Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.13 @ 16:41:05 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (127) 635 Value Destroyed (3620) 3620 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4619) 4619 TOTAL SCORE: 17694 Bonus ------- High Alert Combat Kills 563 Follower Combat Kills 2317 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 280 A7 Reached Mainframe 300 Scanned by Researcher 500 Friendly Fire -1141 Cogmind --------- Core Integrity 0/1500 Matter 232/300 Energy 338/350 System Corruption 1% Temperature Cool (12) Movement Hovering (26) Location -2/Research Parts ------- > --- POWER (2) -------- Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION (6) --- Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (12) ----- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Spectral Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Quantum Capacitor Advanced Transmission Jammer ECM Suite ECM Suite Advanced Reaction Control System > --- WEAPON (5) ------- Improved Arc Projector Heavy Disruptor Cannon Advanced Remote Datajack Power Sword > --- INVENTORY (5) ---- Antigrav System Experimental Energy Well (522) Improved System Restoration Module Vortex Lance (34) Vortex Lance (30) Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Zionite Glidesys I Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Experimental Energy Well Spectral Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Quantum Capacitor Advanced Transmission Jammer ECM Suite Advanced Reaction Control System > --- WEAPON ----------- Improved Arc Projector Heavy Disruptor Cannon Advanced Remote Datajack Power Sword > --- INVENTORY -------- Improved Linear Gravjet ECM Suite Improved System Restoration Module Vortex Lance Vortex Lance [Rating: 175] Favorites ----------- Power Zionite Heavy DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Cooled Antigrav System Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Experimental Energy Well Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Utility Shielding Weapon Power Sword Energy Gun Improved Arc Thrower Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Vortex Catalyst Activator Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Slots Evolved 21 | 3 . . . 1 . 2 1 3 1 . . . 2 2 1 . 2 1 1 1 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | 1 . . . . . . 1 1 1 . . . . . . . . . . 1 Utility 11 | 1 . . . 1 . 1 . 2 . . . . 1 2 1 . 1 . 1 . Weapon 4 | 1 . . . . . 1 . . . . . . . . . . 1 1 . . Parts Attached 153 | 7 3 . 4 . 5 5 6 12 8 1 31 6 6 17 5 4 13 2 3 15 Power 12 | 1 . . . . . 1 . 1 1 . 4 . 2 1 1 . . . . . Engine 2 | 1 . . . . . . . . . . 1 . . . . . . . . . Core 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Reactor 7 | . . . . . . . . . 1 . 3 . 1 1 1 . . . . . Propulsion 25 | 3 2 . 1 . 1 3 1 2 3 . 5 . . . . . . . . 4 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 1 . 1 . 1 1 . . . . . . . . . . . . . . Hover 18 | . 1 . . . . 2 1 2 3 . 5 . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 55 | 1 1 . . . 1 . 3 5 1 . 9 5 2 10 2 2 5 . 1 7 Device 35 | 1 . . . . 1 . 1 2 1 . 7 5 1 6 1 . 5 . 1 3 Storage 2 | . . . . . . . . . . . . . . . . . . . . 2 Processor 11 | . 1 . . . . . 2 3 . . 2 . . . 1 . . . . 2 Hackware 2 | . . . . . . . . . . . . . . . . 2 . . . . Protection 5 | . . . . . . . . . . . . . 1 4 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 . . 3 . 3 1 2 4 3 1 13 1 2 6 2 2 8 2 2 4 Energy Gun 24 | . . . 1 . 1 1 . 3 2 1 5 . 1 2 . 1 5 . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 4 | 2 . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . Special Weapon 6 | . . . . . . . . 1 1 . . 1 . . . 1 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 . 2 . . . 3 . 1 2 . . 1 . 1 . Piercing Weapon 12 | . . . . . . . . . . . 4 . . 2 2 . 2 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . 1 . . . 4 . 6 . 1 3 1 . . . 1 1 Corrupted Parts 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 System Corruption 6 | . . . . . . 1 . . . . 1 . . . . . . . . 4 Parts Lost 5 | . . . . . . . . . . . 2 . . 2 . . . . . 1 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . . . . 2 . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 100 100 89 89 88 87 86 84 86 92 100 99 99 99 100 98 95 95 93 Engine 2 | . 14 14 14 12 12 6 . . . . . . . . . . . . . . Core 1 | . . . . . . 4 9 7 . . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . 6 6 5 6 9 10 9 10 9 8 8 8 Wheel 5 | . 27 28 28 25 25 12 . . . . . . . . . . . . . . Hover 17 | . . . . . . 8 18 15 14 20 26 33 29 26 25 25 22 21 20 23 Device 22 | . 14 14 14 12 14 21 16 19 20 20 19 22 23 28 29 28 30 34 34 34 Processor 13 | . 