Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 17:17:35 Player: lsend Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (1) 5 Value Destroyed (43) 43 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4242) 4242 TOTAL SCORE: 9790 Bonus ------- Pacifist 3594 High Alert Combat Kills 10 Follower Combat Kills 138 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 154/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Small Storage Unit Improved Shield Generator Advanced Shield Generator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector Improved Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Small Storage Unit Improved Shield Generator Advanced Shield Generator [Rating: 93] Favorites ----------- Power Neutrino Core Power Core Neutrino Core Propulsion Nuclear Pulse Array Treads Armored Treads Leg Titanium Leg Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Seismic Detector Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Lance Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 . . 4 2 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . 2 1 1 . . Utility 7 | . . 1 1 . . 1 1 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 29 | 2 . . 1 7 . 5 9 . . 5 Power 3 | . . . . . . . 2 . . 1 Engine . | . . . . . . . . . . . Core 3 | . . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . 1 7 . 2 3 . . 2 Treads 9 | 2 . . . 7 . . . . . . Leg 1 | . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . 2 3 . . 2 Utility 8 | . . . . . . 3 3 . . 2 Device 2 | . . . . . . . 1 . . 1 Storage . | . . . . . . . . . . . Processor 2 | . . . . . . 1 1 . . . Hackware 2 | . . . . . . 1 . . . 1 Protection 2 | . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 14 | . . . . . . . . . . 14 Power 1 | . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . 7 Utility 5 | . . . . . . . . . . 5 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 8 | . . . . . . . . . . 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 35 | . 28 22 24 34 36 22 45 . 68 46 Core 1 | . . . . . . . 1 . 5 3 Treads 10 | . 28 22 18 33 36 4 . . . . Flight 8 | . . . . . . 9 18 . 26 13 Device 1 | . . . . . . . 2 . 5 3 Processor 4 | . . . . . . 3 9 . 10 9 Hackware 3 | . . . . . . . 5 . 5 7 Protection 2 | . . . . . . 4 5 . 10 3 Piercing Weapon 1 | . . . . . . . 1 . 5 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | . . . . . . 7 29 29 29 30 Greatest Support 58 | 3 3 3 3 3 3 10 40 40 40 58 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 5 5 5 5 4 4 5 Average Carried 3 | . 1 1 1 3 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 5 5 5 4 4 4 4 Class Distribution -------------------- 73% | Mutant 11% | Hacker-Mutant 10% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Matter Collected 245 | 150 . . . . . . . . . 95 Remotely . | . . . . . . . . . . . Salvage Created 31 | . . . . . . . . . . 31 Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Combat Hostiles Destroyed 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 Classes Destroyed 1 | . . . . . . . . . . 1 Swarmer 1 | . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . 1 Combat Bots Only 1 | . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Damage Taken 3095 | . 1 250 . 208 . 16 37 . 69 2514 Core 1477 | . 1 111 . 43 . . 18 . . 1304 Absorbed by Shields 25 | . . . . . . . . . . 25 Core Remaining (%) 94 | 100 99 72 . . 92 100 98 . 100 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . 1 Core Hits 2 | . . . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 62 | . 2 . . 1 . . . . . 59 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 37 | . . . . . . . . . . 37 Ramming 25 | . 2 . . 1 . . . . . 22 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 37 | . . . . . . . . . . 37 Highest Corruption 3 | . . 1 . . . . . . . 3 Average Corruption 1 | . . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 11 | . 1 . . . . . . . . 10 Shots . | . . . . . . . . . . . Rammed 7 | . 1 . . 