Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 21:11:11 Player: mischief_2000 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (330) 1650 Value Destroyed (15425) 15425 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (8042) 8042 TOTAL SCORE: 30997 Bonus ------- High Alert Combat Kills 4705 Follower Combat Kills 854 Entered Garrisons 600 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1114 Friendly Fire -531 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 352/535 System Corruption 28% Temperature Danger (451) Movement Core (1500) Ox29 Location -5/Warlord Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (3) ------- Vortex Shotgun Vortex Rail Vortex Lance > --- INVENTORY (15) --- Vortex Chain Reactor Vortex Shotgun (50) Vortex Rail (40) Neutron Cannon Heavy Gauss Cannon Vortex Lance (40) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating Advanced Remote Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Vortex Lance > --- INVENTORY -------- Vortex Chain Reactor Medium Treads Heavy Treads Advanced Heat Sink Improved Point Defense System Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Rail Heavy Gauss Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Vortex Lance [Rating: 109] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Slots Evolved 10 | . . 2 2 . . . 2 . 2 2 . . . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 . . . . . . Utility 6 | . . 1 1 . . . 1 . 1 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 218 | 7 13 16 29 8 7 12 10 16 32 7 5 23 9 6 18 Power 26 | 1 2 . 2 1 2 1 2 1 6 2 1 3 1 . 1 Engine 15 | 1 2 . . . 2 1 1 1 4 . . 2 1 . . Core 10 | . . . 2 1 . . 1 . 2 2 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 55 | 2 4 3 9 2 2 6 . 1 12 1 2 4 2 1 4 Treads 22 | . 2 3 . . . 1 . 1 2 . 2 4 2 1 4 Leg 24 | 2 2 . 7 2 2 3 . . 5 1 . . . . . Wheel 7 | . . . . . . 2 . . 5 . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . Utility 72 | 2 2 4 6 1 1 3 4 7 9 3 1 15 5 2 7 Device 43 | 1 1 2 3 . . 2 1 5 8 2 . 8 3 2 5 Storage 4 | 1 1 . . . . . . . . . . 2 . . . Processor 7 | . . 1 . . . 1 1 . 1 . . 1 1 . 1 Hackware 4 | . . 1 1 . . . . 2 . . . . . . . Protection 14 | . . . 2 1 1 . 2 . . 1 1 4 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 2 5 9 12 4 2 2 4 7 5 1 1 1 1 3 6 Energy Gun 24 | 1 3 3 5 2 . . 3 2 . 1 . 1 1 . 2 Energy Cannon 14 | . 2 . 3 . . 1 . 1 4 . 1 . . . 2 Ballistic Gun 15 | 1 . 4 3 1 1 . . 4 . . . . . 1 . Ballistic Cannon 6 | . . 2 . . 1 1 . . . . . . . 2 . Launcher 3 | . . . 1 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 3 . 1 . 1 . 2 . . . . . 8 Corrupted Parts 4 | . . . . . . 2 . . 1 . . . . . 1 System Corruption 23 | . . . . . . 6 . . 10 . . . . . 7 Parts Lost 51 | . . . 1 3 3 4 . 1 15 . . 7 2 . 15 Power 9 | . . . . 1 . . . 1 5 . . 1 1 . . Propulsion 15 | . . . . . . 2 . . 6 . . 2 . . 5 Utility 19 | . . . 1 1 2 1 . . 4 . . 4 . . 6 Weapon 8 | . . . . 1 1 1 . . . . . . 1 . 4 Highest Loss Streak 12 | . . . 1 2 1 2 . 1 7 . . 4 2 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 4 11 14 14 14 14 12 13 13 13 14 14 12 12 14 13 Power . | . 1 1 . . . 1 1 . . 1 2 1 . 1 1 Propulsion 3 | 2 3 3 4 4 4 4 3 2 3 5 5 4 1 2 1 Utility 3 | . 1 2 1 2 2 1 4 5 3 . 1 3 5 7 4 Weapon 5 | 1 4 7 7 8 7 5 5 6 6 6 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 56 | 1 2 8 8 3 1 1 1 . 3 3 2 4 6 1 12 Power 3 | . . . 1 . . . . . . . . . . . 2 Propulsion 18 | 1 1 1 4 . . 1 . . 1 2 2 4 . . 1 Utility 13 | . 1 . 3 1 1 . 1 . 1 1 . . 1 1 2 Weapon 20 | . . 7 . 1 . . . . 1 . . . 4 . 7 Tool/Special 2 | . . . . 1 . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 99 99 98 99 98 93 89 91 91 97 78 80 97 99 98 Engine 6 | . 13 11 1 . 5 9 12 14 7 1 . 1 2 5 4 Core 4 | . . . 7 8 3 . 1 . 3 8 11 9 5 5 5 Treads 12 | . 15 32 9 . . 5 7 7 3 . 7 12 23 23 22 Leg 8 | . 12 . 17 26 27 11 . . 8 23 7 . . . . Wheel 1 | . . . . . . 5 7 7 8 . . . . . . Device 19 | . 14 11 6 18 15 12 16 21 25 35 21 22 25 29 28 Storage 7 | . 14 11 9 9 9 9 7 7 6 5 5 5 5 5 5 Processor 1 | . . 5 3 . . 6 3 1 4 . . . . . . Hackware 1 | . . 5 11 . . . . . . . . . . . . Protection 7 | . . . 