Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 16:23:14 // Winter2019/RPGLIKE Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (554) 2770 Value Destroyed (25685) 25685 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (16097) 16097 TOTAL SCORE: 57872 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8127 Follower Combat Kills 4968 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 508 Win 3000 Friendly Fire -3506 Cogmind --------- Core Integrity 394/2000 Matter 22/300 Energy 482/780 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (4) ------ Advanced Armor Integrity Analyzer Advanced Reaction Control System Experimental Core Shielding Advanced Force Field > --- WEAPON (6) ------- Heavy Beamcaster Fusion Bomb Launcher Phasing Sabre > --- INVENTORY (8) ---- Relay Coupler [NC] (56) Relay Coupler [NC] (48) Makeshift System Restoration Module Transdimensional Reconstructor Railgun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Armor Integrity Analyzer Advanced Reaction Control System Experimental Core Shielding Advanced Force Field > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Fusion Bomb Launcher Phasing Sabre > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [NC] Makeshift System Restoration Module Transdimensional Reconstructor Heavy Beamcaster Railgun Advanced Remote Datajack [Rating: 134] Favorites ----------- Power Light Neutrino Core Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device Advanced Terrain Scanner Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Experimental Core Shielding Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 13 | 2 1 1 3 . . . . . . . 1 . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Utility 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . Parts Attached 193 | 7 5 5 18 2 1 . 1 4 2 1 14 3 1 . 6 10 7 2 2 3 20 6 3 4 4 8 3 6 4 3 10 8 . 6 14 Power 21 | 2 . 2 4 . . . . . . . 2 1 . . . 2 . . . 1 2 . . 1 . . . . . 1 . . . . 3 Engine 7 | 2 . 1 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 1 . . . . . . . 2 . . . . 2 . . . 1 2 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 Propulsion 22 | 1 2 . 1 . . . . . . . 2 . 1 . 2 4 . . . . 2 . . . . . . . . . 2 5 . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 2 . 1 . . . . . . . 2 . 1 . 2 4 . . . . 2 . . . . . . . . . 2 5 . . . Utility 54 | 2 . . 4 . 1 . 1 . . 1 . 1 . . . 4 . . . 2 12 4 1 3 2 . 1 . 2 . 5 3 . 3 2 Device 46 | 2 . . 2 . . . 1 . . . . 1 . . . 4 . . . 2 12 4 1 2 2 . 1 . 2 . 4 3 . 3 . Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Processor 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 3 3 9 2 . . . 4 2 . 10 1 . . 4 . 7 2 2 . 4 2 2 . 2 8 2 6 2 2 3 . . 3 9 Energy Gun 55 | 1 . 1 6 2 . . . 2 2 . 6 . . . 1 . 5 1 1 . 2 1 1 . 1 3 1 5 1 1 3 . . 2 6 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 1 1 . . . . 2 . . 2 . . . . . . 1 1 . . 1 1 . 1 . . 1 1 1 . . . . 3 Special Weapon 6 | . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 5 . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . 1 1 Parts Lost 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Highest Loss Streak 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Average Slot Usage (%) 96 | . 100 99 98 100 100 100 100 100 98 100 100 100 100 100 91 93 93 93 93 93 93 93 93 89 93 93 94 100 100 100 99 95 100 100 98 Engine 3 | . 15 20 9 9 9 9 9 9 9 9 4 8 8 8 7 5 . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 9 9 9 9 9 9 9 9 11 8 8 8 7 6 13 13 13 13 12 12 12 7 6 5 5 5 5 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 4 6 5 5 5 5 10 11 11 11 11 10 Flight 25 | . 8 25 24 27 27 27 27 27 27 27 25 25 25 25 23 26 26 26 26 26 26 31 31 31 31 29 29 29 29 29 28 24 29 29 29 Device 17 | . 31 25 23 18 18 18 18 18 18 18 16 16 16 16 14 13 13 13 13 13 12 12 12 9 18 17 17 17 17 17 18 23 23 23 17 Processor 5 | . . . 9 18 18 18 18 18 18 17 8 8 8 8 7 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 2 . . . 3 Hackware 2 | . . . . . . . . . . . 8 8 8 8 7 6 6 6 6 6 6 6 6 4 . . . . . . . . . . . Energy Gun 19 | . 3 1 14 18 18 18 18 17 16 18 15 16 16 16 15 20 20 19 19 20 19 17 17 18 18 17 17 22 22 22 27 29 29 28 27 Ballistic Gun 2 | . 26 23 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 3 8 8 8 6 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 9 9 14 24 23 23 23 23 24 23 23 26 31 31 31 37 38 41 43 41 42 46 46 46 51 55 55 59 59 63 63 76 77 77 77 84 Greatest Support 111 | 8 25 18 27 27 27 27 27 27 27 27 29 34 35 35 43 46 43 43 49 49 56 56 56 56 56 56 61 67 72 66 85 105 81 81 111 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 1 2 2 4 4 4 4 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | . 1 2 2 4 4 4 4 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 1 2 2 4 4 4 4 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | . 1 2 2 4 4 4 4 4 5 5 6 7 7 7 7 6 7 6 7 6 6 6 7 7 8 7 7 7 8 8 7 7 8 7 7 Final Capacity 8 | 1 2 2 4 4 4 4 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | . 2 2 4 4 4 4 4 6 5 7 7 7 7 7 7 7 7 7 7 7 6 7 7 8 8 8 8 8 8 8 8 8 8 8 7 Class Distribution -------------------- 67% | Hacker-Scout 11% | Derelict-Scout 9% | Scavenger-Mutant 4% | Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Assassin | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Derelict-Scout | -4/Warlord Derelict-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 2919 | 278 335 71 213 20 . 10 10 60 . 20 178 20 20 . 55 100 65 106 . 72 209 188 52 30 75 80 40 130 60 50 100 80 . 40 152 Remotely 637 | 48 335 71 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24117 | 138 926 . 1572 210 . 448 407 405 77 93 466 91 108 . 138 1463 125 593 312 649 2075 398 516 91 417 1087 131 1269 911 765 1597 1678 . 1257 3704 Parts 1105 | 13 48 4 119 7 . 10 23 33 2 8 34 1 10 . 4 31 12 31 9 24 87 15 29 3 20 47 5 50 34 38 51 85 . 64 154 Haulers Intercepted 21 | . 2 . 5 . . . . . . . . . . . . 5 . . . . 5 . . . . 1 . . . . . . . . 3 Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 265 | . . . . . . . . . . . . 12 11 . 33 . 1 31 . 23 . 14 27 1 31 . 8 31 14 28 . . . . . Prevented 88 | . . . . . . . . . . . . 2 2 . 14 . 6 . . . . 15 6 . 9 . 3 17 5 9 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 439 | . 23 3 37 3 . 6 7 12 1 6 16 1 4 . 2 18 5 18 7 14 27 7 13 . 11 18 5 26 8 14 18 30 . 20 59 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 352 | . 23 . 32 3 . 4 7 7 1 6 11 1 4 . 2 16 5 13 3 14 26 3 11 . 7 16 5 14 6 9 18 26 . 19 40 Cannons 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 62 | . . 3 2 . . 1 . 5 . . 4 . . . . . . 5 2 . . 4 2 . 4 1 . 7 1 5 . 1 . . 15 Classes Destroyed 26 | 2 6 . 4 . . . . 1 . . 1 . . . . 1 . 1 1 . . . . . 2 . . 1 1 1 1 1 . . 2 Worker 14 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 9 Builder 19 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 14 Tunneler 8 | 4 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Hauler 21 | . 