1 . . . . . 5 Targets Rammed 7 | . 1 . . 1 . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 19 | . . . . . . . 5 . . 19 Average Temperature 5 | . . . . . . . 2 . . 8 Received Heat Transfer 249 | . . 48 . 72 . . . . . 129 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Peak Influence 714 | . . 75 31 233 104 163 144 70 51 714 Initial 90 | . . . 31 13 90 43 79 70 51 28 Average 163 | . . 28 31 111 95 72 86 70 51 371 Maximum Alert Level 3 | . . . . 1 . . . . . 3 Low Security (%) 75 | 100 100 100 100 82 100 100 100 100 100 27 Level 1 10 | . . . . 17 . . . . . 25 Level 2 13 | . . . . . . . . . . 43 Level 3 1 | . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . 1 . . . . 1 6 Investigation 2 | . 1 . . 1 . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 6 | . . . . . . . . . 1 5 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Distress Signals 3 | . . . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 1 12 . 9 . 6 8 . 5 49 Peak Tracking Total 16 | . 1 8 . 7 . 8 6 . 5 16 Tactical Retreats 19 | . . 2 . 4 . 2 1 . . 10 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Traps Triggered 4 | . 1 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Machines Accessed 17 | . 1 . 1 1 2 3 2 1 . 6 Terminals 15 | . 1 . 1 1 2 2 2 1 . 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 34 | . 2 . 2 5 5 4 5 1 . 10 Successful 14 | . . . 1 . 4 2 2 1 . 4 Failed 20 | . 2 . 1 5 1 2 3 . . 6 Catastrophic 4 | . 1 . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 2 . . 1 1 . 3 . . 1 Terminals 32 | . 2 . 2 5 5 3 5 1 . 9 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . 1 . 4 1 2 1 . 4 Open DSF 3 | . . . . . . 1 . 1 . 1 Level Access Points 2 | . . . . . 1 . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . 1 Emergency Access Points 2 | . . . . . 1 . . . . 1 Locate Traps 1 | . . . . . . . . . . 1 Zone Layout 3 | . . . . . 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . 1 2 3 1 . . 6 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 100 | . . . . 100 100 . . . . . Highest-Rated Ally 100 | . . . . 100 100 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . Total Damage 417 | . . . . 417 . . . . . . Kills 4 | . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Turns Passed 853 | 23 49 54 29 101 44 179 96 1 8 269 Spaces Moved 1959 | 39 96 108 55 156 88 452 247 3 31 684 Core 674 | 39 96 108 55 156 88 56 . . . 76 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1285 | . . . . . . 396 247 3 31 608 Fastest Speed 26 | 50 50 50 50 50 50 34 26 26 26 26 Average Speed 39 | 50 50 50 50 50 50 36 32 26 26 35 Slowest Speed 50 | 50 50 50 50 50 50 50 34 26 26 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 33 | . . . . . . 6 4 . 2 21 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 3 27 19 6 30 30 19 8 . 39 34 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac DSF Res Total 1992 | 41 96 107 55 178 87 457 255 2 28 686 Wait 15 | . . . . 9 . . 1 . . 5 Move 1892 | 38 96 107 54 155 87 439 239 2 26 649 Hop 25 | . . . . . . 6 3 . 2 14 Pick Up 7 | 1 . . . 2 . 2 1 . . 1 Fast Attach 20 | 2 . . 1 2 . 4 7 . . 4 Attach 4 | . . . . . . 1 2 . . 1 Detach 1 | . . . . . . . 1 . . . Swap 5 | . . . . 5 . . . . . . Drop 12 | . . . . 4 . 5 1 . . 2 Fire . | . . . . . . . . . . . Melee 3 | . . . . . . . . . . 3 Ram 6 | . . . . 1 . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Arm / Qua x2) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 24 | -11/Junkyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 13) 73 | -10/Materials | Entered another Materials area 73 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 122 | -9/Materials | Discovered new exit (range 11) 127 | -9/Materials | Entered another Materials area 127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 135 | -8/Materials | Identified exit to Storage 156 | -8/Materials | Entered Storage 161 | -8/Storage | Met 01-MTF 252 | -8/Storage | Used back door to open Recycling access 