Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 16:44:53 Player: ash Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (72) 360 Value Destroyed (1860) 1860 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (16905) 16905 TOTAL SCORE: 29005 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 231 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -134 Cogmind --------- Core Integrity 1405/1600 Matter 215/300 Energy 238/240 System Corruption 0% Temperature Cool (5) Movement Flying (28) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Zero-point Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Structural Scanner Triangulator Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield Improved System Shield Ghost Barrier Improved Trap Extractor (5/6 Fire) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Impulse Thruster Array Advanced System Restoration Module Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Zero-point Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Triangulator Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield Improved System Shield Ghost Barrier Improved Trap Extractor > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Array Advanced System Restoration Module Sigix Containment Pod [Rating: 155] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . . . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . 1 . . . . 1 1 . . . . . . . 1 Utility 11 | . . . . 2 2 1 . . . . . 1 . . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 191 | . 8 9 15 16 22 29 . 2 . . 6 8 2 . 12 1 5 16 23 17 Power 27 | . 2 1 3 2 2 3 . . . . 1 1 . . 1 1 . 3 6 1 Engine 19 | . 2 1 3 1 2 3 . . . . 1 1 . . . 1 . 1 3 . Core 4 | . . . . 1 . . . . . . . . . . . . . 2 . 1 Reactor 4 | . . . . . . . . . . . . . . . 1 . . . 3 . Propulsion 62 | . 2 3 5 6 10 16 . . . . 1 2 . . 2 . . 1 6 8 Treads 16 | . 2 2 5 6 1 . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 9 10 . . . . . . . . . . . . . . Flight 26 | . . . . . . 6 . . . . 1 2 . . 2 . . 1 6 8 Utility 67 | . 2 3 3 2 8 8 . 1 . . 1 5 2 . 8 . 5 8 5 6 Device 42 | . 1 2 1 2 3 7 . 1 . . . 3 2 . 6 . 1 6 2 5 Storage 8 | . 1 . 2 . 1 . . . . . . 1 . . . . 2 . 1 . Processor 8 | . . . . . 3 1 . . . . 1 . . . 1 . . 2 . . Hackware 7 | . . . . . . . . . . . . 1 . . 1 . 2 . 2 1 Protection 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 2 2 4 6 2 2 . 1 . . 3 . . . 1 . . 4 6 2 Energy Gun 6 | . 1 . 1 4 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 2 . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 1 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . 1 . . . . . . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . 1 . . . 1 . . 3 4 2 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 1 3 1 . . . . . 2 . . 4 . 1 5 2 . Parts Lost 35 | . 6 3 . 3 2 5 . . . . 1 . . . . 1 . 8 . 6 Power 8 | . 2 . . . . 1 . . . . . . . . . 1 . 3 . 1 Propulsion 14 | . 2 2 . 1 1 1 . . . . . . . . . . . 4 . 3 Utility 6 | . . 1 . . . 2 . . . . . . . . . . . 1 . 2 Weapon 7 | . 2 . . 2 1 1 . . . . 1 . . . . . . . . . Highest Loss Streak 7 | . 6 2 . 1 1 3 . . . . 1 . . . . 1 . 7 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 95 87 99 97 99 94 93 98 100 100 92 91 94 94 96 94 95 85 64 80 Engine 7 | . 13 14 10 4 7 6 6 6 6 6 5 10 10 10 7 5 4 3 3 . Treads 14 | . 22 19 43 35 13 . . . . . . . . . . . . . . . Leg 1 | . 4 7 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 16 24 . . . . . . . . . . . . . . Flight 13 | . . . . . . 5 33 33 33 33 35 36 36 36 36 36 33 30 16 22 Device 15 | . 10 5 11 25 31 18 13 18 20 20 17 13 15 15 15 15 14 11 12 16 Storage 7 | . 14 14 11 9 5 6 6 6 6 6 5 5 5 5 5 5 4 4 4 2 Processor 7 | . . . . . 5 15 20 20 20 20 17 15 15 15 15 15 14 10 8 8 Hackware 3 | . . . . . . . . . . . . 4 5 5 5 5 14 14 17 20 Energy Gun 3 | . 16 1 3 5 5 . . . . . . . . . 2 . . . . . Ballistic Gun 5 | . 11 14 17 4 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 9 . 