Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 19:09:56 Player: Hoebuh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1412) 1412 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 2981 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 78 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 245/250 System Corruption 0% Temperature Cool (21) Movement Walking (750) Ox9 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg VTOL Module > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Improved Aluminum Leg Compact Wheel Small Storage Unit Medium Storage Unit Large Battery (200) Large Battery (200) Targeting Computer Weapon Shielding EM Shotgun Improved EM Shotgun Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Improved Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Medium Storage Unit Large Battery Large Battery Weapon Shielding EM Shotgun Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 42 | 6 10 18 8 Power 6 | 1 1 3 1 Engine 4 | 1 . 2 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 13 | 2 4 4 3 Treads 2 | . 1 . 1 Leg 7 | 2 2 2 1 Wheel 2 | . 1 1 . Hover . | . . . . Flight 2 | . . 1 1 Utility 12 | 1 3 6 2 Device 5 | . 1 3 1 Storage 4 | 1 2 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 2 5 2 Energy Gun 5 | 1 1 2 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 4 13 7 Power 4 | . . 3 1 Propulsion 7 | . 2 3 2 Utility 4 | . . 2 2 Weapon 9 | . 2 5 2 Highest Loss Streak 7 | . 2 5 7 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 95 96 Engine 8 | . 9 7 10 Core 2 | . 4 1 . Treads 5 | . 4 6 4 Leg 15 | . 19 11 7 Flight 1 | . . 2 6 Device 10 | . 2 18 14 Storage 21 | . 25 17 11 Processor 2 | . . 4 11 Protection 2 | . . 3 6 Energy Gun 6 | . 6 7 10 Energy Cannon 1 | . . 3 . Ballistic Gun 13 | . 21 5 10 Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 96 | 11 91 96 93 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 22 | 2 9 22 9 Average Overweight (x) 5 | . 4 9 6 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 22 | 6 21 21 22 Average Carried 16 | 2 15 17 18 Final Capacity 25 | 8 25 25 25 Final Carried 21 | 6 20 21 18 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 957 | 225 198 463 71 Remotely . | . . . . Salvage Created 1505 | . 433 791 281 Parts 105 | . 22 69 14 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 41 | . 10 25 6 Guns 33 | . 10 17 6 Cannons 4 | . . 4 . AOE 4 | . . 4 . Classes Destroyed 10 | . 4 5 1 Builder 2 | . . 2 . Tunneler 1 | . 1 . . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 6 | . 2 3 1 Swarmer 12 | . 3 9 . Grunt 20 | . 7 10 3 Duelist 2 | . . 2 . Protector 1 | . . . 1 Sentry 6 | . . 4 2 Best Kill Streak 6 | . 3 6 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2453 | . 674 1511 268 Core 598 | . 188 359 51 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 53 . Core Remaining (%) 62 | 100 24 . . Volleys Fired 175 | . 72 72 31 Largest 2 | . 2 2 2 Hottest 95 | . 70 95 76 Shots Fired 322 | . 134 137 51 Gun 274 | . 134 89 51 Cannon 29 | . . 29 . Launcher 19 | . . 19 . Special . | . . . . Kinetic 183 | . 104 49 30 Thermal 103 | . 30 61 12 Explosive 19 | . . 19 . Electromagnetic 17 | . . 8 9 Robot Hit Streak 15 | . 5 15 14 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 178 | . 49 85 44 Core Hits 109 | . 27 65 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2793 | . 538 1848 407 Guns 1526 | . 533 587 406 Cannons 369 | . . 369 . Explosions 887 | . . 887 . Melee . | . . . . Ramming 11 | . 5 5 1 Kinetic 812 | . 358 259 195 Thermal 971 | . 175 681 115 Explosive 797 | . . 797 . Electromagnetic 202 | . . 106 96 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles 5 | . . 5 . Explosions 11 | . . 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . . 53 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed 7 | . 4 2 1 Kicked 7 | . 4 2 1 Crushed . | . . . . Highest Temperature 216 | . 170 216 56 Average Temperature 43 | . 37 51 19 Received Heat Transfer 873 | . 306 441 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2285 | . 518 1397 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 584 | . 95 584 418 Initial 246 | . . . 246 Average 126 | . 27 208 363 Maximum Alert Level 2 | . . 2 2 Low Security (%) 75 | 100 100 58 . Level 1 7 | . . 2 96 Level 2 17 | . . 38 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 3 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault 3 | . . 