Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.18 @ 16:24:27 Player: Xax Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (5868) 5868 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 11570 Bonus ------- High Alert Combat Kills 97 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Matter Pod Reaction Control System Improved Cloaking Device Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- HERF Cannon Heavy Phase Cannon Heavy Neutron Cannon Vibroblade > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Compact Battery Improved Target Analyzer Hardened Medium Armor Plating Improved Shield Generator Improved System Backup Module Long-range Proton Cannon Smartbomb Launcher [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 13 | . 1 2 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 5 | . 1 1 . 1 1 . . . 1 Utility 5 | . . 1 2 1 . 1 . . . Weapon 2 | . . . . . . 1 . . 1 Parts Attached 221 | 5 7 10 20 28 18 48 7 32 46 Power 29 | . 1 2 1 5 4 8 1 1 6 Engine 16 | . 1 2 1 5 3 3 . . 1 Core 10 | . . . . . 1 4 1 1 3 Reactor 3 | . . . . . . 1 . . 2 Propulsion 69 | 2 1 1 10 8 8 10 2 10 17 Treads . | . . . . . . . . . . Leg 69 | 2 1 1 10 8 8 10 2 10 17 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | 1 4 5 3 7 2 8 . 12 9 Device 17 | . . 1 1 2 1 3 . 3 6 Storage 16 | 1 3 2 . 3 . 1 . 5 1 Processor 7 | . . . 1 2 . 2 . 1 1 Hackware . | . . . . . . . . . . Protection 11 | . 1 2 1 . 1 2 . 3 1 Artifact . | . . . . . . . . . . Weapon 72 | 2 1 2 6 8 4 22 4 9 14 Energy Gun 17 | 1 1 2 . 1 1 6 1 2 2 Energy Cannon 16 | . . . . 1 . 3 . 3 9 Ballistic Gun 13 | 1 . . 2 1 1 5 . 3 . Ballistic Cannon 3 | . . . 2 1 . . . . . Launcher 14 | . . . 2 4 1 3 1 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . 1 5 . . . Slashing Weapon 3 | . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 2 . 1 1 Parts Lost 79 | . . 1 8 . 9 13 10 7 31 Power 10 | . . . . . 2 3 1 . 4 Propulsion 27 | . . . 6 . 5 3 2 . 11 Utility 25 | . . . 1 . 1 5 3 4 11 Weapon 17 | . . 1 1 . 1 2 4 3 5 Highest Loss Streak 29 | . . 1 3 . 4 8 9 3 29 Average Slot Usage (%) 86 | . 89 90 95 97 91 93 51 63 90 Engine 4 | . 11 10 8 7 6 2 2 . . Core 4 | . . . . . 2 6 . 9 7 Leg 30 | . 29 40 30 32 32 31 17 24 32 Device 3 | . . 4 1 4 6 2 1 2 6 Storage 13 | . 21 20 16 14 12 13 7 8 16 Processor 7 | . . . 5 14 12 13 9 1 2 Protection 6 | . 2 5 15 9 6 4 . 6 8 Energy Gun 3 | . 17 10 1 . . 5 . 1 3 Energy Cannon 2 | . . . . 1 4 1 2 1 10 Ballistic Gun 3 | . 6 . 7 4 1 5 4 1 . Launcher 2 | . . . 4 3 3 1 . 2 1 Naked Turns 28 | . . . . . . . 28 . . Heaviest Build 112 | 11 31 42 49 75 91 111 112 62 97 Greatest Support 141 | 20 30 40 52 86 99 116 116 118 141 Greatest Overweight (x) 10 | 2 1 1 1 . 1 . 10 5 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 24 | 8 14 16 16 24 18 24 24 12 12 Average Capacity 14 | 7 10 15 16 16 18 21 13 5 11 Most Carried 24 | 7 12 14 15 18 18 24 23 10 12 Average Carried 12 | 4 9 11 11 15 17 18 12 4 10 Final Capacity 24 | 8 12 16 16 18 18 24 4 12 4 Final Carried 23 | 7 12 14 15 18 16 23 2 10 . Class Distribution -------------------- 58% | Hacker-Mutant 17% | Scavenger-Mutant 5% | Hacker-Tank 5% | Hauler-Skirmisher 5% | Scavenger-Tank 4% | Hauler-Bomber Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 4698 | 237 237 295 453 295 523 1091 76 805 686 Remotely . | . . . . . . . . . . Salvage Created 6027 | . 111 343 619 455 496 1629 644 810 920 Parts 271 | . 10 22 40 26 22 68 2 38 43 Haulers Intercepted 3 | . . . . . . 2 . 1 . Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 104 | . 4 6 20 12 10 24 3 10 15 Guns 42 | . 