5 9 10 8 7 6 . 3 5 7 14 10 10 Energy Gun 7 | . 15 2 2 21 16 1 4 15 1 . . 1 4 1 4 Energy Cannon 6 | . 11 2 4 . 3 9 5 . 15 14 16 14 12 . 1 Ballistic Gun 4 | . . 11 18 1 1 5 . 5 2 1 . . . 4 2 Ballistic Cannon 2 | . . 5 . . 2 7 9 . . . . . . 9 6 Launcher 1 | . . . . 4 2 3 . 1 . . . 1 . . . Peak Build Rating 109 | 7 10 18 42 44 45 46 57 58 74 89 100 100 97 100 109 Average Rating 60 | 5 8 15 32 40 42 43 54 55 64 82 92 93 92 98 98 On Entrance 53 | . 7 10 18 41 44 37 46 57 56 72 84 100 92 97 97 Avg Prop Armor Cover (%) 7 | . . . 9 4 . 8 8 6 9 . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 32 34 60 52 62 63 68 68 69 71 111 111 102 121 127 Greatest Support 140 | 20 40 60 60 56 56 58 28 28 68 68 140 140 112 113 125 Greatest Overweight (x) 13 | . . . 13 1 1 2 2 2 2 1 2 . . 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 11 14 14 14 14 13 14 14 13 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 12 15 15 7 Class Distribution -------------------- 49% | Scavenger-Tank 20% | Tank 8% | Scavenger-Mutant 7% | Mutant 6% | Gunner 3% | Scavenger-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Gunner | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Matter Collected 6892 | 282 184 386 1013 437 283 719 340 678 682 50 305 470 440 362 261 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13911 | 137 573 571 1396 1109 1422 1313 430 981 1640 50 330 2412 642 399 506 Parts 714 | 10 41 42 95 68 71 59 28 42 87 3 3 93 26 21 25 Haulers Intercepted 17 | . 2 4 3 . 4 . 1 . 2 . . 1 . . . Recyclers Shooed 13 | 1 . 1 . . . . . . 7 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . 20 20 . Prevented 8 | . . . . . . . . . . . . . 8 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Combat Hostiles Destroyed 255 | . 9 12 22 26 28 27 6 23 28 1 1 42 11 10 9 Guns 94 | . 9 4 20 17 13 3 1 13 5 . . 3 . 2 4 Cannons 88 | . . 7 1 . 6 14 3 . 16 1 1 23 7 8 1 AOE 66 | . . . 1 8 8 10 2 10 6 . . 15 2 . 4 Classes Destroyed 25 | 2 6 2 1 3 2 1 . 1 . . 1 2 2 1 1 Worker 11 | . 1 1 5 . . . . . 2 . . 2 . . . Builder 14 | . 3 . . . 1 . 2 . 8 . . . . . . Tunneler 4 | 2 . . 1 . . . . . 1 . . . . . . Hauler 17 | . 2 4 3 . 4 . 1 . 2 . . 1 . . . Recycler 5 | 1 . . 1 . . . . . . . . 3 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . Operator 4 | . . 1 . . 1 . 2 . . . . . . . . Watcher 10 | . 3 2 2 1 2 . . . . . . . . . . Swarmer 62 | . 3 6 5 8 5 4 . 12 8 . . 4 3 4 . Cutter 3 | . . . . . . . . 3 . . . . . . . Saboteur 1 | . . . . 1 . . . . . . . . . . . Grunt 107 | . 6 3 13 6 11 15 3 3 14 1 . 22 . 5 5 Brawler 5 | . . . . 2 2 1 . . . . . . . . . Duelist 4 | . . . . . 1 1 1 . . . . 1 . . . Protector 2 | . . . . . 2 . . . . . . . . . . Sentry 27 | . . 3 2 3 5 3 1 4 3 . . 1 2 . . Demolisher 1 | . . . . . . . . . . . . . . . 1 Specialist 12 | . . . 2 4 2 1 . . . . . 2 . . 1 Hunter 17 | . . . . 5 . . . . 2 . . 6 3 1 . Programmer 13 | . . . . . . 2 1 1 1 . . 4 2 . 2 Heavy 2 | . . . . . . . . . . . . 2 . . . Compactor 1 | . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . 1 . . . . . . Savage 3 | . . . . . . 1 . . . . . . . . 2 Guerrilla 1 | . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | 2 9 4 9 6 7 5 6 3 16 1 1 14 3 5 4 Combat Bots Only 13 | . 3 3 6 6 7 5 3 3 13 1 1 13 3 5 4 Max Kills in Single Turn 5 | 1 4 1 5 2 2 3 2 3 2 1 1 2 2 1 2 Gunslinging 2 | . . . 2 1 . . . . . . . . . . . Exploded 3 | . . . 1 2 1 3 1 2 1 . . 2 2 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Hostile Shots Fired 1658 | . 38 58 137 68 88 87 51 188 261 1 . 279 99 72 231 Missed 523 | . 15 20 56 25 33 25 23 68 65 . . 74 24 20 75 Intercepted 25 | . . . . . . . . . . . . . . . 25 Hits 1135 | . 23 38 81 43 55 62 28 120 196 1 . 205 75 52 156 Melee 1 | . . . . . . 1 . . . . . . . . . Projectile 1134 | . 23 38 81 43 55 61 28 120 196 1 . 205 75 52 156 AOE 24 | . 1 . . . . . . 3 . . . . . . 20 Critical Strikes 32 | . 2 1 3 . 2 3 . 1 5 . . 3 4 . 8 Part Disruptions 2 | . . . . . . . 1 1 . . . . . . . Damage Taken 18671 | . 309 384 1177 858 922 1114 308 1006 2267 14 42 4276 1559 485 3950 Core 2011 | . 60 55 144 115 149 81 10 148 238 . 