Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 20:50:14 Player: kckn2077 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1456) 1456 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5836 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 791/850 Matter 214/300 Energy 220/280 System Corruption 0% Temperature Cool (18) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (3) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Improved Power Shielding Improved Power Shielding > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (20) --- Faulty Experimental Sensor Array Recoil Stabilizer Improved Power Shielding Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Faulty Advanced Beam Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Minigun High-powered Shotgun > --- INVENTORY -------- Improved Heat Sink Experimental Sensor Array Recoil Stabilizer Improved Power Shielding Improved Power Shielding Improved Power Shielding Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Heavy EM Pulse Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 2 | . . . . . 1 1 . . Propulsion 2 | . . . . . . 1 . 1 Utility 3 | . . . 1 . 1 . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 47 | 6 7 5 9 4 7 1 6 2 Power 6 | 1 1 1 1 . 2 . . . Engine 4 | 1 1 . . . 2 . . . Core 2 | . . 1 1 . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 1 2 1 1 1 . 1 Treads 7 | 2 . . 2 1 1 1 . . Leg 4 | . 2 1 . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 2 3 . 2 . 4 . Device 3 | . . 1 2 . . . . . Storage 4 | 1 2 . . . 1 . . . Processor 2 | . . . 1 . 1 . . . Hackware . | . . . . . . . . . Protection 5 | . . 1 . . . . 4 . Artifact . | . . . . . . . . . Weapon 16 | 2 2 1 3 3 2 . 2 1 Energy Gun 7 | 1 1 1 2 1 . . . 1 Energy Cannon 3 | . . . . 1 . . 2 . Ballistic Gun 6 | 1 1 . 1 1 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . . Parts Lost 19 | . 5 2 1 1 . . 6 4 Power 3 | . 1 . . . . . 2 . Propulsion 5 | . 2 . . . . . 1 2 Utility 1 | . . . . . . . 1 . Weapon 10 | . 2 2 1 1 . . 2 2 Highest Loss Streak 5 | . 5 2 1 1 . . 3 3 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 3 7 6 9 10 11 13 9 Power 1 | . . 1 1 3 1 . . . Propulsion 2 | 1 2 3 1 1 1 . . . Utility 3 | . . 2 2 3 3 5 8 6 Weapon 1 | . . . . 1 4 6 5 2 Tool/Special . | . . . . . . . . . Unused Backups 11 | . . 2 3 . 1 . . 5 Power 1 | . . . . . 1 . . . Propulsion 5 | . . 2 2 . . . . 1 Utility 4 | . . . . . . . . 4 Weapon 1 | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 82 99 94 96 99 97 84 67 Engine 5 | . 12 1 . . 14 15 8 6 Core 7 | . . 12 11 11 3 7 1 . Treads 13 | . 13 . 21 22 18 20 23 10 Leg 8 | . 11 28 . . . . . 2 Device 6 | . . . 18 11 9 7 1 1 Storage 14 | . 18 26 10 11 9 7 7 6 Processor 4 | . . . 3 11 9 7 7 6 Protection 3 | . . 1 . . 8 7 12 13 Energy Gun 11 | . 11 13 18 10 9 7 2 5 Energy Cannon 1 | . . . . . . . 6 6 Ballistic Gun 12 | . 14 13 9 18 18 15 11 6 Peak Build Rating 41 | 6 7 13 24 24 31 36 41 27 Average Rating 19 | 3 5 10 22 22 29 35 33 26 On Entrance 17 | . 6 7 10 21 23 31 36 27 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 85 | 12 18 20 26 26 68 73 85 64 Greatest Support 64 | 40 40 20 44 44 44 64 64 42 Greatest Overweight (x) 2 | . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . 1 . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 Average Capacity 12 | 7 8 9 9 10 14 20 20 20 Most Carried 15 | 6 7 9 10 10 14 12 15 13 Average Carried 7 | 2 3 7 6 9 10 11 13 9 Final Capacity 20 | 8 10 5 10 10 20 20 20 20 Final Carried 14 | 4 4 5 10 9 13 11 14 8 Class Distribution -------------------- 48% | Mutant 33% | Gunner 6% | Scavenger-Skirmisher 5% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 995 | 249 61 122 161 68 240 . 94 . Remotely . | . . . . . . . . . Salvage Created 2047 | . 175 264 567 34 353 . 584 70 Parts 111 | . 8 16 31 4 19 . 31 2 Haulers Intercepted 3 | . . . 2 . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 37 | . 4 6 8 2 8 . 8 1 Guns 29 | . 4 6 8 2 6 . 3 . Cannons 6 | . . . . . . . 5 1 AOE 2 | . . . . . 2 . . . Classes Destroyed 10 | . 1 . 6 . . . 2 1 Worker 1 | . . . 1 . . . . . Hauler 3 | . . . 2 . 1 . . . Recycler 1 | . . . 1 . . . . . Watcher 2 | . . . 1 . 1 . . . Swarmer 9 | . . . 3 2 4 . . . Grunt 17 | . 4 6 3 . 1 . 3 . Sentry 6 | . . . 2 . 3 . 1 . Specialist 3 | . . . . . . . 3 . Hunter 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . Best Kill Streak 5 | . 4 2 5 2 4 . 4 1 Combat Bots Only 4 | . 