Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.10 @ 14:45:51 Player: RNGesus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3159) 3159 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 7327 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 96/100 System Corruption 16% Temperature Cool (27) Movement Core (1100) Ox21 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Improved EM Shotgun Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Grenade Launcher Rocket Launcher Guided Missile Launcher Datajack Datajack Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Cloak of Protection > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Armored Wheel Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Hacking Suite Heavy Particle Gun Heavy Assault Rifle Autogun Grenade Launcher Rocket Launcher Datajack Datajack Plasma Cutter Scythe [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 94 | 6 6 1 16 2 6 11 23 23 Power 8 | . 1 . 1 . . 1 2 3 Engine 5 | . 1 . 1 . . 1 . 2 Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 20 | 3 . . 5 . 1 3 4 4 Treads 11 | 2 . . 2 . . 2 3 2 Leg . | . . . . . . . . . Wheel 9 | 1 . . 3 . 1 1 1 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 3 . 5 . 5 2 5 4 Device 6 | . . . . . 3 . 1 2 Storage 7 | 1 2 . 2 . 2 . . . Processor 4 | . . . 1 . . . 3 . Hackware 1 | . . . . . . . . 1 Protection 7 | . 1 . 2 . . 2 1 1 Artifact . | . . . . . . . . . Weapon 41 | 2 2 1 5 2 . 5 12 12 Energy Gun 21 | . 1 . 3 1 . 2 7 7 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . 1 2 . . 1 2 1 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 1 . . 1 . 1 1 2 Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 2 . 2 4 Parts Lost 35 | . 4 . 5 . . 8 4 14 Power 5 | . . . . . . 1 2 2 Propulsion 10 | . . . 2 . . 2 1 5 Utility 8 | . 1 . 1 . . 1 1 4 Weapon 12 | . 3 . 2 . . 4 . 3 Highest Loss Streak 8 | . 2 . 3 . . 8 1 6 Average Slot Usage (%) 91 | . 72 86 98 100 97 89 99 82 Engine 7 | . 3 14 11 11 11 10 2 . Core 2 | . . . . . . . 6 7 Treads 15 | . 28 28 11 . . 14 18 9 Wheel 7 | . . . 9 22 22 6 . 7 Device 1 | . . . . . . . 8 2 Storage 21 | . 17 28 24 22 22 22 18 18 Processor 10 | . . . 10 11 11 11 20 16 Protection 6 | . 6 . 8 11 8 10 6 . Energy Gun 7 | . 1 . 6 10 11 10 12 11 Ballistic Gun 6 | . 6 1 15 11 11 3 4 . Launcher 3 | . 8 14 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 88 | 6 38 39 50 50 82 84 86 88 Greatest Support 42 | 40 40 40 40 24 28 40 42 42 Greatest Overweight (x) 21 | 1 . . 3 2 2 3 6 21 Average Overweight (x) 1 | . . . 1 2 1 2 1 4 Largest Inventory Capacity 20 | 6 16 16 20 16 20 20 20 20 Average Capacity 16 | 5 8 16 16 16 18 20 20 20 Most Carried 20 | 4 8 6 16 16 20 20 20 20 Average Carried 12 | 2 5 4 11 15 17 14 18 16 Final Capacity 20 | 6 16 16 16 16 20 20 20 20 Final Carried 20 | 4 4 5 16 16 20 13 20 17 Class Distribution -------------------- 55% | Mutant 41% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1776 | 202 115 142 331 176 . 160 530 120 Remotely . | . . . . . . . . . Salvage Created 3817 | . 261 37 995 367 . 150 1284 723 Parts 218 | . 18 9 53 26 . 4 65 43 Haulers Intercepted 5 | . . . 2 . . . 3 . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 86 | . 11 3 17 9 . 3 28 15 Melee 6 | . 2 . . . . . 4 . Guns 51 | . 6 . 17 6 . . 17 5 AOE 27 | . 3 3 . 3 . 3 6 9 Classes Destroyed 12 | . 3 1 4 2 . . . 2 Worker 2 | . . . 1 . . . 1 . Builder 4 | . . 1 . 1 . . . 2 Tunneler 2 | . . . . 1 . . 1 . Hauler 5 | . . . 2 . . . 3 . Recycler 6 | . . . 2 1 . 1 . 2 Operator 3 | . 1 . . . . . 1 1 Watcher 1 | . . . . . . . . 1 Swarmer 27 | . 6 3 3 5 . . 7 3 Grunt 42 | . 5 . 10 1 . 3 16 7 Brawler 2 | . . . . 1 . . 1 . Sentry 13 | . . . 4 2 . . 