Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 19:15:31 Player: Triffids Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (939) 939 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3164 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aerolev Unit > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (8) ---- Light Nuclear Core Heat Sink Improved Sensor Array Experimental Sensor Array Hacking Suite Beam Rifle Gauss Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg Aerolev Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Heat Sink Improved Sensor Array Experimental Sensor Array Light Armor Plating Hacking Suite Beam Rifle Gauss Rifle [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 31 | 7 . 1 12 . 11 Power 2 | 1 . . 1 . . Engine 1 | 1 . . . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 10 | 2 . 1 3 . 4 Treads . | . . . . . . Leg 8 | 2 . 1 3 . 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 10 | 2 . . 6 . 2 Device 4 | 1 . . 2 . 1 Storage 1 | 1 . . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 9 | 2 . . 2 . 5 Energy Gun 3 | 2 . . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . . . 1 . 10 Power 1 | . . . . . 1 Propulsion 5 | . . . 1 . 4 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 88 Engine 3 | . 14 14 . . . Core 7 | . . . 10 11 8 Leg 22 | . 28 28 22 22 19 Device 11 | . 14 14 13 11 9 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 12 11 9 Protection 6 | . . . 7 11 7 Energy Gun 14 | . 28 28 13 11 6 Energy Cannon 7 | . . . 8 11 8 Naked Turns . | . . . . . . Heaviest Build 23 | 15 15 15 23 23 23 Greatest Support 37 | 20 20 20 20 20 37 Greatest Overweight (x) 2 | 1 . . 1 1 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 2 4 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 8 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 471 | 270 . 10 111 . 80 Remotely . | . . . . . . Salvage Created 1056 | 42 160 . 520 . 334 Parts 74 | 5 18 . 31 . 20 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . 5 . 10 . 8 Guns 6 | . 4 . 2 . . Cannons 11 | . . . 8 . 3 AOE 6 | . 1 . . . 5 Classes Destroyed 13 | 1 3 . 2 . 7 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . 1 . 1 . . Swarmer 5 | . 3 . 1 . 1 Grunt 7 | . 2 . 4 . 1 Sentry 8 | . . . 5 . 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 1 3 . 3 . 9 Combat Bots Only 5 | . 3 . 3 . 5 Max Kills in Single Turn 3 | 1 1 . 1 . 3 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 188 | . 24 . 60 . 104 Missed 62 | . 9 . 19 . 34 Damage Taken 2095 | . 160 . 561 . 1374 Core 731 | . 32 . 134 . 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 87 . 66 . Volleys Fired 52 | 3 9 . 26 . 14 Largest 2 | 2 2 . 2 . 2 Hottest 131 | 90 90 . 131 . 131 Shots Fired 99 | 5 18 . 52 . 24 Gun 59 | 5 18 . 30 . 6 Cannon 29 | . . . 22 . 7 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic . | . . . . . . Thermal 73 | 3 9 . 48 . 13 Explosive 11 | . . . . . 11 Electromagnetic 15 | 2 9 . 4 . . Robot Hit Streak 14 | 3 10 . 14 . 13 Robot Miss Streak 3 | 1 3 . 2 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 72 | 3 14 . 38 . 17 Core Hits 52 | 2 7 . 15 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 4 . . Burn 4 | . . . 4 . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2485 | 40 212 7 730 . 1496 Guns 574 | 40 172 . 303 . 59 Cannons 550 | . . . 425 . 125 Explosions 1314 | . 40 . . . 1274 Melee 38 | . . . . . 38 Ramming 9 | . . 7 2 . . Kinetic . | . . . . . . Thermal 1002 | 13 116 . 689 . 184 Explosive 1274 | . . . . . 1274 Electromagnetic 162 | 27 96 . 39 . . Impact . | . . . . . . Slashing 38 | . . . . . 38 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles 9 | . . . . . 9 Explosions 11 | . . . . . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 36 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 3 | . . 1 2 . . Kicked 3 | . . 1 2 . . Crushed . | . . . . . . Highest Temperature 370 | 30 150 . 370 . 159 Average Temperature 96 | 15 65 . 121 . 50 Received Heat Transfer 576 | . 12 . 186 . 378 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 1 . 10 . 1 Heat Transferred 2270 | 37 272 . 1628 . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 246 | 10 246 95 224 87 189 Initial 95 | . 