4 5 7 4 2 18 . 2 . Cannons 18 | . . . 1 2 5 2 . 2 6 AOE 38 | . . 1 12 6 1 4 2 4 8 Classes Destroyed 14 | . 2 3 2 2 1 1 1 . 2 Worker 9 | . . 1 3 . 1 . . 2 2 Builder 10 | . . . 1 . . 2 . 3 4 Tunneler 1 | . . . . . 1 . . . . Hauler 3 | . . . . . . 2 . 1 . Recycler 1 | . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . Watcher 8 | . . 1 1 2 . 1 . 2 1 Swarmer 10 | . 2 . 5 . 2 . . 1 . Grunt 53 | . 2 4 10 8 6 14 . 4 5 Brawler 1 | . . . . . . . . . 1 Sentry 16 | . . 2 3 . 1 5 . 2 3 Hunter 11 | . . . 2 2 1 1 . 1 4 Programmer 10 | . . . . 2 . 4 . 2 2 Compactor 3 | . . . . . . . 3 . . Best Kill Streak 9 | . 2 4 9 3 3 5 2 5 6 Combat Bots Only 8 | . 2 2 8 3 3 4 2 2 4 Max Kills in Single Turn 3 | . 2 2 3 1 1 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 1 3 1 1 1 1 2 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Damage Taken 11245 | . 13 353 950 560 1018 1976 501 1192 4682 Core 2371 | . 6 48 198 77 98 189 260 344 1151 Absorbed by Shields 412 | . . 63 90 . . . . . 259 Core Remaining (%) 78 | 100 97 88 64 89 88 . . 20 . Volleys Fired 392 | . 7 41 51 43 56 71 9 59 55 Largest 4 | . 2 2 2 2 1 3 3 2 4 Hottest 377 | . 90 96 79 119 80 192 153 81 377 Shots Fired 598 | . 14 42 85 68 56 148 24 70 91 Gun 341 | . 14 42 63 35 12 119 10 37 9 Cannon 165 | . . . 2 18 37 17 7 25 59 Launcher 92 | . . . 20 15 7 12 7 8 23 Special . | . . . . . . . . . . Kinetic 215 | . 4 . 53 35 12 80 8 23 . Thermal 142 | . 7 25 12 11 37 19 . 4 27 Explosive 92 | . . . 20 15 7 12 7 8 23 Electromagnetic 149 | . 3 17 . 7 . 37 9 35 41 Robot Hit Streak 61 | . 11 14 58 61 31 38 40 23 53 Robot Miss Streak 6 | . 2 2 1 3 2 2 1 6 2 Penetration Max 1 | . . . . . 1 1 1 . . Secondary Targets 4 | . 1 . 1 . . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 . Shots Hit Robots 521 | . 11 38 80 57 53 120 24 55 83 Core Hits 277 | . 7 13 50 31 26 65 8 26 51 Critical Hits 11 | . . . 1 . 2 7 . 1 . Critical Kills 2 | . . . . . 1 1 . . . Critical Parts Destroyed 8 | . . . 1 . 1 5 . 1 . Melee Attacks 5 | . . . . . 2 2 1 . . Impact 4 | . . . . . 2 2 . . . Slashing 1 | . . . . . . . 1 . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19044 | . 111 618 2288 2061 1327 4607 1713 2096 4223 Guns 6073 | . 111 541 954 622 287 2564 215 620 159 Cannons 3792 | . . . 43 311 785 566 17 597 1473 Explosions 8930 | . . 77 1291 1128 202 1379 1464 840 2549 Melee 168 | . . . . . 53 98 17 . . Ramming 81 | . . . . . . . . 39 42 Kinetic 4028 | . 25 . 821 583 287 1820 212 280 . Thermal 3926 | . 63 411 176 224 785 1173 . 217 877 Explosive 7833 | . . . 1291 1128 202 670 1464 712 2366 Electromagnetic 3008 | . 23 207 . 126 . 846 20 848 938 Impact 151 | . . . . . 53 98 . . . Slashing 17 | . . . . . . . 17 . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . . 4 15 17 22 Average Corruption 8 | . . . . . . 1 10 15 5 Corruption Purged . | . . . . . . . . . . Effects 101 | . . . . . . 15 18 63 5 Message Errors 18 | . . . . . . 6 3 8 1 Matter Fused 20 | . . . . . . 1 2 15 2 Heat Flow Errors 9 | . . . . . . 3 1 5 . Energy Discharges 9 | . . . . . . 1 3 4 1 Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 8 | . . . . . . 2 . 6 . Misfires 2 | . . . . . . . . 2 . Alerts 2 | . . . . . . . 1 1 . Misdirections 6 | . . . . . . . 2 4 . Targeting Errors 22 | . . . . . . 2 5 15 . Weapon Failures 3 | . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 716 | . . . 46 132 21 185 . 74 258 Projectiles 166 | . . . . 20 . 34 . 12 100 Explosions 481 | . . . 46 112 . 104 . 61 158 Melee 69 | . . . . . 21 47 . 1 . Knockbacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 844 | . . 