Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 11:41:06 Player: Jimothy Jimone Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2647) 2647 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 6378 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/850 Matter 143/450 Energy 77/150 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Compact Matter Pod Signal Interpreter Improved Terrain Scanner Launcher Guidance Computer > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Power Shielding Reflective Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Launcher Guidance Computer Force Field Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon Heavy Missile Launcher > --- INVENTORY -------- Compact Matter Pod Sensor Array Improved Sensor Array Improved Terrain Scanner Seismic Detector Power Shielding Reflective Plating High-powered Shotgun Rocket Launcher [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility Targeting Computer Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . . 1 . . Parts Attached 49 | 7 2 11 . 15 4 10 Power 7 | 1 . 1 . 2 . 3 Engine 6 | 1 . 1 . 2 . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 3 1 3 . 5 . 3 Treads 5 | . . . . 5 . . Leg 3 | . . . . . . 3 Wheel 7 | 3 1 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 . 3 . 4 2 3 Device 5 | 1 . 2 . . . 2 Storage 3 | 1 . . . 2 . . Processor 3 | . . 1 . 1 1 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 13 | 1 1 4 . 4 2 1 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 1 . 2 . 1 . . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 6 | . 1 2 . 2 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . 1 2 . 8 . 16 Power 4 | . . 1 . 1 . 2 Propulsion 8 | . 1 . . 2 . 5 Utility 6 | . . . . 2 . 4 Weapon 9 | . . 1 . 3 . 5 Highest Loss Streak 13 | . 1 1 . 3 . 13 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 7 8 8 6 8 Power . | . 1 . . . . . Propulsion . | 1 1 . . . . . Utility 5 | 1 3 5 6 6 4 6 Weapon 1 | 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . 5 1 . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 . . 4 Weapon 5 | . . 5 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 98 96 100 91 89 70 Engine 7 | . 14 10 11 6 6 5 Treads 14 | . . . . 24 22 12 Wheel 7 | . 28 33 33 . . . Device 6 | . 14 13 11 6 5 . Storage 11 | . 14 11 11 17 9 6 Processor 12 | . . 6 11 9 16 19 Hackware 2 | . . . . . 5 4 Energy Cannon 2 | . . . . . 6 4 Ballistic Gun 4 | . 14 6 . 8 . . Ballistic Cannon 3 | . . . . . 6 4 Launcher 10 | . 12 15 22 16 6 4 Peak Build Rating 40 | 7 8 12 12 28 30 40 Average Rating 21 | 5 7 11 12 23 25 28 On Entrance 13 | . 7 8 12 12 24 30 Avg Prop Armor Cover (%) 6 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 60 | 11 14 18 17 43 46 60 Greatest Support 66 | 26 20 36 36 66 64 64 Greatest Overweight (x) 9 | . . . . . . 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 13 15 14 Most Carried 10 | 8 8 8 8 10 8 10 Average Carried 7 | 4 7 7 7 8 6 8 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 8 | 8 8 8 8 6 8 2 Class Distribution -------------------- 40% | Mutant 39% | Bomber 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Bomber | -8/Materials Skirmisher | -7/Factory Bomber | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1946 | 318 265 70 150 455 48 640 Remotely 260 | . . 70 . 190 . . Salvage Created 2497 | 140 308 76 . 731 48 1194 Parts 143 | 11 15 12 . 35 7 63 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 9 | 1 1 1 . 1 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 43 | . 6 3 . 16 3 15 Melee 1 | . . . . . . 1 Guns 4 | . 1 . . 2 . 1 Cannons 3 | . . . . . . 3 AOE 35 | . 5 3 . 14 3 10 Classes Destroyed 14 | 2 2 4 . 4 1 1 Worker 8 | . . 1 . 2 . 5 Builder 14 | . . 1 . . 1 12 Tunneler 5 | 4 1 . . . . . Hauler 3 | . 1 . . 2 . . Recycler 11 | 1 1 . . 3 . 6 Mechanic 1 | . . . . 1 . . Operator 5 | . . 2 . 2 1 . Watcher 3 | . . . . 3 . . Swarmer 3 | . . . . . 3 . Grunt 30 | . 6 2 . 12 . 10 Brawler 1 | . . . . 1 . . Sentry 5 | . . 1 . 2 . 2 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . . 3 Best Kill Streak 15 | 2 9 2 . 15 3 13 Combat Bots Only 9 | . 6 2 . 9 3 7 Max Kills in Single Turn 6 | 1 2 2 . 6 3 4 Gunslinging . | . . . . . . . Exploded 5 | . 1 2 . 5 3 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 465 | . 18 22 . 64 10 351 Missed 162 | . 8 9 . 15 5 125 Hits 303 | . 10 13 . 49 5 226 Projectile 303 | . 10 13 . 49 5 226 Critical Strikes 5 | . . . . . 1 4 Part Disruptions 1 | . . . . . . 1 Damage Taken 4717 | . 228 240 29 1079 348 2793 Core 1107 | . 50 20 . 130 51 856 Absorbed by Shields 46 | . . . . . . 46 Redirected to Shielding 103 | . . . . 