4/Factory | Identified Zio. Weapon Casing 11231 | -4/Factory | Entered Armory 11232 | -4/Armory | Loaded intel: 93 machine locations 11264 | -4/Armory | Identified exit to Research 11264 | -4/Armory | X0-1V1 revealed exit location to -3/Research 11293 | -4/Armory | Build established: Sprinter 11340 | -4/Armory | Lost 4 parts (2p1n1u) 11389 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 11390 | -4/Armory | Zion Fire squad teleported in 11456 | -4/Armory | X0-1V1 announced a LAN party 11490 | -4/Armory | Zion Demo squad teleported in 11521 | -4/Armory | Spotted B-86 Titan 11538 | -4/Armory | Discovered new exit (range 4) 11540 | -4/Armory | X0-1V1 sent allied Guerrilla (x3) 11541 | -4/Armory | Entered Lab 11541 | -4/Lab | Accompanied by 3 allies 11544 | -4/Lab | Discovered exit to Research (range 9) 11548 | -4/Lab | Hidden lab's door opened automatically 11548 | -4/Lab | Sensor layout match revealed 11549 | -4/Lab | Gained access to the hidden lab's interior 11559 | -4/Lab | Found Alien Artifact 11559 | -4/Lab | Identified Integrated Dissipator 11559 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11564 | -4/Lab | Found Alien Artifact 11564 | -4/Lab | Identified Core Expander 11564 | -4/Lab | Installed Core Expander, added new Propulsion slot 11566 | -4/Lab | Detected by scanners 11578 | -4/Lab | Confronted by A5 11582 | -4/Lab | Destroyed A5 11620 | -4/Lab | Found Prototype Protection 11621 | -4/Lab | Identified Hvy. Regenerative Plating 11627 | -4/Lab | Found Prototype Energy Gun 11627 | -4/Lab | Identified Tachyon Dispersion Ray 11644 | -4/Lab | Decrypted terminal 11679 | -4/Lab | Entered Research 11679 | -3/Research | Accompanied by 2 allies 11679 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11680 | -3/Research | Loaded intel: 122 machine locations 11867 | -3/Research | Zion Light squad teleported in 11940 | -3/Research | Identified exit to Testing 11940 | -3/Research | X0-1V1 revealed exit location to -3/Testing 12034 | -3/Research | Found Zio. Weapon Casing 12046 | -3/Research | Lost 3 allies 12099 | -3/Research | Build established: Scavenger-Gunner 12138 | -3/Research | System corruption reached 10% 12171 | -3/Research | Zion Light squad teleported in 12199 | -3/Research | Zion Light squad teleported in 12229 | -3/Research | Intercept squad dispatched 12240 | -3/Research | Spotted Tracker 12241 | -3/Research | Spotted Tracker 12241 | -3/Research | Allies destroyed Tracker 12245 | -3/Research | Destroyed Tracker 12251 | -3/Research | Found Exp. Targeting Computer 12252 | -3/Research | Spotted Combat Programmer 12256 | -3/Research | Spotted Combat Programmer 12258 | -3/Research | Allies destroyed Combat Programmer 12262 | -3/Research | Allies destroyed Combat Programmer 12334 | -3/Research | Garrison activated, responded to threat 12342 | -3/Research | Found Zio. Weapon Casing 12555 | -3/Research | Cargo convoy interrupted 12630 | -3/Research | Spotted Executioner 12646 | -3/Research | Spotted B-86 Titan 12646 | -3/Research | Spotted Striker 12650 | -3/Research | Spotted Striker 12679 | -3/Research | First assault squad dispatched 12714 | -3/Research | Core integrity fell below 50% 12715 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+3) 12718 | -3/Research | Entered Testing 12719 | -3/Testing | Loaded intel: 66 machine locations 12722 | -3/Testing | Core integrity fell below 20% 12732 | -3/Testing | X0-1V1 activates XOMVISION 12742 | -3/Testing | Lost 18 parts (2p8n5u3w) 12794 | -3/Testing | Core integrity restored by X0-1V1 (+179) 12807 | -3/Testing | Identified BFG-9k Vortex Edition 12811 | -3/Testing | X0-1V1 vaporized surrounding terrain (radius 15) 12817 | -3/Testing | Identified exit to Research 12817 | -3/Testing | X0-1V1 revealed exit location to -2/Research 12835 | -3/Testing | Spotted Striker 12835 | -3/Testing | Spotted Striker 12835 | -3/Testing | X0-1V1 whisked you away to safety 12842 | -3/Testing | Spotted Alpha 7 12843 | -3/Testing | X0-1V1 sent allied Elite (x2) 12875 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12848_ ZJ-CZZ(E) destroyed. 12850_ Slug penetrates Reinforced Shell. 12857_ Sensor data returns to normal. 12864_ C-55 Analyst: "UNAUTHORIZED LAB ACCESS." 12866_ C-55 Analyst: "REQUESTING IMMEDIATE REINFORCEMENTS." 