3 14 14 12 12 10 16 21 20 20 20 17 11 10 13 15 11 8 8 9 Protection 1 | . . . . . . . . . . . . . 4 4 5 2 . . . . Energy Gun 7 | . . . . . 3 14 11 8 11 11 9 9 5 5 . 3 11 13 13 7 Ballistic Gun 2 | . 28 28 28 25 10 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 2 6 1 3 5 5 . 3 . 4 4 4 Slashing Weapon 5 | . . . . . 3 10 16 11 6 . 7 6 5 4 5 5 3 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 10 10 10 11 11 14 19 19 30 32 33 43 45 64 74 74 72 73 78 80 86 Greatest Support 92 | 32 32 32 32 37 37 37 39 50 64 64 76 76 76 76 76 76 76 81 81 92 Greatest Overweight (x) 3 | 1 3 . . . . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 1 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Average Capacity 3 | 1 1 1 1 1 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 1 2 3 4 4 4 3 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 1 1 1 2 3 3 3 3 4 4 4 4 5 5 4 3 4 4 Final Capacity 5 | 1 1 1 1 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 1 2 2 4 4 3 3 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 54% | Scavenger-Ninja 17% | Scavenger-Scout 12% | Skirmisher 8% | Assassin 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Assassin | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Ninja | -5/Warlord Scavenger-Ninja | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Scavenger-Ninja | -4/Extension Scavenger-Ninja | -4/Cetus Scavenger-Ninja | -4/Archives Scavenger-Ninja | -4/Hub_04(d) Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Testing Scavenger-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Matter Collected 2112 | 272 31 . 122 55 10 90 40 168 87 31 312 60 80 340 50 40 130 10 57 127 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6492 | 42 94 . 125 78 . 209 62 575 300 46 11 107 246 2632 501 678 243 60 119 364 Parts 330 | 7 10 . 8 11 . 11 5 28 16 5 10 3 9 106 16 35 5 4 16 25 Haulers Intercepted 6 | . . . 1 . . . . 2 . . . . 1 1 . . 1 . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 8 . . 10 1 . 1 . . . . . . . . Prevented 4 | . . . . . . 2 . . 1 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Combat Hostiles Destroyed 48 | . 4 . . 3 . 3 . 2 4 2 3 . . 4 10 4 1 . 4 4 Melee 26 | . . . . . . 2 . 2 2 . 1 . . 1 10 4 . . . 4 Guns 15 | . 4 . . 3 . . . . 2 2 1 . . 2 . . . . 1 . AOE 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Classes Destroyed 21 | 1 3 . 3 1 . 2 1 2 2 . 2 . . 1 1 1 . . . 1 Worker 12 | . . . 1 . . . . 2 . . . . . 9 . . . . . . Builder 14 | . . . . . . . . 2 . . . . 2 8 . . . 1 . 1 Tunneler 12 | 2 . . . . . . 1 1 . . . . . 8 . . . . . . Hauler 6 | . . . 1 . . . . 2 . . . . 1 1 . . 1 . . . Recycler 15 | . . . 1 . . . . 1 . . . . 1 11 . . . . . 1 Minesweeper 2 | . . . . . . 2 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 10 | . . . . . . . . . . . . . . . . 9 . . . 1 Watcher 5 | . 1 . . . . . . . . . . . . . . . . 1 . 3 Swarmer 14 | . 3 . . . . 2 . . 4 1 . . . . 4 . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . 4 Saboteur 2 | . . . . . . . . . . . 2 . . . . . . . . . Grunt 12 | . 1 . . 2 . . . . . 1 . . . 3 5 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 5 | . . . . . . . . . . . . . . . . 4 1 . . . Hunter 7 | . . . . . . . . 2 . . . . . 1 . . . . 4 . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 29 | 2 4 . 3 3 . 2 1 3 2 1 2 . 3 29 7 8 2 1 2 4 Combat Bots Only 7 | . 4 . . 3 . 2 . 2 2 1 2 . . 2 7 4 1 . 2 4 Max Kills in Single Turn 3 | 1 2 . 1 1 . 1 1 1 1 1 2 . 1 3 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . . . . . . . 2 . Melee 1 | . . . . . . 1 . 1 1 . 1 . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Damage Taken 6523 | . 93 20 . 75 . 189 . 1017 372 128 669 . 183 819 442 270 150 . 280 1816 Core 5053 | . 73 16 . 58 . 156 . 837 301 101 539 . 133 508 328 193 118 . 225 1467 Absorbed by Shields 39 | . . . . . . . . . . . . . . 39 . . . . . . Redirected to Core 4359 | . 67 16 . 58 . 110 . 623 231 101 500 . 133 475 272 153 118 . 193 1309 Redirected to Shielding 191 | . . . . . . . . . . . . . 14 177 . . . . . . Core Remaining (%) 90 | 100 . 96 . . . 86 86 . . . . 100 . . . . 87 . 76 . Volleys Fired 281 | 3 11 . 3 5 . 3 . 30 18 11 4 . 4 147 . . 4 4 10 24 Largest 3 | 2 2 . 2 2 . 2 . 2 2 2 2 . 1 1 . . 3 3 3 3 Hottest 195 | 40 40 . 43 43 . 120 . 180 180 180 180 . 90 90 . . 195 195 195 195 Shots Fired 381 | 6 22 . 6 10 . 7 . 31 25 15 7 . 4 147 . . 12 10 28 51 Gun 326 | 6 22 . 6 10 . 7 . 27 24 12 6 . 2 122 . . 12 9 27 34 Cannon 13 | . . . . . . . . . . . . . . . . . . . . 13 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 42 | . . . . . . . . 4 1 3 1 . 2 25 . . . 1 1 4 Kinetic 44 | 6 22 . 6 10 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 295 | . . . . . . 