Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 14:21:43 Player: JackZewap Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (75) 375 Value Destroyed (2209) 2209 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 10867 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/1450 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Cooled Q-thruster Advanced System Restoration Module Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Improved Trap Scanner Enhanced Optical Array Advanced Melee Analysis Suite Improved Phase Shifter Improved Hardlight Generator Improved Force Field Advanced Hacking Suite > --- WEAPON ----------- HERF Cannon Remote Datajack > --- INVENTORY -------- Fusion Reactor Armored Huge Wheel Proton Missile Launcher Plasma Cutter [Rating: 106] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Enhanced Optical Array Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Slots Evolved 16 | . . 2 . . . 2 2 . . 2 2 2 . . 2 2 . Power 3 | . . . . . . 1 1 . . . . . . . 1 . . Propulsion 6 | . . 1 . . . 1 1 . . 1 1 . . . 1 . . Utility 7 | . . 1 . . . . . . . 1 1 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 186 | 6 3 25 5 4 5 4 21 4 3 3 31 8 1 24 16 15 8 Power 23 | 1 . 2 . . 2 . 2 . . . 4 2 . 5 3 2 . Engine 10 | 1 . 2 . . 2 . 2 . . . 2 . . . 1 . . Core 2 | . . . . . . . . . . . 1 . . . 1 . . Reactor 11 | . . . . . . . . . . . 1 2 . 5 1 2 . Propulsion 47 | 2 . 8 . . 2 1 12 . 2 . 6 2 1 4 4 1 2 Treads 1 | . . 1 . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . 2 . . . . . . . . Wheel 5 | . . 2 . . . . 2 . . . . 1 . . . . . Hover 18 | . . . . . . . 4 . . . 6 1 1 4 1 1 . Flight 19 | . . 5 . . 2 1 6 . . . . . . . 3 . 2 Utility 65 | 1 1 5 4 2 . 1 4 2 1 1 11 2 . 11 7 8 4 Device 37 | . 1 2 3 1 . . 3 . 1 1 8 . . 6 4 6 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 15 | . . . 1 1 . . . 2 . . 1 . . 4 2 1 3 Hackware 7 | . . . . . . 1 1 . . . 2 1 . . 1 1 . Protection 5 | . . 3 . . . . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 2 10 1 2 1 2 3 2 . 2 10 2 . 4 2 4 2 Energy Gun 19 | 1 1 8 1 1 . 1 . . . 1 3 1 . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Gun 5 | 1 . . . . . . . . . . . . . 2 . 2 . Ballistic Cannon 6 | . . . . . . 1 2 . . . 1 . . . . . 2 Launcher 4 | . 1 2 . . . . . . . . . . . 1 . . . Special Weapon 4 | . . . . 1 . . . . . . 1 1 . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 9 | . . . . . 1 . 1 1 . 1 5 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . . . . 1 . . 1 1 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . . . . . . . 8 . . . Parts Lost 67 | . . 1 2 . 3 . 10 3 . . 18 . 1 8 12 2 7 Power 6 | . . . . . 1 . 2 . . . . . . 2 1 . . Propulsion 29 | . . 1 1 . 2 . 6 3 . . 8 . . 2 4 1 1 Utility 23 | . . . 1 . . . 2 . . . 6 . . 4 5 . 5 Weapon 9 | . . . . . . . . . . . 4 . 1 . 2 1 1 Highest Loss Streak 11 | . . 1 1 . 3 . 6 3 . . 9 . 1 6 11 2 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 64 | . 90 90 84 83 83 71 71 81 51 62 56 33 36 67 45 37 20 Engine 4 | . 14 11 11 11 9 9 8 7 . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . 1 2 1 7 2 . . Leg 3 | . 28 18 . . . . . . 5 13 4 . . . . . . Wheel 1 | . . 2 . . . . 6 . . . . 1 1 . . . . Hover 4 | . . . . . . . 4 . . . 7 3 8 21 . 1 . Flight 9 | . . 4 24 22 19 18 16 35 15 13 5 . . . 10 . . Device 10 | . 5 12 20 13 11 9 5 4 4 10 13 . . 12 11 14 2 Processor 8 | . . . 6 15 22 14 7 10 9 6 5 5 5 11 7 12 12 Hackware 3 | . . . . . . 3 4 7 7 6 5 10 10 5 5 3 2 Protection 1 | . . 