5 4 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 1 6 6 6 6 6 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 5 5 5 5 5 4 3 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 17 23 34 38 42 40 24 24 24 24 30 37 37 37 43 43 39 42 46 57 Greatest Support 91 | 20 40 40 89 91 88 48 25 25 25 35 42 39 39 45 43 53 43 54 46 61 Greatest Overweight (x) 2 | . . 1 . . . 2 . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 8 10 10 15 11 10 10 10 10 10 10 10 10 10 10 10 9 10 10 8 Most Carried 15 | . 10 10 10 15 12 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 9 | . 6 9 9 13 7 8 10 9 10 10 9 9 9 9 9 9 8 9 9 7 Final Capacity 15 | 8 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 12 | 6 10 10 10 12 7 10 10 10 10 10 10 10 9 10 10 9 9 10 10 5 Class Distribution -------------------- 26% | Scavenger-Mutant 18% | Mutant 16% | Scout 11% | Ninja 9% | Infiltrator-Mutant 5% | Hacker-Scout 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Warlord Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 2722 | 200 100 142 249 574 184 76 71 154 . 30 78 . 100 30 190 10 40 35 314 145 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2240 | . 492 90 389 792 205 98 . 28 . . 32 44 . . . . . 35 35 . Parts 145 | . 29 8 26 46 3 6 . 3 . . 3 9 . . . . . 2 10 . Haulers Intercepted 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 52 | . 15 5 6 22 3 1 . . . . . . . . . . . . . . Melee 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Guns 37 | . 15 2 6 13 1 . . . . . . . . . . . . . . . Cannons 13 | . . 3 . 8 2 . . . . . . . . . . . . . . . Classes Destroyed 13 | . 4 . 1 4 1 . . 1 . . . . . . . . . . 2 . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . Operator 5 | . . . . 1 . 2 . . . . . 2 . . . . . . . . Watcher 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . . Swarmer 22 | . 9 3 2 8 . . . . . . . . . . . . . . . . Grunt 24 | . 6 2 2 12 1 1 . . . . . . . . . . . . . . Sentry 5 | . . . 2 2 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 3 5 2 1 . 1 . . 1 1 . . . . . 1 1 . Combat Bots Only 4 | . 4 3 3 4 1 1 . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 . . 1 1 . . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 609 | . 143 31 19 123 65 76 . . . 1 3 2 . 10 2 6 5 56 . 67 Missed 218 | . 37 9 8 32 29 41 . . . 1 1 1 . 7 . 2 2 20 . 28 Damage Taken 5549 | . 939 298 158 1281 411 573 . . . . 38 23 . 47 46 132 74 731 . 798 Core 1068 | . 169 25 27 130 81 141 . . . . . 23 . . 19 . 74 184 . 195 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 45 | . . . . . 14 31 . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 22 93 76 88 . . . . 83 100 . . . . 96 . 80 100 87 Volleys Fired 201 | . 65 12 28 72 17 3 . . . . . . . . . . . 2 2 . Largest 2 | . 2 2 2 2 2 1 . . . . . . . . . . . 1 1 . Hottest 100 | . 90 64 79 100 100 69 . . . . . . . . . . . 7 7 . Shots Fired 385 | . 126 24 56 144 28 3 . . . . . . . . . . . 2 2 . Gun 300 | . 126 12 56 89 17 . . . . . . . . . . . . . . . Cannon 81 | . . 12 . 55 11 3 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . 2 2 . Kinetic 208 | . 44 24 43 88 9 . . . . . . . . . . . . . . . Thermal 168 | . 82 . 13 56 17 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . 2 3 . . . . . . . . . . . . . . Robot Hit Streak 15 | . 12 7 6 9 15 2 . . . . . . . . . . . 1 3 . Robot Miss Streak 8 | . 6 8 4 7 4 2 . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 287 | . 74 18 39 105 24 8 . 5 1 . 1 3 . . . . . 2 6 1 Core Hits 159 | . 29 14 17 70 17 4 . 1 . . 1 2 . . . . . 1 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 3 . . 5 . 2 . . . . . . . . . . . . 2 . Burn 8 | . 3 . . 5 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 102 | . . . 1 . 6 26 2 6 1 . 13 9 3 . . . 5 9 5 16 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . 1 . 6 26 2 6 . . 13 . . . . . . . . . Piercing 47 | . . . . . . . . . . . . 9 3 . . . 5 9 5 16 Sneak Attacks 5 | . . . . . . . . 1 1 . . 1 . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5073 | . 827 304 558 1864 446 321 . 232 . . 47 149 . . . . . 67 217 41 Guns 2759 | . 812 70 558 1046 273 . . . . . . . . . . . . . . . Cannons 1274 | . . 208 . 818 173 75 . . . . . . . . . . . . . . Explosions 41 | . . . . . . 41 . . . . . . . . . . . . . . Melee 958 | . . . . . . 205 . 232 . . 47 149 . . . . . 67 217 41 Ramming 41 | . 15 26 . . . . . . . . . . . . . . . . . . Kinetic 2200 | . 235 278 391 1123 173 . . . . . . . . . . . . . . . Thermal 1799 | . 577 . 167 741 273 41 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 75 | . . . . . . 75 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 484 | . . . . . . 205 . 232 . . 47 . . . . . . . . . Piercing 474 | . . . . . . . . . . . . 149 . . . . . 67 217 41 Highest Corruption 3 | . . . . . 3 1 . . . . . . . . . . . 3 . 2 Average Corruption 1 | . . . . . 2 1 . . . . . . . . . . . 1 . 1 Corruption Purged 4 | . . . . . . 2 . . . . . . . . . . . . . 2 Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . 15 . . Effects 12 | . . . . . 5 3 . . . . . . . . . . . 1 . 3 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . 1 2 . . . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . 27 . . . . . . . . . . 10 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 37 | . . . . . . . . 27 . . . . . . . . . . 10 . Knockbacks 33 | . . 5 . 25 3 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . 5 . 20 3 . . . . . . . . . . . . . . . Secondary 5 | . . . . 5 . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . 13 . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . Rammed 11 | . 5 6 . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 6 6 . 1 . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 419 | . 418 46 . . 357 59 . . . 288 243 303 309 305 419 294 159 146 . 103 Average Temperature 110 | . 113 10 . . 64 20 . . . 184 123 83 113 130 144 132 63 69 . 56 Received Heat Transfer 1152 | . 216 87 48 414 75 228 . . . . 36 9 . 12 18 9 . . . . Effects 13 | . 3 . . . . . . . . . . . . . 6 4 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . . . . Interference 8 | . 1 . . . . . . . . . . . . . 3 4 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . 3 2 . . . . . . . . . . . . . . . Heat Transferred 4827 | . 1854 . 370 1998 555 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 529 | . 292 129 277 475 310 423 . . . . 265 372 . . . . 85 264 171 529 Initial 215 | . . 69 23 53 215 70 . . . . 37 53 . . . . . 47 128 102 Average 154 | . 139 39 152 180 223 244 . . . . 116 224 . . . . 36 163 165 270 Maximum Alert Level 2 | . 1 . 1 2 1 2 . . . . 1 1 . . . . . 1 . 2 Low Security (%) 68 | . 78 100 67 57 29 34 . . . . 81 39 . . . . 100 79 100 42 Level 1 29 | . 21 . 32 38 70 63 . . . . 18 60 . . . . . 20 . 42 Level 2 1 | . . . . 3 . 2 . . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 1 4 2 5 . . . . . 2 . . . . . 3 . 2 Investigation 6 | . . 1 . 1 . 2 . . . . . 1 . . . . . . . 1 Extermination 4 | . . . . . 1 1 . . . . . . . . . . . 1 . 1 Reinforcement 12 | . 2 . 1 3 1 2 . . . . . 1 . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 19 | . 3 . 3 6 . 2 . . . . 1 . . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 24 8 19 44 7 30 3 . . 4 12 6 . 9 27 1 5 23 2 22 Peak Tracking Total 16 | . 7 3 5 8 3 11 3 . . 4 3 4 . 5 12 1 5 16 1 12 Tactical Retreats 31 | . . . 1 6 . 9 . . . 1 3 . . 4 . . . 2 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 14 | . . 1 . 1 1 7 . . . . 3 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted 3 | . . . . . . . . . . . . . . . 3 . . . . . Installed 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Triggered 15 | . . . . . . . . 1 . . . . 1 . 12 . . . . 1 Most Traps Carried 6 | . . . . . . . . 4 4 4 4 4 3 3 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 5 | . . . . . 1 2 . . . . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . 1 . . . . . 1 2 . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 68 | . 