25 89 69 . 163 177 70 251 Shots 32 | . . 1 6 2 . 5 6 3 9 Rammed 4 | . . . . . . . . . 4 Targets Rammed 17 | . . . . . . . . 4 13 Kicked 13 | . . . . . . . . 4 9 Crushed . | . . . . . . . . . . Highest Temperature 590 | . 74 116 60 126 393 545 167 472 590 Average Temperature 125 | . 27 36 21 38 145 103 91 119 207 Received Heat Transfer 2508 | . 12 195 489 324 405 549 . 225 309 Effects 48 | . . . . . 1 6 . 4 37 Shutdowns 17 | . . . . . 1 2 . 1 13 Energy Bleed 5 | . . . . . . 1 . . 4 Interference 10 | . . . . . . 1 . 2 7 Matter Decay 5 | . . . . . . . . . 5 Short Circuit 3 | . . . . . . . . 1 2 Damage (minor) 3 | . . . . . . 2 . . 1 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 4 1 Combat Hostiles 3 | . . . . . . . . 2 1 Parts Fried 16 | . . 2 . 1 1 1 . 9 2 Impact Corruptions 4 | . . . . . 2 1 . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 2 . . 2 1 . . . Heat Transferred 5890 | . 185 951 444 400 1550 1216 . 350 794 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . 3 . 2 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Peak Influence 626 | . 90 189 494 214 146 308 129 229 626 Average Influence 119 | . 57 107 277 108 46 111 77 89 194 Maximum Alert Level 2 | . . . 2 1 . 1 . 1 2 Low Security (%) 82 | 100 100 100 33 87 100 80 100 93 65 Level 1 13 | . . . 43 12 . 19 . 6 20 Level 2 3 | . . . 23 . . . . . 14 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 37 | . . . 3 7 6 11 . 3 7 Investigation 11 | . . . 1 3 2 2 . . 3 Extermination 8 | . . . . 3 1 2 . 1 1 Reinforcement 13 | . . . 2 1 3 3 . 2 2 Assault 1 | . . . . . . . . . 1 Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Construction Impeded 7 | . . . . 1 1 2 . 1 2 Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 9 | . . 1 1 1 . . . 3 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 6 8 26 17 13 30 6 19 34 Peak Tracking Total 15 | . 2 4 10 3 3 4 5 4 15 Tactical Retreats 7 | . . 1 . . . 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 7 | . 1 1 . 2 . 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 21 | . . . 5 1 . 7 . 3 5 Max in Single Turn 2 | . . . 2 1 . 2 . 2 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 17 | . 1 1 1 5 2 2 . 2 3 Terminals 9 | . 1 1 1 2 . 1 . 1 2 Fabricators 2 | . . . . 1 . . . 1 . Repair Stations 4 | . . . . 1 1 1 . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 1 1 2 16 6 10 . 5 12 Successful 25 | . 1 1 . 8 3 5 . 4 3 Failed 28 | . . . 2 8 3 5 . 1 9 Catastrophic 7 | . . . 2 3 . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 24 | . 1 1 2 7 . 5 . . 8 Terminals 25 | . 1 1 2 7 . 5 . 1 8 Fabricators 7 | . . . . 3 . . . 4 . Repair Stations 15 | . . . . 3 3 5 . . 4 Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . 3 3 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 1 1 . 1 . . . 1 . Level Access Points 4 | . 1 1 . 1 . . . 1 . Fabricator Hacks 5 | . . . . 2 . . . 3 . Load Schematic 2 | . . . . 1 . . . 1 . Build 3 | . . . . 1 . . . 2 . Repair Station Hacks 13 | . . . . 3 2 5 . . 3 Scan Component 8 | . . . . 2 1 3 . . 2 Repair 5 | . . . . 1 1 2 . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 2 1 . . . . Insert Component 2 | . . . . 1 1 . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . . 1 5 2 2 . 1 3 Full Trace Events 11 | . . . 1 3 2 2 . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 5 | . . . . 2 . . . 3 . Matter 416 | . . . . 102 . . . 314 . Time 182 | . . . . 25 . . . 157 . Total Part Build Rating 10 | . . . . 2 . . . 8 . Parts Repaired 5 | . . . . 1 1 2 . . 1 Time 168 | . . . . 26 14 100 . . 