Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 11:44:28 Player: Olga Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1055) 1055 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 4968 Bonus ------- Follower Combat Kills 228 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 60/300 Energy 100/100 System Corruption 2% Temperature Cool (71) Movement Core (850) Ox16 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Core Analyzer Layered Light Armor Plating > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (20) --- Deuterium Engine Core Analyzer Army-in-a-Box (30/30) Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Visual Processing Unit Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Army-in-a-Box Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 44 | 6 3 . 6 5 5 . 7 12 Power 6 | 1 . . 1 . . . 3 1 Engine 6 | 1 . . 1 . . . 3 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 4 2 3 . . 2 Treads . | . . . . . . . . . Leg 13 | 2 . . 4 2 3 . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . . 1 2 . 3 3 Device . | . . . . . . . . . Storage 3 | 1 . . . 1 1 . . . Processor 2 | . . . . . . . 1 1 Hackware . | . . . . . . . . . Protection 6 | . 1 . . . 1 . 2 2 Artifact . | . . . . . . . . . Weapon 14 | 2 2 . 1 2 . . 1 6 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . 2 . 1 2 . . . . Ballistic Cannon 7 | . . . . . . . 1 6 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 22 | . . . 1 1 . . 2 18 Power 3 | . . . . . . . 1 2 Propulsion 6 | . . . . . . . . 6 Utility 4 | . . . . . . . 1 3 Weapon 9 | . . . 1 1 . . . 7 Highest Loss Streak 17 | . . . 1 1 . . 2 17 Average Slot Usage (%) 95 | . 88 100 100 99 100 100 97 81 Engine 10 | . 14 14 11 11 11 11 9 7 Leg 37 | . 28 28 44 44 44 44 36 24 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 2 | . . . . . . . 7 11 Protection 11 | . 3 14 11 11 11 11 16 12 Ballistic Gun 18 | . 22 28 22 21 22 22 13 2 Ballistic Cannon 2 | . . . . . . . 4 13 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 11 13 13 19 24 58 58 68 71 Greatest Support 68 | 20 20 20 40 47 68 68 68 68 Greatest Overweight (x) 17 | 2 . . . . . . . 17 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 20 20 20 20 Average Capacity 12 | 7 8 8 8 9 10 20 20 20 Most Carried 20 | 8 8 8 8 10 10 10 20 20 Average Carried 11 | 3 7 8 7 9 9 10 18 16 Final Capacity 20 | 8 8 8 8 10 20 20 20 20 Final Carried 20 | 6 8 8 8 10 10 10 20 9 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 929 | 236 94 . 78 71 . . 292 158 Remotely . | . . . . . . . . . Salvage Created 907 | . 169 . 57 123 . . 231 327 Parts 75 | . 22 . 5 18 . . 14 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 36 | . 10 . 2 8 . . 7 9 Guns 23 | . 10 . 2 8 . . 3 . Cannons 13 | . . . . . . . 4 9 Classes Destroyed 6 | . 2 . . . . . 2 2 Worker 1 | . . . . . . . . 1 Swarmer 17 | . 9 . . 8 . . . . Grunt 11 | . 1 . 2 . . . 3 5 Sentry 6 | . . . . . . . 3 3 Hunter 1 | . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 Best Kill Streak 4 | . 3 . 2 4 . . 3 3 Combat Bots Only 4 | . 3 . 2 4 . . 3 3 Max Kills in Single Turn 2 | . 1 . 1 2 . . 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 4275 | . 256 . 167 273 . . 1036 2543 Core 659 | . 62 . 12 26 . . 100 459 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . 75 . . . 90 . . Volleys Fired 118 | . 23 . 10 17 . . 37 31 Largest 2 | . 2 . 2 2 . . 2 2 Hottest 96 | . 90 . 40 40 . . 68 96 Shots Fired 219 | . 46 . 20 26 . . 74 53 Gun 141 | . 46 . 20 26 . . 46 3 Cannon 78 | . . . . . . . 28 50 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 213 | . 40 . 20 26 . . 74 53 Thermal 6 | . 6 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 12 . 9 6 . . 22 11 Robot Miss Streak 3 | . 3 . 2 2 . . 3 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 149 | . 29 . 14 17 . . 56 33 Core Hits 62 | . 14 . 5 11 . . 16 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . . . . 3 6 Blast 9 | . . . . . . . 3 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2326 | . 