2 . 5 . . . . . . . . . . . . 5 . . . . 5 . . . . 1 . . . . . . . . 3 Recycler 8 | 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Operator 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 22 | . 1 . 2 . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . 5 3 . 1 5 Swarmer 98 | . 3 3 8 . . . . 7 . 2 9 . 1 . 1 3 . 3 . 1 . 2 2 . 5 9 4 15 . 5 5 4 . . 6 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Grunt 182 | . 20 . 17 3 . 6 4 2 . 2 4 . 1 . 1 12 1 12 . 8 14 1 8 . 2 5 . 9 3 8 4 7 . 9 19 Brawler 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 2 Duelist 12 | . . . 2 . . . 2 . . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . 4 Protector 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Sentry 50 | . . . 8 . . . 1 2 1 . 1 1 1 . . 1 . 2 . 1 4 . 1 . . 2 . 2 . 1 9 5 . 6 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 38 | . . . . . . . . 1 . 1 2 . . . . . . . . 2 5 2 . . . . . . . . . 10 . 3 12 Programmer 24 | . . . . . . . . . . . 1 . 1 . . 1 . . . 2 4 . 1 . . 3 . . . . . 1 . 3 7 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Demented 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 8 | . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . 1 . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Best Kill Streak 44 | 5 5 3 9 3 . 3 3 4 1 3 4 1 2 . 2 6 5 7 7 5 6 7 6 . 5 6 3 14 4 5 7 9 . 5 44 Combat Bots Only 18 | . 5 3 7 3 . 3 3 4 1 3 3 1 2 . 2 4 5 7 7 5 4 7 6 . 5 6 3 13 4 5 6 9 . 5 18 Max Kills in Single Turn 5 | 1 1 2 2 1 . 1 1 3 1 1 2 1 1 . 1 3 2 3 2 2 2 3 1 . 3 2 2 2 1 5 2 2 . 2 5 Gunslinging 2 | . . . . . . . . . . . 1 . . . . 1 1 1 1 1 . . . . . 1 1 1 . 2 1 1 . 1 . Exploded 5 | . . 2 1 . . 1 . 3 . . 2 . . . . . . 3 1 . . 3 1 . 3 1 . 1 1 5 . 1 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Damage Taken 13136 | . 846 15 862 79 . 259 175 227 29 168 383 . 131 . 11 319 79 402 682 688 836 186 233 . 243 118 419 303 549 218 409 660 . 844 2763 Core 10466 | . 683 11 679 62 . 205 143 180 22 136 313 . 111 . 8 261 66 323 538 560 666 150 182 . 189 94 348 245 463 179 318 517 . 669 2145 Absorbed by Shields 2904 | . . . . . . . . . . 23 . . . . . . . . . . 54 . 15 . 87 44 149 114 162 81 289 507 . 439 940 Redirected to Core 8936 | . 528 11 590 62 . 180 107 159 22 106 235 . 71 . 8 195 45 272 512 443 576 126 182 . 176 85 263 182 313 136 309 479 . 588 1975 Core Remaining (%) 88 | 100 . 100 . . . 64 . . . 96 . . . . 100 . . . . 100 . . . . 100 . . . . 100 . . 98 100 19 Volleys Fired 1077 | 8 135 3 99 3 . 14 14 18 2 19 45 3 8 . 4 34 14 31 15 31 100 17 28 4 19 49 14 32 47 21 35 50 . 57 104 Largest 5 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 5 5 . 5 5 Hottest 405 | 60 60 85 112 90 . 90 90 90 112 112 112 160 160 . 160 240 240 225 225 225 225 225 225 225 225 225 225 324 324 324 405 405 . 405 405 Shots Fired 3161 | 16 265 4 195 6 . 28 28 30 4 38 83 6 15 . 7 100 36 85 39 93 281 37 74 12 51 147 42 85 176 72 166 246 . 249 445 Gun 3053 | 16 261 2 174 6 . 28 28 25 4 38 76 6 15 . 6 100 33 81 36 93 272 30 70 12 48 147 42 71 172 68 166 246 . 249 432 Cannon 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 77 | . 4 2 3 . . . . 5 . . 7 . . . . . . 4 3 . . 7 4 . 3 . . 14 4 4 . . . . 13 Special 13 | . . . . . . . . . . . . . . . 1 . 3 . . . 9 . . . . . . . . . . . . . . Kinetic 282 | 8 245 1 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Thermal 2702 | 8 16 1 171 . . . . . 4 38 76 6 15 . 6 100 33 81 36 93 272 30 70 12 48 147 42 71 172 68 166 246 . 242 432 Explosive 26 | . 4 2 . . . . . . . . . . . . . . . 4 3 . . . . . . . . . . . . . . . 13 Electromagnetic 138 | . . . 3 6 . 28 28 30 . . 7 . . . . . . . . . . 7 4 . 3 . . 14 4 4 . . . . . Robot Hit Streak 88 | 5 36 2 11 12 . 31 51 17 5 29 23 15 13 . 18 88 25 33 23 20 36 10 27 32 40 24 24 12 30 24 39 26 . 26 37 Robot Miss Streak 3 | 2 3 1 3 . . 2 1 1 . 1 2 1 1 . 1 2 2 2 2 1 2 2 1 . 2 3 2 2 2 1 2 2 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 77 | . 2 . 3 . . . 2 . . 2 2 . . . 1 1 1 3 1 2 4 1 2 . 2 4 1 6 1 2 5 3 . 5 21 Max Gunslinging Chain 2 | . 1 . 1 . . . 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 2 1 2 1 1 . 2 1 Shots Hit Robots 2374 | 9 207 2 138 5 . 27 25 21 3 31 65 5 15 . 5 104 24 58 33 71 235 23 54 9 39 102 33 54 110 57 114 161 . 182 353 Core Hits 1150 | 6 75 4 59 6 . 19 20 22 1 11 32 5 10 . 4 85 16 38 15 25 80 18 27 4 23 44 8 37 45 34 52 62 . 59 204 Critical Hits 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 86 | . . . . . . . . . . . 10 . . . 2 13 2 . . . 6 . . . . 10 1 . 6 . 6 12 . 13 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . . . . . 6 . . . 2 13 2 . . . 6 . . . . 10 1 . 6 . 6 12 . 13 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . 1 . 3 . Combat Hostiles 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 3 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76113 | 96 1651 203 2556 120 . 615 533 553 78 599 1500 184 405 . 125 3385 645 2332 1448 2195 6536 930 1832 371 1323 3463 1172 2938 3779 2023 3562 5408 . 6459 17094 Guns 61868 | 96 1651 24 2149 120 . 585 533 396 78 599 1118 184 405 . 125 2687 645 1700 885 2195 6315 498 1506 371 1129 3136 1172 1539 3421 1679 3505 5009 . 5996 10417 Cannons 258 | . . . 258 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 11973 | . . 179 149 . . 30 . 157 . . 220 . . . . . . 632 563 . . 432 326 . 194 327 . 1399 358 344 . 136 . . 6527 Melee 2007 | . . . . . . . . . . . 162 . . . . 698 . . . . 221 . . . . . . . . . 57 263 . 463 143 Ramming 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 1619 | 23 1473 10 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 59774 | 73 178 87 2294 . . 30 . 48 78 599 1118 184 405 . 125 2687 645 1700 885 2195 6315 498 1506 371 1129 3439 1172 1782 3421 1747 3505 5145 . 5996 10417 Explosive 7852 | . . 106 . . . . . . . . . . . . . . . 632 563 . . . . . . 24 . . . . . . . . 6527 Electromagnetic 4854 | . . . 149 120 . 585 533 505 . . 220 . . . . . . . . . . 432 326 . 194 . . 1156 358 276 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2007 | . . . . . . . . . . . 162 . . . . 698 . . . . 221 . . . . . . . . . 57 263 . 463 143 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 1 2 2 2 2 2 1 2 2 2 1 3 3 . . . . . . 1 . . 1 1 2 4 Average Corruption 1 | . . . . . . . . 1 1 1 2 2 2 2 2 1 1 2 2 1 2 2 . . . . . . 1 . . 1 1 1 1 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 . Effects 69 | . . . . . . . . . 1 1 9 3 5 . 5 1 2 3 . 3 15 7 . . . . . . 1 . . 1 . 5 7 Message Errors 16 | . . . . . . . . . . . 4 1 2 . 4 1 1 . . . 3 . . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Heat Flow Errors 9 | . . . . . . . . . . . 3 . 1 . 1 . . . . . 2 2 . . . . . . . . . . . . . Energy Discharges 11 | . . . . . . . . . 1 1 1 1 . . . . . 1 . 1 2 1 . . . . . . 1 . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 Targeting Errors 17 | . . . . . . . . . . . . . 1 . . . . 2 . 2 3 2 . . . . . . . . . . . 3 4 Weapon Failures 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 939 | . . 33 5 . . . . . . . 70 . . . . 71 . 15 28 . 60 4 . . . 91 . 77 . . . 8 . 127 350 Projectiles 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 573 | . . 33 . . . . . . . . . . . . . . . 15 28 . . 4 . . . 91 . 77 . . . . . . 325 Melee 361 | . . . . . . . . . . . 70 . . . . 71 . . . . 60 . . . . . . . . . . 8 . 127 25 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 64 . . . . . 3 Shots 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | 20 108 62 292 . . 8 5 2 6 3 235 105 280 . 148 159 112 102 90 195 189 204 96 3 3 7 5 210 74 79 234 255 . 258 240 Average Temperature 52 | 11 15 29 31 . . 8 5 2 4 3 43 47 102 . 55 36 46 31 35 49 25 48 32 3 1 3 4 68 32 35 77 92 . 100 76 Received Heat Transfer 2561 | . 453 . 324 15 . 162 108 54 9 36 21 . 45 . . 117 18 132 72 147 207 27 9 . 12 21 12 18 63 27 60 32 . 151 209 Effects 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . Combat Hostiles 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . Parts Fried 40 | . . . . . . 8 4 6 . . . . . . . . . . . . . 2 1 . . . . 8 5 3 . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . 1 . . . . 3 . . 2 . 2 . . . . 1 . . . . . 2 . 1 2 Combat Hostiles 12 | . . . . . . . . . . . 1 . . . . 2 . . 2 . 1 . . . . 1 . . . . . 2 . 1 2 Parts Melted 202 | . 1 . 16 . . . . . . 2 12 2 1 . 1 14 1 2 11 7 21 2 2 . 5 2 1 2 5 1 9 23 . 16 43 Heat Transferred 74220 | 175 375 137 4403 . . 50 . 100 148 1110 2035 325 700 . 225 5200 1075 2072 1137 2627 8251 592 1702 370 1332 3776 1369 1865 3739 1900 3848 5267 . 6253 12062 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Peak Influence 3222 | 25 544 329 945 327 . 200 118 449 218 289 463 . . . . 1167 . . . . 777 . . . . 1864 . . . . 690 963 . 1140 3222 Average Influence 530 | 9 256 226 547 296 . 146 61 265 109 175 196 . . . . 633 . . . . 386 . . . . 1318 . . . . 460 549 . 488 1814 Maximum Alert Level 5 | . 2 1 3 1 . 1 . 2 1 1 2 . . . . 4 . . . . 3 . . . . 5 . . . . 2 3 . 4 5 Low Security (%) . | 100 41 22 12 . . 68 100 24 85 72 57 . . . . . . . . . 24 . . . . . . . . . . 11 . 6 . Level 1 1 | . 37 77 14 100 . 31 . 54 14 27 33 . . . . 21 . . . . 29 . . . . 9 . . . . 20 8 . 8 . Level 2 13 | . 21 . 50 . . . . 21 . . 9 . . . . 39 . . . . 44 . . . . 8 . . . . 79 58 . 40 1 Level 3 26 | . . . 23 . . . . . . . . . . . . 28 . . . . 2 . . . . 10 . . . . . 22 . 29 27 Level 4 9 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . 50 . . . . . . . 15 5 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . 11 High Security 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 105 | . 7 2 7 . . . . . 1 . 8 . . . 1 15 . 1 . . 14 . . . 1 4 . 1 . . 4 8 . 11 20 Investigation 42 | . 3 . 4 . . . . . . . 5 . . . 1 6 . 1 . . 4 . . . . 2 . 1 . . 2 6 . 3 4 Extermination 10 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . 1 2 . 2 . Reinforcement 25 | . 4 . 2 . . . . . . . 2 . . . . 6 . . . . 5 . . . . . . . . . 1 . . 2 3 Assault 18 | . . 2 1 . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . 11 Garrison 10 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 4 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 1 Haulers Reinforced 10 | . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 17 | . 2 . 2 . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 692 | . 46 7 54 5 . 7 8 13 5 7 28 3 7 . 14 33 8 15 8 14 48 12 18 . 18 25 6 25 15 15 30 47 . 34 117 Peak Tracking Total 18 | . 4 4 7 3 . 3 4 4 5 4 4 1 3 . 13 5 7 7 7 5 5 9 5 . 8 5 3 12 8 5 8 5 . 6 18 Tactical Retreats 34 | . 3 . 2 1 . 1 . 3 . 1 1 . . . . 2 . . . . 1 2 2 . 2 1 . 1 1 . . 4 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 14 | . 1 . 1 . . . . 3 . 4 1 . . . . . . . . . 2 . . . . 2 . . . . . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . . . . . . . 5 . . . . 6 . . . . 1 . . . . . 1 . . . Reused 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . 3 3 2 . . 1 1 . . . . . . . 9 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 91 | . 3 1 3 . . 4 . 1 . 1 2 . . . 2 4 . 1 . . 7 . 1 . . 39 1 1 2 . 2 10 . 3 3 Max in Single Turn 20 | . 3 1 1 . . 1 . 1 . 1 2 . . . 1 . . 1 . . 2 . 1 . . 20 1 1 1 . 1 2 . 1 1 Garrison Access 10 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 3 . . 1 1 Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 129 | . 5 . 9 . 2 . 4 . 2 . 14 4 . 4 1 10 1 1 . . 15 1 . 4 . 10 . 1 3 . 11 12 . 9 6 Terminals 63 | . 3 . 7 . . . 3 . 1 . 6 1 . . 1 5 . 1 . . 10 . . . . 4 . 1 . . 5 8 . 4 3 Fabricators 17 | . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . 1 4 . 3 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 16 | . . . . . . . 1 . 1 . 3 . . . . 2 . . . . 2 . . . . 1 . . . . 3 . . 2 1 Total Hacks 457 | . 15 . 34 . 2 . 14 . 9 . 48 11 . 28 4 39 1 4 . . 51 1 . 17 . 33 . 11 5 . 28 50 . 34 18 Successful 289 | . 7 . 16 . 2 . 8 . 5 . 29 8 . 28 4 22 1 4 . . 32 1 . 17 . 21 . 8 5 . 14 24 . 25 8 Failed 167 | . 8 . 18 . . . 6 . 4 . 18 3 . . . 17 . . . . 19 . . . . 12 . 3 . . 14 26 . 9 10 Catastrophic 27 | . . . 1 . . . 1 . . . . . . . . 2 . . . . 6 . . . . 4 . 2 . . 4 5 . . 2 Database Lockouts 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Manual 213 | . 11 . 30 . 1 . 12 . 8 . 23 3 . . . 24 . . . . 26 . . . . 12 . 4 . . 14 18 . 17 10 Terminals 244 | . 10 . 29 . . . 12 . 5 . 21 4 . . 4 25 . 4 . . 34 . . . . 13 . 11 . . 15 36 . 14 7 Fabricators 73 | . . . . . . . . . . . 12 . . . . 4 . . . . 14 . . . . 8 . . . . 3 14 . 10 8 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 5 . 5 . . . . . . . 4 . . . . 4 . . . . . . . . . 5 . . . . 1 . . . . Scanalyzers 12 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . 5 . . . . Garrison Access 43 | . . . . . . . 2 . 4 . 9 . . . . 6 . . . . 3 . . . . 2 . . . . 4 . . 10 3 Terminal Hacks 156 | . 4 . 7 . 2 . 5 . 1 . 8 8 . 28 4 10 1 4 . . 13 1 . 17 . 5 . 8 5 . 3 11 . 9 2 Record 43 | . . . . . 1 . . . . . . 6 . 11 4 . . 4 . . . . . 5 . . . 7 5 . . . . . . Part Schematic 12 | . . . . . . . . . . . 1 . . 5 . . . . . . 1 . . 4 . . . . . . . 1 . . . Robot Schematic 10 | . . . . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 2 . 1 . . . 1 . . . 2 . . . . 1 . . . . . . . 4 . . . 1 . . . 1 . 1 . Prototype ID Bank 13 | . . . 1 . . . 1 . . . . . . 3 . 1 . . . . 1 . . 4 . 1 . . . . . . . 1 . Open Door 6 | . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 7 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unreport Threat 27 | . 1 . 4 . . . 3 . 1 . 2 . . . . 5 . . . . 3 . . . . . . . . . 1 5 . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 40 | . . . . . . . . . . . 5 . . . . 3 . . . . 10 . . . . 3 . . . . 3 7 . 5 4 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 17 | . . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . 1 . . . . 1 3 . 3 2 Build 22 | . . . . . . . . . . . 3 . . . . 2 . . . . 5 . . . . 2 . . . . 2 4 . 2 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . . . . . . Retrieve Components 10 | . 1 . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . 3 . . . . Insert Component 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . . . . Analyze 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . 3 . . . . 2 . . . . 2 . . . . . . . . . 3 . . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 3 . . 1 . Coupler Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 166 | . 6 . 17 . . . 6 . 7 . 23 . . . . 23 . . . . 16 . . . . 13 . . . . 5 15 . 25 10 Terminals 29 | . 1 . 5 . . . 2 . 1 . 3 . . . . 2 . . . . 5 . . . . 2 . . . . 2 3 . 3 . Track 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 8 | . . . 1 . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . Botnet 13 | . . . 1 . . . 2 . 1 . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 2 . 1 . Disrupt 6 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Fabricators 9 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 3 . 2 . Prioritize 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Siphon 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . 2 . 4 . . . . 1 . . . . . . . . . 1 . . . . . . . 5 2 Reprogram 14 | . . . . . . . . . 1 . 4 . . . . 1 . . . . . . . . . 1 . . . . . . . 5 2 Intercept 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 4 . 7 . . . 4 . 2 . 14 1 . . 1 8 . 1 . . 12 . . . . 5 . 1 . . 9 12 . 8 6 Full Trace Events 33 | . 2 . 1 . . . . . . . 3 1 . . 1 4 . 1 . . 4 . . . . 2 . 1 . . 2 6 . 1 4 Feedback Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . Robots Built 32 | . . . . . . . . . . . 6 . . . . 4 . . . . 4 . . . . 4 . . . . . 4 . 2 8 Matter 3897 | . . . . . . . . . . . 693 . . . . 636 . . . . 476 . . . . 636 . . . . . 714 . 238 504 Time 1282 | . . . . . . . . . . . 268 . . . . 168 . . . . 168 . . . . 84 . . . . . 422 . 84 88 Total Robot Build Rating 164 | . . . . . . . . . . . 24 . . . . 24 . . . . 24 . . . . 24 . . . . . 24 . 12 32 Part Schematics Acquired 16 | . . . . . . . . . . . 2 . . 5 . . . . . . 1 . . 4 . 2 . . . . 1 1 . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 1 . Matter 1144 | . . . . . . . . . . . . . . . . . . . . . 234 . . . . . . . . . 424 278 . 208 . Time 204 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . 70 46 . 69 . Total Part Build Rating 35 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . 12 . . 9 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 15 . . . . . . . . . . . . 3 . . . . . . . . . 9 . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 5 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Attached 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . 1 . . . . . 3 . . . 4 2 2 . 2 . . . . . . 3 . . . Allies Hacked 11 | . . . . . . . . . . . . 1 1 . 3 . . . . . 2 . . . . 1 . . . . . . . 2 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 115 | . . 1 1 3 . . . . 1 . 16 1 1 . 4 6 3 . 5 . 12 2 2 . 2 8 . . . . 1 17 . 14 15 Largest Group 11 | . . 1 2 3 . . . . 1 1 8 8 8 7 9 4 2 1 5 . 6 6 7 7 7 7 3 2 . . 1 10 2 7 11 Highest-Rated Group 481 | . . 31 41 40 . . . . 15 15 242 257 257 228 322 216 99 28 138 . 268 214 265 265 265 357 152 110 . . 10 481 108 391 368 Highest-Rated Ally 94 | . . 31 31 16 . . . . 15 15 38 38 38 38 94 94 54 28 31 . 54 49 49 49 49 56 56 56 . . 10 58 54 64 64 Total Orders 24 | . . . 1 . . . . . . . 5 . . . . 3 . . . . 5 . . 2 . . 2 . . 4 2 . . . . STAY 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . . . GOTO 8 | . . . 1 . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . 1 . . . . . FOLLOW 9 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . 1 . . 1 . . 1 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 768 | . . 9 19 8 . . . . 1 6 46 9 26 . 65 93 9 8 . . 41 20 19 . 40 24 9 5 . . . 82 . 64 165 Total Damage 20993 | . . 148 351 105 . . . . . 38 767 177 588 . 1629 3972 226 126 . . 1479 402 304 . 1369 793 186 168 . . . 2786 . 2232 3147 Kills 156 | . . 4 5 2 . . . . . 1 8 4 5 . 14 30 2 . . . 10 4 5 . 10 8 3 . . . . 15 . 15 11 Allies Corrupted 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 14 | . 2 . 1 . . . 1 . . . 2 . . . . 1 . . . . . . . 4 . . . 1 . . . 1 . 1 . Derelict Logs Recovered 17 | . . 1 . . . . . . . . . 2 1 . 2 . . 3 . 1 . . 3 . 2 . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 15818 | 84 1014 222 789 75 89 217 158 346 64 331 1340 256 272 37 388 837 303 416 160 624 1296 342 356 106 286 714 336 363 787 395 668 766 8 724 649 Spaces Moved 23906 | 83 683 382 875 182 255 502 175 404 112 320 2455 584 463 82 612 1099 611 1005 242 806 2089 615 607 170 411 959 852 785 721 820 1363 970 10 1001 601 Core 521 | 83 437 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Treads 18 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23367 | . 228 382 875 182 255 502 175 404 112 320 2455 584 463 82 612 1099 611 1005 242 806 2088 615 607 170 411 959 852 785 721 820 1363 970 10 1001 601 Fastest Speed 15 | 50 37 37 34 34 34 34 34 34 34 34 34 34 34 34 31 27 27 27 17 17 17 25 25 25 25 25 25 15 15 25 15 23 29 29 20 Average Speed 29 | 55 48 37 35 34 34 34 34 34 34 34 34 34 34 34 33 28 27 27 25 26 26 25 25 25 25 25 25 24 24 25 25 27 29 29 26 Slowest Speed 160 | 100 160 37 37 34 34 34 34 34 34 34 34 34 34 34 34 31 27 27 27 27 100 25 25 25 25 25 25 25 25 25 93 29 29 29 29 Overloaded Moves 104 | . . . . . . . . . . . . . . . . . . . 37 16 6 . . . . . . 10 19 . 15 . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . 8 5 . 8 1 . 1 . 12 . . . . 8 . . . 1 25 1 1 . . 5 1 . . 3 12 . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 82 93 75 29 61 97 14 50 18 47 41 79 68 62 63 26 71 89 14 75 35 68 80 60 61 25 92 86 37 96 37 73 5 22 12 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 15 | . 1 . 2 . 1 . . . . . . 1 . 1 1 . . . . . . . 3 3 1 . . 1 . . . . . . . Known Exits Taken 30 | . . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 40 | . . 2 . 1 . 1 . . . . . 5 2 . 4 . 1 2 . 3 . 2 1 . 4 . 2 5 . 5 . . . . . Spaces Dug 107 | . . . . . . . . . . . 3 . . . 1 2 5 11 . 7 2 . 3 . . 1 . 14 15 . 9 4 . 7 23 Terrain Destroyed 882 | . 52 27 . . . . . 3 . . 3 . . . 1 2 14 51 23 21 34 14 18 . 7 142 3 50 65 22 42 76 . 62 150 Melee 30 | . . . . . . . . . . . 3 . . . 1 2 2 . . . 2 . . . . 1 . . 2 . 5 4 . 7 1 Projectile 371 | . . . . . . . . . . . . . . . . . 12 18 3 21 15 14 18 . 7 19 3 21 53 10 37 46 . 55 19 AOE 481 | . 52 27 . . . . . 3 . . . . . . . . . 33 20 . 17 . . . . 122 . 29 10 12 . 26 . . 130 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 30061 | 103 1146 457 1154 182 256 511 244 580 133 503 2852 634 557 90 780 1497 711 1082 308 1142 2574 767 750 222 551 1297 939 891 1205 957 1574 1314 14 1271 813 Wait 3985 | 4 278 63 103 1 . 