103 . . Regen/Repaired (Parts) 459 | . . 21 . . 438 . Core Remaining (%) 88 | 100 80 . 95 76 92 . Volleys Fired 146 | 16 25 14 1 25 16 49 Largest 3 | 1 2 2 1 3 3 2 Hottest 141 | 20 50 66 33 91 141 114 Shots Fired 205 | 16 48 25 1 37 18 60 Gun 57 | 16 25 10 . 5 . 1 Cannon 49 | . . . . . 13 36 Launcher 99 | . 23 15 1 32 5 23 Special . | . . . . . . . Kinetic 77 | 16 25 10 . 5 1 20 Thermal 29 | . . . . . 12 17 Explosive 99 | . 23 15 1 32 5 23 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 10 6 3 . 8 3 11 Robot Miss Streak 6 | 1 1 3 1 5 6 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 110 | 14 11 14 . 22 3 46 Core Hits 203 | 6 26 14 1 59 8 89 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8007 | 193 670 566 31 2717 301 3529 Guns 473 | 193 74 72 . 103 . 31 Cannons 661 | . . . . . 50 611 Explosions 6816 | . 591 494 20 2590 244 2877 Melee . | . . . . . . . Ramming 57 | . 5 . 11 24 7 10 Kinetic 778 | 193 74 72 . 103 . 336 Thermal 424 | . . . . . 50 374 Explosive 6748 | . 591 494 20 2590 244 2809 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 306 | . 14 10 . 135 35 112 Projectiles 15 | . . . . . 15 . Explosions 291 | . 14 10 . 135 20 112 Melee . | . . . . . . . Knockbacks 9 | . . . . . 1 8 Impact 2 | . . . . . 1 1 Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 1079 | . 109 73 29 311 220 337 Shots 29 | . 2 3 1 9 4 10 Rammed 8 | . 1 . 1 4 1 1 Targets Rammed 9 | . 1 . 1 4 1 2 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 217 | . 8 3 . 33 57 217 Average Temperature 53 | . 4 3 . 15 18 73 Received Heat Transfer 1422 | . 66 72 . 378 45 861 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 568 | . . . . . 74 494 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 2 | . 1 1 . 2 1 2 Low Security (%) 50 | 100 56 57 100 65 28 36 Level 1 46 | . 43 42 . 20 71 60 Level 2 3 | . . . . 13 . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 546 | 5 314 242 82 546 328 419 Initial 240 | . . 65 82 28 240 81 Average 179 | 1 144 148 75 145 237 227 Influence Increases 2529 | 25 424 297 12 771 228 772 Destroy 0b10 Robot/C 860 | . 120 60 . 320 60 300 Destroy 0b10 Robot/NC 250 | 25 15 20 . 65 10 115 Destroy Leader 202 | . 12 20 . 70 10 90 Successful Hack 44 | . 5 24 . 11 4 . Disable Machine 465 | . 135 60 . 90 90 90 Destroy Structure 678 | . 137 98 12 200 54 177 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 15 | . . . . 15 . . Influence Decreases 2154 | 25 270 239 150 315 592 563 Entered New Map 640 | . . 89 130 46 290 85 Time Decay 1104 | 25 110 130 20 199 302 318 Lost Part 260 | . 10 20 . 70 . 160 Purge Threat 150 | . 150 . . . . . Squads Dispatched 13 | . 1 1 . 2 3 6 Investigation 3 | . 1 . . . 2 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . . 1 . 2 1 3 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 7 9 . 26 6 23 Peak Tracking Total 10 | . 4 4 . 9 3 10 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 31 | . 9 4 . 6 6 6 Max in Single Turn 4 | . 2 2 . 3 2 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . 3 2 . 2 2 . Terminals 6 | . 2 1 . 2 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 4 8 . 3 22 . Successful 26 | . 4 4 . 2 16 . Failed 11 | . . 4 . 1 6 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 15 | . 3 4 . 3 5 . Fabricators . | . . . . . . . Repair Stations 21 | . . 4 . . 17 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 2 . 2 2 . Record 2 | . . . . . 2 . Robot Analysis 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Patrol Status 1 | . . . . 1 . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . . 2 . . 14 . Scan Component 8 | . . 1 . . 7 . Repair 8 | . . 1 . . 7 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used 1 | . . . . 1 . . Hacking Detections 7 | . 2 2 . 1 2 . Full Trace Events 3 | . . 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 8 | . . 1 . . 7 . Time 255 | . . 13 . . 242 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1017 | 114 252 95 . . 555 1 Sensors 600 | . . 45 . . 555 . Terrain 1 | . . . . . . 1 Seismic 416 | 114 252 50 . . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2698 | 168 252 263 56 596 660 703 Spaces Moved 1487 | 136 216 213 60 336 243 283 Core 33 | 1 . . . . . 32 Treads 806 | . . . . 324 243 239 Legs 12 | . . . . . . 12 Wheels 636 | 135 216 213 60 12 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 86 86 86 150 125 Average Speed 130 | 86 80 86 86 143 150 200 Slowest Speed 500 | 100 80 86 86 150 150 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 37 23 24 33 5 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 808 | . 155 101 13 245 68 226 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 808 | . 