Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 23:32:03 Player: +Jones Result: Destroyed by Guncrazy with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (493) 493 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1063 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 29/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Huge Storage Unit Seismic Detector Seismic Detector Heavy Riot Gun Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Huge Storage Unit Seismic Detector Backup Plating I Heavy EM Pulse Gun Heavy EM Pulse Gun Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Mining Laser Maul Maul [Rating: 11] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Backup Plating I Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 10 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 15 | 2 7 6 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon 6 | . 4 2 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 9 | 1 8 12 Power . | . . . Propulsion 1 | . 1 1 Utility 2 | . 2 3 Weapon 5 | 1 4 8 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 96 Engine 12 | . 11 13 Treads 27 | . 28 26 Device 12 | . 13 11 Storage 14 | . 14 14 Energy Gun 3 | . 5 . Ballistic Gun 7 | . 1 15 Ballistic Cannon 10 | . 14 4 Special Weapon 2 | . 3 . Impact Weapon 3 | . 1 7 Peak Build Rating 11 | 7 10 11 Average Rating 8 | 5 7 10 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 34 | 12 30 34 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 14 | 2 12 14 Average Carried 9 | 1 8 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 2 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 763 | 237 349 177 Remotely . | . . . Salvage Created 689 | 96 449 144 Parts 43 | 7 25 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 9 6 Guns 8 | . 2 6 Cannons 7 | . 7 . Classes Destroyed 9 | 2 5 2 Worker 3 | . 3 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 6 | . 6 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 100 | . 32 68 Missed 21 | . 6 15 Hits 79 | . 26 53 Melee 7 | . . 7 Projectile 72 | . 26 46 Critical Strikes 6 | . 2 4 Damage Taken 1274 | . 359 915 Core 264 | . 65 199 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 5 67 30 Largest 2 | 2 2 2 Hottest 100 | 70 100 80 Shots Fired 176 | 10 113 53 Gun 79 | 10 34 35 Cannon 76 | . 58 18 Launcher . | . . . Special 21 | . 21 . Kinetic 121 | 5 68 48 Thermal 55 | 5 45 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 7 9 7 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 107 | 7 55 45 Core Hits 37 | 5 23 9 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 7 | . 3 4 Blast 4 | . 3 1 Smash 3 | . . 3 Melee Attacks 43 | . 6 37 Impact 43 | . 6 37 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2036 | 78 831 1127 Guns 823 | 78 242 503 Cannons 737 | . 589 148 Explosions . | . . . Melee 476 | . . 476 Ramming . | . . . Kinetic 1314 | 27 636 651 Thermal 246 | 51 195 . Explosive . | . . . Electromagnetic . | . . . Impact 476 | . . 476 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 141 | . . 141 Projectiles . | . . . Explosions . | . . . Melee 141 | . . 141 Knockbacks 9 | . 9 . Impact . | . . . Kinetic 8 | . 8 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | 50 144 . Average Temperature 26 | 24 27 . Received Heat Transfer 384 | . 228 156 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 7 | . . 7 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 692 | 148 544 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 89 | 10 89 . Initial . | . . . Average 20 | 1 20 . Influence Increases 458 | 15 348 95 Destroy 0b10 Robot/C 260 | . 180 80 Destroy 0b10 Robot/NC 55 | 15 40 . Destroy Leader 48 | . 48 . Successful Hack 23 | . 23 . Destroy Structure 27 | . 27 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 458 | 15 348 95 Time Decay 446 | 15 338 93 Lost Part 12 | . 10 2 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 19 8 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 1 | . . 1 STAY 1 | . . 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2512 | 7 1681 824 Seismic 2512 | 7 1681 824 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2802 | 82 1697 1023 Spaces Moved 1282 | 38 779 465 Core 6 | 6 . . Treads 1276 | 32 779 465 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 142 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 89 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 26 | . 20 6 Terrain Destroyed 32 | . 26 6 Melee 11 | . 6 5 Projectile 21 | . 20 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1719 | 53 1059 607 Wait 215 | 2 164 49 Move 1280 | 37 778 465 Hop . | . . . Pick Up 17 | 2 11 4 Fast Attach 13 | 7 6 . Attach 2 | . . 