Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.04 @ 01:19:49 Player: Drago Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1034) 1034 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4679 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 258/700 Matter 11/300 Energy 100/100 System Corruption 19% Temperature Warm (101) Movement Treading (160) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (5) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Light Armor Plating Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Particle Gun Field Laser Field Laser > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Medium Matter Pod Improved Sensor Array Improved Signal Interpreter Light Armor Plating Field Laser Rocket Array [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Medium Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . 2 . 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 48 | 7 4 10 16 4 2 . 5 Power 4 | 1 . . 3 . . . . Engine 3 | 1 . . 2 . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 4 5 1 . . 3 Treads 3 | . . . . . . . 3 Leg 14 | 2 2 4 5 1 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 . 4 3 3 1 . 2 Device 7 | 1 . 2 2 1 . . 1 Storage 3 | 1 . . 1 . 1 . . Processor 3 | . . 1 . 1 . . 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 12 | 2 2 2 5 . 1 . . Energy Gun 4 | . . 1 3 . . . . Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 13 | . . 2 3 . 7 . 1 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . Utility 7 | . . 2 1 . 3 . 1 Weapon 3 | . . . 1 . 2 . . Highest Loss Streak 5 | . . 1 3 . 5 . 1 To Critical Strikes . | . . . . . . . . Average Backups 7 | 1 6 7 7 10 8 4 4 Power . | . 1 1 . 1 1 1 1 Propulsion 1 | . 1 2 1 3 1 . . Utility 2 | . 1 2 2 4 3 2 2 Weapon 2 | . 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . . 2 1 . 3 . 2 Power . | . . . . . . . . Propulsion 3 | . . 2 . . 1 . . Utility 3 | . . . 1 . 1 . 1 Weapon 2 | . . . . . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 100 92 95 99 70 . 13 Engine 8 | . 14 11 7 6 6 . . Leg 22 | . 28 22 25 30 20 . . Device 11 | . 14 13 12 7 6 . 4 Storage 8 | . 14 11 9 7 4 . . Processor 7 | . . 6 9 14 13 . 6 Protection 3 | . . 4 3 6 3 . . Energy Gun 10 | . . 10 17 23 13 . . Energy Cannon 4 | . 8 8 4 . . . . Ballistic Gun 4 | . 19 . 3 . . . . Peak Build Rating 43 | 7 8 17 38 43 43 1 19 Average Rating 18 | 5 7 14 25 41 29 1 7 On Entrance 14 | . 7 8 17 38 42 1 1 Naked Turns 38 | . . . . . 30 4 4 Heaviest Build 46 | 14 16 22 36 46 46 . 1 Greatest Support 90 | 20 20 26 54 67 67 3 90 Greatest Overweight (x) 4 | 3 . . 4 . 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 Average Capacity 8 | 7 8 8 9 15 10 5 5 Most Carried 13 | 2 8 8 13 12 13 4 4 Average Carried 7 | 1 6 7 7 10 8 4 3 Final Capacity 15 | 8 8 8 15 15 5 5 5 Final Carried 13 | 2 8 8 13 12 4 4 4 Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Skirmisher 10% | Tank 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Matter Collected 1051 | 286 198 268 281 . . . 18 Remotely . | . . . . . . . . Salvage Created 1251 | 30 206 283 526 . 206 . . Parts 74 | 4 10 23 34 . 3 . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 34 | . 5 18 10 . 1 . . Guns 13 | . 1 3 9 . . . . Cannons 6 | . 4 1 1 . . . . AOE 15 | . . 14 . . 1 . . Classes Destroyed 9 | 1 1 5 1 . 1 . . Worker 1 | . . 1 . . . . . Builder 1 | . . 1 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . 1 . . . . Watcher 3 | . . 1 2 . . . . Swarmer 15 | . . 12 3 . . . . Grunt 12 | . 5 4 3 . . . . Sentry 6 | . . 2 4 . . . . Compactor 1 | . . . . . 1 . . Best Kill Streak 8 | 1 3 8 4 . 1 . . Combat Bots Only 6 | . 3 6 4 . 1 . . Max Kills in Single Turn 2 | 1 1 2 1 . 1 . . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Hostile Shots Fired 154 | . 35 52 47 . 7 . 13 Missed 36 | . 7 14 11 . 1 . 3 Damage Taken 2253 | . 361 488 473 . 419 . 512 Core 660 | . 41 101 76 . 181 . 261 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 83 74 86 . . . . Volleys Fired 96 | 4 18 37 33 . 4 . . Largest 3 | 2 2 2 3 . 1 . . Hottest 191 | 40 80 100 191 . 45 . . Shots Fired 194 | 8 36 54 92 . 4 . . Gun 126 | 8 22 21 75 . . . . Cannon 49 | . 14 18 17 . . . . Launcher 19 | . . 15 . . 4 . . Special . | . . . . . . . . Kinetic 44 | 8 22 . 14 . . . . Thermal 131 | . 14 39 78 . . . . Explosive 19 | . . 15 . . 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 5 6 16 6 . 7 . . Robot Miss Streak 3 | 1 3 2 3 . 3 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 124 | 6 25 38 51 . 4 . . Core Hits 76 | 1 11 25 24 . 15 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5497 | 64 384 1404 739 . 2906 . . Guns 992 | 64 208 171 549 . . . . Cannons 575 | . 176 209 190 . . . . Explosions 3930 | . . 1024 . . 2906 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 341 | 64 208 . 69 . . . . Thermal 1226 | . 176 380 670 . . . . Explosive 3930 | . . 1024 . . 2906 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . 19 19 19 Average Corruption 13 | . . . . . 11 19 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 13 . 9 Message Errors 1 | . . . . . 1 . . Matter Fused 3 | . . . . . 1 . 2 Heat Flow Errors 4 | . . . . . 2 . 2 Parts Rejected 5 | . . . . . 4 . 1 Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misdirections 5 | . . . . . 3 . 2 Overload Shots . | . . . . . . . . Overflow Damage 65 | . . 