8 . . . . . . . . . 1 1 1 . . . Energy Gun 5 | . 13 17 22 13 11 3 . . . 4 3 3 1 . . . . Ballistic Gun 1 | . 14 3 . . . . . . . . . . . . . 2 . Ballistic Cannon 1 | . . . . . . 5 7 7 . . . . . . . . . Special Weapon 1 | . . . . 9 . . . . . . . 4 5 4 . . . Slashing Weapon 1 | . . . . . 11 9 7 6 7 6 2 . . . . . . Naked Turns 26 | . . . . . . . . . . . . . . . . . 26 Heaviest Build 67 | 13 15 25 11 14 8 11 20 19 3 8 48 33 33 67 23 20 12 Greatest Support 69 | 20 20 21 21 17 17 17 32 20 20 8 55 28 28 69 34 12 10 Greatest Overweight (x) 5 | . . 1 1 1 2 . 1 2 . . 1 1 1 3 2 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 2 8 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | . 1 5 4 4 5 4 4 4 4 4 4 3 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 5 5 5 5 5 5 4 5 5 2 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 25% | Scavenger-Mutant 7% | Assassin 6% | Scavenger-Sprinter 4% | Hacker-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Assassin | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Matter Collected 2041 | 229 44 391 40 77 70 47 369 37 93 . 207 . . 138 210 89 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2353 | . 103 497 226 78 73 47 556 26 97 . 137 . . 151 273 89 . Parts 148 | . 11 32 9 6 8 2 36 . 5 . 5 . . 9 24 1 . Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 1 . . . 1 . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Combat Hostiles Destroyed 55 | . 5 17 6 . 3 2 10 1 2 . 2 . . 4 2 1 . Melee 13 | . . . . . 3 . 5 . 2 . . . . . 2 1 . Guns 19 | . 2 11 5 . . . . . . . . . . 1 . . . Cannons 8 | . . . . . . 2 5 1 . . . . . . . . . AOE 12 | . 3 5 . . . . . . . . 1 . . 3 . . . Classes Destroyed 13 | . 3 4 . . . 1 4 . . . . . . . 1 . . Worker 3 | . . 1 . . 1 . . . . . . . . . 1 . . Builder 3 | . . . . . . . 1 . . . . . . . 2 . . Tunneler 2 | . . . . . . . . . . . . . . . 2 . . Hauler 2 | . . . . . . . 2 . . . . . . . . . . Recycler 3 | . . 1 . . . . 2 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . Watcher 6 | . 1 1 . . . . 2 . . . . . . 1 1 . . Swarmer 27 | . 3 11 . . 3 . 6 . . . . . . 4 . . . Grunt 17 | . 2 1 5 . . 2 2 1 2 . 2 . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 6 | . . 4 1 . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . 1 . . . . . . . 2 . . Best Kill Streak 8 | . 3 7 3 . 3 2 8 1 2 . 2 . . 3 2 1 . Combat Bots Only 7 | . 3 7 3 . 3 2 7 1 2 . 2 . . 3 2 1 . Max Kills in Single Turn 2 | . 2 2 1 . 1 1 1 1 1 . 1 . . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . 1 . . 2 . . . Melee 1 | . . . . . 1 . 1 . 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Hostile Shots Fired 764 | . 24 80 27 . 10 27 93 16 5 . 157 . 1 111 80 28 105 Missed 264 | . 10 29 12 . 2 12 31 6 1 . 53 . . 48 22 6 32 Damage Taken 9356 | . 162 621 191 . 64 237 818 169 65 . 2051 . 42 1376 1369 591 1600 Core 4178 | . 27 110 102 . 26 65 160 52 36 . 675 . 42 604 811 348 1120 Absorbed by Shields 66 | . . . . . . . . . . . . . . 66 . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . 101 . . . Core Remaining (%) 65 | 100 89 . . . 40 88 . . 64 100 32 . . 43 37 . . Volleys Fired 188 | . 16 42 12 20 . 15 21 5 . . 22 . . 24 . 7 4 Largest 2 | . 2 2 2 2 . 1 1 1 . . 2 . . 1 . 1 2 Hottest 130 | . 70 130 130 115 . 44 44 44 . . 130 . . 88 . 65 122 Shots Fired 265 | . 28 69 24 26 1 15 21 6 . . 39 . . 23 . 7 6 Gun 188 | . 25 64 24 22 1 . . . . . 35 . . 10 . 7 . Cannon 62 | . . . . . . 15 21 6 . . 4 . . 10 . . 6 Launcher 10 | . 