Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.12 @ 18:05:45 // AFD2020/Player2 Player: Quiddy Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (180) 180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 495 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 250/250 System Corruption 0% Temperature Cool (48) Movement Walking (150) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Medium Storage Unit Sensor Array Signal Interpreter Core Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Sensor Array Signal Interpreter Core Shielding Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved 1 | . 1 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Parts Attached 1 | . 1 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device . | . . Storage 1 | . 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon . | . . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Highest Loss Streak 1 | . 1 Average Slot Usage (%) 87 | . 87 Engine 12 | . 12 Leg 25 | . 25 Storage 12 | . 12 Protection 12 | . 12 Energy Gun 12 | . 12 Ballistic Gun 12 | . 12 Naked Turns . | . . Heaviest Build 27 | 19 27 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 14 | . 14 Average Capacity 9 | . 9 Most Carried 8 | . 8 Average Carried 7 | . 7 Final Capacity 10 | 8 10 Final Carried 8 | 7 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 199 | 199 . Remotely . | . . Salvage Created 223 | . 223 Parts 13 | . 13 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 4 | . 4 Guns 4 | . 4 Classes Destroyed 3 | . 3 Builder 1 | . 1 Watcher 1 | . 1 Grunt 4 | . 4 Best Kill Streak 2 | . 2 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 315 | . 315 Core 68 | . 68 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 19 | . 19 Largest 2 | . 2 Hottest 60 | . 60 Shots Fired 38 | . 38 Gun 38 | . 38 Cannon . | . . Launcher . | . . Special . | . . Kinetic 19 | . 19 Thermal 19 | . 19 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 22 | . 22 Robot Miss Streak 1 | . 1 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 33 | . 33 Core Hits 12 | . 12 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 423 | . 423 Guns 423 | . 423 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 208 | . 208 Thermal 215 | . 215 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 90 | . 90 Average Temperature 32 | . 32 Received Heat Transfer 246 | . 246 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 475 | . 475 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 81 | . 81 Initial . | . . Average 18 | . 18 Maximum Alert Level . | . . Low Security (%) 100 | . 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 10 | . 10 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 3 | . 3 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Record 2 | . 2 Alert Level 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 57 | . 57 Highest-Rated Ally 57 | . 57 Total Orders . | . . Ally Attacks 5 | . 5 Total Damage 764 | . 764 Kills 4 | . 4 Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 568 | . 568 Spaces Moved 159 | 1 158 Core . | . . Treads . | . . Legs 159 | 1 158 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 135 | 120 135 Slowest Speed 150 | 120 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 17 | 2 33 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken 1 | 1 . Unknown Exits Taken . | . . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 473 | . 473 Wait 294 | . 294 Move 158 | . 158 Hop . | . . Pick Up . | . . Fast Attach 1 | . 1 Attach . | . . Detach 1 | . 1 Swap . | . . Drop . | . . Fire 19 | . 19 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 258 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Discovered exit to Mines (range 6) 310 | -10/Materials | Build established: Hacker-Mutant 560 | -10/Materials | Core integrity fell below 50% 569 | -10/Materials | Core destroyed Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. U-05 Engineer destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. Player 2 attaches Grenade Launcher. Player 2 attaches Hover Unit. G-34 Mercenary destroyed. K-01 Serf destroyed. Player 2 attaches Wheel. The unstable cave ceiling collapses. Aluminum Leg crushed. Player 2 attaches Lgt. Ion Engine. Fusion Modulator explodes. G-47 Trooper destroyed. Lgt. Armor Plating destroyed. Player 2: "That's what you get for standing there!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????###????? ????????????????????? | | ??????????????? ?????t #????????????????????? | | ???????????????? ???? #????????????????????? | | ????????#??????? #### #????????????????????? | | ????????# ??????? + ?????????????????????? | | ????????# ??????? ?????????????????????? | | ?????????#/####+### ?????????????????????? | | ?????????? # # [ ?????????????????????? | | ??????????? # g = ;#####????????????????? | | ???????????? # #????????????????? | | ??????######## # @ """ #????????????????? | | ??????# # ## """ #????????????????? | | ??????#"" # #### %""" #????????????????? | | ??????#"T # !%%+!! #????????????????? | | ??????#"" + ####| @ #????????????????? | | ??????# # #??# #????????????????? | | ??????# # #??#############????????????????? | | ??????######## #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# %!#???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ??????????#### ! ##??????????????????????????????? | | ??????????#"""|% #??????????????????????????????? | | ??????????#" ! #??????????????????????????????? | | ??????????#"! % #??????????????????????????????? | | ??????????#"" > #??????????????????????????????? | | ??????????#"| #??????????????????????????????? | | ??????????#" #??????????????????????????????? | | ??????????#" " #??????????????????????????????? | | #?????######## ########????????????????????????? | | #?????# # # #????????????????????????? | | #?????# """ + + #????????????????????????? | | #?????# """ # ^^# #????????????????????????? | | ####### """ # # #????????????????????????? | | ! ! + # # #????????????????????????? | | ####### # # #????????????????????????? | | #?????######## ########????????????????????????? | | #????????????# #???????????????????????????????? | | #????????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 299 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 ---------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | . 13 Parts Lost 3 | . 3 Damage Taken 465 | . 465 Core 221 | . 221 Player 2/Cogmind (%) 76 | . 76 Absorbed by Shields . | . . Damage Inflicted 764 | . 764 Player 2/Cogmind (%) 64 | . 64 Combat Hostiles Destroyed 3 | . 3 Player 2/Cogmind (%) 42 | . 42 Game ------ Seed AlloyMachineProtection Manual? 0 Play Time 00:04:47 Cumulative 94.4 hours Start 2021.07.12 @ 17:58:29 End 2021.07.12 @ 18:05:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 154 Rogue 89 Adventurer 0 Explorer 65 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5e9e0b1-091e-4393-9b71-dc11389c56f6