7 . 27 24 12 6 . 2 122 . . 12 9 27 47 Robot Hit Streak 38 | 2 4 . 4 7 . 1 . 5 28 9 8 . 12 38 . . 11 5 11 16 Robot Miss Streak 9 | 1 4 . 1 1 . 4 . 9 7 3 4 . 1 5 . . 1 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 426 | 3 10 . 4 8 . 16 3 34 27 14 14 3 13 150 22 16 9 7 25 48 Core Hits 384 | 2 7 . 4 6 . 6 1 17 34 21 7 2 4 217 11 11 4 3 12 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . . 1 2 . 1 . . 1 7 . . . . . Sever 4 | . . . . . . . . 1 2 . 1 . . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . 1 7 . . . . . Melee Attacks 203 | . . . . . . 17 5 25 7 . 11 6 22 12 32 17 5 6 5 33 Thermal 3 | . . . . . . . . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 152 | . . . . . . 17 5 25 7 . 7 6 22 10 3 13 5 6 5 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 48 | . . . . . . . . . . . 1 . . 2 29 4 . . . 12 Sneak Attacks 38 | . . . . . . 4 3 7 . . . . 5 7 . 9 1 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 10 | . . . . . . . 1 . . . 1 . . . 4 . . . . 4 Damage Inflicted 14493 | 39 149 . 58 104 . 692 253 1203 659 207 578 251 684 3715 1937 1709 316 257 540 1142 Guns 5314 | 39 149 . 58 104 . 47 . 383 450 207 106 . 45 2883 . . 96 81 364 302 Cannons 289 | . . . . . . . . . . . . . . . . . . . . 289 Explosions 687 | . . . . . . 65 . 41 45 . . . . 154 . . 134 72 176 . Melee 8203 | . . . . . . 580 253 779 164 . 472 251 639 678 1937 1709 86 104 . 551 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 350 | 39 149 . 58 104 . . . . . . . . . . . . . . . . Thermal 550 | . . . . . . 65 . 41 . . . . . 154 . . 42 72 176 . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5390 | . . . . . . 47 . 383 495 207 106 . 45 2883 . . 188 81 364 591 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5396 | . . . . . . 580 253 779 164 . 472 251 639 519 50 1292 86 104 . 207 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2807 | . . . . . . . . . . . . . . 159 1887 417 . . . 344 Highest Corruption 4 | . . . . . . 1 . . . . 1 1 . . . . 2 . . 4 Average Corruption 1 | . . . . . . 1 . . . . 1 1 . . . . 2 . . 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . 4 Corruption Blocked 90 | . . . . . . . . . . . . . . . . . 30 . 60 . Effects 4 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1462 | . . . . . . 140 103 139 . . . 45 186 198 90 373 16 64 . 108 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1462 | . . . . . . 140 103 139 . . . 45 186 198 90 373 16 64 . 108 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . . . . . . . . . . . 152 . . . Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . . . 2 8 . 146 . 190 198 128 74 . 180 257 5 . 102 36 54 117 Average Temperature 66 | . . . 1 3 . 55 . 71 78 56 40 . 89 94 5 . 29 18 21 33 Received Heat Transfer 659 | . 30 12 . 30 . . . 54 . 27 36 . 33 58 106 54 . . 12 207 Effects 2 | . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 1 1 . 1 . . 4 . . 1 . 1 . Combat Hostiles 4 | . . . . . . . . . . . 1 . . 1 . . 1 . 1 . Parts Fried 38 | . . . . . . . . 1 6 . . . . 17 . . 1 1 3 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Heat Transferred 500 | . . . . . . . . 50 . . . . . 200 . . 50 100 100 . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 . 1 1 . . . . 2 . . 1 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Peak Influence 1071 | 10 148 57 39 85 . . 45 722 . . . . 300 1071 1034 656 613 409 550 807 Initial 523 | . 6 57 22 15 . . 32 21 . . . . 6 147 523 413 229 321 229 309 Average 410 | 2 63 57 25 80 . . 37 404 . . . . 184 566 831 600 372 383 414 550 Maximum Alert Level 3 | . . . . . . . . 3 . . . . 1 3 3 2 2 2 2 3 Low Security (%) 27 | 100 100 100 100 100 . . 100 23 . . . . 48 3 . . . . . . Level 1 21 | . . . . . . . . 19 . . . . 51 25 . . 68 50 39 23 Level 2 34 | . . . . . . . . 45 . . . . . 37 35 100 31 50 60 54 Level 3 16 | . . . . . . . . 11 . . . . . 33 64 . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . . . . 2 . . . . . 2 2 . 2 . 6 7 Investigation 6 | . . . . . . . . . . . . . . 1 2 . . . 1 2 Extermination 2 | . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 11 | . 1 . . . . . . 1 . . . . . . . . 2 . 5 2 Assault 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Distress Signals 15 | . . . . . . . . 1 . . 2 . . 3 3 . . . 2 4 Communications Jammed 366 | . . . . . . . . . . . . . 18 290 15 . 10 . 11 22 Distress Signals 347 | . . . . . . . . . . . . . . 290 15 . 10 . 10 22 Times Spotted 248 | . 8 2 . 3 . 9 . 28 10 5 63 . 8 30 20 7 3 2 14 36 Peak Tracking Total 14 | . 5 2 . 2 . 4 . 10 5 2 14 . 2 5 5 3 2 2 4 8 Tactical Retreats 22 | . . . . . . 1 . 5 2 2 2 . 3 1 . . . . 