28 310 23 61 589 Absorbed by Shields 2133 | . . 12 . . . . 66 484 848 6 . 318 . 285 114 Reduced by Siege Mode 59 | . . . . . . . . . . . . 59 . . . Ignored by Resistances 293 | . . . . . 47 35 . . . . . 76 . 116 19 Regen/Repaired (Parts) 453 | . 37 . 84 . 44 . . . . . 77 . . . 211 Core Remaining (%) 70 | 100 76 86 . . . 11 . 77 72 . . . . . . Volleys Fired 725 | 4 32 54 67 60 57 74 22 92 75 1 8 106 40 18 15 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 278 | 60 120 120 207 160 160 213 181 230 270 270 270 274 270 263 278 Shots Fired 1796 | 8 64 108 198 149 154 147 59 189 194 3 20 290 120 56 37 Gun 870 | 8 58 38 183 132 99 29 14 169 40 . . 35 17 25 23 Cannon 807 | . 6 70 14 . 38 96 45 2 143 3 20 231 102 31 6 Launcher 119 | . . . 1 17 17 22 . 18 11 . . 24 1 . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 443 | 4 . 56 156 8 25 66 25 27 26 . . . . 46 4 Thermal 810 | 4 6 52 . . . . 14 142 157 3 20 266 119 10 17 Explosive 111 | . . . 1 17 17 22 . 18 11 . . 24 1 . . Electromagnetic 424 | . 58 . 41 124 112 59 20 2 . . . . . . 8 Entropic 8 | . . . . . . . . . . . . . . . 8 Robot Hit Streak 23 | 1 10 7 23 10 9 11 14 18 11 3 4 21 14 9 4 Robot Miss Streak 8 | 3 3 4 4 3 8 4 6 2 5 1 2 5 3 3 4 Penetration Max 1 | . . . . . . . . 1 1 . . . . . . Secondary Targets 14 | . . . 4 5 2 . . 1 . . . . . . 2 Max Gunslinging Chain 2 | . . . 2 1 1 . . 1 . . . . . . 1 Shots Hit Robots 1048 | 3 41 59 133 69 97 67 32 99 121 2 7 185 79 33 21 Core Hits 640 | 3 25 23 59 58 74 53 20 56 74 2 5 112 20 18 38 Critical Kills 6 | . . 1 . . . . . . 2 . . 1 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 18 | . . 2 . . 1 1 . 6 3 . . 1 2 1 1 Burn 8 | . . 1 . . . . . 6 1 . . . . . . Meltdown 5 | . . 1 . . . . . . 1 . . 1 2 . . Destroy 1 | . . . . . . . . . 1 . . . . . . Blast 3 | . . . . . . 1 . . . . . . . 1 1 Corrupt 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 10 | . . . . . . . 3 . 1 . 2 . 3 . 1 Impact 6 | . . . . . . . . . 1 . 2 . 3 . . Slashing . | . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . 3 . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 34830 | 50 722 1017 2539 1910 3367 3031 951 3165 4634 54 273 7485 2494 1049 2089 Guns 10742 | 50 527 375 2011 1133 1489 247 166 2159 641 . . 694 208 427 615 Cannons 13890 | . 87 642 159 . 704 1429 658 23 2678 54 273 4377 2023 622 161 Explosions 10076 | . 108 . 369 777 1174 1355 127 983 1315 . . 2414 141 . 1313 Melee 122 | . . . . . . . . . . . . . 122 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 5068 | 39 . 549 1580 . 348 668 266 220 375 . . . . 901 122 Thermal 15142 | 11 195 468 369 215 306 . 293 1939 2944 54 273 5071 2231 148 625 Explosive 7638 | . . . . 562 868 1355 . 983 1315 . . 2414 141 . . Electromagnetic 6536 | . 527 . 590 1133 1845 1008 392 23 . . . . . . 1018 Impact 122 | . . . . . . . . . . . . . 122 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 324 | . . . . . . . . . . . . . . . 324 Highest Corruption 28 | . 2 . . . . 6 . 1 11 . 8 11 11 8 28 Average Corruption 6 | . 2 . . . . 1 . 1 10 . 8 9 7 8 10 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 180 | . 11 . . . . 6 . 6 22 . 13 36 43 37 6 Message Errors 32 | . 3 . . . . . . . 2 . 4 7 10 6 . Matter Fused 46 | . 3 . . . . 1 . 1 9 . 3 6 13 9 1 Heat Flow Errors 21 | . . . . . . 2 . . 1 . 1 1 4 10 2 Energy Discharges 21 | . 3 . . . . . . . 2 . 2 7 4 3 . Parts Rejected 2 | . 1 . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . 1 . . . . 1 . 2 2 . 2 4 5 4 1 Data Loss (major) 12 | . . . . . . 1 . . 2 . 1 4 3 1 . Misfires 7 | . . . . . . . . 1 1 . . 1 2 2 . Alerts 4 | . . . . . . 1 . 1 . . . . . 1 1 Weapon Failures 12 | . . . . . . . . 1 3 . . 5 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 381 | . . . 13 5 26 24 . 11 62 . . 93 139 . 8 Projectiles 254 | . . . . . 13 16 . . 50 . . 75 100 . . Explosions 88 | . . . 13 5 13 8 . 11 12 . . 18 . . 8 Melee 39 | . . . . . . . . . . . . . 39 . . Knockbacks 15 | . . 2 . . 3 2 3 . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . Kinetic 14 | . . 2 . . 3 2 3 . . . . . . 