Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.25 @ 10:21:59 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2516) 2516 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 7209 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 110 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 591/850 Matter 218/300 Energy 500/500 System Corruption 0% Temperature Danger (467) Movement Core (550) Ox10 Location -6/Garrison Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Improved Deuterium Engine Medium Storage Unit Transmission Jammer Authchip [R/NC] Authchip [Processor] Relay Coupler [Swarmer] (45) Relay Coupler [Grunt] (37) Gatling Laser Improved Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- High-powered Shock Rifle Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Medium Storage Unit Transmission Jammer Authchip [R/NC] Authchip [Processor] Plasma Cannon Improved Grenade Launcher Improved Datajack Makeshift Hammer [Rating: 51] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Wheel Treads Spiked Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Slots Evolved 8 | . . . . . . 8 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 5 | . . . . . . 5 . Weapon 1 | . . . . . . 1 . Parts Attached 67 | 6 4 8 9 4 6 21 9 Power 6 | 1 1 1 1 1 . 1 . Engine 6 | 1 1 1 1 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 3 3 . 4 3 . Treads 1 | . . . 1 . . . . Leg 5 | 2 . 3 . . . . . Wheel 8 | . . . 2 . 3 3 . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 17 | 1 2 . . 1 2 10 1 Device 7 | . 1 . . . 1 5 . Storage 3 | 1 1 . . 1 . . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 5 | . . . . . 1 3 1 Artifact . | . . . . . . . . Weapon 29 | 2 1 4 5 2 . 7 8 Energy Gun 7 | . 1 2 2 . . 2 . Energy Cannon 10 | . . . 2 2 . 2 4 Ballistic Gun 4 | 2 . 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 1 Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 21 | . . 3 1 . . 3 14 Power . | . . . . . . . . Propulsion 6 | . . 2 . . . . 4 Utility 7 | . . . . . . 2 5 Weapon 8 | . . 1 1 . . 1 5 Highest Loss Streak 11 | . . 2 1 . . 2 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 94 99 99 100 99 84 88 Engine 12 | . 14 14 14 14 14 6 6 Treads 2 | . . . 11 . . . . Leg 9 | . 28 27 13 . . . . Wheel 14 | . . . 3 28 27 18 24 Device 10 | . 9 14 14 14 7 11 6 Storage 12 | . 14 14 14 14 14 6 6 Processor 1 | . . . . . . 8 6 Protection 4 | . . . . . 6 12 17 Energy Gun 7 | . 7 19 16 . . 2 5 Energy Cannon 13 | . . . 6 27 28 11 7 Ballistic Gun 3 | . 20 8 . . . . . Peak Build Rating 51 | 6 10 12 19 21 21 49 51 Average Rating 20 | 4 8 11 15 20 20 38 47 On Entrance 17 | . 6 10 11 19 20 21 49 Naked Turns . | . . . . . . . . Heaviest Build 68 | 14 18 20 26 39 45 64 68 Greatest Support 44 | 20 20 20 40 40 24 44 44 Greatest Overweight (x) 12 | 1 . . 1 1 12 2 1 Average Overweight (x) . | . . . . . 2 1 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 Average Capacity 12 | 6 9 10 10 14 15 15 15 Most Carried 15 | 2 10 10 10 15 15 14 13 Average Carried 11 | 1 7 9 9 14 14 10 11 Final Capacity 15 | 8 10 10 10 15 15 15 15 Final Carried 15 | 2 10 8 10 15 15 10 11 Class Distribution -------------------- 34% | Mutant 34% | Commander-Mutant 22% | Scavenger-Mutant 3% | Derelict-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Matter Collected 1152 | 215 205 178 99 49 56 215 135 Remotely . | . . . . . . . . Salvage Created 2306 | . 263 509 168 267 . 607 492 Parts 131 | . 15 33 8 13 . 41 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Combat Hostiles Destroyed 63 | . 8 21 3 5 . 11 15 Guns 29 | . 8 18 1 . . 1 1 Cannons 15 | . . . 1 4 . 6 4 AOE 15 | . . 3 . . . 4 8 Classes Destroyed 12 | . 3 1 2 1 . 5 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Tunneler 2 | . . . . . . 2 . Turret 2 | . . . 2 . . . . Watcher 3 | . 2 . . . . 1 . Swarmer 27 | . 5 15 . . . 4 3 Grunt 16 | . 3 4 . 1 . 3 5 Sentry 9 | . . 2 . 3 . 1 3 Demolisher 1 | . . . . 1 . . . Hunter 2 | . . . . . . 2 . Programmer 5 | . . . . . . 1 4 Subdweller 3 | . . . 3 . . . . Best Kill Streak 7 | . 4 6 2 2 . 7 6 Combat Bots Only 6 | . 4 6 2 2 . 6 6 Max Kills in Single Turn 5 | . 1 2 1 1 . 5 1 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . 2 . . . 4 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Hostile Shots Fired 446 | . 32 86 44 7 . 54 223 Missed 156 | . 10 24 17 3 . 22 80 Damage Taken 2733 | . 166 487 349 81 . 385 1265 Core 473 | . 29 93 82 10 . 