2 Detach 3 | . 3 . Swap 34 | . 16 18 Drop 10 | . 8 2 Fire 102 | 5 67 30 Melee 43 | . 6 37 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / [*Sub]) -10/Subcaves (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 5) 841 | -10/Materials | Discovered new exit (range 3) 882 | -10/Materials | Discovered new exit (range 10) 1256 | -10/Materials | Learned Storage emergency access door positions 1323 | -10/Materials | Learned 2 Mines zone layouts 1431 | -10/Materials | Learned 4 Subcaves zone layouts 1472 | -10/Materials | Identified exit to Mines 1504 | -10/Materials | Learned Storage emergency access door positions 1547 | -10/Materials | Loaded intel: 17 trap records 1737 | -10/Materials | Learned location of Mines (-10) 1780 | -10/Materials | Entered Subcaves 1780 | -10/Subcaves | Accompanied by 1 ally 1781 | -10/Subcaves | Identified exit to Materials 1872 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1874 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2272 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2718 | -10/Subcaves | Spotted Patient One 2722 | -10/Subcaves | Spotted Guncrazy 2725 | -10/Subcaves | Core integrity fell below 50% 2787 | -10/Subcaves | Core integrity fell below 20% 2803 | -10/Subcaves | Destroyed by Guncrazy with Heavy Assault Rifle Last Messages --------------- effect. 02764_ Lgt. Treads severed. 02769_ Maul severed. 02773_ Subatomizers dissect the Imp. Aluminum Leg. 02775_ Destroyed Katana. 02775_ Patient One system corrupted by crushing effect. 02786_ Backup Power I destroyed. 02790_ Destroyed Aluminum Leg. 02790_ Guncrazy system corrupted by crushing effect. 02794_ Guncrazy suffers critical hit (Smash). 02794_ Destroyed Beam Rifle. 02794_ Guncrazy system corrupted by crushing effect. 02797_ Destroyed Lgt. Ion Engine. 02797_ Guncrazy system corrupted by crushing effect. 02800_ Guncrazy suffers critical hit (Smash). Map ----- +----------------------------------------------------+ | #????## ## ##????????????? | | #???#### ## #????????????? | | ##### ## % #????????????? | | # ##????????????? | | # #?????????????? | | ##### ## ####### ### #?????????????? | | ##??#[[ #####??#??#% ##?# #?????????????? | | ########??????#? ?# #?????????????? | | #???????????# ## #?????????????? | | #???????????#? ?? ### #?????????????? | | # ## ######??????#????? "#?## ##????????????? | | ##### ##?????#?????? "#??# #????????????? | | ## ## #?????#??????"""#?## #????????????? | | ##?????#???????##### #????????????? | | ## ##???????????####### #????????????? | | ### ####??????????### # ##????????????? | | ##?#######?????????????# ####?????????????? | | #??????????????????????# = ##????????????????? | | #??????????????????????# ! #####?????????????????? | | #??????????????????????## #????????????????????? | | #???????????????????????# = #????????????????????? | | ???????????????????##???#& ##????????????????????? | | ???????????????????# %?## &!##???????????????????? | | ??????????????????## [# ##??????????????????? | | ?????????????????##! %## "##?????????????????? | | ?????????????????# c% "@""" # #????????????? | | ?????????????????##! % =M/ #????????????? | | ??????????????????###!!## " "" #????????????? | | ???????????????????###??# # ## " "#????????????? | | ???????????????????????? ###? " ??????????????? | | ???????????????????????? #????" "?????????????? | | ???????????????????????? #????? "?????????????? | | ????????????????????????#""" ????????????????????? | | ????????????????????????##"" ???????????????????? | | ????????????????????#?????"" ??????????????????? | | ????????????????????#?????# ###??????????????????? | | ###???????#########?#????????????????????????????? | | ##?????## """" "??#????????????????????????????? | | ##????#" "" """""?????????????????????????????? | | ###??#" """ " ????????????????????????????? | | #??#"""" "" ????????????????????????????? | | ###??###"" ?? ????????????????????????????? | | ## #?????###+##### #????????????????????????????? | | ### ##????#" "### #????????????????????????????? | | ### #????#" "### ????????????????????????????? | | ## #????# ""### ????????????????????????????? | | ####?# X"### #"????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstAnalysisDeflector Manual? 0 Play Time 00:20:07 Cumulative 459.6 hours Start 2026.03.14 @ 23:15:17 End 2026.03.14 @ 23:32:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/0/0/0/0/0/2/0/0 Lore% 72 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3559258-0f20-45c3-8f7e-9e073ede85e1