1 2 2 2 3 7 3 . 4 1 7 8 1 . 7 . 2 9 2 7 Terminals 41 | . . . 2 2 2 6 . . . 1 5 6 . . . . 2 9 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . . . . 2 2 . . . . . . 1 1 Total Hacks 207 | . 1 2 3 4 4 15 7 . 32 7 17 20 1 . 18 . 12 27 7 30 Successful 125 | . 1 2 . . 2 5 7 . 32 7 5 11 1 . 18 . 5 15 4 10 Failed 82 | . . . 3 4 2 10 . . . . 12 9 . . . . 7 12 3 20 Catastrophic 23 | . . . 2 1 2 4 . . . . 3 2 . . . . 2 4 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 56 | . . . 1 3 1 4 . . . . 5 10 . . 1 . 5 16 2 8 Terminals 126 | . . . 3 4 3 12 . . . 7 14 17 . . . . 12 27 4 23 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 3 . . . . 3 3 . . . . . . 3 3 Terminal Hacks 104 | . . 2 . . 1 5 7 . 32 7 3 5 1 . 18 . 3 13 2 5 Record 45 | . . . . . . . 5 . 11 7 . . . . 12 . . 10 . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . . . . . Open Door 9 | . . 2 . . . . 2 . . . . . 1 . 2 . . 1 . 1 Branch Access Points 4 | . . . . . . 1 . . . . . 1 . . . . 1 1 . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 8 | . . . . . . 1 . . . . 1 2 . . . . 1 1 1 1 Locate Traps 7 | . . . . . 1 1 . . . . 2 1 . . . . 1 . . 1 Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . 1 1 . . . . . . 1 1 Seal Access 5 | . . . . . 1 . . . . . 1 1 . . . . . . 1 1 Unauthorized Hacks 14 | . . . . . . . . . . . 1 5 . . . . 2 2 1 3 Terminals 11 | . . . . . . . . . . . 1 4 . . . . 2 2 1 1 Track 1 | . . . . . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Botnet 8 | . . . . . . . . . . . . 3 . . . . 2 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 2 Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . . . 2 2 2 7 . . . . 7 7 . . . . 2 6 1 6 Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . Robot Hacks Applied 4 | . . . . . . . . . 1 . . . . . . . . 1 2 . parse_system 4 | . . . . . . . . . 1 . . . . . . . . 1 2 . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Total Allies 8 | . . 3 . . . . 3 . . . 1 . . . . . . 1 . . Largest Group 3 | . . 3 3 2 . . 3 . . . 1 1 . . . . . 1 . . Highest-Rated Group 60 | . . 40 40 24 . . 60 . . . 26 26 . . . . . 45 . . Highest-Rated Ally 45 | . . 16 16 16 . . 20 . . . 26 26 . . . . . 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . 6 31 10 . . . . . . . . . . . . . . . . Total Damage 528 | . . 83 350 95 . . . . . . . . . . . . . . . . Kills 10 | . . 2 7 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 1 . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 7964 | . 668 1120 893 778 566 516 73 169 43 112 501 209 148 175 554 82 186 339 372 460 Spaces Moved 11283 | 1 290 651 487 323 654 871 255 373 124 262 942 584 452 405 1220 223 458 1006 635 1067 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 1829 | . 238 651 487 323 130 . . . . . . . . . . . . . . . Legs 53 | 1 52 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1258 | . . . . . 524 734 . . . . . . . . . . . . . . Flight 8143 | . . . . . . 137 255 373 124 262 942 584 452 405 1220 223 458 1006 635 1067 Fastest Speed 5 | 120 120 160 160 145 43 5 23 23 23 5 5 17 17 7 17 6 17 6 19 24 Average Speed 45 | 120 152 160 160 150 66 39 23 23 23 21 19 17 17 16 17 15 17 17 33 26 Slowest Speed 240 | 120 160 240 160 160 158 166 23 23 23 23 20 18 17 17 17 17 17 32 95 28 Overloaded Moves 167 | . . . . . . 11 . . . 23 15 . . 32 . 21 . 61 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . . 2 2 . . 13 2 1 20 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 54 86 49 28 24 34 40 54 79 45 38 24 69 60 95 52 13 91 20 41 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . 3 3 . 1 . . 4 1 . . . . . . Spaces Dug 63 | . . . 1 . 6 11 2 . . . 11 5 3 . . . 5 4 1 14 Terrain Destroyed 63 | . . . 1 . 6 11 2 . . . 11 5 3 . . . 5 4 1 14 Melee 63 | . . . 1 . 6 11 2 . . . 11 5 3 . . . 5 4 1 14 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Total 13519 | . 395 709 553 472 759 1016 267 449 137 317 1241 678 519 513 1554 266 555 1130 778 1211 Wait 1466 | . 