4 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1228 | . 29 . 55 255 186 160 50 203 231 . . 59 . . . Shots 39 | . 1 . 1 7 6 6 1 7 7 . . 3 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 424 | . 249 45 392 379 279 223 404 199 199 171 360 404 227 111 424 Average Temperature 91 | . 60 16 88 90 93 52 111 100 101 96 138 116 86 56 167 Received Heat Transfer 3892 | . 147 97 477 99 306 459 48 141 578 6 . 981 99 67 387 Effects 17 | . 4 . 3 1 3 . 3 . . . 1 . . . 2 Shutdowns 2 | . . . 1 . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 13 | . 4 . 2 1 3 . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . Total Turns 63 | . . . . . . . . . . . . 63 . . . Longest Duration 63 | . . . . . . . . . . . . 63 . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 1 4 3 . . . . . . 1 . . Combat Hostiles 3 | . . . . 1 1 . . . . . . . 1 . . Parts Fried 27 | . 2 . 2 4 13 3 3 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 8 | . . 1 . . . . . 2 1 . . 2 2 . . Combat Hostiles 4 | . . 1 . . . . . . 1 . . 1 1 . . Parts Melted 37 | . 1 2 . . 1 . 2 6 7 . . 11 7 . . Heat Transferred 21506 | 25 385 1073 350 300 287 . 322 3640 4198 74 370 6623 2886 222 751 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 . 2 4 4 . 2 . . . . . . . 3 Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Maximum Alert Level 5 | . . . 1 5 4 5 4 5 4 2 1 4 . . . Low Security (%) 36 | 100 100 100 97 3 . . . . . . 81 18 . . . Level 1 3 | . . . 2 15 . . . . . . 18 3 . . . Level 2 6 | . . . . 9 . . . . . 100 . 28 . . . Level 3 24 | . . . . 35 54 23 86 28 43 . . 27 . . . Level 4 24 | . . . . 27 45 51 13 54 56 . . 21 . . . Level 5 5 | . . . . 7 . 24 . 17 . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2154 | 5 160 139 300 1744 1468 2154 1130 1888 1371 666 211 1456 . . . Initial 1130 | . . . . 192 850 956 1130 744 991 662 205 63 . . . Average 724 | 1 64 57 55 960 1093 1396 1059 1276 1130 632 166 726 . . . Influence Increases 10500 | 15 415 400 714 1582 1047 1278 228 1154 887 44 112 1974 225 230 195 Destroy 0b10 Robot/C 5420 | . 180 240 440 600 580 560 120 480 560 20 . 1060 200 200 180 Destroy 0b10 Robot/NC 435 | 15 45 40 60 5 50 15 25 15 65 . . 95 5 . . Destroy Leader 848 | . 50 72 70 30 142 30 32 50 114 10 . 198 20 30 . Allied During Kill 207 | . . . . 31 19 18 . 23 . . . 116 . . . Successful Hack 184 | . 34 1 14 14 25 30 . 28 11 14 . 13 . . . Select Force Hacks 60 | . . 30 30 . . . . . . . . . . . . Disable Machine 345 | . 30 . . 45 120 . 45 15 30 . . 60 . . . Anti-Garrison Action 1400 | . . . . 600 . 450 . 350 . . . . . . . Destroy Structure 1346 | . 46 2 25 227 96 175 6 178 77 . 112 402 . . . Partial Spotted 30 | . . . . . . . . 15 . . . 15 . . . Lose Combat Pursuer 225 | . 30 15 75 30 15 . . . 30 . . 15 . . 15 Influence Decreases 10450 | 15 415 400 418 134 1320 595 1318 330 1421 812 607 630 1058 544 433 Entered New Map 5791 | . . . . 104 894 515 1024 320 897 692 381 28 532 116 288 Time Decay 3986 | 15 415 400 408 . 356 . 294 . 374 120 206 452 506 428 12 Lost Part 493 | . . . 10 30 30 40 . 10 150 . . 70 20 . 133 Lost Ally 180 | . . . . . 40 40 . . . . 20 80 . . . Squads Dispatched 33 | . 1 1 5 . 5 . 2 . 7 1 . 11 . . . Investigation 7 | . 1 1 1 . . . . . 1 1 . 2 . . . Extermination 3 | . . . . . . . . . 1 . . 2 . . . Reinforcement 17 | . . . 3 . 2 . 2 . 4 . . 6 . . . Assault 3 | . . . . . 2 . . . . . . 1 . . . Garrison 3 | . . . 1 . 1 . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . 2 . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Distress Signals 20 | . 3 2 5 . 1 . 1 . 6 . . 1 . . 1 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 371 | . 16 18 36 31 36 28 11 24 41 1 5 53 12 10 49 Peak Tracking Total 19 | . 5 5 7 4 5 4 4 4 11 1 2 8 5 5 19 Tactical Retreats 11 | . 2 1 3 1 1 . . . 1 . . 1 . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Traps Triggered 22 | . 2 . 1 5 . 9 . 3 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . 10 . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Machines Disabled 51 | . 3 . . 15 8 7 3 7 2 . . 4 1 . 1 Max in Single Turn 2 | . 2 . . 2 2 2 1 1 1 . . 1 1 . 