4 3 Hunter 2 | . . . . . . . . 2 Best Kill Streak 8 | . 3 4 5 4 . 3 7 8 Combat Bots Only 6 | . 3 3 5 4 . 3 6 6 Max Kills in Single Turn 4 | . 2 3 2 3 . 1 3 4 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . 2 2 . 3 . 1 3 4 Melee 1 | . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 5872 | . 711 36 673 337 . 663 1328 2124 Core 970 | . 98 9 103 63 . 134 123 440 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 . 57 . . . 25 . . Volleys Fired 309 | . 59 2 58 32 1 21 93 43 Largest 2 | . 2 1 2 2 2 2 2 2 Hottest 126 | . 85 30 79 79 79 98 126 118 Shots Fired 513 | . 87 2 106 58 2 32 166 60 Gun 479 | . 79 . 106 56 2 27 160 49 Cannon . | . . . . . . . . . Launcher 34 | . 8 2 . 2 . 5 6 11 Special . | . . . . . . . . . Kinetic 210 | . 56 . 68 30 1 12 40 3 Thermal 259 | . 23 . 38 26 1 15 120 36 Explosive 34 | . 8 2 . 2 . 5 6 11 Electromagnetic 10 | . . . . . . . . 10 Robot Hit Streak 33 | . 12 . 12 16 . 26 33 16 Robot Miss Streak 3 | . 3 . 3 3 . 1 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 3 1 . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . Shots Hit Robots 378 | . 56 . 75 43 . 26 140 38 Core Hits 177 | . 25 4 33 15 . 9 54 37 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 36 | . . . . . . . 12 24 Impact . | . . . . . . . . . Slashing 36 | . . . . . . . 12 24 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8765 | . 871 176 1147 820 . 697 2801 2253 Guns 5536 | . 525 . 1147 690 . 335 2164 675 Cannons . | . . . . . . . . . Explosions 3092 | . 335 171 . 130 . 362 516 1578 Melee 121 | . . . . . . . 121 . Ramming 16 | . 11 5 . . . . . . Kinetic 1806 | . 264 . 630 337 . 141 418 16 Thermal 3657 | . 261 . 517 353 . 194 1746 586 Explosive 2982 | . 335 171 . 130 . 362 516 1468 Electromagnetic 183 | . . . . . . . . 183 Impact . | . . . . . . . . . Slashing 121 | . . . . . . . 121 . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . . 8 16 Average Corruption 7 | . . . . . . . 6 9 Corruption Purged . | . . . . . . . . . Effects 55 | . . . . . . . 19 36 Message Errors 8 | . . . . . . . 4 4 Matter Fused 10 | . . . . . . . 6 4 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . 2 7 Data Loss (major) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Targeting Errors 14 | . . . . . . . 3 11 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 130 | . . . . . . 38 10 82 Projectiles . | . . . . . . . . . Explosions 130 | . . . . . . 38 10 82 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 357 | . 69 . . 7 . 168 10 103 Shots 15 | . 5 . . 1 . 5 1 3 Rammed 13 | . 12 1 . . . . . . Targets Rammed 15 | . 14 1 . . . . . . Kicked . | . . . . . . . . . Crushed 2 | . 2 . . . . . . . Highest Temperature 554 | . 318 . 348 333 27 554 241 355 Average Temperature 121 | . 113 . 100 126 16 259 86 125 Received Heat Transfer 1974 | . 213 6 288 63 . 234 612 558 Effects 18 | . 1 . 1 . . 15 1 . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 6 | . 1 . 1 . . 3 1 . Interference 2 | . . . . . . 2 . . Matter Decay 3 | . . . . . . 3 . . Short Circuit 1 | . . . . . . 1 . . Damage (major) 2 | . . . . . . 2 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . . . . 2 . . 7 1 Heat Transferred 7376 | . 629 . 1110 777 . 370 3478 1012 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 476 | . 195 160 394 308 . 52 343 476 Average Influence 128 | . 72 17 162 223 . 25 161 253 Maximum Alert Level 2 | . . . 1 1 . . 1 2 Low Security (%) 76 | 100 100 100 76 51 . 100 70 29 Level 1 20 | . . . 23 48 . . 29 43 Level 2 3 | . . . . . . . . 27 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . 1 . . . 5 4 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 2 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 10 | . 