1 33 102 16 84 310 40 72 9 151 315 63 24 38 244 324 98 99 39 97 222 60 30 421 84 145 207 5 143 60 Move 23685 | 82 682 381 858 171 254 485 172 403 109 319 2431 583 462 81 611 1082 610 1004 241 803 2040 612 604 169 410 948 849 784 720 813 1341 969 9 1000 593 Hop 90 | . . . 8 5 . 8 1 . 1 . 11 . . . . 8 . . . 1 23 1 1 . . 5 1 . . 3 9 . . . 4 Pick Up 44 | . 2 1 4 . . . 1 3 1 2 2 1 . . . 4 . 1 . 1 6 1 . 2 . 1 2 1 . . 2 4 . 2 . Fast Attach 93 | 7 3 3 16 . 1 . . . . 1 6 2 1 . 4 4 3 . . 1 4 . . 4 . 6 2 4 . 1 6 7 . . 7 Attach 9 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 1 Detach 16 | 1 . . . . 1 . . . . 1 3 . . . . 3 . . . 1 . . . . . . . . . . 5 1 . . . Swap 94 | . 2 2 2 2 . . 1 4 . . 6 1 . . 2 6 4 2 2 2 16 6 3 1 4 1 1 2 4 2 3 1 . 6 6 Drop 106 | 1 2 3 15 . . . 2 1 2 . 7 4 1 . 2 8 3 1 . 2 11 . . 3 . 7 2 5 . 1 8 10 . 2 3 Fire 1077 | 8 135 3 99 3 . 14 14 18 2 19 45 3 8 . 4 34 14 31 15 31 100 17 28 4 19 49 14 32 47 21 35 50 . 57 104 Melee 86 | . . . . . . . . . . . 10 . . . 2 13 2 . . . 6 . . . . 10 1 . 6 . 6 12 . 13 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 140 | . . . . . . . . 36 . 68 . . . . . . . . . . . . . . . 36 . . . . . . . . . Rewire 40 | . . . . . . . . . . . . . . . . . . . . . . 23 2 . 7 1 . . . . . 7 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 596 | . 42 1 49 . . 3 20 13 . 9 19 . 13 . 4 20 12 19 12 56 44 9 13 . 14 10 6 33 7 32 13 46 . 47 30 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory (discovered 3 exits: *Res x2 / [*Lab]) -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 25 | -11/Scrapyard | Upgraded with Utility slot (x1) 85 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 7) 589 | -10/Materials | Reached level 2 658 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Upgraded with Propulsion slot (x1) 838 | -10/Materials | Reached level 3 960 | -10/Materials | Discovered new exit (range 7) 1075 | -10/Materials | Build established: Scavenger-Mutant 1099 | -10/Materials | Entered Mines 1156 | -10/Mines | Upgraded with Power slot (x1) 1178 | -10/Mines | Discovered new exit (range 8) 1195 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1227 | -10/Mines | Identified exit to Materials 1239 | -10/Mines | Met a Derelict testing a Signal Generator 1284 | -10/Mines | Reached level 4 1321 | -10/Mines | Entered Materials 1321 | -9/Materials | Accompanied by 1 ally 1323 | -9/Materials | Reached level 5 1473 | -9/Materials | Reached level 6 1508 | -9/Materials | Identified exit to Mines 1536 | -9/Materials | Upgraded with Utility slot (x2) 1630 | -9/Materials | Discovered new exit (range 16) 1633 | -9/Materials | Reached level 7 1642 | -9/Materials | Identified exit to Materials 1662 | -9/Materials | Upgraded with Propulsion slot (x1) 1721 | -9/Materials | First assault squad dispatched 1796 | -9/Materials | Reached level 8 1836 | -9/Materials | Destroyed 7 combat bots 1878 | -9/Materials | Discovered exit to Materials (range 7) 2015 | -9/Materials | Destroyed 7 combat bots 2092 | -9/Materials | Discovered exit to Materials (range 14) 2110 | -9/Materials | Entered Mines 2112 | -9/Mines | Reached level 9 2129 | -9/Mines | Discovered exit to Materials (range 8) 2130 | -9/Mines | Assembled infested the area 2137 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2162 | -9/Mines | Discovered new exit (range 8) 2163 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2185 | -9/Mines | Identified exit to Exiles 2185 | -9/Mines | Entered Exiles 2190 | -9/Exiles | Discovered new exit (range 15) 2194 | -9/Exiles | Met 8R-AWN 2199 | -9/Exiles | Met EX-HEX 2212 | -9/Exiles | Met EX-DEC 2215 | -9/Exiles | Learned location of Zion (-6) 2223 | -9/Exiles | Met EX-BIN 2227 | -9/Exiles | Aligned with FarCom system 2228 | -9/Exiles | Given EX-Vault access code 2236 | -9/Exiles | Opened EX-Vault 2238 | -9/Exiles | Found Modified TNC 2247 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2270 | -9/Exiles | Discovered new exit (range 12) 2274 | -9/Exiles | Identified exit to Mines 2274 | -9/Exiles | Left Exiles lab with Modified TNC 2274 | -9/Exiles | Entered Mines 2297 | -8/Mines | Reached level 10 2373 | -8/Mines | Discovered exit to Materials (range 13) 2446 | -8/Mines | Discovered exit to Materials (range 10) 2491 | -8/Mines | Entered Materials 2493 | -8/Materials | Reached level 11 2534 | -8/Materials | Build established: Scavenger-Scout 2643 | -8/Materials | Identified exit to Garrison 2649 | -8/Materials | Entered Garrison 2698 | -8/Garrison | Triggered checkpoint 2703 | -8/Garrison | Discovered new exit (range 10) 2707 | -8/Garrison | Reached level 12 2872 | -8/Garrison | Discovered new exit (range 14) 2876 | -8/Garrison | Identified exit to Materials 2878 | -8/Garrison | Installed Relay Interface Framework 2908 | -8/Garrison | Triggered checkpoint 2922 | -8/Garrison | Garrison Relay disabled 2995 | -8/Garrison | Entered Materials 3034 | -8/Materials | Identified exit to Garrison 3052 | -8/Materials | Garrison activated, responded to threat 3059 | -8/Materials | Entered Garrison 3059 | -8/Garrison | Accompanied by 1 ally 3061 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3113 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Triggered checkpoint 3230 | -8/Garrison | Build established: Hacker-Scout 3275 | -8/Garrison | Discovered new exit (range 14) 3279 | -8/Garrison | Identified exit to Factory 3287 | -8/Garrison | Triggered checkpoint 3298 | -8/Garrison | Reached level 13 3354 | -8/Garrison | Garrison Relay disabled 3390 | -8/Garrison | Entered Factory 3392 | -7/Factory | Reached level 14 3432 | -7/Factory | Upgraded with Weapon slot (x1) 3500 | -7/Factory | Identified exit to Lower Caves 3682 | -7/Factory | Discovered new exit (range 16) 3688 | -7/Factory | Identified exit to Factory 3703 | -7/Factory | Central database locked down 3929 | -7/Factory | Reached level 15 4054 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 4260 | -7/Factory | Fabricated P-60 Hacker? 4567 | -7/Factory | Fabricated P-60 Hacker? 