10 8 4 41 32 46 9 66 13 56 221 67 57 108 317 45 82 84 101 99 Move 11187 | . 289 650 486 322 653 870 254 372 123 261 937 579 451 404 1200 218 455 971 628 1064 Hop 31 | . . . . . . . . . . . 2 2 . . 6 2 1 14 3 1 Pick Up 90 | . 12 12 5 8 8 16 1 2 . . 4 2 2 1 5 . 6 3 1 2 Fast Attach 82 | . 3 1 3 3 8 14 . . . . 2 4 1 . 5 . 1 14 13 10 Attach 63 | . 4 4 2 4 6 10 . 2 . . 2 4 1 . 1 1 2 3 10 7 Detach 46 | . . . . 1 2 8 . . . . 1 5 1 . 3 . . 9 10 6 Swap 49 | . 1 4 10 9 8 5 . . . . 2 . . . 6 . 2 2 . . Drop 124 | . 5 12 14 11 19 15 1 1 . . 3 5 3 . 11 . 1 13 5 5 Fire 201 | . 65 12 28 72 17 3 . . . . . . . . . . . 2 2 . Melee 102 | . . . 1 . 6 26 2 6 1 . 13 9 3 . . . 5 9 5 16 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush 12 | . 5 6 . 1 . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . 3 . . . . 54 . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 15) 161 | -10/Materials | Lost 6 parts (2p2n2w) 284 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 482 | -10/Materials | Core integrity fell below 50% 669 | -10/Materials | Entered Mines 675 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 676 | -10/Mines | Build established: Scavenger-Mutant 689 | -10/Mines | Met a Derelict bent on vengeance 768 | -10/Mines | Discovered new exit (range 16) 773 | -10/Mines | Met a Derelict shopkeep closing up shop 1240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1253 | -10/Mines | Learned 4 Materials zone layouts 1607 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1717 | -10/Mines | Discovered new exit (range 10) 1789 | -10/Mines | Entered Materials 1789 | -9/Materials | Accompanied by 3 allies 1789 | -9/Materials | Evolved 2 slots: Propulsion x2 1790 | -9/Materials | Identified exit to Mines 1815 | -9/Materials | Discovered new exit (range 15) 2139 | -9/Materials | Discovered new exit (range 16) 2257 | -9/Materials | Discovered new exit (range 15) 2446 | -9/Materials | Discovered new exit (range 4) 2682 | -9/Materials | Entered another Materials area 2682 | -8/Materials | Accompanied by 2 allies 2682 | -8/Materials | Evolved 2 slots: Utility x2 2865 | -8/Materials | Build established: Mutant 3171 | -8/Materials | Discovered new exit (range 16) 3460 | -8/Materials | Entered Factory 3460 | -7/Factory | Evolved 2 slots: Utility x2 3770 | -7/Factory | Build established: Infiltrator-Mutant 3881 | -7/Factory | Discovered new exit (range 6) 4021 | -7/Factory | Discovered new exit (range 9) 4026 | -7/Factory | Entered another Factory area 4026 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4344 | -6/Factory | Spotted B-75 Beast 4367 | -6/Factory | Lost 3 parts (1p2u) 4376 | -6/Factory | Search patrols dispatched 4382 | -6/Factory | Identified exit to Lower Caves 4435 | -6/Factory | Discovered new exit (range 18) 4506 | -6/Factory | Discovered new exit (range 20) 4542 | -6/Factory | Entered Lower Caves 4589 | -6/Lower Caves | Learned Factory non-interactive machine intel 4590 | -6/Lower Caves | Encountered a Warlord checkpoint 4609 | -6/Lower Caves | A Commander dispatched an escort 4609 | -6/Lower Caves | Learned 8 Factory zone layouts 4609 | -6/Lower Caves | Learned Armory emergency access door positions 4609 | -6/Lower Caves | Learned Extension stockpile data 4609 | -6/Lower Caves | Learned Extension security intel 4613 | -6/Lower Caves | Discovered new exit (range 12) 4615 | -6/Lower Caves | Identified exit to Lower Caves 4615 | -6/Lower Caves | Entered another Lower Caves area 4619 | -6/Lower Caves | Discovered new exit (range 7) 4620 | -6/Lower Caves | Identified exit to Factory 4661 | -6/Lower Caves | Learned 4 Factory zone layouts 4666 | -6/Lower Caves | Build established: Scout 4780 | -6/Lower Caves | Discovered new exit (range 8) 4782 | -6/Lower Caves | Identified exit to Data Miner 4784 | -6/Lower Caves | Entered Data Miner 4784 | -6/Data Miner | Discovered new exit (range 6) 4785 | -6/Data