1 Garrison Relay 13 | . . . . 5 . 4 . 4 . . . . . . . Phase Generator 3 | . . . . 1 . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Machines Accessed 63 | . 9 4 8 4 7 4 5 3 3 4 . 5 2 1 4 Terminals 38 | . 6 3 5 4 5 4 2 3 2 1 . 3 . . . Fabricators 6 | . . . . . . . 1 . . 3 . 2 . . . Repair Stations 4 | . 1 . 1 . 1 . 1 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . 1 . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . . . Total Hacks 154 | . 25 16 28 10 17 8 8 3 10 5 . 14 2 1 7 Successful 86 | . 14 10 19 1 12 3 2 3 3 3 . 6 2 1 7 Failed 67 | . 11 5 9 9 5 5 6 . 7 2 . 8 . . . Catastrophic 12 | . 1 1 . 2 1 1 1 . 3 1 . 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 62 | . 16 6 16 . 13 . . . 2 . . 9 . . . Terminals 98 | . 18 8 18 10 14 8 3 3 6 1 . 9 . . . Fabricators 10 | . . . . . . . 1 . . 4 . 5 . . . Repair Stations 10 | . 2 . 4 . 2 . 2 . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . Scanalyzers 17 | . . 8 5 . . . . . 4 . . . . . . Garrison Access 4 | . . . 1 . 1 . 2 . . . . . . . . Terminal Hacks 31 | . 3 3 4 1 1 3 . 3 2 . . 1 2 1 7 Record 6 | . . . . . . . . . . . . . . . 6 Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . 1 . . . . 2 1 1 Branch Access Points 3 | . . 1 1 . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . 1 . 1 . 1 . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 3 . 3 . . . Load Schematic 2 | . . . . . . . . . . 1 . 1 . . . Build 4 | . . . . . . . . . . 2 . 2 . . . Repair Station Hacks 8 | . 2 . 3 . 2 . 1 . . . . . . . . Scan Component 5 | . 1 . 2 . 1 . 1 . . . . . . . . Repair 3 | . 1 . 1 . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 11 | . . 6 4 . . . . . 1 . . . . . . Insert Component 5 | . . 2 2 . . . . . 1 . . . . . . Analyze 5 | . . 3 2 . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . . . Unauthorized Hacks 24 | . 6 1 7 . 8 . . . . . . 2 . . . Terminals 22 | . 6 . 6 . 8 . . . . . . 2 . . . Botnet 8 | . 1 . 2 . 3 . . . . . . 2 . . . Operators 2 | . . . 1 . 1 . . . . . . . . . . Skim 12 | . 5 . 3 . 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . Extract 2 | . . 1 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 50 | . 8 3 7 4 6 3 5 2 3 4 . 5 . . . Full Trace Events 8 | . 1 . . 2 . 2 . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 4 3 . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . 4 . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 312 | . . . . . . . . . . 137 . 175 . . . Total Part Build Rating 28 | . . . . . . . . . . 22 . 6 . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . 1 . . . . . . . . . . Time 102 | . 26 . 38 . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 2 . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . 2 2 . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 50 | . . . . 17 . 17 . 16 . . . . . . . Machine Destruction 50 | . . . . 17 . 17 . 16 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 4 . 3 . 2 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Total Allies 30 | . . . . 6 . 3 . 2 . . 19 . . . . Largest Group 19 | . . . . 3 2 3 . 2 1 . 19 5 . . . Highest-Rated Group 702 | . . . . 63 62 82 . 70 31 . 702 188 . . . Highest-Rated Ally 50 | . . . . 31 31 31 . 39 31 . 50 50 . . . Initial Warlord ECA Mod 26 | . . . . . 12 12 18 18 26 25 25 25 25 25 25 Total Orders 1 | . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 174 | . . . . 11 15 14 . 5 1 . 95 33 . . . Total Damage 7410 | . . . . 264 248 194 . 84 . . 3384 3236 . . . Kills 41 | . . . . 4 3 1 . 1 . . 8 24 . . . Allies Corrupted 13 | . . . . . . . . . 1 . 10 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Active Infowar (turns) 4229 | 76 576 947 478 . . 91 632 185 366 250 108 520 . . . Optics 1439 | . . 476 478 . . . 187 185 . . . 113 . . . Sensors 931 | . . . . . . 91 479 3 . 250 108 . . . . Terrain 366 | . . . . . . . . . 366 . . . . . . Seismic 1479 | 76 576 497 330 . . . . . . . . . . . . Jamming 407 | . . . . . . . . . . . . 407 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Turns Passed 15912 | 108 1183 985 1342 1432 813 1203 654 1204 862 250 439 1131 1361 1046 1899 Spaces Moved 7875 | 71 697 460 619 889 363 597 418 520 422 162 243 440 701 416 857 Core 18 | 10 . . 