1 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 20 32 15 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . . 4 1 Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 7 | . 6 . 1 Successful 6 | . 5 . 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 3 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 22 | . . . 22 Total Damage 356 | . . . 356 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 5903 | 131 2829 2579 364 Spaces Moved 1009 | 100 533 311 65 Core 24 | 24 . . . Treads 149 | . 149 . . Legs 735 | 76 384 248 27 Wheels 70 | . . 32 38 Hover . | . . . . Flight 31 | . . 31 . Fastest Speed 50 | 50 120 175 175 Average Speed 524 | 114 483 750 413 Slowest Speed 1810 | 150 750 1810 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 80 30 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 117 | . . 117 . Melee . | . . . . Projectile . | . . . . AOE 117 | . . 117 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1294 | 117 649 419 109 Wait 9 | . 9 . . Move 1006 | 99 532 310 65 Hop . | . . . . Pick Up 54 | 12 21 17 4 Fast Attach . | . . . . Attach 36 | 6 7 16 7 Detach 1 | . 1 . . Swap 6 | . 3 2 1 Drop . | . . . . Fire 175 | . 72 72 31 Melee . | . . . . Ram . | . . . . Kick 7 | . 4 2 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1439 | -10/Materials | Discovered new exit (range 16) 1855 | -10/Materials | Discovered new exit (range 11) 1922 | -10/Materials | Core integrity fell below 50% 2139 | -10/Materials | Discovered new exit (range 14) 2750 | -10/Materials | Discovered new exit (range 16) 2961 | -10/Materials | Entered another Materials area 2961 | -9/Materials | Evolved 2 slots: Utility x2 3249 | -9/Materials | Build established: Scavenger-Mutant 3648 | -9/Materials | Build established: Mutant 4585 | -9/Materials | Lost 4 parts (1n1u2w) 5361 | -9/Materials | First assault squad dispatched 5437 | -9/Materials | Core integrity fell below 50% 5456 | -9/Materials | Core integrity fell below 20% 5490 | -9/Materials | Lost 5 parts (2p1n1u1w) 5506 | -9/Materials | Discovered new exit (range 8) 5540 | -9/Materials | Entered Storage 5553 | -9/Storage | Met a pair of Derelict thieves 5635 | -9/Storage | Garrison activated, responded to threat 5708 | -9/Storage | Lost 7 parts (1p2n2u2w) 5817 | -9/Storage | Identified exit to Garrison 5904 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 23 matter. Acquired 37 matter. Acquired 1 matter. K-01 Serf collects debris. Acquired 1 matter. Acquired Imp. EM Shotgun. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. Acquired Hvy. Assault Rifle. R-06 Scavenger collects Beamcaster. Acquired VTOL Module. Connecting with Garrison Access... Current location identified: Storage >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Com. Battery. W-16 Scout sends out distress signal. W-16 Scout destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????#####?????? #????????????????? | | ??????????????????# " #????? #????????????????? | | ??? ????????????#"G"#?#### #????????????????? | | ??# ???????????##">"### #????????????????? | | ??# #??????????# # ! #????????????????? | | ??# #??????????# ]*[ #@%! #????????????????? | | ??# #?????????## ]* + #????????????????? | | ??+ +?????????# ][ # #######????????????????? | | ??# #?????????## # #??????????????????????? | | ??# #??????????# # #??????????????????????? | | ??# #??????????#####+## #??????????????????????? | | ??# #??????????????# gg######?????????????????? | | ??# ################% #?????????????? | | ??# # ##T"## #####+##### #?????????????? | | ### # " "??" ##!"##%#?????????????????????????? | | # #"%"???" +!%=" #?????????????????????????? | | # # "????"=%######%#?????????????????????????? | | / / ???""%!#????# #?????????????????????????? | | # # "??"" *#????+![?????????????????????????? | | T## #*"""" #????# ????????????????????????? | | ### #= #????# ???????????????????????? | | ??# ###########????+ ???????????????????????? | | ??# #??????????????##"?"#??????????????????????? | | ??#####????????????????"?"#??????????????????????? | | ???????????????????????""?#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Significant Disruption Challenges ------------ None Game ------ Seed SuperchargedGlidesysComputer Manual? 0 Play Time 00:48:59 Cumulative 2.5 hours Start 2022.03.24 @ 18:10:21 End 2022.03.24 @ 19:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a9c6048-1b23-484c-a934-c3c65728fcd1