28 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 7029 | 64 400 304 546 1250 631 1469 259 1188 918 Spaces Moved 3823 | 42 292 148 257 692 318 788 203 628 455 Core 108 | 8 . . . . . . 63 26 11 Treads . | . . . . . . . . . . Legs 3715 | 34 292 148 257 692 318 788 140 602 444 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 122 122 122 121 50 100 50 Average Speed 123 | 113 120 125 136 124 128 122 106 122 122 Slowest Speed 550 | 150 150 150 153 128 160 125 550 300 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 45 11 23 15 8 16 96 17 14 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 682 | . . 2 72 107 5 140 68 111 177 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . 7 . . 4 AOE 671 | . . 2 72 107 5 133 68 111 173 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Total 5527 | 58 329 221 364 1010 477 1149 221 972 726 Wait 851 | . 5 17 24 204 68 201 2 210 120 Move 3815 | 41 291 147 256 691 317 788 202 627 455 Hop . | . . . . . . . . . . Pick Up 153 | 12 13 6 12 22 12 29 . 28 19 Fast Attach 22 | . 1 . . 2 2 1 3 9 4 Attach 98 | 5 3 4 12 2 9 20 3 17 23 Detach 8 | . . . 1 1 . 2 . 1 3 Swap 101 | . 3 6 8 24 7 27 1 6 19 Drop 65 | . 6 . . 21 4 8 . 11 15 Fire 392 | . 7 41 51 43 56 71 9 59 55 Melee 5 | . . . . . 2 2 1 . . Ram . | . . . . . . . . . . Kick 17 | . . . . . . . . 4 13 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Propulsion x1 336 | -10/Materials | Build established: Hacker-Mutant 416 | -10/Materials | Identified exit to Materials 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 486 | -9/Materials | Identified exit to Mines 486 | -9/Materials | Discovered exit to Mines (range 16) 583 | -9/Materials | Identified exit to Materials 769 | -9/Materials | Entered another Materials area 769 | -8/Materials | Evolved 2 slots: Utility x2 920 | -8/Materials | Lost 3 parts (1n1u1w) 1084 | -8/Materials | Destroyed 8 combat bots 1088 | -8/Materials | Lost 3 parts (3n) 1267 | -8/Materials | Identified exit to Factory 1267 | -8/Materials | Discovered exit to Factory (range 8) 1315 | -8/Materials | Entered Factory 1315 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1835 | -7/Factory | Repaired Weapon Shielding 2277 | -7/Factory | Identified exit to Factory 2422 | -7/Factory | Fabricated Lrg. Matter Pod (x2) 2565 | -7/Factory | Entered another Factory area 2565 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2865 | -6/Factory | Lost 3 parts (1p2n) 2890 | -6/Factory | Repaired Hvy. Missile Launcher 3046 | -6/Factory | Lost 4 parts (1p2n1w) 3151 | -6/Factory | Identified exit to Factory 3151 | -6/Factory | Discovered exit to Factory (range 20) 3196 | -6/Factory | Entered another Factory area 3196 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3772 | -5/Factory | Lost 8 parts (1p3n3u1w) 4234 | -5/Factory | Repaired Flexi-carbon Leg 4286 | -5/Factory | Repaired Flexi-carbon Leg 4631 | -5/Factory | Garrison activated, responded to threat 4665 | -5/Factory | Sucked down chute 4665 | -5/Factory | Entered Waste 4680 | -5/Waste | EMP discharged 4743 | -5/Waste | Spotted C-40 Crusher 4751 | -5/Waste | Spotted C-40 Crusher 4751 | -5/Waste | Spotted C-40 Crusher 4754 | -5/Waste | Spotted C-40 Crusher 4755 | -5/Waste | Spotted C-40 Crusher 4765 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4770 | -5/Waste | Destroyed C-40 Crusher 4778 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4780 | -5/Waste | EMP discharged 4780 | -5/Waste | System corruption reached 10% 4782 | -5/Waste | Destroyed C-40 Crusher 4790 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4793 