1 . 3 . . . 6 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 29 7 25 9 . 3 52 25 Peak Tracking Total 7 | . 5 3 7 4 . 3 7 7 Tactical Retreats 10 | . 6 1 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 15 | . 2 4 1 . . . 3 5 Max in Single Turn 2 | . 1 1 1 . . . 1 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 17 | . 1 1 4 . 2 . 4 5 Terminals 13 | . 1 1 4 . . . 3 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 33 | . 2 2 6 . 3 . 12 8 Successful 21 | . . 2 3 . 3 . 8 5 Failed 12 | . 2 . 3 . . . 4 3 Catastrophic 3 | . 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 6 . 1 . 1 3 Terminals 21 | . 2 2 6 . . . 5 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 13 | . . 2 2 . 3 . 2 4 Record 2 | . . . . . 2 . . . Open Door 2 | . . . . . . . . 2 Branch Access Points 2 | . . . 1 . . . 1 . Terminal Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . Insert Component 3 | . . . . . . . 3 . Analyze 3 | . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . . 1 Unlock Access 1 | . . . . . . . . 1 Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 2 . . . 3 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders 1 | . . . . . 1 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks 28 | . . 28 . . . . . . Total Damage 344 | . . 344 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 1 | . . . . . 1 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 6661 | 65 847 1078 771 765 659 487 1307 682 Spaces Moved 3617 | 43 407 647 379 602 581 240 486 232 Core 7 | 6 . . . . . . . 1 Treads 2032 | 20 407 647 195 . . 157 482 124 Legs . | . . . . . . . . . Wheels 1578 | 17 . . 184 602 581 83 4 107 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 110 105 115 150 140 Average Speed 147 | 125 160 160 142 110 110 170 191 184 Slowest Speed 1100 | 160 160 160 180 110 115 220 200 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 63 | 4 80 99 37 98 92 64 45 53 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . 2 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . 2 . 1 . 2 . . Spaces Dug 34 | . . . . 7 . . 3 24 Terrain Destroyed 262 | . 37 5 . 13 . 48 27 132 Melee 27 | . . . . . . . 3 24 Projectile . | . . . . . . . . . AOE 235 | . 37 5 . 13 . 48 24 108 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 4395 | 52 521 687 521 649 597 284 686 398 Wait 220 | . 27 35 35 6 1 12 39 65 Move 3608 | 42 406 646 378 601 580 239 485 231 Hop . | . . . . . . . . . Pick Up 57 | 3 5 2 20 4 2 1 19 1 Fast Attach 27 | 6 3 . 5 . 2 1 5 5 Attach 37 | . 2 1 8 . 2 8 5 11 Detach 20 | 1 . . 6 . 4 . 1 8 Swap 30 | . 1 . 3 2 2 2 13 7 Drop 35 | . 4 . 8 4 3 . 14 2 Fire 309 | . 59 2 58 32 1 21 93 43 Melee 36 | . . . . . . . 12 24 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 15 | . 14 1 . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Discovered new exit (range 8) 669 | -10/Materials | Discovered new exit (range 15) 804 | -10/Materials | Discovered new exit (range 14) 913 | -10/Materials | Entered Mines 917 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 928 | -10/Mines | Learned 4 Materials zone layouts 1274 | -10/Mines | Discovered new exit (range 8) 1416 | -10/Mines | Discovered new exit (range 10) 1822 | -10/Mines | Learned location of Mines (-9) 1991 | -10/Mines | Entered Materials 1991 | -9/Materials | Evolved 2 slots: Utility x2 1992 | -9/Materials | Identified exit to Mines 2466 | -9/Materials | Lost 3 parts (2n1w) 2762 | -9/Materials | Entered Mines 2821 | -9/Mines | Discovered new exit (range 9) 2855 | -9/Mines | Met a Derelict bent on vengeance 2926 | -9/Mines | Learned location of Storage (-8) 3015 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3017 | -9/Mines | Discovered new exit (range 5) 3275 | -9/Mines | Discovered new exit (range 5) 3527 | -9/Mines | Entered Exiles 3544 | -9/Exiles | Discovered new exit (range 15) 3557 | -9/Exiles | Met 8R-AWN 3571 | -9/Exiles | Met EX-HEX 3618 | -9/Exiles | Met EX-DEC 3678 | -9/Exiles | Visited The Gauntlet 3820 | -9/Exiles | Learned location of Zion (-6) 3884 | -9/Exiles | Discovered new exit (range 11) 3988 | -9/Exiles | Met EX-BIN 4009 | -9/Exiles | Aligned with FarCom system 4010 | -9/Exiles | Given EX-Vault access code 4041 | -9/Exiles | Opened EX-Vault 4046 | -9/Exiles | Found Prototype Device 4046 | -9/Exiles | Identified Supersonic Drone Bay 4054 | -9/Exiles | Found Prototype Device 4054 | -9/Exiles | Identified Cloak of Protection 4090 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4153 | -9/Exiles | Build established: Hauler-Mutant 4186 | -9/Exiles | Left Exiles lab with Cloak of Protection 4186 | -9/Exiles | Entered Mines 4243 | -8/Mines | Discovered new exit (range 7) 4328 | -8/Mines | Core integrity fell below 50% 4369 | -8/Mines | Lost 8 parts (1p2n1u4w) 4624 | -8/Mines | Discovered new exit (range 15) 4673 | -8/Mines | Entered Materials 4673 | -8/Materials | Evolved 2 slots: Utility x2 5051 | -8/Materials | Discovered new exit (range 4) 5575 | -8/Materials | Garrison activated, responded to threat 5863 | -8/Materials | Identified exit to Storage 5980 | -8/Materials | Entered Storage 6003 | -8/Storage | Identified exit to Garrison 6093 | -8/Storage | Lost 4 parts (1p1n1u1w) 6207 | -8/Storage | Core integrity fell below 50% 6545 | -8/Storage | Crushed by falling debris 6546 | -8/Storage | System corruption reached 10% 6576 | -8/Storage | Lost 3 parts (1n2u) 6607 | -8/Storage | Found Prototype Launcher 6609 | -8/Storage | Identified Gui. Missile Launcher 6647 | -8/Storage | Discovered new exit (range 11) 6648 | -8/Storage | Core integrity fell below 20% 6662 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06640_ The unstable cave ceiling collapses. 06640_ U-05 Engineer lays Concrete. 06644_ Electrolaser destroyed. 06645_ U-05 Engineer lays Concrete. 06647_ EXIT=FOUND 06648_ R-06 Scavenger collects Lgt. Nuclear Core. 06649_ U-05 Engineer lays Concrete. 06650_ The unstable cave ceiling collapses. 06650_ U-05 Engineer lays Concrete. 06652_ System corrupted: Component data lost. 06653_ U-05 Engineer lays Concrete. 06653_ R-06 Scavenger collects Aluminum Leg. 06654_ U-05 Engineer lays Concrete. 06655_ Cloak of Protection destroyed. 06656_ Triggered Alarm Trap. 06656_ An alarm sounds. 06656_ ALERT: Alarm triggered, dispatching investigation squad. 06657_ U-05 Engineer lays Concrete. 06660_ Arm. Wheel destroyed. 06660_ U-05 Engineer lays Concrete. 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""??????# #?????? | | ??????????????????????##Yr #?????? | | ??????????????????????# ###???? | | ???????????????????#### #???? | | ???????????????????# Y #???? | | ??????????????????#### % ##???? | | ?????????????????##"" [ [ #???? | | ????????????????## ## #% #???? | | ???????????????##"#### g% ##???? | | ??????????????##""""" # u #???? | | ?????????????## #""R" ##???? | | ?????????########"" "# % #????? | | ?????????#"" # #????? | | ?????????#""""%T % = ##????? | | ?????#####""R ?????? | | ?????#! !#"""" "" ?????? | | ????##! !##### """ " % ????? | | ????#"! !#???# "" " % # ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionAlphaMapper Manual? 0 Play Time 01:21:09 Cumulative 216.2 hours Start 2020.05.08 @ 17:18:59 End 2020.05.10 @ 14:45:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0 Lore% 76 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fae6533-8b94-4ad2-858e-2913fa1ea5a9