8 . . . . . . . . . . . . Treads 3670 | . 380 460 230 . . . . . . . 186 440 701 416 857 Legs 2519 | 61 317 . 381 889 363 208 . . 81 162 57 . . . . Wheels 1668 | . . . . . . 389 418 520 341 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 103 110 123 115 115 115 95 120 120 160 165 165 162 Average Speed 152 | 110 141 160 146 128 129 128 125 129 112 136 158 161 168 234 207 Slowest Speed 700 | 120 160 160 700 190 193 193 130 130 260 190 260 170 170 245 246 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 95 44 36 92 36 84 18 80 13 5 87 17 81 58 82 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 . . . 1 1 . Scrap Searched 3 | . . . . . . . . . . . . . 3 . . Spaces Dug 23 | . . . . . . . 2 15 4 . 2 . . . . Terrain Destroyed 1130 | . 44 . 19 286 114 143 7 198 101 . 4 148 22 22 22 Melee 4 | . . . . . . . 2 . . . 2 . . . . Projectile 122 | . . . . . 2 . . 6 24 . 2 23 22 22 21 AOE 1004 | . 44 . 19 286 112 143 5 192 77 . . 125 . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Upp Upp War Total 10357 | 91 830 605 904 1061 583 907 497 882 650 187 284 667 809 449 951 Wait 811 | . 60 36 125 30 136 86 22 183 59 . 1 48 9 3 13 Move 7864 | 70 696 459 619 888 363 596 418 519 421 162 242 439 700 415 857 Hop . | . . . . . . . . . . . . . . . . Pick Up 169 | 9 13 15 13 10 6 9 7 6 25 6 3 18 14 1 14 Fast Attach 122 | 7 5 9 26 3 5 3 8 7 17 3 3 9 7 3 7 Attach 69 | . 2 3 4 5 2 8 . 3 14 1 4 11 3 1 8 Detach 8 | . 1 . . . . . 1 . 1 . 5 . . . . Swap 141 | . 9 6 14 12 6 13 3 17 13 7 4 17 7 3 10 Drop 234 | 1 12 23 36 12 8 9 13 12 23 7 12 19 16 5 26 Fire 725 | 4 32 54 67 60 57 74 22 92 75 1 8 106 40 18 15 Melee 10 | . . . . . . . 3 . 1 . 2 . 3 . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . 15 . 48 . 24 . . . . . . . Rewire 107 | . . . . 26 . 61 . 19 1 . . . . . . Trap 10 | . . . . . . . . . . . . . 10 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sub) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 385 | -10/Materials | Repaired EM Pulse Gun 552 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Build established: Scavenger-Mutant 655 | -10/Materials | Learned Storage security intel 713 | -10/Materials | Learned Storage emergency access door positions 727 | -10/Materials | Learned Storage stockpile data 730 | -10/Materials | Learned location of 1 exit from Recycling 731 | -10/Materials | Learned Recycling recycling unit intel 735 | -10/Materials | Learned location of 1 exit from Recycling 748 | -10/Materials | Learned location of Mines (-8) 769 | -10/Materials | Identified exit to Subcaves 920 | -10/Materials | Discovered new exit (range 8) 926 | -10/Materials | Build established: Mutant 1292 | -10/Materials | Entered another Materials area 1292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1614 | -9/Materials | Build established: Scavenger-Mutant 1854 | -9/Materials | Identified exit to Mines 1929 | -9/Materials | Central database locked down 2014 | -9/Materials | Discovered new exit (range 15) 2277 | -9/Materials | Entered another Materials area 2277 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2589 | -8/Materials | Build established: Scavenger-Skirmisher 3022 | -8/Materials | Build established: Hacker-Tank 3465 | -8/Materials | Repaired Hrd. Medium Armor Plating 3604 | -8/Materials | Garrison activated, responded to threat 3619 | -8/Materials | Identified exit to Garrison 3619 | -8/Materials | Entered Garrison 3667 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Garrison Relay disabled 3735 | -8/Garrison | Triggered checkpoint 3799 | -8/Garrison | Build established: Scavenger-Tank 3932 | -8/Garrison | Garrison Relay disabled 3986 | -8/Garrison | Phase Generator disabled 4019 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Triggered checkpoint 4101 | -8/Garrison | Triggered checkpoint 4167 | -8/Garrison | Triggered checkpoint 4291 | -8/Garrison | Garrison Relay disabled 4326 | -8/Garrison | Discovered new exit (range 14) 4467 | -8/Garrison | Triggered checkpoint 4541 | -8/Garrison | Garrison Relay disabled 4567 | -8/Garrison | Discovered new exit (range 11) 4838 | -8/Garrison | Discovered new exit (range 10) 4937 | -8/Garrison | Garrison Relay disabled 4981 | -8/Garrison | Rescued a captive Derelict 4982 | -8/Garrison | Rescued a captive Derelict 5051 | -8/Garrison | Entered Materials 5051 | -8/Materials | Accompanied by 2 allies 5233 | -8/Materials | Repaired Lgt. Nuclear Core 5297 | -8/Materials | Core integrity fell below 50% 5368 | -8/Materials | Build established: Tank 5451 | -8/Materials | First assault squad dispatched 5717 | -8/Materials | Destroyed 7 combat bots 5823 | -8/Materials | Garrison activated, responded to threat 5864 | -8/Materials | Identified exit to Garrison 5864 | -8/Materials | Entered Garrison 5900 | -8/Garrison | Learned Factory security intel 6194 | -8/Garrison | Triggered checkpoint 6212 | -8/Garrison | Garrison Relay disabled 6280 | -8/Garrison | Triggered checkpoint 6288 | -8/Garrison | Core integrity fell below 20% 6416 | -8/Garrison | Discovered new exit (range 11) 6466 | -8/Garrison | Triggered checkpoint 6492 | -8/Garrison | Garrison Relay disabled 6552 | -8/Garrison | Build established: Gunner 6634 | -8/Garrison | Triggered checkpoint 6685 | -8/Garrison | Garrison Relay disabled 6716 | -8/Garrison | Discovered new exit (range 15) 6798 | -8/Garrison | Triggered checkpoint 6877 | -8/Garrison | Garrison Relay disabled 6892 | -8/Garrison | Triggered checkpoint 6919 | -8/Garrison | Phase Generator disabled 6935 | -8/Garrison | Discovered new exit (range 15) 7067 | -8/Garrison | Entered Factory 7067 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7495 | -7/Factory | Build established: Tank 7721 | -7/Factory | Identified exit to Garrison 7721 | -7/Factory | Entered Garrison 7797 | -7/Garrison | Triggered checkpoint 7845 | -7/Garrison | Garrison Relay disabled 7960 | -7/Garrison | Triggered checkpoint 7960 | -7/Garrison | Triggered checkpoint 8017 | -7/Garrison | Triggered checkpoint 8243 | -7/Garrison | Triggered checkpoint 8260 | -7/Garrison | Garrison Relay disabled 8307 | -7/Garrison | Discovered new exit (range 9) 8428 | -7/Garrison | Discovered new exit (range 9) 8455 | -7/Garrison | Triggered checkpoint 8480 | -7/Garrison | Garrison Relay disabled 8627 | -7/Garrison | Triggered checkpoint 8639 | -7/Garrison | Garrison Relay disabled 8711 | -7/Garrison | Phase Generator disabled 8720 | -7/Garrison | Discovered new exit (range 3) 8925 | -7/Garrison | Entered Factory 8925 | -6/Factory | Accompanied by 1 ally 8925 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8947 | -6/Factory | Build established: Scavenger-Tank 9319 | -6/Factory | System corruption reached 10% 9352 | -6/Factory | Destroyed 13 combat bots 9353 | -6/Factory | Lost 5 parts (1p3n1u) 9390 | -6/Factory | Discovered new exit (range 14) 9469 | -6/Factory | Garrison activated, responded to threat 9475 | -6/Factory | Destroyed 8 combat bots 9483 | -6/Factory | Lost 7 parts (2p3n2u) 9787 | -6/Factory | Entered another Factory area 9787 | -5/Factory | Evolved 2 slots: Utility x2 9871 | -5/Factory | Fabricated Hrd. Medium Armor Plating (x2) 9900 | -5/Factory | Build established: Tank 9917 | -5/Factory | Fabricated Quantum Rifle? 10037 | -5/Factory | Sucked down chute 10037 | -5/Factory | Entered Waste 10052 | -5/Waste | EMP discharged 10083 | -5/Waste | Met Warlord forces unprepared to attack 10100 | -5/Waste | Spotted C-40 Crusher 10104 | -5/Waste | Allies destroyed C-40 Crusher 10111 | -5/Waste | Spotted C-40 Crusher 10115 | -5/Waste | Spotted C-40 Crusher 10116 | -5/Waste | Destroyed C-40 Crusher 10122 | -5/Waste | Allies destroyed C-40 Crusher 10148 | -5/Waste | Found Damper Plating 10152 | -5/Waste | EMP discharged 10161 | -5/Waste | Spotted C-40 Crusher 10167 | -5/Waste | Spotted C-40 Crusher 10169 | -5/Waste | Allies destroyed C-40 Crusher 10171 | -5/Waste | Allies destroyed C-40 Crusher 10235 | -5/Waste | Spotted C-40 Crusher 10240 | -5/Waste | Allies destroyed C-40 Crusher 10252 | -5/Waste | EMP discharged 