Miner | Identified exit to Proximity Caves 4788 | -6/Data Miner | Met Data Miner 4793 | -6/Data Miner | Learned location of Section 7 (-2) 4793 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4797 | -6/Data Miner | Received God Mode back door access code from Data Miner 4827 | -6/Data Miner | Entered Proximity Caves 4831 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 4831 | -5/Proximity Caves | Learned Extension emergency access door positions 4831 | -5/Proximity Caves | Learned Armory garrison access intel 4833 | -5/Proximity Caves | Learned location of Warlord (-4) 4837 | -5/Proximity Caves | Learned Factory security intel 4936 | -5/Proximity Caves | Spotted B-75 Beast 4939 | -5/Proximity Caves | Entered Factory 4939 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4940 | -5/Factory | Identified exit to Factory 4942 | -5/Factory | Loaded intel: 192 non-interactive machine locations 5009 | -5/Factory | Discovered new exit (range 10) 5011 | -5/Factory | Identified exit to Extension 5039 | -5/Factory | Discovered new exit (range 12) 5041 | -5/Factory | Identified exit to Upper Caves 5440 | -5/Factory | Entered another Factory area 5440 | -4/Factory | Accompanied by 1 ally 5440 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5564 | -4/Factory | Identified exit to Upper Caves 5649 | -4/Factory | Entered Upper Caves 5753 | -4/Upper Caves | Learned Research interactive machine intel 5770 | -4/Upper Caves | Discovered new exit (range 12) 5771 | -4/Upper Caves | Identified exit to Upper Caves 5797 | -4/Upper Caves | Entered another Upper Caves area 5820 | -4/Upper Caves | Build established: Ninja 5825 | -4/Upper Caves | Spotted B-86 Titan 5952 | -4/Upper Caves | Encountered a Warlord checkpoint 5971 | -4/Upper Caves | Discovered new exit (range 5) 5972 | -4/Upper Caves | Identified exit to Warlord 5972 | -4/Upper Caves | Entered Warlord 5979 | -4/Warlord | Discovered new exit (range 9) 5980 | -4/Warlord | Identified exit to Proximity Caves 6100 | -4/Warlord | Found Signal Generator 6116 | -4/Warlord | Warlord's base attacked by MAIN.C 6181 | -4/Warlord | Met Warlord 6182 | -4/Warlord | Opened Warlord's prototype stash 6183 | -4/Warlord | Found Prototype Device 6183 | -4/Warlord | Identified Thermal Barrier 6186 | -4/Warlord | Found Prototype Processor 6186 | -4/Warlord | Identified Exp. Target Analyzer 6201 | -4/Warlord | Found Ghost Barrier 6351 | -4/Warlord | Spotted B-90 Cyclops 6367 | -4/Warlord | Lost 5 allies 6373 | -4/Warlord | P-80 Master assimilated allied 4A-S98(Y) 6404 | -4/Warlord | Warlord forces counterattacked 6448 | -4/Warlord | Lost 5 allies 6470 | -4/Warlord | Spotted Executioner 6472 | -4/Warlord | Spotted Executioner 6521 | -4/Warlord | Spotted Executioner 6521 | -4/Warlord | Spotted Striker 6526 | -4/Warlord | Entered Proximity Caves 6556 | -3/Proximity Caves | Spotted B-86 Titan 6557 | -3/Proximity Caves | Lost 12 allies 6606 | -3/Proximity Caves | Discovered new exit (range 8) 6607 | -3/Proximity Caves | Identified exit to Research 6608 | -3/Proximity Caves | Entered Research 6608 | -3/Research | Evolved 2 slots: Utility x2 6609 | -3/Research | Loaded intel: 47 interactive machine locations 6651 | -3/Research | Identified exit to Armory 6651 | -3/Research | Identified exit to Quarantine 6794 | -3/Research | Entered Quarantine 6822 | -3/Quarantine | Found Enh. Force Lance 6844 | -3/Quarantine | Found Alien Artifact 6844 | -3/Quarantine | Identified Subatomic Replicator 6853 | -3/Quarantine | Found Prototype Processor 6853 | -3/Quarantine | Identified Spectral Analyzer 6865 | -3/Quarantine | Found Alien Artifact 6865 | -3/Quarantine | Identified Terrabomb 6865 | -3/Quarantine | Used Terrabomb 6872 | -3/Quarantine | Found Spectral Analyzer 6877 | -3/Quarantine | Discovered new exit (range 15) 6880 | -3/Quarantine | Identified exit to Research 6894 | -3/Quarantine | Found Alien Artifact 6894 | -3/Quarantine | Identified Core Reset Matrix 6894 | -3/Quarantine | Used Core Reset Matrix 6898 | -3/Quarantine | Detected hypermatrix surge 6898 | -3/Quarantine | Sensed 5 artifacts in vicinity 6924 | -3/Quarantine | Found Terrabomb 7038 | -3/Quarantine | Met incapacitated Sigix Warrior 7038 | -3/Quarantine | Lockdown squad dispatched 7039 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7039 | -3/Quarantine | Unlocked Sigix quarantine chamber 7071 | -3/Quarantine | Scanned by Researcher 7084 | -3/Quarantine | Spotted Lightning 7084 | -3/Quarantine | Spotted Lightning 7084 | -3/Quarantine | Spotted Lightning 7128 | -3/Quarantine | Discovered exit to Research (range 13) 7133 | -3/Quarantine | Entered Research 7133 | -2/Research | Warlord forces began assault on 0b10 7133 | -2/Research | Evolved 2 slots: Utility x2 7158 | -2/Research | Lost 7 parts (3p4n) 7243 | -2/Research | Research machine network offline 7377 | -2/Research | Discovered new exit (range 16) 7382 | -2/Research | Identified exit to Testing 7389 | -2/Research | Met up with Warlord 7436 | -2/Research | Discovered new exit (range 8) 7438 | -2/Research | Identified exit to Access 7448 | -2/Research | Found Prototype Reactor 7448 | -2/Research | Identified Zero-point Reactor 7505 | -2/Research | Entered Access 7505 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7589 | -1/Access | Lost 4 allies 7697 | -1/Access | Spotted NO-2OS(L) 7824 | -1/Access | Lost 5 parts (1p2n2u) 7963 | -1/Access | Discovered new exit (range 5) 7964 | -1/Access | Identified exit to Surface 7965 | *** | Destroyed 0b10! Last Messages --------------- >>Retrieve(Components) Retrieving 3 components... Unknown Ballistic Cannon Unknown Reactor Unknown Reactor 07935_ Acquired Unknown Power Core. 07935_ Identified Imp. Fusion Compressor. 07942_ Dropped Xenon Bombardment Thruster. 07943_ Acquired Unknown Flight Unit. 07943_ Identified Q-thruster. 07953_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-U 07962_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07963_ The Access Shell folds into the floor. 07963_ EXIT=FOUND 07964_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ???## " + # ##########????## | | ???## # # ! ##????????????## | | ???## # # ##????????????## | | ???############### # ##????????????### | | ???######## # """"" ##????????????### | | ?????????## + """""""" ##??????????????? | | ?????????## ######## """""""" =##??????????????? | | ?????????## ######## """"" ##??????????????? | | ?????????## ##????## ##??????????????? | | ?????????## ##????## ##??????????????? | | ?????????## ##????## """ """ ##??????????????? | | ?????????## ##????## """T""" ##??????????????? | | ?????????## ##????################??????????????? | | ?????????## ##????################??????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## u "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ??????????? ????????????? ?????????????????????? | | ?????????????????????????? ????????????????????## | | ?????????????????????????? ???????????? ##?????## | | ?????????????????????????? ???????????? + | | ???????????????????????? ???????????? ##?????## | | ????????????????????????## # ??????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 57 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: TH 25 Utility Shielding 66 Evasion (%) 74 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 43 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Terrabomb Core Reset Matrix Achievements -------------- Alien Roots All-out Warlord False Reunion Ooh, Shiny! Payload Armed Reappropriation Challenges ------------ None Game ------ Seed PrecisionMiniStreamer Manual? 0 Play Time 03:53:57 Cumulative 64.0 hours Start 2024.05.02 @ 21:40:55 End 2024.05.03 @ 16:44:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 9 Adventurer 45 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4db0e523-4728-4ddd-b1c2-2b5c7267fc15