1 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Traps Triggered 6 | . . . . . . . 2 . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . 12 . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 13 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Machines Disabled 25 | . . . . . . . . 6 . . . . 1 5 4 . 4 2 3 . Max in Single Turn 3 | . . . . . . . . . . . . . . 1 1 . 3 2 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Machines Accessed 29 | . . . 1 . . . 1 1 . . 10 . 1 7 2 1 . . 2 3 Terminals 10 | . . . . . . . . . . . . . . 7 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . . 1 3 Total Hacks 79 | . . . 5 . . . 2 3 . . 19 . 1 11 5 25 . . 3 5 Successful 60 | . . . 4 . . . . 1 . . 19 . 1 6 1 25 . . 1 2 Failed 19 | . . . 1 . . . 2 2 . . . . . 5 4 . . . 2 3 Catastrophic 5 | . . . . . . . . . . . . . . 2 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 73 | . . . . . . . 6 28 . . . . 3 5 2 2 4 5 6 12 Terminals 17 | . . . . . . . . . . . . . . 11 5 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 3 . . . . 1 . . . . . 2 5 Terminal Hacks 52 | . . . . . . . . . . . 19 . . 6 1 25 . . 1 . Record 44 | . . . . . . . . . . . 18 . . . 1 25 . . . . Open Door 8 | . . . . . . . . . . . 1 . . 6 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Decoy 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 . . . 1 1 . . . . . 5 4 . . . 1 2 Full Trace Events 5 | . . . 1 . . . . . . . . . . 1 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 5 . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . . . . 38 . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 1 . . . . . 11 . . . . 1 2 Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Total Allies 50 | . . . . . 4 . 2 5 1 1 . . 2 23 3 . 2 1 1 5 Largest Group 12 | . . . . . 4 4 2 4 2 2 2 . 2 12 6 2 3 4 4 2 Highest-Rated Group 671 | . . . . . 159 159 192 353 213 192 192 . 206 671 320 192 244 296 296 244 Highest-Rated Ally 165 | . . . . . 42 42 96 165 143 143 143 . 103 159 146 96 96 82 82 148 Zionite Dispatches 9 | . . . . . . . . 2 . . . . 1 2 . . 1 . . 3 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Light 1 | . . . . . . . . 1 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 329 | . . . . . . 13 . 43 14 . 8 . 8 154 42 4 11 2 14 16 Total Damage 13058 | . . . . . . 810 . 2024 138 . 260 . 907 5287 1639 131 367 68 753 674 Kills 81 | . . . . . . 4 . 15 3 . 1 . 3 33 11 . 3 . 4 4 Allies Corrupted 6 | . . . . . . . . . . . . . . 3 . . . . . 3 Allies Melted 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . . 1 1 . 1 . . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . 1 6 . . . . . . . . . 1 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . 2 . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Turns Passed 6547 | 73 163 22 120 114 768 578 206 570 319 311 661 182 291 844 223 147 151 106 152 546 Spaces Moved 7839 | 53 115 16 104 64 722 534 216 657 414 327 891 371 370 825 191 212 246 189 235 1087 Core 13 | 11 1 . . . . . . . . . 1 . . . . . . . . . Treads 5 | 5 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1349 | 37 114 16 104 64 722 292 . . . . . . . . . . . . . . Hover 6472 | . . . . . . 242 216 657 414 327 890 371 370 825 191 212 246 189 235 1087 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 100 100 100 100 100 56 56 56 52 52 36 36 36 36 36 36 36 36 36 26 Average Speed 51 | 98 100 100 100 100 100 76 56 58 55 52 43 36 36 36 36 36 36 36 36 31 Slowest Speed 200 | 160 200 100 100 100 100 100 56 61 110 52 56 36 36 36 36 36 36 36 36 36 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Exploration Rate (%) 41 | 3 35 7 17 15 89 66 6 19 61 42 83 65 10 75 86 91 27 10 33 38 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 12 | . . 1 . . 1 . 6 . . . 2 . . . . . . . . 2 Known Exits Taken 19 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . 1 1 . . 3 . . 3 . . . . . . . . Spaces Dug 56 | . . . . . . 3 1 9 . . 2 3 7 4 1 . 4 5 2 15 Terrain Destroyed 246 | . . . . . . 10 1 12 . . 2 3 7 13 1 . 158 13 11 15 Melee 56 | . . . . . . 3 1 9 . . 2 3 7 4 1 . 4 5 2 15 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 190 | . . . . . . 7 . 3 . . . . . 9 . . 154 8 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Total 9706 | 65 140 22 115 105 768 673 296 782 468 454 1137 408 490 1223 317 259 287 209 274 1214 Wait 868 | . 2 7 1 30 36 88 58 31 7 108 111 7 76 164 79 13 8 8 14 20 Move 7818 | 52 114 15 103 63 721 533 215 656 413 326 889 370 369 824 190 211 245 188 234 1087 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 27 | 1 2 . . . 1 2 2 4 1 . 1 3 1 3 . 1 . 1 1 3 Fast Attach 90 | 7 3 . 3 . 5 2 4 5 5 . 24 1 5 10 2 2 4 . 2 6 Attach 9 | . . . . . . 1 . . 2 . . . . . . . 