10352 | -5/Waste | EMP discharged 10368 | -5/Waste | Discovered new exit (range 12) 10427 | -5/Waste | Build established: Scavenger-Tank 10452 | -5/Waste | EMP discharged 10476 | -5/Waste | Entered Factory 10476 | -5/Factory | Accompanied by 5 allies 10485 | -5/Factory | Lost 8 allies 10688 | -5/Factory | Fabricated Cryofiber Web (x2) 11267 | -5/Factory | System corruption reached 10% 11376 | -5/Factory | First assault squad dispatched 11462 | -5/Factory | Lost 4 parts (1p2n1u) 11467 | -5/Factory | Destroyed 13 combat bots 11499 | -5/Factory | Discovered new exit (range 5) 11558 | -5/Factory | Identified exit to Upper Caves 11607 | -5/Factory | Entered Upper Caves 11615 | -5/Upper Caves | Met a Warlord Commander 11616 | -5/Upper Caves | Learned location of Warlord (-5) 11617 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 11620 | -5/Upper Caves | Found Encrypted Comm Array 12407 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12514 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12650 | -5/Upper Caves | Encountered a Warlord checkpoint 12856 | -5/Upper Caves | Discovered new exit (range 5) 12899 | -5/Upper Caves | Learned Factory terminal intel 12968 | -5/Upper Caves | Entered another Upper Caves area 13127 | -5/Upper Caves | Encountered a Warlord checkpoint 13983 | -5/Upper Caves | Discovered new exit (range 10) 14014 | -5/Upper Caves | Entered Warlord 14094 | -5/Warlord | System corruption cleaned by Quarantine Array 14511 | -5/Warlord | Learned Testing trap positions 14511 | -5/Warlord | Learned Armory emergency access door positions 14515 | -5/Warlord | Learned 4 Testing zone layouts 14515 | -5/Warlord | Learned Factory garrison access intel 14515 | -5/Warlord | Learned Armory fabricator intel 14515 | -5/Warlord | Learned Armory repair station intel 15275 | -5/Warlord | Warlord's base attacked by MAIN.C 15414 | -5/Warlord | Found Prototype Energy Gun 15416 | -5/Warlord | Found Prototype Energy Gun 15420 | -5/Warlord | Found Prototype Piercing Weapon 15423 | -5/Warlord | Found Prototype Piercing Weapon 15426 | -5/Warlord | Found Prototype Energy Gun 15429 | -5/Warlord | Found Prototype Energy Gun 15550 | -5/Warlord | Met Warlord 15550 | -5/Warlord | Identified Vortex Lance (x2) 15625 | -5/Warlord | Warlord forces counterattacked 15666 | -5/Warlord | Found Prototype Reactor 15673 | -5/Warlord | Found Prototype Device 15673 | -5/Warlord | Identified Exp. Phase Shifter 15681 | -5/Warlord | Found Prototype Processor 15681 | -5/Warlord | Identified Exp. Target Analyzer 15685 | -5/Warlord | Found Prototype Device 15685 | -5/Warlord | Identified Thermal Barrier 15735 | -5/Warlord | Spotted Executioner 15780 | -5/Warlord | Lost 5 allies 15814 | -5/Warlord | Spotted Striker 15820 | -5/Warlord | Spotted Striker 15843 | -5/Warlord | Crushed by falling debris 15843 | -5/Warlord | Core integrity fell below 50% 15872 | -5/Warlord | Discovered new exit (range 16) 15874 | -5/Warlord | Lost 3 parts (1n1u1w) 15875 | -5/Warlord | Spotted Executioner 15885 | -5/Warlord | Spotted Executioner 15891 | -5/Warlord | Lost 17 allies 15896 | -5/Warlord | Identified Vortex Rail (x2) 15901 | -5/Warlord | Core integrity fell below 20% 15904 | -5/Warlord | Identified Vortex Shotgun (x2) 15913 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 15908_ Slug penetrates P-70 Sage. 15909_ System corrupted: Heat flow error (+252). 15909_ The unstable cave ceiling collapses. 15909_ P-70 Sage resets P-70 Sage, system corruption cleaned. 15909_ Hvy. Treads destroyed. 15910_ Penetrated by Slug. 15911_ The unstable cave ceiling collapses. 15911_ Critical hit (Burn: +37). 15911_ G-50 Soldier destroyed. 15911_ Vortex penetrates P-70 Sage. 15911_ P-70 Sage destroyed. 15911_ P-70 Sage resets Executioner, system corruption cleaned. 15911_ Slug penetrates Wall. 15911_ Penetrated by Slug. 15912_ The unstable cave ceiling collapses. 15913_ Power failure, Rnf. Fission Core shutdown. 15913_ Overheating: Energy bleed (-77). 15913_ Critical hit (Burn: +37). 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