Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.12 @ 01:18:11 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (3514) 3514 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 6404 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 391/550 Matter 293/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (241) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit System Shield > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (45) Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Heavy Assault Rifle Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Heavy Assault Rifle Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter Great Maul [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 94 | 7 11 8 39 2 27 Power 12 | 1 3 1 5 . 2 Engine 12 | 1 3 1 5 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 29 | 2 2 2 12 . 11 Treads 29 | 2 2 2 12 . 11 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 4 1 6 . 7 Device 4 | 1 2 . . . 1 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 11 | . 1 1 6 . 3 Artifact . | . . . . . . Weapon 33 | 2 2 4 16 2 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 31 | 2 2 4 15 1 7 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 Parts Lost 6 | . 1 . 2 . 3 Power 2 | . 1 . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Highest Loss Streak 2 | . 1 . 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 Engine 11 | . 13 14 10 11 8 Treads 32 | . 28 28 32 33 36 Device 5 | . 13 . . . 8 Storage 11 | . 14 14 11 11 9 Protection 8 | . . 14 10 11 8 Ballistic Gun 29 | . 28 28 32 32 27 Naked Turns . | . . . . . . Heaviest Build 103 | 13 30 36 44 42 103 Greatest Support 82 | 40 40 40 60 60 82 Greatest Overweight (x) 1 | 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 16 | 7 14 15 15 15 20 Most Carried 25 | 5 15 15 15 15 25 Average Carried 15 | 2 11 14 14 14 20 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 25 | 5 15 15 14 15 25 Class Distribution -------------------- 46% | Scavenger-Tank 30% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 3921 | 300 306 190 1155 189 1781 Remotely . | . . . . . . Salvage Created 4886 | 102 383 183 1907 162 2149 Parts 294 | 3 27 13 131 9 111 Haulers Intercepted 12 | . 1 . 6 . 5 Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 91 | . 8 4 39 4 36 Guns 91 | . 8 4 39 4 36 Classes Destroyed 11 | 2 4 1 2 . 2 Worker 5 | . . . 1 . 4 Tunneler 3 | 1 1 . . 1 . Hauler 12 | . 1 . 6 . 5 Recycler 3 | 1 . . 2 . . Operator 1 | . . . . . 1 Watcher 10 | . 2 . 4 . 4 Swarmer 20 | . 3 . 14 . 3 Grunt 47 | . 5 2 14 4 22 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 21 | . . 2 10 . 9 Best Kill Streak 7 | 2 2 2 7 2 5 Combat Bots Only 7 | . 2 2 7 2 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3805 | . 445 177 1340 78 1765 Core 477 | . 81 25 212 . 159 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . 6 . . . Core Remaining (%) 68 | 100 . 57 . 47 . Volleys Fired 298 | 5 45 9 99 6 134 Largest 3 | 2 2 2 3 3 3 Hottest 75 | 40 40 46 69 69 75 Shots Fired 837 | 10 90 18 298 19 402 Gun 837 | 10 90 18 298 19 402 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 837 | 10 90 18 298 19 402 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 2 17 8 17 4 17 Robot Miss Streak 5 | 2 2 2 3 2 5 Penetration Max . | . . . . . . Secondary Targets 12 | . . 2 4 1 5 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 536 | 5 67 16 194 10 244 Core Hits 213 | 3 22 8 79 6 95 Critical Kills 3 | . 1 . 1 . 1 Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 5 | . 2 . 1 . 2 Destroy 5 | . 2 . 1 . 2 Melee Attacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8407 | 65 877 212 2890 176 4187 Guns 8276 | 65 868 212 2843 170 4118 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 131 | . 9 . 47 6 69 Kinetic 8276 | 65 868 212 2843 170 4118 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 . Average Corruption 3 | . . . 3 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . 18 13 . Message Errors 5 | . . . 4 1 . Matter Fused 9 | . . . 5 4 . Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 4 | . . . 3 1 . Data Loss (minor) 4 | . . . 3 1 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . 1 1 . Alerts 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 1 . 2 Impact 2 | . . . 1 . 1 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 20 | . 2 . 10 2 6 Targets Rammed 26 | . 2 . 11 3 10 Kicked . | . . . . . . Crushed 6 | . . . 1 1 4 Highest Temperature 243 | . 2 20 147 243 177 Average Temperature 33 | . 2 7 24 107 31 Received Heat Transfer 1593 | . 228 111 348 42 864 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 757 | 10 164 55 757 361 350 Initial 276 | . 6 13 19 276 62 Average 189 | 2 43 9 393 232 157 Maximum Alert Level 3 | . . . 3 1 1 Low Security (%) 58 | 100 100 100 11 47 62 Level 1 32 | . . . 55 52 37 Level 2 6 | . . . 21 . . Level 3 3 | . . . 11 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 6 . 7 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 7 | . . . 4 . 3 Assault 1 | . . . 1 . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 14 | . 3 . 6 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 20 4 58 4 52 Peak Tracking Total 8 | . 5 2 8 2 7 Tactical Retreats 6 | . 4 . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 5 | . 1 . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 27 | . 9 . 7 . 11 Terminals 22 | . 8 . 6 . 8 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers 3 | . . . 1 . 2 Garrison Access . | . . . . . . Total Hacks 80 | . 25 . 17 . 38 Successful 35 | . 11 . 7 . 17 Failed 44 | . 13 . 10 . 21 Catastrophic 5 | . 1 . . . 4 Database Lockouts 1 | . 1 . . . . Manual 42 | . 14 . 8 . 20 Terminals 63 | . 23 . 14 . 26 Fabricators . | . . . . . . Repair Stations 8 | . 2 . . . 6 Recycling Units . | . . . . . . Scanalyzers 9 | . . . 3 . 6 Garrison Access . | . . . . . . Terminal Hacks 17 | . 9 . 1 . 7 Part Schematic 1 | . 1 . . . . Robot Analysis 5 | . 4 . . . 1 Scanalyzer Index 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Unreport Threat 3 | . 1 . . . 2 Locate Traps 3 | . 1 . 1 . 1 Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 2 . 5 Insert Component 3 | . . . 1 . 2 Analyze 4 | . . . 1 . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 4 . 3 Terminals 9 | . 2 . 4 . 3 Assimilate 1 | . . . 1 . . Botnet 8 | . 2 . 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 26 | . 9 . 7 . 10 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 5 | . 4 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 8676 | 118 1438 1122 2408 765 2825 Spaces Moved 4213 | 59 772 556 1225 454 1147 Core 6 | 6 . . . . . Treads 4207 | 53 772 556 1225 454 1147 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 172 | 150 160 160 160 160 204 Slowest Speed 245 | 160 240 160 240 160 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 76 | 5 96 88 95 94 83 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 5096 | 75 889 775 1470 469 1418 Wait 324 | . 30 188 45 . 61 Move 4208 | 58 771 555 1224 453 1147 Hop . | . . . . . . Pick Up 56 | 5 16 5 13 1 16 Fast Attach 28 | 7 4 1 10 . 6 Attach 10 | . 1 . 4 . 5 Detach 4 | . 1 . . . 3 Swap 56 | . 6 7 25 2 16 Drop 82 | . 13 10 39 . 20 Fire 298 | 5 45 9 99 6 134 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush 26 | . 2 . 11 3 10 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 9) 723 | -10/Materials | Discovered new exit (range 13) 813 | -10/Materials | Discovered new exit (range 15) 1117 | -10/Materials | Central database locked down 1210 | -10/Materials | Discovered new exit (range 5) 1557 | -10/Materials | Entered Mines 1577 | -10/Mines | Learned Materials emergency access door positions 1666 | -10/Mines | Assembled infested the area 2010 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2014 | -10/Mines | Found Prototype Device 2568 | -10/Mines | Discovered new exit (range 5) 2629 | -10/Mines | Discovered new exit (range 11) 2679 | -10/Mines | Entered Materials 2679 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2978 | -9/Materials | Build established: Scavenger-Tank 3026 | -9/Materials | Discovered new exit (range 15) 3360 | -9/Materials | Discovered new exit (range 12) 3879 | -9/Materials | Identified Exp. Sensor Array 4200 | -9/Materials | Discovered new exit (range 13) 4500 | -9/Materials | Discovered new exit (range 16) 4573 | -9/Materials | Destroyed 7 combat bots 4778 | -9/Materials | Discovered new exit (range 16) 4967 | -9/Materials | Core integrity fell below 50% 5079 | -9/Materials | First assault squad dispatched 5087 | -9/Materials | Entered Mines 5145 | -9/Mines | Found a hidden stash of uninstalled traps 5156 | -9/Mines | Learned Materials security intel 5251 | -9/Mines | Excavation squad dispatched 5251 | -9/Mines | A large section of the Mines collapsed 5455 | -9/Mines | Discovered new exit (range 9) 5824 | -9/Mines | Discovered new exit (range 6) 5852 | -9/Mines | Entered Materials 5852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7016 | -8/Materials | Build established: Tank 7106 | -8/Materials | Discovered new exit (range 3) 7406 | -8/Materials | Garrison activated, responded to threat 8009 | -8/Materials | Discovered new exit (range 15) 8677 | -8/Materials | Self-destructed Last Messages --------------- 08626_ Y-45 Defender destroyed. 08631_ Acquired 51 matter. 08637_ U-05 Engineer builds a Door. 08648_ Connecting with Repair Station... >>Scan(Broken Exp. Sensor Array) Scanning Broken Exp. Sensor Array... Ready to Repair: Broken Exp. Sensor Array Rating: 8p Time: 136 >>Scan(Broken Exp. Sensor Array) Scanning Broken Exp. Sensor Array... Ready to Repair: Broken Exp. Sensor Array Rating: 8p Time: 136 08655_ Connecting with Repair Station... 08666_ R-06 Scavenger collects Lgt. Treads. 08669_ R-06 Scavenger collects Lgt. Armor Plating. 08670_ Slammed into R-06 Scavenger. Map ----- +----------------------------------------------------+ | ?????????????????????????# # #??? | | ?????????????????????????# #####+#########+# | | ?????????????????????????# #??# # | | ?????????????????????????# #??# # | | ??????????????????######?# #??# # | | ??????????????????# """ # #??# """ """ # | | ??????????????????# "T" # #??# """ """ # | | ??????????????????# " " + #??# " " " " # | | ??????????????????# # #??# # | | ??????????????????# !# #### # | | ??????????????????# ! ?# % # | | ??????????????????######?##### % | | ?????????????????????????????#^^^^^ #####+# | | ?????????????????????????????# #???# | | ?????????????????###########?# #???# | | ?????????????????# ### ##+##### | | ?????????????????# """ """ ## # # | | ?????????????????# "R """ #?# # " # " | | ?????????????????# """ """ #?# # T # " | | ?????????????????# #?# + " ### | | ?????????????????# #?# # + | | ?????????????????# [ #?# # # | | ?????????????????# / #?# ######## | | ???? ###+######+########## | | ???? | | ???? @ | | ???? !! % %% a % * | | ???? !! % r###+########## | | ????? ! ?????????????###+###### % | | ????? ??????????????? ???# | | ?????? ??????????????# """ """?#+##+# | | ?????? ???????????????# """ """ # | | ??????? ????????????????# """ """ #"" | | ??????? " ?????????????????# #"T | | ????????" ??????????????????# #"" | | ????????????????????????????# # | | ????????????????????????????? # | | ???????????????????????????????############# | | ???????????????????????????????????????????? | | ???????????????????????????????????????##### | | ??????H????????????????????????????????# ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????#" | | ???????????????????????????????????????#" | | ???????????????????????????????????????#" | | ???????????????????????????????????????#T "" | | ???????????????????????????????????????#" "" | | ???????????????????????????????????????#" "" | | ???????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSpreadBroadsword Manual? 0 Play Time 00:43:38 Cumulative 339.2 hours Start 2022.02.12 @ 00:01:44 End 2022.02.12 @ 01:18:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 60 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f172549-66e1-400b-b2bf-8571f5fd82ee