1 1 1 3 Detach 16 | 1 . . . . 1 . 2 1 1 . 4 1 . . . . 3 . . 2 Swap 54 | . . . 1 . . 2 2 7 1 1 7 5 1 7 3 2 8 1 . 6 Drop 80 | 1 4 . 4 . 4 4 4 7 6 . 16 3 4 10 1 3 1 . 2 6 Fire 281 | 3 11 . 3 5 . 3 . 30 18 11 4 . 4 147 . . 4 4 10 24 Melee 185 | . . . . . . 17 3 22 7 . 10 6 22 12 24 17 5 6 5 29 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . 6 . . . 1 . . . . . . . . 20 Rewire 1 | . . . . . . . . . 1 . . . . . . . . . . . Trap 12 | . . . . . . 12 . . . . . . . . . . . . . . Miscellaneous 238 | . 4 . . 7 . 9 . 19 6 8 70 12 8 46 18 10 8 . 5 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Ext / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research -3/Testing -2/Research (discovered 1 exit: [Qua]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 153 | -10/Materials | Discovered new exit (range 16) 210 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Entered Mines 238 | -10/Mines | Learned location of Storage (-9) 242 | -10/Mines | Met a Derelict bent on vengeance 246 | -10/Mines | Discovered new exit (range 7) 258 | -10/Mines | Identified exit to Materials 259 | -10/Mines | Entered Materials 261 | -9/Materials | Reached level 2 340 | -9/Materials | Discovered new exit (range 16) 372 | -9/Materials | Identified exit to Mines 379 | -9/Materials | Entered Mines 380 | -9/Mines | Assembled infested the area 381 | -9/Mines | Reached level 3 394 | -9/Mines | Upgraded with Utility slot (x1) 458 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 463 | -9/Mines | Identified exit to Zion 478 | -9/Mines | Discovered new exit (range 15) 493 | -9/Mines | Entered Zion 501 | -7/Zion | Build established: Skirmisher 622 | -7/Zion | Given A8's code to call for help 646 | -7/Zion | Learned Factory non-interactive machine intel 779 | -7/Zion | Imprinted 781 | -7/Zion | Declared Zion's savior 874 | -7/Zion | Learned location of Data Miner (-6) 914 | -7/Zion | Found GAL Module 1083 | -7/Zion | Learned Factory emergency access door positions 1097 | -7/Zion | Given the Hacking Drone Bay 1107 | -7/Zion | Found Prototype Device 1107 | -7/Zion | Identified Hacking Drone Bay 1216 | -7/Zion | Discovered new exit (range 10) 1224 | -7/Zion | Identified exit to Proximity Caves 1261 | -7/Zion | Entered Proximity Caves 1261 | -6/Proximity Caves | Accompanied by 4 allies 1263 | -6/Proximity Caves | Reached level 4 1266 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 1337 | -6/Proximity Caves | Build established: Assassin 1508 | -6/Proximity Caves | Learned 4 Factory zone layouts 1572 | -6/Proximity Caves | P-60 Hacker assimilated allied 1I-BLQ(M) 1580 | -6/Proximity Caves | Reached level 5 1608 | -6/Proximity Caves | Upgraded with Utility slot (x1) 1804 | -6/Proximity Caves | Spotted B-75 Beast 1832 | -6/Proximity Caves | Discovered new exit (range 8) 1839 | -6/Proximity Caves | Identified exit to Factory 1839 | -6/Proximity Caves | Entered Factory 1841 | -6/Factory | Reached level 6 1842 | -6/Factory | Loaded intel: 209 non-interactive machine locations 1860 | -6/Factory | Upgraded with Propulsion slot (x1) 1893 | -6/Factory | Discovered new exit (range 6) 1896 | -6/Factory | Identified exit to Lower Caves 1901 | -6/Factory | Build established: Scavenger-Scout 1967 | -6/Factory | Discovered new exit (range 10) 1972 | -6/Factory | Identified exit to Factory 1986 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 1989 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2000 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2045 | -6/Factory | Entered another Factory area 2045 | -5/Factory | Accompanied by 2 allies 2047 | -5/Factory | Reached level 7 2047 | -5/Factory | Upgraded with Utility slot (x1) 2135 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 2209 | -5/Factory | Retrieved Zion intel report: Branch Access 2209 | -5/Factory | Identified exit to Upper Caves 2247 | -5/Factory | Reached level 8 2256 | -5/Factory | Upgraded with Propulsion slot (x1) 2345 | -5/Factory | First assault squad dispatched 2352 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 2384 | -5/Factory | Core integrity fell below 50% 2390 | -5/Factory | Reached level 9 2400 | -5/Factory | Core integrity fell below 20% 2424 | -5/Factory | Upgraded with Utility slot (x1) 2451 | -5/Factory | Zion hero teleported in (ME-RLN) 2471 | -5/Factory | Zion Light squad teleported in 2557 | -5/Factory | Retrieved Zion intel report: Component Schematics 2566 | -5/Factory | Retrieved Zion intel report: Component Schematics 2579 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 2595 | -5/Factory | Build established: Scavenger-Ninja 2615 | -5/Factory | Entered Upper Caves 