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4805 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4808 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4811 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4814 | -5/Waste | Crushed by Compactor (1 part destroyed) 4817 | -5/Waste | Crushed by Compactor (1 part destroyed) 4830 | -5/Waste | Spotted C-40 Crusher 4848 | -5/Waste | Lost 9 parts (1p1n3u4w) 4864 | -5/Waste | Destroyed C-40 Crusher 4880 | -5/Waste | EMP discharged 4889 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4908 | -5/Waste | Identified exit to Factory 4908 | -5/Waste | Discovered exit to Factory (range 12) 4924 | -5/Waste | Entered Factory 5040 | -5/Factory | Fabricated Disruptor Cannon (x1) 5095 | -5/Factory | Fabricated Lrg. Matter Pod (x2) 5111 | -5/Factory | Core integrity fell below 50% 5176 | -5/Factory | Lost 3 parts (2u1w) 5321 | -5/Factory | Identified exit to Factory 5738 | -5/Factory | Identified exit to Upper Caves 5738 | -5/Factory | Discovered exit to Upper Caves (range 8) 6052 | -5/Factory | Build established: Scavenger-Mutant 6112 | -5/Factory | Entered another Factory area 6112 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6450 | -4/Factory | Repaired Lrn. Proton Cannon 6590 | -4/Factory | Found Prototype Slashing Weapon 6592 | -4/Factory | Identified Vibroblade 6862 | -4/Factory | First assault squad dispatched 6936 | -4/Factory | System corruption reached 10% 7014 | -4/Factory | Core integrity fell below 50% 7027 | -4/Factory | Core integrity fell below 20% 7030 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07026_ Nuclear Reactor explodes. 07026_ Slug penetrates Earth. 07026_ Slug penetrates Wall. 07026_ Slug penetrates P-70 Sage. 07026_ Slug penetrates H-77 Assassin. 07026_ Penetrated by Slug. 07027_ U-05 Engineer lays Concrete. 07027_ Med. Storage Unit destroyed. 07028_ K-01 Serf collects debris. 07028_ U-05 Engineer lays Concrete. 07028_ Nuclear Reactor explodes. 07028_ Fusion Modulator explodes. 07028_ Nuclear Reactor explodes. 07029_ U-05 Engineer lays Concrete. 07029_ Penetrated by Slug. 07030_ The unstable cave ceiling collapses. 07030_ Penetrated by Slug. 07030_ U-05 Engineer builds a Wall. 07030_ U-05 Engineer lays Concrete. 07030_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????############????????? | | ????????????????# ????????? ?????????? | | ????????????????# ??????### ############ | | ????????????????# ###### """ # | | ???????????###### # % ]# | | ??????????? ! | | ???????????# hp p ! | | ???????????# h # | | ??????????# @ % h uu | | ??????????# ! #/#########/# | | ?????????? h ^ | | ??????????? | | ??????????? ## # | | ???????????? ##? # ############### | | ???????????? #?? # #????## #????? | | ???????????? ??##?##??????##????? | | ?????????????;; #???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 540 Matter Stores 450 Matter Capacity 500 Sight Range 20 Terrain Scan Density 85 Cloak Strength 3 Corruption Prevention 12 Armor Coverage 675 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Lrg. Matter Pod | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Matter Pod | x2 | -7/Factory Disruptor Cannon | x1 | -5/Factory | Preloaded Lrg. Matter Pod | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed DamperNodeCapacitor Manual? 0 Play Time 01:54:18 Cumulative 23.2 hours Start 2020.01.17 @ 16:54:41 End 2020.01.18 @ 16:24:27 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 1 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b810ba62-b7c8-43e5-88eb-fc09173cd160