4675 | -7/Factory | Fabricated P-60 Hacker (x2) 4730 | -7/Factory | Entered Lower Caves 4730 | -7/Lower Caves | Accompanied by 7 allies 4732 | -7/Lower Caves | Reached level 16 4751 | -7/Lower Caves | Hacker 4e assimilated hostile G-50 Soldier 4764 | -7/Lower Caves | Encountered a Warlord checkpoint 4819 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4905 | -7/Lower Caves | Learned 8 Factory zone layouts 4907 | -7/Lower Caves | Learned 8 Research zone layouts 4907 | -7/Lower Caves | Learned Factory stockpile data 4907 | -7/Lower Caves | Learned Extension stockpile data 4907 | -7/Lower Caves | Learned Extension security intel 4922 | -7/Lower Caves | Discovered new exit (range 15) 4931 | -7/Lower Caves | Learned location of Extension (-5) 4949 | -7/Lower Caves | Identified exit to Lower Caves 4986 | -7/Lower Caves | Entered another Lower Caves area 4986 | -7/Lower Caves | Accompanied by 8 allies 5160 | -7/Lower Caves | Learned location of 1 exit from Factory 5178 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5191 | -7/Lower Caves | Discovered new exit (range 19) 5223 | -7/Lower Caves | Identified exit to Data Miner 5258 | -7/Lower Caves | Entered Data Miner 5258 | -7/Data Miner | Accompanied by 7 allies 5258 | -7/Data Miner | Discovered new exit (range 6) 5265 | -7/Data Miner | Met Data Miner 5272 | -7/Data Miner | Learned location of Section 7 (-2) 5272 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5278 | -7/Data Miner | Received God Mode back door access code from Data Miner 5285 | -7/Data Miner | Identified exit to Proximity Caves 5295 | -7/Data Miner | Entered Proximity Caves 5295 | -6/Proximity Caves | Accompanied by 7 allies 5297 | -6/Proximity Caves | Reached level 17 5308 | -6/Proximity Caves | Escorted by Enhanced Grunt 5420 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5435 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 5437 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 5460 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5460 | -6/Proximity Caves | Hacker 4e assimilated hostile Y-54 Guardian 5502 | -6/Proximity Caves | Learned Factory terminal intel 5565 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5568 | -6/Proximity Caves | Hacker 4b assimilated hostile Y-64 Sentinel 5572 | -6/Proximity Caves | Reached level 18 5601 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 5623 | -6/Proximity Caves | Learned Research security intel 5623 | -6/Proximity Caves | Learned Research stockpile data 5623 | -6/Proximity Caves | Learned Armory trap positions 5683 | -6/Proximity Caves | Entered Factory 5683 | -6/Factory | Accompanied by 3 allies 5684 | -6/Factory | Identified exit to Factory 5685 | -6/Factory | Identified exit to Lower Caves 5685 | -6/Factory | Reached level 19 5687 | -6/Factory | Loaded intel: 19 terminal locations 5835 | -6/Factory | Incoming investigation squad redirected 5907 | -6/Factory | Incoming investigation squad redirected 5931 | -6/Factory | Reached level 20 6018 | -6/Factory | Garrison activated, responded to threat 6031 | -6/Factory | Incoming investigation squad redirected 6298 | -6/Factory | Fabricated P-70 Sage? 6385 | -6/Factory | Fabricated P-70 Sage? 6493 | -6/Factory | Local fabrication network quarantined 6520 | -6/Factory | Entered Lower Caves 6520 | -6/Lower Caves | Accompanied by 2 allies 6556 | -6/Lower Caves | Encountered a Warlord checkpoint 6686 | -6/Lower Caves | Ambushed by wild Derelicts 6749 | -6/Lower Caves | Discovered new exit (range 10) 6808 | -6/Lower Caves | Identified exit to Lower Caves 6823 | -6/Lower Caves | Entered another Lower Caves area 6823 | -6/Lower Caves | Accompanied by 1 ally 6866 | -6/Lower Caves | Discovered exit to Factory (range 19) 6878 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6910 | -6/Lower Caves | Learned Factory stockpile data 6970 | -6/Lower Caves | Spotted B-75 Beast 6981 | -6/Lower Caves | Reached level 21 6981 | -6/Lower Caves | Destroyed B-75 Beast 7012 | -6/Lower Caves | Encountered a Warlord checkpoint 7012 | -6/Lower Caves | Discovered new exit (range 16) 7028 | -6/Lower Caves | Learned Factory emergency access door positions 7089 | -6/Lower Caves | Attracted the attention of an 0b10 base 7134 | -6/Lower Caves | Learned Research emergency access door positions 7134 | -6/Lower Caves | Learned Factory emergency access door positions 7134 | -6/Lower Caves | Learned location of 2 exits from Lower Caves 7136 | -6/Lower Caves | Destroyed 7 combat bots 7238 | -6/Lower Caves | Identified exit to Zion 7239 | -6/Lower Caves | Entered Zion 7252 | -6/Zion | System corruption cleaned by Quarantine Array 7259 | -6/Zion | Gained Derelict followers 7264 | -6/Zion | Discovered new exit (range 20) 7277 | -6/Zion | RIF detected upon attempting to enter Zion 7277 | -6/Zion | Attacked by Zionites 7277 | -6/Zion | Spotted Z4-V1W(B) 7277 | -6/Zion | Spotted RT-LH9(B) 7313 | -6/Zion | Destroyed RT-LH9(B) 7315 | -6/Zion | Core integrity fell below 50% 7327 | -6/Zion | Destroyed Z4-V1W(B) 7348 | -6/Zion | Destroyed 7 combat bots 7390 | -6/Zion | P1-3CE came to Zion's defense 7399 | -6/Zion | Identified exit to Proximity Caves 7399 | -6/Zion | Entered Proximity Caves 7401 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7581 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7782 | -5/Proximity Caves | Spotted B-75 Beast 7808 | -5/Proximity Caves | Learned Factory garrison access intel 7817 | -5/Proximity Caves | Discovered exit to Factory (range 6) 8023 | -5/Proximity Caves | Entered Factory 8025 | -5/Factory | Reached level 22 8026 | -5/Factory | Loaded intel: 4 garrison access locations 8044 | -5/Factory | Discovered new exit (range 19) 8086 | -5/Factory | Identified exit to Upper Caves 8086 | -5/Factory | Identified exit to Extension 8211 | -5/Factory | Spotted B-75 Beast 8335 | -5/Factory | Incoming investigation squad redirected 8572 | -5/Factory | Reached level 23 8573 | -5/Factory | Discovered new exit (range 8) 8575 | -5/Factory | Identified exit to Factory 8639 | -5/Factory | Fabricated P-70 Sage? 8727 | -5/Factory | Fabricated P-70 Sage? 8779 | -5/Factory | Allies destroyed B-75 Beast 8881 | -5/Factory | Incoming investigation squad redirected 8923 | -5/Factory | First assault squad dispatched 8941 | -5/Factory | Incoming assault squad redirected 8944 | -5/Factory | Fabricated Adv. Particle Charger (x2) 8972 | -5/Factory | Incoming investigation squad redirected 9161 | -5/Factory | Upgraded with Propulsion slot (x1) 9319 | -5/Factory | Entered Upper Caves 9319 | -5/Upper Caves | Accompanied by 6 allies 9398 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9425 | -5/Upper Caves | Destroyed 7 combat bots 9532 | -5/Upper Caves | Discovered new exit (range 8) 9535 | -5/Upper Caves | Identified exit to Upper Caves 9661 | -5/Upper Caves | Entered another Upper Caves area 9661 | -5/Upper Caves | Accompanied by 5 allies 9663 | -5/Upper Caves | Reached level 24 9679 | -5/Upper Caves | Learned location of Warlord (-4) 9694 | -5/Upper Caves | Spotted B-75 Beast 9727 | -5/Upper Caves | Destroyed B-75 Beast 9937 | -5/Upper Caves | Discovered new exit (range 18) 9951 | -5/Upper Caves | Identified exit to Zhirov 10017 | -5/Upper Caves | Entered Zhirov 10017 | -5/Zhirov | Accompanied by 7 allies 10017 | -5/Zhirov | Discovered new exit (range 4) 10028 | -5/Zhirov | Learned location of Quarantine (-2) 10028 | -5/Zhirov | Learned location of Testing (-3) 10028 | -5/Zhirov | Learned location of Command (-1) 10034 | -5/Zhirov | Found Alien Artifact 10034 | -5/Zhirov | Identified Integrated Dissipator 