264 . 125 138 . . 825 974 Guns 805 | . 264 . 117 138 . . 270 16 Cannons 1508 | . . . . . . . 555 953 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 13 | . . . 8 . . . . 5 Kinetic 2252 | . 203 . 117 138 . . 825 969 Thermal 61 | . 61 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . 2 2 Average Corruption 2 | . 2 2 . . . . 2 2 Corruption Purged . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 8 | . . . . . . . . 8 Projectiles 8 | . . . . . . . . 8 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . . . 1 . . . 7 4 Impact 1 | . . . 1 . . . . . Kinetic 11 | . . . . . . . 7 4 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 5 | . . . 1 . . . . 4 Kicked 2 | . . . 1 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 668 | . 60 . 16 4 . . 309 668 Average Temperature 179 | . 21 . 4 1 . . 116 309 Received Heat Transfer 1671 | . 12 . 84 . . . 288 1287 Effects 47 | . . . . . . . 6 41 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 9 | . . . . . . . 3 6 Interference 11 | . . . . . . . 3 8 Matter Decay 4 | . . . . . . . . 4 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 14 | . . . . . . . . 14 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 149 | . 149 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 337 | . 337 53 233 221 . 30 184 155 Initial 53 | . . 53 20 51 . . 11 5 Average 88 | . 175 53 97 87 . 2 38 90 Maximum Alert Level 1 | . 1 . 1 1 . . . . Low Security (%) 88 | 100 59 100 92 87 . 100 100 100 Level 1 11 | . 40 . 7 12 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . 3 . . . . 2 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 3 . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 3 | . 1 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 17 . 11 8 . 3 13 16 Peak Tracking Total 7 | . 5 . 4 4 . 3 4 7 Tactical Retreats 4 | . 2 . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . 1 . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 10 | . 4 . 3 . 1 . 2 . Terminals 9 | . 4 . 3 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 11 . 14 . 1 . 5 . Successful 15 | . 6 . 6 . 1 . 2 . Failed 16 | . 5 . 8 . . . 3 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 6 . 6 . 1 . 5 . Terminals 30 | . 11 . 14 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 6 . 6 . 1 . 2 . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . Unreport Threat 2 | . . . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . 2 . . . 2 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 45 | . . . 45 . . . . . Total Damage 469 | . . . 469 . . . . . Kills 8 | . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 2698 | 77 421 112 279 620 387 49 486 267 Spaces Moved 1698 | 51 269 88 171 468 301 30 258 62 Core 15 | 14 . . . . . . . 1 Treads . | . . . . . . . . . Legs 1683 | 37 269 88 171 468 301 30 258 61 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 130 130 130 Average Speed 124 | 116 120 120 120 121 125 130 130 169 Slowest Speed 900 | 150 120 120 120 122 130 130 130 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 42 28 20 90 60 9 28 11 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 8 | . . . . . . . 3 5 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 3 5 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 2080 | 68 332 94 232 502 313 40 347 152 Wait 136 | . 24 7 31 . . 11 21 42 Move 1690 | 50 268 87 170 467 300 29 257 62 Hop . | . . . . . . . . . Pick Up 55 | 12 8 . 7 7 1 . 19 1 Fast Attach 2 | . 1 . . . . . 1 . Attach 26 | 6 . . 3 1 . . 4 12 Detach . | . . . . . . . . . Swap 16 | . 2 . 3 4 5 . 2 . Drop 32 | . 6 . 7 6 7 . 6 . Fire 118 | . 23 . 10 17 . . 37 31 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick 2 | . . . 1 . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 4) 499 | -10/Materials | Entered Mines 580 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 582 | -10/Mines | Discovered new exit (range 10) 586 | -10/Mines | Learned location of 1 exit from Materials 611 | -10/Mines | Entered Materials 611 | -9/Materials | Accompanied by 3 allies 611 | -9/Materials | Evolved 2 slots: Propulsion x2 612 | -9/Materials | Identified exit to Materials 687 | -9/Materials | Identified exit to Mines 890 | -9/Materials | Entered Mines 891 | -9/Mines | Learned location of Storage (-8) 1056 | -9/Mines | Build established: Scavenger-Mutant 1298 | -9/Mines | Learned 2 Materials zone layouts 1442 | -9/Mines | Discovered exit to Materials (range 14) 1505 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1505 | -9/Mines | Discovered new exit (range 5) 1510 | -9/Mines | Entered Exiles 1540 | -9/Exiles | Met 8R-AWN 1562 | -9/Exiles | Met EX-HEX 1598 | -9/Exiles | Met EX-BIN 1613 | -9/Exiles | Aligned with FarCom system 1614 | -9/Exiles | Given EX-Vault access code 1643 | -9/Exiles | Opened EX-Vault 1684 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1693 | -9/Exiles | Exiles lab attacked by MAIN.C 1747 | -9/Exiles | Found Army-in-a-Box 1882 | -9/Exiles | Discovered new exit (range 14) 1897 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1897 | -9/Exiles | Entered Mines 1941 | -8/Mines | Discovered exit to Materials (range 4) 1946 | -8/Mines | Entered Materials 1946 | -8/Materials | Evolved 2 slots: Utility x2 1946 | -8/Materials | Discovered new exit (range 7) 1947 | -8/Materials | Identified exit to Factory 1948 | -8/Materials | Identified exit to Storage 2046 | -8/Materials | Build established: Mutant 2432 | -8/Materials | Entered Storage 2613 | -8/Storage | Core integrity fell below 50% 2669 | -8/Storage | Core integrity fell below 20% 2699 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02665_ G-47 Trooper knocked back. 02666_ Overheating: System interference. 02666_ Gauss Cannon temporarily disabled. 02668_ G-47 Trooper knocked back. 02669_ Critical hit (Burn: +37). 02670_ Overheating: System interference. 02670_ Gauss Cannon temporarily disabled. 02673_ System corrupted: Component data lost. 02674_ Overheating: Energy bleed (-19). 02675_ Gauss Cannon destroyed. 02679_ Overheating: Matter decay (-3). 02679_ Critical hit (Burn: +37). 02679_ R-06 Scavenger collects Lgt. Nuclear Core. 02680_ Slammed into G-47 Trooper. 02682_ U-05 Engineer builds a Wall. 02685_ Critical hit (Burn: +37). 02689_ Overheating: System interference. 02689_ Gauss Cannon temporarily disabled. 02689_ Slammed into G-47 Trooper. 02698_ Acquired 42 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ??????????????????????????????????#####?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ?????????????????????????###?###??# #?????? | | ????????????????????????## ######## #?????? | | ????????????????????????# # #?###?? | | ?????????????????#??????# #! # #?? | | ?????????????????# ????# # # #?? | | ?????????????????# ""??# * %%+ + #?? | | ???????? ???????? #!"""" % # ####??? | | ??????? ######+##%"""" # #?????? | | ??????? % +%"""" # #?????? | | ??????? ##="""" # #?????? | | ???????????###########%############ #?????? | | ?????????????????????# #T#####????# #?????? | | ?????????????????????#%#g"g*##????# #?????? | | ?????????????????????#%/g@**##????# #?????? | | ??????????????????# %#g"*g##????# #?????? | | ??????????????????# %%#######????# #?????? | | ??????????????????# #????##????# #?????? | | ??????????????????# #??????????# #?????? | | ??????????????????# #??????????# #?????? | | ??????????????????# #??????????# #?????? | | ??????????????????# #??????????# #?????? | | ??????????????????# ???????????? #?????? | | ??????????????????# ???????????? ??????? | | ?????????????????? # ?????????????????????? | | ?????????????????? ? ?????????????????????? | | ?????????????????? ? ?????????????????????? | | ??????????????????# #? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed QuantumAntimatterTerrabomb Manual? 0 Play Time 00:34:42 Cumulative 26.6 hours Start 2021.08.07 @ 10:17:57 End 2021.08.07 @ 11:44:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 585f3628-c45f-4525-a482-a2864894faf9