3 5 . . . . . . . . . . . 2 . . . Special 5 | . . . . 4 . . . . . . . . . 1 . . . Kinetic 99 | . 13 24 . . . 15 21 6 . . 4 . . 10 . . 6 Thermal 106 | . 12 40 24 22 1 . . . . . . . . . . 7 . Explosive 8 | . 3 5 . . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . . . . . . 35 . . 12 . . . Robot Hit Streak 13 | . 5 11 7 10 5 6 6 4 . . 6 . . 6 . 13 2 Robot Miss Streak 9 | . 3 5 4 2 . 4 9 7 . . 4 . . 4 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 252 | . 13 45 20 22 5 14 44 6 2 . 30 . . 12 14 14 11 Core Hits 153 | . 9 33 22 4 1 13 34 4 2 . 10 . . 8 4 3 6 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 3 3 1 2 . . 1 . . . . . . . 4 1 1 Burn 9 | . 3 3 1 2 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . 1 . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . 4 1 . Melee Attacks 120 | . . . . . 5 3 56 . 3 . 13 . . . 23 8 9 Impact . | . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . 5 3 56 . 3 . 13 . . . . . . Piercing 40 | . . . . . . . . . . . . . . . 23 8 9 Sneak Attacks 12 | . . . . . . . 5 . . . 1 . . . 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6677 | . 329 912 334 344 157 279 1503 76 65 . 590 . . 352 894 400 442 Guns 2018 | . 140 565 334 344 17 . . . . . 360 . . 48 . 210 . Cannons 1064 | . . . . . . 279 424 76 . . 79 . . 99 . . 107 Explosions 764 | . 189 347 . . . . . . . . 62 . . 166 . . . Melee 2736 | . . . . . 140 . 1079 . 65 . 44 . . . 893 190 325 Ramming 95 | . . . . . . . . . . . 45 . . 39 1 . 10 Kinetic 1170 | . 39 118 . . . 279 424 76 . . 79 . . 48 . . 107 Thermal 1515 | . 101 447 334 344 17 . . . . . 62 . . . . 210 . Explosive 536 | . 189 347 . . . . . . . . . . . . . . . Electromagnetic 625 | . . . . . . . . . . . 360 . . 265 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1328 | . . . . . 140 . 1079 . 65 . 44 . . . . . . Piercing 1408 | . . . . . . . . . . . . . . . 893 190 325 Highest Corruption 21 | . . 3 3 3 3 1 2 2 2 . 2 . 7 21 7 . . Average Corruption 5 | . . 3 3 3 3 1 1 2 1 . 1 . 7 15 5 . . Corruption Purged 3 | . . . . . . . . . 2 . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 63 | . . 6 3 9 3 1 5 2 1 . 2 . 2 26 3 . . Message Errors 13 | . . 1 . 4 . . 1 . . . 1 . . 5 1 . . Matter Fused 14 | . . 2 2 4 . . 2 . 1 . . . 1 2 . . . Heat Flow Errors 8 | . . . 1 . . . 2 . . . . . . 4 1 . . Energy Discharges 6 | . . . . . . . . . . . 1 . . 5 . . . Parts Rejected 3 | . . 1 . . . 1 . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . 1 . . . 1 . . . . . 3 . . . Data Loss (major) 4 | . . 1 . . 1 . . . . . . . 1 . 1 . . Misfires 2 | . . . . . 1 . . 1 . . . . . . . . . Alerts 2 | . . 1 . . 1 . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . 5 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 722 | . 2 . . . 60 3 158 . . . 14 . . . 436 . 49 Projectiles 3 | . . . . . . 3 . . . . . . . . . . . Explosions 2 | . 2 . . . . . . . . . . . . . . . . Melee 717 | . . . . . 60 . 158 . . . 14 . . . 436 . 49 Knockbacks 31 | . . . . . . 2 24 1 . . . . . 3 . . 1 Impact 2 | . . . . . . . . . . . . . . 2 . . . Kinetic 25 | . . . . . . 2 21 1 . . . . . . . . 1 Secondary 4 | . . . . . . . 3 . . . . . . 1 . . . Self-Inflicted Damage 97 | . 28 24 . . . . . . . . 21 . . 19 . . 5 Shots 2 | . 1 1 . . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . 5 . . 2 1 . 1 Targets Rammed 9 | . . . . . . . . . . . 5 . . 2 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 574 | . 193 162 446 259 32 39 243 47 . . 194 . . 