10034 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 10110 | -5/Zhirov | Found Alien Artifact 10121 | -5/Zhirov | Identified exit to Proximity Caves 10123 | -5/Zhirov | Entered Proximity Caves 10123 | -4/Proximity Caves | Accompanied by 7 allies 10125 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10157 | -4/Proximity Caves | Reached level 25 10261 | -4/Proximity Caves | Learned location of Armory (-3) 10296 | -4/Proximity Caves | Learned 8 Research zone layouts 10310 | -4/Proximity Caves | Discovered exit to Factory (range 9) 10409 | -4/Proximity Caves | Entered Factory 10409 | -4/Factory | Accompanied by 2 allies 10429 | -4/Factory | Identified exit to Upper Caves 10540 | -4/Factory | Reached level 26 10585 | -4/Factory | Upgraded with Weapon slot (x1) 10697 | -4/Factory | Identified Transdimensional Reconstructor 10714 | -4/Factory | Discovered new exit (range 8) 10717 | -4/Factory | Identified exit to Research 10909 | -4/Factory | First assault squad dispatched 10917 | -4/Factory | Fabricated P-70 Sage (x2) 10959 | -4/Factory | Fabricated P-70 Sage (x2) 11067 | -4/Factory | Sage 7a assimilated hostile H-77 Assassin 11084 | -4/Factory | Discovered exit to Research (range 10) 11123 | -4/Factory | Entered Upper Caves 11123 | -4/Upper Caves | Accompanied by 3 allies 11123 | -4/Upper Caves | Reached level 27 11145 | -4/Upper Caves | Spotted B-86 Titan 11148 | -4/Upper Caves | Learned location of 1 exit from Research 11218 | -4/Upper Caves | Found Alien Artifact 11230 | -4/Upper Caves | Identified Dimensional Node Initializer 11230 | -4/Upper Caves | Initialized slip node 11282 | -4/Upper Caves | Core integrity fell below 50% 11282 | -4/Upper Caves | Destroyed B-86 Titan 11375 | -4/Upper Caves | Discovered new exit (range 10) 11376 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11448 | -4/Upper Caves | Identified exit to Upper Caves 11459 | -4/Upper Caves | Entered another Upper Caves area 11459 | -4/Upper Caves | Accompanied by 2 allies 11469 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11487 | -4/Upper Caves | Discovered exit to Research (range 17) 11546 | -4/Upper Caves | Learned Research emergency access door positions 11578 | -4/Upper Caves | Discovered new exit (range 19) 11639 | -4/Upper Caves | Attracted the attention of an 0b10 base 11702 | -4/Upper Caves | Destroyed 13 combat bots 11732 | -4/Upper Caves | Learned Armory terminal intel 11732 | -4/Upper Caves | Learned Research security intel 11732 | -4/Upper Caves | Learned Research trap positions 11732 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 11821 | -4/Upper Caves | Identified exit to Warlord 11822 | -4/Upper Caves | Entered Warlord 11833 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 11833 | -4/Warlord | Attacked by Warlord forces 11972 | -4/Warlord | Discovered new exit (range 16) 12016 | -4/Warlord | Build established: Derelict-Scout 12321 | -4/Warlord | Warlord's base attacked by MAIN.C 12325 | -4/Warlord | Learned Quarantine trap positions 12325 | -4/Warlord | Learned 4 Research zone layouts 12326 | -4/Warlord | Learned Quarantine security intel 12326 | -4/Warlord | Learned Factory scanalyzer intel 12326 | -4/Warlord | Learned Research repair station intel 12609 | -4/Warlord | Identified exit to Proximity Caves 12609 | -4/Warlord | Entered Proximity Caves 12611 | -3/Proximity Caves | Reached level 28 12706 | -3/Proximity Caves | Spotted B-86 Titan 12796 | -3/Proximity Caves | Discovered exit to Research (range 14) 13004 | -3/Proximity Caves | Entered Research 13004 | -3/Research | Accompanied by 1 ally 13005 | -3/Research | Identified exit to Testing 13006 | -3/Research | Identified exit to Research 13007 | -3/Research | Loaded intel: 82 trap records 13011 | -3/Research | Loaded intel: 4 repair station locations 13098 | -3/Research | Fabricated Hvy. Beamcaster? 13120 | -3/Research | Incoming investigation squad redirected 13139 | -3/Research | Fabricated Hvy. Beamcaster (x1) 13270 | -3/Research | Identified exit to Armory 13297 | -3/Research | Reached level 29 13313 | -3/Research | Build established: Hacker-Scout 13594 | -3/Research | Discovered exit to Research (range 16) 13672 | -3/Research | Entered Armory 13673 | -3/Armory | Loaded intel: 23 trap records 13674 | -3/Armory | Loaded intel: 10 terminal locations 13768 | -3/Armory | Destroyed 9 combat bots 13808 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 13926 | -3/Armory | Reached level 30 13964 | -3/Armory | Fabricated Adv. Reaction Control System? 13976 | -3/Armory | Spotted B-86 Titan 14089 | -3/Armory | Discovered new exit (range 16) 14092 | -3/Armory | Incoming investigation squad redirected 14190 | -3/Armory | Fabricated P-70 Sage? 14309 | -3/Armory | Found Fusion Bomb Launcher 14367 | -3/Armory | Fabricated P-70 Sage? 14390 | -3/Armory | Incoming investigation squad redirected 14438 | -3/Armory | Entered Lab 14438 | -3/Lab | Accompanied by 2 allies 14438 | -3/Lab | Discovered exit to Research (range 9) 14446 | -3/Lab | Entered Research 14446 | -2/Research | Accompanied by 2 allies 14448 | -2/Research | Reached level 31 14489 | -2/Research | Incoming investigation squad redirected 14546 | -2/Research | Incoming investigation squad redirected 14556 | -2/Research | Fabricated Adv. Reaction Control System? 14557 | -2/Research | Garrison activated, responded to threat 14757 | -2/Research | Reached level 32 14777 | -2/Research | Fabricated P-70 Sage? 14786 | -2/Research | P-80 Master assimilated allied G-73 Enforcer 14836 | -2/Research | Identified exit to Access 15170 | -2/Research | Entered Access 15170 | -1/Access | Accompanied by 5 allies 15172 | -1/Access | Reached level 33 15197 | -1/Access | Incoming investigation squad redirected 15230 | -1/Access | Fabricated S-27 Virus? 15250 | -1/Access | Incoming investigation squad redirected 15273 | -1/Access | Garrison activated, responded to threat 15277 | -1/Access | Identified exit to Command 15278 | -1/Access | Fabricated S-27 Virus? 15279 | -1/Access | Reached level 34 15394 | -1/Access | Discovered new exit (range 5) 15417 | -1/Access | Reached level 35 15420 | -1/Access | First assault squad dispatched 15441 | -1/Access | Incoming assault squad redirected 15532 | -1/Access | High security lockdown imminent 15590 | -1/Access | Core integrity fell below 50% 15612 | -1/Access | High security lockdown engaged 15645 | -1/Access | Destroyed 18 combat bots 15711 | -1/Access | Reached level 36 15773 | -1/Access | Core integrity fell below 20% 15780 | -1/Access | Spotted Executioner 15780 | -1/Access | Spotted Executioner 15781 | -1/Access | Spotted Striker 15781 | -1/Access | Spotted Striker 15788 | -1/Access | Destroyed Executioner 15799 | -1/Access | Destroyed Executioner 15802 | -1/Access | Destroyed Striker 15814 | -1/Access | Spotted Striker 15819 | *** | Escaped! Last Messages --------------- 15815_ Lgt. Angular Momentum Engine crushed. 