6 95 37 87 . Average 87 | 4 148 95 105 53 74 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 89 | 100 61 100 78 100 100 Level 1 10 | . 38 . 21 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 2 . 4 Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 5 | . . . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 10 . 23 . 13 Peak Tracking Total 9 | . 4 . 6 . 9 Tactical Retreats 5 | . 2 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 1 1 4 . 4 Terminals 9 | . 1 . 4 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 8 1 10 . 12 Successful 13 | . 5 1 4 . 3 Failed 18 | . 3 . 6 . 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 20 | . 5 . 9 . 6 Terminals 30 | . 8 . 10 . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 2 . 1 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Terminal Index 2 | . 1 . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . 2 . 2 Terminals 7 | . 3 . 2 . 2 Track 1 | . 1 . . . . Botnet 5 | . 1 . 2 . 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 4 . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2511 | 65 289 262 752 654 489 Spaces Moved 1331 | 40 156 199 366 342 228 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 1308 | 25 156 199 366 342 220 Wheels . | . . . . . . Hover 8 | . . . . . 8 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 Average Speed 152 | 106 120 120 163 190 140 Slowest Speed 190 | 120 120 120 190 190 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 30 32 44 65 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . 2 . 3 . 68 Melee . | . . . . . . Projectile 5 | . . . 3 . 2 AOE 68 | . 2 . . . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1710 | 55 240 226 471 348 370 Wait 241 | 1 70 16 47 3 104 Move 1326 | 39 155 198 365 341 228 Hop . | . . . . . . Pick Up 29 | 5 6 5 7 2 4 Fast Attach 12 | 4 . . 2 . 6 Attach 8 | 3 . . 3 . 2 Detach 2 | . . . 1 . 1 Swap 11 | . . 1 7 . 3 Drop 22 | . . 5 11 2 4 Fire 52 | 3 9 . 26 . 14 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick 3 | . . 1 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 13) 355 | -10/Materials | Entered Mines 366 | -10/Mines | Received a Mining Laser from a helpful Derelict 367 | -10/Mines | Discovered new exit (range 10) 459 | -10/Mines | Met a Derelict shopkeep closing up shop 617 | -10/Mines | Entered Materials 617 | -9/Materials | Accompanied by 1 ally 617 | -9/Materials | Evolved 2 slots: Utility x2 1252 | -9/Materials | Build established: Scavenger-Mutant 1312 | -9/Materials | Discovered new exit (range 16) 1367 | -9/Materials | Identified exit to Mines 1369 | -9/Materials | Entered Mines 1622 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1627 | -9/Mines | Found Prototype Device 1864 | -9/Mines | Discovered new exit (range 10) 1902 | -9/Mines | Identified exit to Materials 1950 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2023 | -9/Mines | Entered Materials 2023 | -8/Materials | Evolved 2 slots: Propulsion x2 2452 | -8/Materials | Build established: Mutant 2496 | -8/Materials | Core integrity fell below 50% 2500 | -8/Materials | Core integrity fell below 20% 2512 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02497_ Penetrated by Slug. 02497_ Knocked back. 02497_ U-05 Engineer builds a Wall. 02498_ Acquired 5 matter. 02498_ The unstable cave ceiling collapses. 02498_ R-06 Scavenger collects Sml. Storage Unit. 02499_ Knocked back. 02500_ The unstable cave ceiling collapses. 02500_ Slug penetrates H-61 Shepherd. 02500_ U-05 Engineer lays Concrete. 02501_ X-62 Marksman destroyed. 02501_ U-05 Engineer destroyed. 02502_ Hvy. Rocket Launcher destroyed. 02502_ Penetrated by Slug. 02503_ The unstable cave ceiling collapses. 02506_ Y-45 Defender destroyed. 02507_ The unstable cave ceiling collapses. 02507_ Penetrated by Slug. 02507_ Hvy. Rocket Launcher destroyed. 02509_ Acquired Hvy. Rocket Launcher. 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[! # ]#????????????# % #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingFieldMultirail Manual? 0 Play Time 00:54:12 Cumulative 201.3 hours Start 2024.07.05 @ 21:12:02 End 2024.07.06 @ 19:15:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbb865d9-c6fb-47a8-8088-e5db957cefe4