574 248 3 . Average Temperature 114 | . 89 44 157 113 21 20 40 7 . . 126 . . 179 131 3 . Received Heat Transfer 1401 | . 33 84 111 . . 108 180 72 36 . 414 . . 39 234 90 . Effects 14 | . . . 1 . . . . . . . . . . 13 . . . Shutdowns 4 | . . . 1 . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 2 . . . . . . . . . . . . . . Heat Transferred 3520 | . 518 1178 664 814 37 . . . . . 50 . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Peak Influence 593 | . 223 534 373 . 76 174 593 . . 266 296 83 29 209 67 30 48 Initial 266 | . . 93 208 . . 29 79 . . 266 130 83 29 13 1 . . Average 145 | . 97 361 310 . 65 68 276 . . 266 165 83 21 109 21 10 15 Maximum Alert Level 2 | . 1 2 1 . . . 2 . . 1 1 . . 1 . . . Low Security (%) 71 | 100 85 11 . . 100 100 45 . . . 75 100 100 90 100 100 100 Level 1 17 | . 14 33 100 . . . 29 . . 100 24 . . 9 . . . Level 2 10 | . . 54 . . . . 25 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . . 1 9 . . . 8 . . 2 3 1 3 Investigation 10 | . . . . . . 1 4 . . . 1 . . . 2 . 2 Extermination 4 | . . . . . . . . . . . 1 . . 1 1 1 . Reinforcement 10 | . . . . . . . 4 . . . 4 . . 1 . . 1 Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Distress Signals 6 | . 2 1 . . . . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 7 26 10 . 4 11 29 14 8 . 28 . 5 17 17 1 9 Peak Tracking Total 11 | . 3 6 4 . 4 8 6 9 4 . 11 . 6 7 10 1 8 Tactical Retreats 29 | . . 2 1 . . 2 7 3 1 . 8 . 1 1 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Traps Triggered 6 | . . . . . . . 1 . . . 1 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Machines Disabled 8 | . . 4 . . 1 . 2 . . . . . . 1 . . . Max in Single Turn 2 | . . 2 . . . . 1 . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Machines Accessed 38 | . 2 6 . 1 . 3 8 2 . 1 5 . . 5 2 1 2 Terminals 24 | . 2 5 . . . 3 4 . . 1 4 . . 2 1 1 1 Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . Repair Stations 4 | . . 1 . . . . 1 . . . 1 . . . . . 1 Recycling Units 3 | . . . . . . . 1 . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . Total Hacks 109 | . 9 20 . 1 . 11 23 5 . 2 13 . . 14 5 1 5 Successful 52 | . 6 11 . 1 . 4 10 5 . . 7 . . 5 2 1 . Failed 57 | . 3 9 . . . 7 13 . . 2 6 . . 9 3 . 5 Catastrophic 9 | . . . . . . . 4 . . . 1 . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 45 | . 6 8 . 1 . 9 7 . . 2 5 . . 5 . . 2 Terminals 74 | . 9 18 . . . 11 12 . . 2 12 . . 5 2 1 2 Fabricators 3 | . . . . . . . 1 . . . . . . 2 . . . Repair Stations 10 | . . 2 . . . . 4 . . . 1 . . . . . 3 Recycling Units 12 | . . . . . . . 4 . . . . . . 5 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . 2 . . . Terminal Hacks 32 | . 4 7 . 1 . 2 4 5 . . 6 . . 1 1 1 . Record 5 | . . . . . . . . 4 . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 7 | . 1 2 . . . . 1 . . . 1 . . . 1 1 . Locate Traps 5 | . . 2 . . . 1 1 . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . Build 2 | . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 . . . . . . 1 1 . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . 1 . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 2 4 . . . 2 2 . . . 1 . . 1 . . . Terminals 10 | . 2 4 . . . 2 1 . . . 1 . . . . . . Botnet 10 | . 2 4 . . . 2 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . 1 . . . Reject 2 | . . . . . . . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 6 . . . 3 7 . . 1 5 . . 4 2 1 2 Full Trace Events 9 | . . . . . . 1 4 . . . 1 . . . 1 . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . 81 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Total Allies 4 | . . . . 3 . . 1 . . . . . . . . . . Largest Group 3 | . . . . 3 2 1 . . . . . . . . . . . Highest-Rated Group 37 | . . . . 37 29 21 . . . . . . . . . . . Highest-Rated Ally 21 | . . . . 21 21 21 . . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . Ally Attacks 9 | . . . . . 6 3 . . . . . . . . . . . Total Damage 144 | . . . . . 60 84 . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Turns Passed 5421 | 68 173 628 199 439 75 166 586 220 61 45 527 79 86 598 727 554 190 Spaces Moved 5977 | 50 106 431 345 417 62 277 807 696 114 76 584 87 122 665 513 356 269 Core 713 | 2 . . . . 3 . . . . . 178 21 32 95 28 124 230 Treads . | . . . . . . . . . . . . . . . . . . Legs 510 | 48 106 247 . . . . . . 7 . 102 . . . . . . Wheels 207 | . . 76 . . . . 83 . . . . 30 18 . . . . Hover 1180 | . . . . . . . 96 . . . 155 36 72 570 19 232 . Flight 3367 | . . 108 345 417 59 277 628 696 107 76 149 . . . 466 . 39 Fastest Speed 23 | 50 120 34 34 37 37 37 23 23 32 52 32 50 50 46 24 50 27 Average Speed 62 | 117 120 101 39 90 41 37 42 25 40 52 61 79 66 49 88 130 48 Slowest Speed 300 | 120 120 190 117 117 150 37 130 192 120 52 190 115 115 200 190 300 100 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 1 . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 21 47 75 90 10 39 29 79 12 4 17 2 82 17 9 9 37 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 . . . Scrap Searched 3 | . . . 1 . . . . 2 . . . . . . . . . Spaces Dug 25 | . . . . . . . 12 . . . 6 . . . 6 . 1 Terrain Destroyed 103 | . 30 38 . . . . 12 . . . 15 . . . 6 . 2 Melee 25 | . . . . . . . 12 . . . 6 . . . 6 . 1 Projectile 1 | . . . . . . . . . . . . . . . . . 1 AOE 77 | . 30 38 . . . . . . . . 9 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Tes Total 7212 | 56 125 554 385 456 103 323 964 735 122 79 698 96 127 911 737 429 312 Wait 579 | . . 33 19 8 31 17 46 22 2 1 21 . 3 175 167 27 7 Move 5957 | 49 105 430 344 414 61 276 804 695 113 75 583 87 121 664 512 355 269 Hop 2 | . . . . 1 . . 1 . . . . . . . . . . Pick Up 37 | 1 1 5 1 1 . 3 2 1 . . 3 . . 4 6 7 2 Fast Attach 131 | 6 1 15 3 3 3 3 18 4 2 2 19 4 1 20 9 10 8 Attach 29 | . . 2 . . . . . . 1 . 7 4 . 4 7 4 . Detach 38 | . . 2 . 2 . 1 2 2 1 . 7 1 2 9 5 2 2 Swap 26 | . 2 8 2 1 2 1 3 . . 1 5 . . . . 1 . Drop 95 | . . 17 4 5 1 4 11 6 . . 13 . . 9 7 8 10 Fire 188 | . 16 42 12 20 . 15 21 5 . . 22 . . 24 . 7 4 Melee 120 | . . . . . 5 3 56 . 3 . 13 . . . 23 8 9 Ram 9 | . . . . . . . . . . . 5 . . 2 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: [*Fac x2]) -4/Factory -4/Waste -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 13) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 341 | -9/Materials | Build established: Mutant 865 | -9/Materials | Discovered new exit (range 11) 868 | -9/Materials | Destroyed 7 combat bots 870 | -9/Materials | Entered Mines 872 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 968 | -9/Mines | Learned Materials emergency access door positions 991 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1005 | -9/Mines | Core integrity fell below 50% 1021 | -9/Mines | Found Prototype Device 1021 | -9/Mines | Identified Exp. Sensor Array 1068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1068 | -9/Mines | Discovered new exit (range 5) 1069 | -9/Mines | Entered Exiles 1069 | -9/Exiles | Found Exiles lab destroyed 1075 | -9/Exiles | Discovered new exit (range 16) 1300 | -9/Exiles | Build established: Scavenger-Mutant 1363 | -9/Exiles | Opened EX-Vault 1495 | -9/Exiles | Discovered new exit (range 11) 1508 | -9/Exiles | Entered Mines 1508 | -8/Mines | Accompanied by 3 allies 1549 | -8/Mines | Lost 3 parts (1p2n) 1555 | -8/Mines | Discovered new exit (range 11) 1583 | -8/Mines | Entered Materials 1583 | -8/Materials | Accompanied by 1 ally 1583 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1720 | -8/Materials | Discovered new exit (range 17) 1749 | -8/Materials | Entered Factory 1749 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1869 | -7/Factory | Fabricated T-07 Excavator? 2111 | -7/Factory | Destroyed 7 combat bots 2120 | -7/Factory | Lost 6 parts (4n2u) 2323 | -7/Factory | Discovered new exit (range 6) 2335 | -7/Factory | Entered Lower Caves 2362 | -7/Lower Caves | Encountered a Warlord checkpoint 2408 | -7/Lower Caves | Identified exit to Lower Caves 2425 | -7/Lower Caves | Learned Factory trap positions 2447 | -7/Lower Caves | Learned location of Extension (-4) 2489 | -7/Lower Caves | Build established: Scavenger-Sprinter 2527 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2555 | -7/Lower Caves | Entered another Lower Caves area 2579 | -7/Lower Caves | Lost 3 parts (3n) 2613 | -7/Lower Caves | Discovered new exit (range 5) 2616 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2616 | -7/Lower Caves | Entered Factory 2616 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2617 | -6/Factory | Loaded intel: 79 trap records 2648 | -6/Factory | Discovered new exit (range 11) 2661 | -6/Factory | Entered another Factory area 2661 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -5/Factory | Spotted B-75 Beast 2894 | -5/Factory | Lost 5 parts (2n1u2w) 3010 | -5/Factory | Garrison activated, responded to threat 3091 | -5/Factory | Discovered new exit (range 20) 3112 | -5/Factory | Lost 9 parts (5n2u2w) 3147 | -5/Factory | Discovered new exit (range 21) 3170 | -5/Factory | Core integrity fell below 50% 3188 | -5/Factory | Entered another Factory area 3188 | -4/Factory | Evolved 2 slots: Utility x2 3218 | -4/Factory | Lost 3 parts (3u) 3267 | -4/Factory | Sucked down chute 3267 | -4/Factory | Entered Waste 3277 | -4/Waste | Spotted C-40 Crusher 3278 | -4/Waste | Spotted C-40 Crusher 3282 | -4/Waste | EMP discharged 3282 | -4/Waste | Spotted C-40 Crusher 3291 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3297 | -4/Waste | Spotted C-40 Crusher 3299 | -4/Waste | Spotted C-40 Crusher 3300 | -4/Waste | Spotted C-40 Crusher 3344 | -4/Waste | Discovered new exit (range 10) 3353 | -4/Waste | Entered Factory 3401 | -4/Factory | System corruption reached 10% 3655 | -4/Factory | Fabricated Hvy. Siege Treads (x1) 3672 | -4/Factory | Build established: Mutant 3906 | -4/Factory | Core integrity fell below 50% 3940 | -4/Factory | Discovered new exit (range 4) 3951 | -4/Factory | Entered Research 3951 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3969 | -3/Research | Lost 6 parts (2p2n2u) 4588 | -3/Research | Discovered new exit (range 11) 4668 | -3/Research | Core integrity fell below 50% 4678 | -3/Research | Identified exit to Research 4678 | -3/Research | Entered another Research area 4678 | -2/Research | Evolved 2 slots: Utility x2 4697 | -2/Research | Lost 11 parts (1p4n4u2w) 5065 | -2/Research | Found Prototype Device 5065 | -2/Research | Identified Exp. Shock