252 | -8/Storage | Discovered new exit (range 4) 257 | -8/Storage | Entered Recycling 257 | -8/Recycling | Accompanied by 1 ally (01-MTF) 262 | -8/Recycling | 01-MTF left 283 | -8/Recycling | Identified exit to Factory 301 | -8/Recycling | Entered Factory 301 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 318 | -6/Factory | Build established: Mutant 355 | -6/Factory | Identified exit to DSF 388 | -6/Factory | Spotted B-75 Beast 461 | -6/Factory | Discovered new exit (range 10) 468 | -6/Factory | Identified exit to Factory 480 | -6/Factory | Entered another Factory area 480 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 543 | -5/Factory | Identified exit to Factory 576 | -5/Factory | Entered another Factory area 576 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 577 | -4/Factory | Identified exit to DSF 577 | -4/Factory | Entered DSF 582 | -4/DSF | Discovered new exit (range 12) 585 | -4/DSF | Identified exit to Research 585 | -4/DSF | Entered Research 585 | -3/Research | Evolved 2 slots: Utility x2 608 | -3/Research | Spotted B-86 Titan 621 | -3/Research | Spotted B-86 Titan 723 | -3/Research | Discovered new exit (range 8) 725 | -3/Research | Identified exit to Armory 745 | -3/Research | Identified exit to Quarantine 768 | -3/Research | Spotted B-86 Titan 827 | -3/Research | Core integrity fell below 50% 849 | -3/Research | Core integrity fell below 20% 854 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00824_ S-43 Plague destroyed. 00828_ Lance destroyed. 00829_ Acquired 31 matter. 00830_ Slammed into S-43 Plague. 00835_ ALERT: Rogue bot located, Programmers report to Research Zone 3Z. 00835_ Imp. Hacking Suite destroyed. 00835_ Penetrated by Slug. 00845_ Slug penetrates Wall. 00846_ UV,C|XDQ=CI6E/GVGKC5/MU 00847_ Penetrated by Slug. 00847_ Slug penetrates Wall. 00847_ Penetrated by Slug. 00847_ Slug penetrates Wall. 00848_ Slammed into H-77 Assassin. 00850_ Slug penetrates Wall. 00850_ Slammed into H-77 Assassin. 00851_ Penetrated by Slug. 00852_ Slug penetrates Wall. 00853_ Slug penetrates S-43 Plague. 00853_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #??######??????????#####?????##########??????????? | | ? #?????????# ?????# #??????????? | | #?????????# ?? #?# #??????????? | | #?????????# #?# ! #??????????? | | """ #?????????# """ #?# #??????????? | | """ #?????????# """ #?#!!! #??????????? | | """ =#?????????# """ #?#!! #??????????? | | ! #?????????# ??#!! #??????????? | | #?????????# ????? #??????????? | | #?????????# ????????? ????????????? | | ######/######+######+#############+####??????????? | | ??# @ #??????????? | | ??# BB ###########? | | ??# [ BB #! #? | | ??# h%hs u u # #? | | ??###########+######/##;########## # #? | | ????????# #s # #%! # """"" #? | | ????????# # #! #== # """"" #? | | ????????# """" # ! + """"" [#? | | ????????# """" # # *!! # # #? | | ????????# """" # # *!! # # ] #? | | ????????# """" # !]/# !! ?# #####+#####? | | ????????# # !]/# ?# #???# #?#### | | ????????# ! # ]] # ??# #???# #?# # | | ????????########### # ??# ##### ### # | | ??????????????????# = ######???# | | ??????????????????# #????????# | | ??????????????????# #????????# | | ??????????????????#######????????# | | ?????????????????????????????????##+##### % | | ????????????????????????????????????????# [[ | | ????????????????????????????????????????# [[ | | ????????????????????????????????????????# [ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 315 Matter Stores 233 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 64 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxImprinterShotgun Manual? 0 Play Time 00:28:07 Cumulative 655.8 hours Start 2023.03.06 @ 16:53:37 End 2023.03.06 @ 17:17:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 500 Adventurer 0 Explorer 0 Win Type - Total 169 Types 94/9/49/6/3/2/4/1/1 Lore% 95 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e70ebc9-62a4-46a8-a9ac-dd371163ef2f