15816_ U-05 Engineer lays Concrete. 15816_ U-05 Engineer builds a Wall. 15816_ Destroyed Adv. Heat Sink. 15816_ K-01 Serf collects debris. 15816_ U-05 Engineer lays Concrete. 15816_ Hvy. Beamcaster destroyed. 15816_ K-01 Serf collects debris. 15817_ B-74 Champion overheating. 15817_ U-05 Engineer lays Concrete. 15817_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 15817_ U-05 Engineer lays Concrete. 15818_ B-74 Champion heat damages Hvy. Armor Plating, Med. Treads, Med. Treads. 15818_ B-74 Champion overheating. 15818_ U-05 Engineer lays Concrete. 15818_ B-74 Champion overheating. 15819_ U-05 Engineer lays Concrete. 15819_ Slammed into Striker. [Achievement: Hardcore] Map ----- +----------------------------------------------------+ | ????????????????????#=#??????????????????????????? | | ????????????????????#=#??????????????????????????? | | ???????????##########+#####??????????????????????? | | ############## = =%[!|!#??????????????????????? | | % |%#=!%* ! *==[!#?#????????????????????? | | % !%+%!= [*!|=[#%#????????????????????? | | ###########%=#!% %%! !!=%/=#????????????????????? | | ?# /=*#! ! [*!%#*" #??????????????????? | | ?# #%!# =* %==%#|#####????????????????? | | ?# #/%# %!%%/ !**%*+!! +????????????????? | | ?# #*%# = %[ = =#! #????????????????? | | ?# #*!#|=% h # #??????????????? | | ?# = #=% ! # ???????????? | | ?# % #*[# [% #?###########??????????? | | ?# ! #![ % #?#??#??#??????????????? | | ?# #%=################???#????????????????? | | ?##### # #!=# # ####??#????#???????????????????? | | ??#### # #=%#! ##??####????#?#???????????????? | | ? ##### # #=%# =#######?????##?#??????????????? | | + # #[=## # %* ##########?#??#?????????????? | | ####### #= [ %=! "?"?? ?????????????? | | ##?## #!=% "?""?BB????????????? | | ???## # ! % "??"?BB????????????? | | #??###?# # %[p% b """"? ?????????????? | | ##?##?## ## ! * =!% """? ?????????????? | | # %gmKug % @%= "??"? ????????????? | | #uk b l% K "??????? ??????????? | | # % im p "?"??BB? ??????????? | | ] # % gb ll ""?" BB ??????????? | | "" #u %%upg """? ? ??????????? | | ? ? "" #=%= # ###########??##?????#???????? | | """""" #%!km# #################??#??????????? | | """""" #%[*###################???##???#???????? | | ?"" #/!%#### #########?#????#?#????? | | "" #!!##### ##########????#???????? | | ? #%=##### # *###?###?? ????? | | #% ##### # #??###?????????? | | ###########% #############+# + ?? ?????? | | # ### + ####### ? ?????? | | ^ # ### # = ##?####? ? ???? | | # " ### # ########??#????? | | # """ ### ###############????#??? | | ^ %+ """### ## # ???#??? | | # " ### ## # ? ????? | | % # ### ## #? ????? | | ########### # ### ## = #?? ????? | | ##########%%############# ## #? ?????? | | ! # # """"" #???#???? | | # !== + = """"" #??#????? | | !!! %+ % ! = !%!%= # """"" ###?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 55 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 810 Resistance: KI 10 Resistance: TH 10 Core Shielding 40 Evasion (%) 78 Armor Integrity Analysis 66 Recoil Reduction 1 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Hacked Gatling Laser | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. Particle Charger | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. System Restoration Module | -4/Factory | Scanalyzed Adv. Armor Integrity Analyzer | -4/Factory | Scanalyzed Hvy. Beamcaster | -3/Research | Scanalyzed Adv. Reaction Control System | -3/Armory | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-70 Sage | x2 | -6/Factory P-70 Sage | x2 | -6/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -5/Factory Adv. Particle Charger | x2 | -5/Factory P-70 Sage | x2 | -4/Factory P-70 Sage | x2 | -4/Factory Hvy. Beamcaster | x1 | -3/Research Hvy. Beamcaster | x1 | -3/Research P-70 Sage | x2 | -3/Armory P-70 Sage | x2 | -3/Armory Adv. Reaction Control System | x1 | -2/Research P-70 Sage | x2 | -2/Research S-27 Virus | x4 | -1/Access S-27 Virus | x4 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Hardcore Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Levels Raised 35 | . 2 1 4 1 . 1 1 1 . 1 2 1 . . 2 2 . 1 . . 2 . 1 . 1 1 1 . . 1 1 1 . 2 4 XP Earned 55867 | 3000 3422 1453 6919 517 169 1500 2088 1305 147 614 4220 582 660 220 2691 2970 197 508 82 1209 2462 464 572 82 1506 2417 271 564 207 1002 1433 1698 503 2985 5228 XP Spent 52735 | 2970 1330 710 5990 . . 3000 1250 3800 . 1950 800 1500 . . 3600 3650 650 . . 1200 2450 . . 2000 . 1700 600 870 700 . 2210 1575 . 1550 6680 Upgrades 126 | 12 4 4 12 . . 4 1 5 . 2 1 9 . . 3 9 3 . . 2 3 . . 1 . 1 1 3 1 . 5 6 . 4 30 Power Slot 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Utility Slot 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Slot 5 | 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . Core Integrity 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Heat Dissipation 14 | . . 3 2 . . . . . . . . . . . . 5 1 . . . . . . . . . . 3 . . . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Energy Storage 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 4 . Mass Support 9 | 1 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . 2 . . . . Inventory Capacity 8 | 1 1 . 2 . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Sight Range 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Sensor Range 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 8 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Ranged Accuracy 6 | 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 6 | 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hack Defense % 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Protomatter Created 9864 | . 482 4 552 . . 55 107 98 . 177 315 . 73 . . 226 150 390 78 383 786 96 448 94 227 325 26 386 334 376 324 1050 . 957 1345 Integrity Restored 11325 | . 851 11 892 . . 60 444 218 . 173 347 . 244 . 50 274 222 402 234 1180 840 186 233 . 263 136 91 667 148 622 210 844 . 892 591 Core 8860 | . 683 11 671 . . 60 358 180 . 137 291 . 154 . 8 225 102 323 234 864 666 150 182 . 189 94 88 505 142 500 165 659 . 680 539 Parts 2465 | . 168 . 221 . . . 86 38 . 36 56 . 90 . 42 49 120 79 . 316 174 36 51 . 74 42 3 162 6 122 45 185 . 212 52 Protomatter Decayed 9320 | . 150 . 342 83 . . . . . 172 351 . 31 . 261 626 181 250 . . 549 246 522 94 521 328 44 7 355 79 248 1234 . 1167 1479 Game ------ Seed QuantumSensorFacilitator Manual? 0 Play Time 04:04:07 Cumulative 443.0 hours Start 2019.12.24 @ 11:26:08 End 2019.12.24 @ 16:23:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 335 Rogue 331 Adventurer 4 Explorer 0 Win Type 0 Total 41 Types 33/3/1/2/2/0/0 Lore% 93 Gallery% 94 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 319d1b0c-2629-4c21-983e-9758a1ebfed6