Absorption System 5094 | -2/Research | Discovered new exit (range 5) 5103 | -2/Research | Identified exit to Testing 5171 | -2/Research | Build established: Assassin 5232 | -2/Research | Entered Testing 5307 | -2/Testing | Found Prototype Processor 5307 | -2/Testing | Identified Exp. Melee Analysis Suite 5309 | -2/Testing | Found Exp. Melee Analysis Suite 5319 | -2/Testing | Found Exp. Melee Analysis Suite 5337 | -2/Testing | Core integrity fell below 50% 5353 | -2/Testing | Core integrity fell below 20% 5397 | -2/Testing | Lost 7 parts (1n5u1w) 5412 | -2/Testing | Spotted Striker 5422 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05394_ K-01 Serf cleans the Gravity Sphere. 05394_ W-44 Eye sends out distress signal. 05396_ Triggered Segregator Trap. 05396_ Arcs of energy rise from the floor. 05396_ Exp. Melee Analysis Suite blown off. 05396_ Cld. Q-thruster blown off. 05396_ Adv. Targeting Computer blown off. 05396_ Adv. Signal Interpreter blown off. 05397_ Dropped Med. Storage Unit. 05397_ Acquired Cld. Q-thruster. 05397_ Gravity Sphere disabled. 05397_ K-01 Serf collects debris. 05399_ Gravity Sphere disabled. 05416_ Connecting with Repair Station... 05416_ ALERT: Suspicious activity at Repair Station T001. Dispatching Investigation squad. 05418_ Dropped Adv. Sensor Array. 05419_ Dropped Adv. Force Field. 05419_ Acquired Nuclear Pulse Array. 05422_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????++?????????????????????????? | | ??????????# ?????????????????????????? | | ?????????? ?????????????????????????? | | ??????????# ?????????????????????????? | | ??????????# ?????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????+ #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# ##########???????????????? | | ??????????# #! #???????????????? | | ??????????# # ! * ###?????????????? | | ??????????# # ! "" #????????????? | | ??????????# #@ """ """#????????????? | | ??????????# p """ S"#????????????? | | ??????????# p# R" """?????????????? | | ??????????# p# ! """ """?????????????? | | ??????????# # "" ###?????????????? | | ??????????# # [ #???????????????? | | ??????????# ##########????????????#### | | ??????????# #?????????????????????#" " | | ????###???# #???????????????????###" T | | ????#"""??# #??????????????????## | | ????" " ??# #??????????????????# | | ????" " ## ##?????????????????# ]! | | ????" # #?????????????????# ! | | ????" + #?????????????????# | | ????#" # #?????????????????# | | ????###### #?????????????????#" % " | | ?????????# #?????????????????#" " | | ?????????# #?????????????????## " | | ?????????# #????##########????# | | ?????????# #????# * #????# | | ?????????# #????# #????# | | ?????????# #????# #????###### | | ?????????# #????# ########## | | ?????????# #????# = # # | | ?????????# #????# + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 43 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 60 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 20 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 36 Target Analysis 5 Armor Integrity Analysis 30 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Hvy. Siege Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingFissionMount Manual? 0 Play Time 01:18:16 Cumulative 100.4 hours Start 2024.06.27 @ 13:03:31 End 2024.06.27 @ 14:21:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 110 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aecb8a5e-60c2-49ed-9d5f-2a29dce04c5e