2615 | -5/Upper Caves | Accompanied by 3 allies (ME-RLN) 2827 | -5/Upper Caves | Encountered a Warlord checkpoint 2881 | -5/Upper Caves | Reached level 10 2893 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 2903 | -5/Upper Caves | Learned Factory emergency access door positions 2922 | -5/Upper Caves | Discovered new exit (range 8) 2929 | -5/Upper Caves | Identified exit to Upper Caves 2934 | -5/Upper Caves | Entered another Upper Caves area 2934 | -5/Upper Caves | Accompanied by 2 allies (ME-RLN) 3013 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3123 | -5/Upper Caves | Learned Factory terminal intel 3132 | -5/Upper Caves | Discovered new exit (range 4) 3137 | -5/Upper Caves | Identified exit to Warlord 3245 | -5/Upper Caves | Entered Warlord 3245 | -5/Warlord | Accompanied by 2 allies (ME-RLN) 3247 | -5/Warlord | Reached level 11 3275 | -5/Warlord | Build established: Scavenger-Scout 3324 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3335 | -5/Warlord | Visited the Vortex Lab 3340 | -5/Warlord | Found Prototype Piercing Weapon 3340 | -5/Warlord | Identified Vortex Lance 3346 | -5/Warlord | Found Prototype Launcher 3346 | -5/Warlord | Identified Vortex Catalyst Activator 3351 | -5/Warlord | Found Vortex Lance 3355 | -5/Warlord | Warlord's base attacked by MAIN.C 3384 | -5/Warlord | Rebuked by Warlord 3415 | -5/Warlord | Found Prototype Processor 3415 | -5/Warlord | Identified Spectral Analyzer 3421 | -5/Warlord | Found Prototype Device 3421 | -5/Warlord | Identified Exp. Phase Shifter 3518 | -5/Warlord | Learned Factory recycling unit intel 3518 | -5/Warlord | Learned Armory scanalyzer intel 3518 | -5/Warlord | Learned 4 Armory zone layouts 3518 | -5/Warlord | Learned 4 Armory zone layouts 3518 | -5/Warlord | Learned 4 Research zone layouts 3518 | -5/Warlord | Learned 4 Command zone layouts 3518 | -5/Warlord | Learned location of Quarantine (-2) 3518 | -5/Warlord | Learned location of Command (-1) 3518 | -5/Warlord | Learned Research stockpile data 3518 | -5/Warlord | Learned Testing stockpile data 3617 | -5/Warlord | Spotted B-86 Titan 3691 | -5/Warlord | Spotted Executioner 3699 | -5/Warlord | Spotted Executioner 3705 | -5/Warlord | Warlord forces counterattacked 3720 | -5/Warlord | Build established: Scavenger-Ninja 3745 | -5/Warlord | Spotted Executioner 3790 | -5/Warlord | Spotted Striker 3806 | -5/Warlord | Spotted Striker 3868 | -5/Warlord | Crushed by falling debris 3883 | -5/Warlord | Spotted Striker 3884 | -5/Warlord | Spotted Executioner 3885 | -5/Warlord | Spotted Striker 3891 | -5/Warlord | Discovered new exit (range 12) 3894 | -5/Warlord | Identified exit to Proximity Caves 3900 | -5/Warlord | Destroyed Striker 3906 | -5/Warlord | Entered Proximity Caves 3908 | -4/Proximity Caves | Reached level 12 4083 | -4/Proximity Caves | Discovered new exit (range 11) 4087 | -4/Proximity Caves | Identified exit to Factory 4088 | -4/Proximity Caves | Entered Factory 4089 | -4/Factory | Identified exit to Research 4089 | -4/Factory | Identified exit to Armory 4090 | -4/Factory | Reached level 13 4090 | -4/Factory | Upgraded with Utility slot (x1) 4091 | -4/Factory | Loaded intel: 28 terminal locations 4092 | -4/Factory | Loaded intel: 6 recycling unit locations 4092 | -4/Factory | Upgraded with Power slot (x1) 4159 | -4/Factory | Discovered new exit (range 16) 4226 | -4/Factory | Zion Heavy squad teleported in 4324 | -4/Factory | Identified exit to Extension 4379 | -4/Factory | Entered Extension 4379 | -4/Extension | Accompanied by 2 allies 4381 | -4/Extension | Reached level 14 4431 | -4/Extension | Found Prototype Protection 4431 | -4/Extension | Identified Zio. Weapon Casing 4473 | -4/Extension | Rescued a captive Derelict 4477 | -4/Extension | Zion Fire squad teleported in 4480 | -4/Extension | Zion Demo squad teleported in 4514 | -4/Extension | Reached level 15 4515 | -4/Extension | Upgraded with Utility slot (x1) 4534 | -4/Extension | Rescued a captive Derelict 4540 | -4/Extension | Rescued a captive Derelict 4554 | -4/Extension | Rescued a captive Derelict 4554 | -4/Extension | Rescued a captive Derelict 4575 | -4/Extension | Rescued A7 4597 | -4/Extension | Rescued a captive Derelict 4629 | -4/Extension | First assault squad dispatched 4768 | -4/Extension | Reached level 16 4769 | -4/Extension | Upgraded with Utility slot (x1) 4829 | -4/Extension | Disrupted transfer network 4878 | -4/Extension | Spotted B-86 Titan 4878 | -4/Extension | Spotted B-86 Titan 4889 | -4/Extension | Allies destroyed B-86 Titan 4898 | -4/Extension | Reached level 17 4910 | -4/Extension | Discovered exit to Research (range 4) 4916 | -4/Extension | Rewired B-86 Titan 4950 | -4/Extension | Reached level 18 5143 | -4/Extension | Reached level 19 5165 | -4/Extension | Discovered new exit (range 24) 5166 | -4/Extension | Discovered exit to Research (range 23) 5212 | -4/Extension | Identified exit to Cetus 5223 | -4/Extension | Entered Cetus 5223 | -4/Cetus | Accompanied by 6 allies (A7) 5225 | -4/Cetus | Spotted Cetus Guard 5225 | -4/Cetus | Spotted Cetus Guard 5227 | -4/Cetus | Spotted Cetus Guard 5228 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 5228 | -4/Cetus | Spotted Cetus Guard 5234 | -4/Cetus | Allies destroyed Cetus Guard 5246 | -4/Cetus | Allies destroyed Cetus Guard 5247 | -4/Cetus | Destroyed Cetus Guard 5253 | -4/Cetus | Allies destroyed Cetus Guard 5284 | -4/Cetus | Started Cetus Manufacturing Module 5286 | -4/Cetus | Reached level 20 5298 | -4/Cetus | Escorted A7 to Cetus Mainframe 5309 | -4/Cetus | Manufactured an Enhanced Grunt 5317 | -4/Cetus | Reached level 21 5322 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 5334 | -4/Cetus | Manufactured an Enhanced Grunt 5346 | -4/Cetus | Destroyed 7 combat bots 5359 | -4/Cetus | Manufactured an Enhanced Grunt 5360 | -4/Cetus | Upgraded with Utility slot (x1) 5363 | -4/Cetus | Found Prototype Device 5363 | -4/Cetus | Identified Exp. Thermal Shield 5364 | -4/Cetus | Cetus Manufacturing Module disabled 5369 | -4/Cetus | Discovered new exit (range 24) 5377 | -4/Cetus | Identified exit to Archives 5446 | -4/Cetus | Entered Archives 5446 | -4/Archives | Accompanied by 2 allies 5448 | -4/Archives | Reached level 22 5456 | -4/Archives | Discovered exit to Research (range 14) 5462 | -4/Archives | Discovered new exit (range 14) 5467 | -4/Archives | Discovered new exit (range 16) 5484 | -4/Archives | Unable to access archive contents 5500 | -4/Archives | Identified exit to Hub_04(d) 5506 | -4/Archives | Unable to access archive contents 5511 | -4/Archives | Unable to access archive contents 5514 | -4/Archives | Unable to access archive contents 5593 | -4/Archives | Entered Hub_04(d) 5593 | -4/Hub_04(d) | Accompanied by 2 allies 5595 | -4/Hub_04(d) | Reached level 23 5603 | -4/Hub_04(d) | Upgraded with Utility slot (x1) 5603 | -4/Hub_04(d) | Upgraded with Weapon slot (x1) 5607 | -4/Hub_04(d) | Discovered exit to Research (range 12) 5680 | -4/Hub_04(d) | Zion Hacker squad teleported in 5680 | -4/Hub_04(d) | Discovered exit to Research (range 9) 5691 | -4/Hub_04(d) | Found Quantum Capacitor 5697 | -4/Hub_04(d) | Network Hub disabled 5716 | -4/Hub_04(d) | Discovered exit to Research (range 10) 5744 | -4/Hub_04(d) | Entered Research 5744 | -3/Research | Accompanied by 3 allies 5746 | -3/Research | Reached level 24 5746 | -3/Research | Reached level 25 5746 | -3/Research | Upgraded with Weapon slot (x1) 5768 | -3/Research | Retrieved Zion intel report: Active Terminals 5811 | -3/Research | Spotted B-86 Titan 5823 | -3/Research | Discovered new exit (range 15) 5844 | -3/Research | Identified exit to Testing 5850 | -3/Research | Entered Testing 5850 | -3/Testing | Accompanied by 4 allies 5852 | -3/Testing | Reached level 26 5855 | -3/Testing | Scanned by Researcher 5920 | -3/Testing | Retrieved Zion intel report: Main Access 5920 | -3/Testing | Identified exit to Research 5955 | -3/Testing | Reached level 27 5960 | -3/Testing | Upgraded with Utility slot (x1) 6002 | -3/Testing | Entered Research 6004 | -2/Research | Reached level 28 6017 | -2/Research | Upgraded with Propulsion slot (x1) 6095 | -2/Research | Spotted B-90 Cyclops 6144 | -2/Research | Spotted B-90 Cyclops 6157 | -2/Research | Rewired B-90 Cyclops 6189 | -2/Research | Discovered new exit (range 12) 6216 | -2/Research | Zion Hacking Resupply teleported in 6218 | -2/Research | Zion Recon squad teleported in 6252 | -2/Research | First assault squad dispatched 6294 | -2/Research | Core integrity fell below 50% 6298 | -2/Research | Crushed by falling debris 6298 | -2/Research | Core integrity fell below 20% 6369 | -2/Research | Reached level 29 6434 | -2/Research | Spotted B-90 Cyclops 6458 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 6459 | -2/Research | Zion Heavy squad teleported in 6502 | -2/Research | Search patrols dispatched 6548 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 06499_ Field strength at 86. 06500_ Field strength at 79. 06501_ Field strength at 72. 06502_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06502_ Field strength at 65. 06503_ Field strength at 58. 06504_ Field strength at 51. 06505_ Field strength at 44. 06506_ Field strength at 37. 06510_ Field strength at 30. 06511_ Field strength at 23. 06512_ Field strength at 16. 