12872_ X0-1V1 smiles upon you. (Received Hvy. Disruptor Cannon) 12872_ Dropped Hvy. Disruptor Cannon. 12873_ Slug penetrates Prototyping Station. 12873_ Slammed into H-77 Assassin. 12874_ System corrupted: Matter fused (-5). 12874_ Penetrated by Slug. 12874_ Phase Shifter destroyed. 12874_ Slug penetrates Wall. 12874_ Slug penetrates H-77 Assassin. 12874_ Slammed into H-77 Assassin. 12874_ Destabilizing: System corrupted (+1). 12874_ Slug penetrates Wall. 12874_ Imp. Thunder Leg destroyed. 12875_ Penetrated by Slug. 12875_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | #### """"" """"" """"" # "" #??????????? | | ???# # ""S #??????????? | | ???# """"" """"" """"" # "" """ ???????????? | | # """"" """"" """"" # """ #??????????" | | # """"" """"" """"" # """ #??????????" | | # + """ #??????????" | | # # = """ #??????????? | | ##/###############+### # """ #??????????? | | " ??????????????? ?# # """ #??????????? | | " ??"""???????"""? ] # ^ # #??????????? | | ???"""???????"""? # !# #??????????? | | ????"""???????"""? # # ! #??????????? | | ??????????????????! !# ###"" ""#####??????????? | | """?"""???????"""? # #?#""T""#??????"???????? | | """?"""???????"""? # #?# """ #?????"""??"""?? | | """?"""???????"""?? # #?#######?????""""?"?"?? | | ??????????????????? ?# #??????????????""??"""?? | | """T""""???????????#?# #??????????????????????? | | """""""""????????????# #??????????????????????? | | ??????################ R #??????????????????????? | | ??????? # ##############?????????? | | """"??# # h# #?????????? | | """"??# """ """ """ # h # !!#?????????? | | ??""??/? """ """ """ # # """" ! #?????????? | | ?"""?????""" """ """?# h """" #?????????? | | ???????????? ????# @# """" #?????????? | | #+#####+######+##????# ; """" #?????????? | | #????# # """" [ #?????????? | | #######u###]K #?????????? | | # # #?????????? | | / ! # ###???????? | | ########## # # " ###?????? | | ########## # =# u " ###???? | | # !! ! # # """ """##;;;;;;;"" ##??? | | #* !! # # """S"" =" """;;;;;"""""" ##?? | | # !! # # """""" # " " ##? | | + ! # # " " """ """ [ " #? | | # + ##########" " """ """ " ## | | ### # ########" " """ """ " # | | ############ #" " """ # | | # # T#" " """ """ """ | | ! # %""" # ###"""""" " """ """ F"" | | " "?" # #?## "" " """ """ "" | | ! # """ # #?#T """ " """ | | # + #?#"""""" " ! """ | | # " # #?#!!!!"" " [ " | | #### """ # #?###"""" " ] " | | ???# """ # ###############""""/"""""""""""" | | ???# """ # " | | ???# # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 61 Energy Capacity 1910 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 46 Resistance: TH 30 Resistance: EM 30 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 12 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Smartbomb Launcher | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel System Guard | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Adv. Recoil Stabilizer | -5/Factory | Z-intel Remote Shield | -5/Factory | Z-intel Adv. Terrain Scanner | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Imp. Sensor Array | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Imp. Weapon Shielding | -5/Factory | Z-intel Imp. Terrain Scan Processor | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Hvy. Antimatter Reactor | -4/Armory | Z-intel Cld. Plasma Rifle | -4/Armory | Z-intel Kinetic Spear | -4/Armory | Z-intel Cold Fusion Reactor | -4/Armory | Z-intel Adv. Gravity Neutralizer | -4/Armory | Z-intel Tesla Bomb Launcher | -4/Armory | Z-intel Adv. Variable Charge Gun | -4/Armory | Z-intel Hvy. Gatling Laser | -4/Armory | Z-intel Hvy. Tesla Rifle | -4/Armory | Z-intel Exp. Cooling System | -4/Armory | Z-intel Imp. Lightning Gun | -4/Armory | Z-intel Proton Burst Cannon | -4/Armory | Z-intel Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Repaired ---------- Imp. Propulsion Shielding | 4% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticMissileMeganuke Manual? 0 Play Time 03:22:16 Cumulative 725.3 hours Start 2026.11.02 @ 09:31:52 End 2026.11.02 @ 13:37:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 49 Types 24/5/7/2/2/2/2/2/1/2 Lore% 94 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 7d3a37d8-2fb4-4e14-862a-27fa926af00a