4 2 3 2 4 . 4 1 Max Kills in Single Turn 4 | . 1 1 2 1 4 . 1 1 Gunslinging 2 | . . . 1 . 2 . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 411 | . 66 45 38 36 17 . 128 81 Missed 118 | . 10 17 8 8 2 . 44 29 Hits 293 | . 56 28 30 28 15 . 84 52 Projectile 293 | . 56 28 30 28 15 . 84 52 Critical Strikes 9 | . . 1 3 . 1 . 3 1 Damage Taken 4041 | . 709 389 358 222 220 . 1658 485 Core 606 | . 122 91 52 40 42 . 200 59 Absorbed by Shields 72 | . . . . . . . 72 . Redirected to Shielding 36 | . . 12 . . 4 . 8 12 Core Remaining (%) 70 | 100 . 14 . 77 92 . 71 . Volleys Fired 142 | . 27 27 26 16 16 . 21 9 Largest 3 | . 2 2 3 3 3 . 3 3 Hottest 134 | . 70 85 113 88 95 . 117 134 Shots Fired 305 | . 41 53 70 24 47 . 49 21 Gun 276 | . 41 53 70 24 47 . 28 13 Cannon 29 | . . . . . . . 21 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 166 | . 27 27 25 18 32 . 28 9 Thermal 40 | . 14 26 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 99 | . . . 45 6 15 . 21 12 Robot Hit Streak 17 | . 13 11 9 3 8 . 10 17 Robot Miss Streak 5 | . 4 3 3 5 4 . 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 2 . 2 . . . Max Gunslinging Chain 2 | . 1 . 1 . 2 . . . Shots Hit Robots 186 | . 25 35 35 8 30 . 35 18 Core Hits 82 | . 10 16 16 3 15 . 16 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . Burn 2 | . 2 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3150 | . 275 388 634 113 652 . 772 316 Guns 2306 | . 275 388 583 113 509 . 336 102 Cannons 650 | . . . . . . . 436 214 Explosions 178 | . . . 51 . 127 . . . Melee . | . . . . . . . . . Ramming 16 | . . . . . 16 . . . Kinetic 1229 | . 172 144 147 101 275 . 336 54 Thermal 525 | . 103 244 51 . 127 . . . Explosive . | . . . . . . . . . Electromagnetic 1380 | . . . 436 12 234 . 436 262 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . . Average Corruption 1 | . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . 1 4 . . . . Message Errors 3 | . . . . 3 . . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . . . . . 18 . . . Shots 1 | . . . . . 1 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 246 | . 246 140 39 . 40 . 11 156 Average Temperature 60 | . 116 54 8 . 17 . 5 75 Received Heat Transfer 1173 | . 387 234 120 . 99 . 231 102 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . 1 . . . 2 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . Heat Transferred 1265 | . 444 571 100 . 150 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 100 100 71 100 Level 1 2 | . . . . . . . 28 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 223 | . 50 45 77 30 147 53 223 106 Initial 106 | . . . 8 30 . 53 33 106 Average 32 | . 9 9 19 7 71 49 116 53 Influence Increases 1099 | . 115 180 257 40 237 5 230 35 Destroy 0b10 Robot/C 740 | . 80 120 160 40 160 . 160 20 Destroy 0b10 Robot/NC 40 | . . . 25 . 10 . 5 . Destroy Leader 170 | . 20 30 46 . 44 . 20 10 Successful Hack 17 | . . . 7 . . 5 . 5 Disable Machine 30 | . . . 15 . 15 . . . Destroy Structure 12 | . . . 4 . 8 . . . Lose Combat Pursuer 90 | . 15 30 . . . . 45 . Influence Decreases 1099 | . 115 158 202 117 120 74 75 238 Entered New Map 237 | . . . 14 47 . 64 15 97 Time Decay 682 | . 65 138 178 60 110 10 . 121 Lost Part 170 | . 50 20 10 10 . . 60 20 Purge Threat 10 | . . . . . 10 . . . Squads Dispatched 4 | . 1 . 1 . . . 2 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 5 | . 2 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 8 11 15 3 13 . 18 4 Peak Tracking Total 8 | . 6 3 5 3 4 . 8 2 Tactical Retreats 5 | . 1 2 . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 3 | . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 3 | . . . 2 . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 10 | . 3 . 2 . 2 1 . 2 Terminals 9 | . 3 . 1 . 2 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 6 . 9 . 9 2 . 3 Successful 12 | . 2 . 5 . 2 1 . 2 Failed 17 | . 4 . 4 . 7 1 . 1 Catastrophic 4 | . 2 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 6 . 4 . 9 2 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 . 2 . 2 1 . 2 Record 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . . . . 1 . . 1 Unreport Threat 1 | . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . 1 . 2 1 . 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 4 | . . . 4 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Active Infowar (turns) 527 | . . . 186 300 41 . . . T.N.C. 527 | . . . 186 300 41 . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 3048 | 77 367 775 617 300 312 28 299 273 Spaces Moved 1574 | 45 197 548 324 133 130 11 95 91 Core 9 | 9 . . . . . . . . Treads 897 | 36 81 . 320 133 130 11 95 91 Legs 668 | . 116 548 4 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 145 233 153 237 Average Speed 153 | 138 136 120 144 190 174 233 232 257 Slowest Speed 305 | 160 160 120 145 225 237 233 237 305 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 48 86 29 39 16 . 75 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . 4 . 5 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 9 | . . . 4 . 5 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 1943 | 60 257 618 415 156 182 13 128 114 Wait 104 | . 19 26 38 . 14 . . 7 Move 1567 | 44 196 547 323 132 129 11 94 91 Hop . | . . . . . . . . . Pick Up 53 | 10 7 7 12 2 9 . 6 . Fast Attach 3 | . . . 3 . . . . . Attach 27 | 6 6 . 3 2 2 2 3 3 Detach . | . . . . . . . . . Swap 25 | . 1 5 4 3 7 . 4 1 Drop 21 | . 1 6 6 1 4 . . 3 Fire 142 | . 27 27 26 16 16 . 21 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Lost 5 parts (1p2n2w) 310 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 6) 445 | -10/Materials | Entered Mines 521 | -10/Mines | Core integrity fell below 50% 963 | -10/Mines | Learned Materials non-interactive machine intel 966 | -10/Mines | Learned Materials emergency access door positions 977 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 979 | -10/Mines | Found Prototype Device 1164 | -10/Mines | Discovered new exit (range 14) 1199 | -10/Mines | Core integrity fell below 20% 1220 | -10/Mines | Entered Materials 1220 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1222 | -9/Materials | Loaded intel: 30 non-interactive machine locations 1301 | -9/Materials | Identified exit to Mines 1600 | -9/Materials | Build established: Gunner 1837 | -9/Materials | Entered Mines 2124 | -9/Mines | Discovered new exit (range 5) 2137 | -9/Mines | Entered Materials 2137 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2426 | -8/Materials | Discovered new exit (range 10) 2449 | -8/Materials | Entered Factory 2449 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2477 | -7/Factory | Identified exit to DSF 2477 | -7/Factory | Entered DSF 2544 | -7/DSF | Additional patrols routed to DSF 2590 | -7/DSF | Lost 3 parts (2p1w) 2744 | -7/DSF | Discovered new exit (range 15) 2763 | -7/DSF | Sterilization system engaged 2776 | -7/DSF | Entered Factory 2776 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3049 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer works on Subcomponent Replicator. K-01 Serf collects debris. U-05 Engineer works on Subcomponent Replicator. K-01 Serf collects debris. U-05 Engineer works on Subcomponent Replicator. Subcomponent Replicator comes online. Connecting with Terminal... Slug penetrates Wall. Arm. Treads destroyed. Slug penetrates Wall. Destroyed Lgt. Fission Core. Slug penetrates Wall. Flexi-carbon Leg fried. Phase Shifter fried. Targeting Computer fried. H-66 Slayer destroyed. Hvy. EM Pulse Gun destroyed. Y-54 Guardian IFF system glitched. Imp. EM Pulse Cannon destroyed. Adv. Treads destroyed. 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"" # # # #???? | | ????????????# "" *** # + # #???? | | ????????????# "T *** + # # #???? | | ????????????# "" *** #Y # # #???? | | ????????????? "" # @ # # #???? | | ????????????# + ###### = #???? | | ????????????####?########Y####+##???# #???? | | ??????????????????# """" #???# !! #???? | | ??????????????????# ""S"" #???# != #???? | | ??????????????????# "" "" ]] #???##########???? | | ??????????????????# ]] #????????????????? | | ??????????????????? ]] #????????????????? | | ??????????????????# """ """ #????????????????? | | ??????????????????# ??" """ ] #????????????????? | | ??????????????????????" """ #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? ???? [ #????????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????#####????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Gunslinger Heavy Suspicion Hot Goods I Have A Map? Organ Harvest There's More Where That Came From Window Shopping You Again Challenges ------------ None Game ------ Seed SupersonicPulseLegs Manual? 0 Play Time 00:43:10 Cumulative 3.4 hours Start 2026.05.15 @ 20:08:43 End 2026.05.15 @ 20:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e647816c-fbee-47e7-8117-dd3c9a1c3e15