41 218 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 820 | . 55 147 101 23 . 114 380 Core Remaining (%) 57 | 100 . . . . 14 . . Volleys Fired 165 | . 24 41 25 8 . 31 36 Largest 3 | . 2 2 2 2 . 3 3 Hottest 210 | . 60 121 145 120 . 180 210 Shots Fired 306 | . 48 81 37 17 . 65 58 Gun 173 | . 48 81 22 . . 11 11 Cannon 117 | . . . 15 17 . 53 32 Launcher 16 | . . . . . . 1 15 Special . | . . . . . . . . Kinetic 71 | . 40 31 . . . . . Thermal 175 | . . 36 37 17 . 53 32 Explosive 16 | . . . . . . 1 15 Electromagnetic 44 | . 8 14 . . . 11 11 Robot Hit Streak 30 | . 9 24 12 16 . 30 15 Robot Miss Streak 3 | . 2 3 2 . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 5 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 229 | . 32 61 23 15 . 55 43 Core Hits 117 | . 13 27 7 5 . 29 36 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 1 . . . . 1 Burn 1 | . . 1 . . . . . Meltdown 1 | . . . . . . . 1 Destroy 1 | . 1 . . . . . . Melee Attacks 8 | . . . 2 1 . . 5 Impact 3 | . . . 2 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 1 . . 5 Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6000 | . 414 978 485 403 . 1565 2155 Guns 1777 | . 414 845 137 . . 234 147 Cannons 2410 | . . . 247 322 . 1117 724 Explosions 1617 | . . 119 . . . 214 1284 Melee 182 | . . . 101 81 . . . Ramming 14 | . . 14 . . . . . Kinetic 655 | . 345 310 . . . . . Thermal 3230 | . . 518 384 322 . 1117 889 Explosive 1333 | . . . . . . 214 1119 Electromagnetic 586 | . 69 136 . . . 234 147 Impact 182 | . . . 101 81 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . Average Corruption 1 | . 1 2 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . 1 10 13 9 . . . Message Errors 11 | . . 4 3 4 . . . Matter Fused 5 | . . 2 2 1 . . . Heat Flow Errors 3 | . . 1 . 2 . . . Energy Discharges 4 | . 1 1 2 . . . . Data Loss (minor) 6 | . . 1 4 1 . . . Data Loss (major) 1 | . . 1 . . . . . Misfires 3 | . . . 2 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 111 | . . . 16 18 . 17 60 Projectiles 94 | . . . 14 12 . 17 51 Explosions 9 | . . . . . . . 9 Melee 8 | . . . 2 6 . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . 77 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked 2 | . . 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 440 | . 2 198 26 239 . 372 440 Average Temperature 81 | . 2 79 10 75 . 72 109 Received Heat Transfer 936 | . 72 147 90 36 . 138 453 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Fried 3 | . 1 . 1 . . 1 . Impact Corruptions 2 | . . . 1 1 . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 15 | . . 3 . 1 . 7 4 Heat Transferred 5307 | . . 1136 666 518 . 1739 1248 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Peak Influence 479 | . 202 268 . 141 . 195 479 Initial 107 | . . 13 . 34 . . 107 Average 128 | . 98 146 . 52 . 93 331 Maximum Alert Level 2 | . 1 1 . . . . 2 Low Security (%) 83 | 100 99 79 . 100 . 100 8 Level 1 13 | . . 20 . . . . 60 Level 2 3 | . . . . . . . 30 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . . 4 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 12 20 8 3 . 15 22 Peak Tracking Total 10 | . 4 6 2 2 . 4 10 Tactical Retreats 4 | . . . 1 . . . 3 Traps | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Traps Triggered 10 | . 2 . . . . 4 4 Indirectly . | . . . . . . . . Trap Hack Attempts 6 | . . . . . . . 6 Triggered . | . . . . . . . . Disarmed 1 | . . . . . . . 1 Reprogrammed 1 | . . . . . . . 1 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Disabled 5 | . . . 2 . . 2 1 Max in Single Turn 2 | . . . 1 . . 2 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Accessed 21 | . 7 . . 7 2 4 1 Terminals 14 | . 6 . . 4 . 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 74 | . 21 . . 22 9 20 2 Successful 47 | . 11 . . 15 9 11 1 Failed 25 | . 9 . . 6 . 9 1 Catastrophic 3 | . . . . 1 . 1 1 Database Lockouts 2 | . 1 . . 1 . . . Manual 43 | . 18 . . 14 . 11 . Terminals 52 | . 20 . . 14 . 16 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . . 8 . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 32 | . 8 . . 6 9 8 1 Record 9 | . . . . . 8 1 . Part Schematic 4 | . 2 . . 1 . 1 . Robot Schematic 2 | . . . . . . 2 . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 2 | . . . . 2 . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . Terminal Index 3 | . 1 . . 1 . 1 . Unreport Threat 2 | . . . . 1 . 1 . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . Zone Layout 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 3 . . . Retrieve Components 4 | . 1 . . 3 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 10 | . 2 . . 6 . 2 . Terminals 5 | . 2 . . 1 . 2 . Botnet 5 | . 2 . . 1 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 5 . . . Reject 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Tunnel 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 5 . . 4 . 3 1 Full Trace Events 5 | . 2 . . 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 2 . . 1 . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . 6 . . 9 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . 6 . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total Allies 9 | . . . . 6 . . 3 Largest Group 6 | . . . . 6 6 6 3 Highest-Rated Group 117 | . . . . 117 117 117 114 Highest-Rated Ally 38 | . . . . 34 34 34 38 Total Orders 2 | . . . . . . 2 . EXPLORE 2 | . . . . . . 2 . Ally Attacks 30 | . . . . . . 24 6 Total Damage 754 | . . . . . . 553 201 Kills 4 | . . . . . . 4 . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 7 | . . 2 . . 5 . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Turns Passed 6017 | 61 579 890 1185 534 1711 691 366 Spaces Moved 3800 | 44 404 571 519 383 1216 506 157 Core 56 | 4 . . . . 52 . . Treads 327 | . . . 327 . . . . Legs 1083 | 40 404 571 68 . . . . Wheels 2334 | . . . 124 383 1164 506 157 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 110 110 105 100 100 Average Speed 133 | 115 120 120 205 115 136 104 100 Slowest Speed 650 | 120 120 120 260 120 650 120 101 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 63 93 38 67 81 18 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . . 1 1 3 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 7 | . . 1 4 . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 118 | . . 5 . 1 . 17 95 Melee . | . . . . . . . . Projectile 2 | . . . . 1 . . 1 AOE 116 | . . 5 . . . 17 94 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total 4439 | 51 450 695 600 461 1271 603 308 Wait 234 | . 9 69 26 30 28 22 50 Move 3793 | 43 403 570 518 382 1215 505 157 Hop . | . . . . . . . . Pick Up 37 | 2 6 . 7 10 7 2 3 Fast Attach 37 | 6 4 3 6 2 5 10 1 Attach 14 | . . 3 1 . 1 7 2 Detach 14 | . 3 1 3 2 2 3 . Swap 16 | . . 2 2 2 . 4 6 Drop 37 | . 1 4 10 7 12 3 . Fire 165 | . 24 41 25 8 . 31 36 Melee 8 | . . . 2 1 . . 5 Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush . | . . . . . . . . Escape Stasis 48 | . . . . . . 16 32 Rewire 28 | . . . . 17 1 . 10 Trap 6 | . . . . . . . 6 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: [*Fac] / Low x2 / Gar) -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 6) 176 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 497 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Central database locked down 641 | -10/Materials | Entered Mines 789 | -10/Mines | Found a hidden stash of uninstalled traps 1169 | -10/Mines | Discovered new exit (range 8) 1174 | -10/Mines | Learned 8 Materials zone layouts 1249 | -10/Mines | Build established: Scavenger-Mutant 1454 | -10/Mines | Discovered new exit (range 5) 1520 | -10/Mines | Discovered new exit (range 10) 1531 | -10/Mines | Entered Subcaves 1559 | -10/Subcaves | Learned location of Zion (-6) 1559 | -10/Subcaves | Met a Zionite searching for "candidates" 1592 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1598 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2093 | -10/Subcaves | Disturbed a concealed Subdweller 2093 | -10/Subcaves | Disturbed a concealed Subdweller 2105 | -10/Subcaves | Core integrity fell below 50% 2232 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2666 | -10/Subcaves | Discovered new exit (range 10) 2683 | -10/Subcaves | Discovered new exit (range 11) 2697 | -10/Subcaves | Core integrity fell below 20% 2716 | -10/Subcaves | Entered Recycling 2874 | -8/Recycling | Build established: Mutant 2874 | -8/Recycling | Discovered new exit (range 15) 3191 | -8/Recycling | Scanned before Scraplab entrance 3208 | -8/Recycling | Entered Scraplab 3218 | -8/Recycling | Discovered new exit (range 3) 3250 | -8/Recycling | Entered Scraptown 3250 | -8/Scraptown | Accompanied by 6 allies 3250 | -8/Scraptown | System corruption cleaned by C-Scrubber 3385 | -8/Scraptown | Build established: Commander-Mutant 3690 | -8/Scraptown | Visited CPS Storage 3713 | -8/Scraptown | Visited Symbiants 3734 | -8/Scraptown | Visited Awakened 3765 | -8/Scraptown | Visited Assassins FH 3962 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3965 | -8/Scraptown | Learned Research emergency access door positions 3966 | -8/Scraptown | Learned location of 1 exit from Factory 3969 | -8/Scraptown | Learned Research stockpile data 3970 | -8/Scraptown | Learned Research garrison access intel 4293 | -8/Scraptown | Visited Cave Peace 4336 | -8/Scraptown | Visited Comm Corps 4377 | -8/Scraptown | Visited Shadow of the Wyrm 4441 | -8/Scraptown | Visited UFD Registry 4441 | -8/Scraptown | Registered with UFD as "Guntail" 4461 | -8/Scraptown | Visited Science Guys 4494 | -8/Scraptown | Visited LU-1G1's Boring Crew 4534 | -8/Scraptown | Visited Curators Association 4575 | -8/Scraptown | Visited Science Testing Area 4704 | -8/Scraptown | Visited Scrap Suit Storage 4727 | -8/Scraptown | Visited Scrapoid Research Area 4795 | -8/Scraptown | Visited Scrapoid Pod Storage 4812 | -8/Scraptown | Visited Derelict Rescue Squad 4846 | -8/Scraptown | Visited A0-MCA Data Center 4852 | -8/Scraptown | Given a B- rating by A0-MCA 4856 | -8/Scraptown | Found A0-MCA's Component Scanner 4929 | -8/Scraptown | Discovered new exit (range 3) 4961 | -8/Scraptown | Entered Factory 4961 | -6/Factory | Accompanied by 6 allies 4961 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4962 | -6/Factory | Identified exit to Lower Caves 5211 | -6/Factory | Lost 4 allies 5238 | -6/Factory | Discovered new exit (range 103) 5475 | -6/Factory | Identified exit to Garrison 5652 | -6/Factory | Entered Garrison 5788 | -6/Garrison | Garrison Relay disabled 5917 | -6/Garrison | Lost 3 allies 6018 | -6/Garrison | Self-destructed Last Messages --------------- 05996_ P-60 Hacker suffers critical hit (Meltdown). 05996_ Shock Rifle melted. 05996_ Remote Datajack melted. 05996_ Imp. Heat Sink melted. 06001_ Imp. Light Armor Plating destroyed. 06002_ Destroyed Shock Rifle. 06005_ Destroyed Gravmag System. 06005_ Destroyed Shock Rifle. 06006_ P-60 Hacker heat spikes uncontrollably. 06007_ P-60 Hacker heat damages core (-11). 06007_ Imp. Heat Sink melted. 06007_ Wheel destroyed. 06014_ Plasma Cannon destroyed. 06017_ Hvy. Plasma Cannon destroyed. 06018_ Overheating: System interference. 06018_ Imp. Heat Sink temporarily disabled. 06018_ A0-MCA's Component Scanner temporarily disabled. 06018_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ??###????# #??????????????????????????????????? | | ############ #??????????????????????????????????? | | # # #??????????????????????????????????? | | ## # #??????????????????????????????????? | | # # ## #??????????????????????????????????? | | #### ## # #??????????????????????????????????? | | = ##############?????????????????????? | | ## # # # #?????????????????????? | | # ## # # #?????????????????????? | | ## ## # # ############## #?????????????????????? | | ## # #####????????????# #?????????????????????? | | ###### #????????????????# #?????????????????????? | | #??# #????????????????#@ #?????????????????????? | | ???# #???????????????## ##????????????????????? | | ???# #???????????????# !gY######???????????????? | | ???### #???????????????##Yg # #???????????????? | | ?????# ###?????????????##%= # ## ##??????????? | | ?????# # #??????????####=!= =% #??????????? | | ?????# #??? g = ????? | | ?????# #?????##+### # %/= ????? | | ?????# ! #??????????# [%# ## #####??????? | | ?????# # #??????????####% * # ##?? #??????????? | | ?????#####???????????? ^ ??????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ^ ???????????? | | ?????????????????????# ^ = ??????????? | | ?????????????????????### ## % ##?????????? | | ???????????????????????# #? # #??????????? | | ??????????????????????? ?? ??????????? | | ?????????????????????? ?? % ?????????? | | ??????????????????????## ?? ??????????? | | ???????????????????????## ?? ## ?????????????? | | ????????????????????????? ?? #???????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Plasma Cutter | -8/Recycling | Hacked Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked I-36 Angel | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeThrowingDissipator Manual? 0 Play Time 00:49:14 Cumulative 113.8 hours Start 2024.10.25 @ 09:09:37 End 2024.10.25 @ 10:21:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 0 Adventurer 58 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddb23697-ee1f-4c19-a51d-a66a5c7de127