06513_ Field strength at 9. 06514_ Field strength at 2. 06515_ Stasis field depleted. 06539_ Detecting system override signal. 06543_ Connecting with Garrison Access... 06543_ ALERT: Suspicious activity at Garrison Access R003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# T?????? | | ????????????????????????????????????????+ ?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????###########?# #?????? | | ???????????????????????#????# ### ###???? | | ???????????????????????# ???# # #???? | | ?????????????????????### #### # ##### | | ?????????????????????# @ + / | | ?????????????????????# % ## " " # T | | ?????????????????????# ## ""G"" # ##### | | ?????????????????????# ## # * #???? | | ?????????????????????# w## ## ##???? | | ?????????????????????# ############# #????? | | ?????????????????????# #???????????# ###### | | ????????????????????? ???????????# | | ????????????????????# ???????????# | | ???????????????????? ???????????# | | ??????????????????? H ???????????# | | ?????????????????? #??????????########+## | | ?????????????????#### #???????????????? | | ????????????????????# #?????????????? | | ????????????????????### ###?????????????# | | ??????????????????????# ????????????????# ! | | ??????????????????????# ????????????????# | | ??????????????????????# ????????????????# "" "" | | ?????????????????????? ????????????????# ""S"" | | ??????????????????????####????????????????# """" | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 80 Energy Generation 60 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 710 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Exp. Targeting Computer | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Phase Shifter | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Proton Cannon | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Mining Claw | -5/Factory | Z-intel Imp. Trap Scanner | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Hvy. Reflective Plating | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Imp. Carbon-fiber Leg | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Carbide Saw | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Imp. EM Pulse Cannon | -5/Factory | Z-intel Hrd. Medium Armor Plating | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Hpw. Tractor Beam | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Fission Core | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Scythe | -5/Factory | Z-intel Adv. Plasma Rifle | -3/Testing | Archive Imp. Energy Mantle | -3/Testing | Archive Adv. Micro-nuke Launcher | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Gravity Flail | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Imp. Thermal Defense Suite | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel M-30 Cleanser | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Levels Raised 28 | . . . 1 1 . 2 1 3 1 . 1 1 1 6 2 1 1 2 2 2 XP Earned 45159 | 3000 485 500 1535 850 800 2084 1535 4471 1500 750 1668 1000 1884 8252 3876 1451 1716 2225 2631 2946 XP Spent 44920 | 2850 . . 1190 1400 . 3250 1800 4500 1485 . 1250 300 2500 7900 2900 . 4300 2500 3500 3295 Upgrades 68 | 12 . . 7 3 . 4 2 9 2 . 1 1 2 7 1 . 2 2 1 12 Power Slot 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion Slot 5 | 1 . . . . . . 1 1 1 . . . . . . . . . . 1 Utility Slot 11 | 1 . . . 1 . 1 . 2 . . . . 1 2 1 . 1 . 1 . Weapon Slot 4 | 1 . . . . . 1 . . . . . . . . . . 1 1 . . Core Integrity 18 | . . . . . . . . 6 1 . . . . . . . . . . 11 Energy Generation 1 | . . . . . . . . . . . . 1 . . . . . . . . Mass Support 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . Inventory Capacity 5 | 1 . . . 1 . 1 1 . . . 1 . . . . . . . . . Sensor Range 8 | 8 . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 7 | . . . 7 . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . . . . . . . . . . . . 5 . . . . . . Protomatter Created 938 | . 23 . . 82 . . . . 26 55 137 136 . 136 66 74 . . 148 55 Integrity Restored 4828 | . 69 . . 116 . 165 . 398 111 165 1526 215 171 907 324 222 154 . 120 165 Core 3528 | . 69 . . 78 . 75 . 377 111 165 1138 68 133 508 282 222 17 . 120 165 Parts 1300 | . . . . 38 . 90 . 21 . . 388 147 38 399 42 . 137 . . . Protomatter Decayed 1901 | . . . . 62 . 62 . 43 . 12 884 57 . 287 125 . 1 . 178 190 Game ------ Seed CarbideTractorSpear Manual? 0 Play Time 02:30:58 Cumulative 212.6 hours Start 2022.09.13 @ 14:01:12 End 2022.09.13 @ 16:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 205 Rogue 192 Adventurer 1 Explorer 12 Win Type - Total 12 Types 10/1/0/1/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ccf8d9cc-0342-4537-b6bd-8101483977d9