155 101 13 245 68 226 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2024 | 166 246 268 63 412 519 350 Wait 280 | . 2 14 . 22 242 . Move 1482 | 135 216 212 59 335 242 283 Hop . | . . . . . . . Pick Up 27 | 8 1 7 1 6 2 2 Fast Attach 26 | 6 1 3 . 3 7 6 Attach 21 | . 1 3 . 8 4 5 Detach 6 | . . 1 . 1 4 . Swap 15 | 1 . 6 . 5 1 2 Drop 13 | . . 8 1 3 . 1 Fire 146 | 16 25 14 1 25 16 49 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 7 | . . . . 4 1 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 602 | -9/Materials | Repaired Tractor Beam 671 | -9/Materials | Discovered new exit (range 14) 684 | -9/Materials | Entered Mines 725 | -9/Mines | Discovered new exit (range 8) 740 | -9/Mines | Entered Materials 740 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1027 | -8/Materials | Build established: Bomber 1163 | -8/Materials | Destroyed 9 combat bots 1164 | -8/Materials | Lost 3 parts (1u2w) 1276 | -8/Materials | Discovered new exit (range 15) 1301 | -8/Materials | Lost 3 parts (1n1u1w) 1334 | -8/Materials | Identified exit to Factory 1336 | -8/Materials | Entered Factory 1336 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1535 | -7/Factory | Repaired Rocket Launcher 1574 | -7/Factory | Repaired Adv. Treads 1602 | -7/Factory | Repaired Lgt. Treads 1641 | -7/Factory | Repaired Com. Matter Pod 1680 | -7/Factory | Repaired Deuterium Engine 1809 | -7/Factory | Repaired Imp. Light Cannon 1849 | -7/Factory | Repaired Hvy. Particle Cannon 1968 | -7/Factory | Discovered new exit (range 15) 1973 | -7/Factory | Discovered new exit (range 7) 1995 | -7/Factory | Identified exit to Factory 1996 | -7/Factory | Entered another Factory area 1996 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2475 | -6/Factory | Garrison activated, responded to threat 2560 | -6/Factory | Core integrity fell below 50% 2572 | -6/Factory | Destroyed 7 combat bots 2587 | -6/Factory | Core integrity fell below 20% 2603 | -6/Factory | Lost 13 parts (2p4n2u5w) 2622 | -6/Factory | Garrison activated, responded to threat 2699 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8S. G-50 Soldier knocked back. K-01 Serf collects debris. Acquired 6 matter. K-01 Serf collects debris. M-28 Smith repairs G-50 Soldier. FAN WCF8GQJ8INSDRCZJ:EROUO G-50 Soldier knocked back. K-01 Serf collects debris. G-50 Soldier knocked back. K-01 Serf cleans the Terminal. G-50 Soldier knocked back. G-50 Soldier destroyed. K-01 Serf cleans the Terminal. Lrg. Storage Unit destroyed. Acquired 33 matter. K-01 Serf collects debris. Acquired Carbon-fiber Leg. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????########?????? +????????????? | | ?????????????????????# #?????? #????????????? | | ?????????????????????# " #??#### #??????####### | | ?????????????????????# T #?? #??????# | | ?????????????????????# " #??# #??????# | | ?????????????????????# #??# ######### | | ?????????????????????# #??# | | ?????????????????????#!! #??# ######### | | ?????????????????????#! #??# #??### | | ?????????????????????# #?## #### # | | ?????????????????????# ![!#?# ########## # | | ?????????????????????##+##/#### # ! # | | ??????????????????????# @k! # + | | ??????????????????????# # "" # | | ??????????????????????# " % "" ### | | ????????????????????+ ""% p k% # # | | ????????????????????### """ % # ## | | ??????????????????????# % # % # | | ??????????????????????#R # # | | ??????????????????????# ######## ## ###### # # | | ??????????????????????# #???# ! ## | | ??????????????????????# #???# ## #####? | | ?????????????????????## ????# ## #????? | | ????????????????#?????# ????# ! #? #????? | | ?????????????????????? ????# #? #????? | | ?????????????????????? ????# #? #????? | | ?????????????????????? ??? + #? ?????? | | ?????????????????????? ? # #???????? | | ?????????????????????? # #???????? | | ????????????????????????###?# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????##############???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 325 Matter Stores 308 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Tractor Beam | 16% | -9/Materials Rocket Launcher | 31% | -7/Factory Adv. Treads | 36% | -7/Factory Lgt. Treads | 48% | -7/Factory Com. Matter Pod | 13% | -7/Factory Deuterium Engine | 74% | -7/Factory Imp. Light Cannon | 12% | -7/Factory Hvy. Particle Cannon | 53% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed GuidanceMinesnifferInsulator Manual? 0 Play Time 00:51:01 Cumulative 38.3 hours Start 2026.08.28 @ 10:49:59 End 2026.08.28 @ 11:41:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28bf4af7-2706-4639-bede-4122af7dc83b