65 . . . . . Projectiles . | . . . . . . . . Explosions 65 | . . 65 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 221 | . . 61 . . 160 . . Shots 12 | . . 2 . . 10 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 250 | . 219 32 230 . 250 . 72 Average Temperature 73 | . 86 16 69 . 108 . 45 Received Heat Transfer 516 | . 213 132 171 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 2709 | . 370 844 1495 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 91 | 100 100 68 100 100 100 100 100 Level 1 8 | . . 31 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 363 | 5 120 363 198 77 16 . 30 Initial 80 | . . 37 80 77 9 . . Average 76 | . 51 132 112 52 2 . 11 Influence Increases 1180 | 5 187 563 359 . 36 . 30 Destroy 0b10 Robot/C 660 | . 100 360 200 . . . . Destroy 0b10 Robot/NC 35 | 5 . 15 15 . . . . Destroy Leader 148 | . 20 62 66 . . . . Successful Hack 34 | . 7 27 . . . . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 45 | . 15 30 . . . . . Destroy Structure 108 | . . 69 3 . 36 . . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 105 | . . . 75 . . . 30 Influence Decreases 883 | 5 97 408 268 50 45 . 10 Time Decay 657 | 5 97 238 238 50 29 . . Lost Part 76 | . . 20 30 . 16 . 10 Purge Threat 150 | . . 150 . . . . . Squads Dispatched 5 | . 2 . 3 . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 9 22 25 . 7 . 6 Peak Tracking Total 6 | . 4 4 5 . 6 . 5 Tactical Retreats 6 | . . . 3 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Traps Triggered 7 | . 1 . 3 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Disabled 3 | . 1 2 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Accessed 9 | . 2 5 1 . . 1 . Terminals 8 | . 1 5 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 4 13 2 . . 2 . Successful 11 | . 3 6 1 . . 1 . Failed 10 | . 1 7 1 . . 1 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 3 6 1 . . . . Terminals 19 | . 2 13 2 . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 4 . . . 1 . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 2 1 . . . . Terminals 4 | . 1 2 1 . . . . Botnet 4 | . 1 2 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 5 1 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Active Infowar (turns) 1693 | 35 318 392 515 115 235 . 83 Optics 1188 | . . 323 515 115 235 . . Sensors 344 | . . . . 111 233 . . Terrain 83 | . . . . . . . 83 Seismic 422 | 35 318 69 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Turns Passed 1954 | 110 318 505 515 115 265 4 122 Spaces Moved 1302 | 61 204 302 274 89 237 8 127 Core 195 | 11 . . 1 . 65 8 110 Treads 17 | . . . . . . . 17 Legs 1090 | 50 204 302 273 89 172 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 Average Speed 111 | 123 120 120 120 120 101 50 64 Slowest Speed 260 | 200 120 120 250 120 260 50 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 32 30 28 2 98 . 83 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . 5 . . . . . Terrain Destroyed 156 | . . 92 . . 64 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 156 | . . 92 . . 64 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total 1623 | 84 242 391 387 97 251 7 164 Wait 78 | 11 10 20 31 . 6 . . Move 1296 | 60 203 301 273 89 236 7 127 Hop . | . . . . . . . . Pick Up 26 | 2 5 7 9 2 1 . . Fast Attach 30 | 7 . 2 13 . 3 . 5 Attach 10 | . . 2 4 2 1 . 1 Detach 2 | . . . 1 . . . 1 Swap 30 | . 4 13 10 3 . . . Drop 25 | . 2 9 13 1 . . . Fire 96 | 4 18 37 33 . 4 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . . . 30 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Utility x2 929 | -9/Materials | Discovered new exit (range 4) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 945 | -8/Materials | Found Prototype Launcher 945 | -8/Materials | Identified Rocket Array 949 | -8/Materials | Found Rocket Array 1093 | -8/Materials | Garrison activated, responded to threat 1225 | -8/Materials | Lost 3 parts (1n1u1w) 1437 | -8/Materials | Discovered new exit (range 10) 1449 | -8/Materials | Entered Factory 1449 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -7/Factory | Discovered new exit (range 6) 1510 | -7/Factory | Identified exit to Storage 1552 | -7/Factory | Build established: Scavenger-Skirmisher 1564 | -7/Factory | Sucked down chute 1564 | -7/Factory | Entered Waste 1579 | -7/Waste | EMP discharged 1588 | -7/Waste | Spotted C-40 Crusher 1595 | -7/Waste | Spotted C-40 Crusher 1625 | -7/Waste | Spotted C-40 Crusher 1665 | -7/Waste | Spotted C-40 Crusher 1665 | -7/Waste | Spotted C-40 Crusher 1676 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1679 | -7/Waste | EMP discharged 1679 | -7/Waste | System corruption reached 10% 1681 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1690 | -7/Waste | Spotted C-40 Crusher 1769 | -7/Waste | Destroyed C-40 Crusher 1779 | -7/Waste | EMP discharged 1794 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1797 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1797 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1799 | -7/Waste | Crushed by Compactor (1 part destroyed) 1821 | -7/Waste | Discovered new exit (range 14) 1829 | -7/Waste | Entered Factory 1830 | -7/Factory | Lost 5 parts (1p1n2u1w) 1833 | -7/Factory | Identified exit to DSF 1833 | -7/Factory | Entered DSF 1857 | -7/DSF | Discovered new exit (range 14) 1868 | -7/DSF | Additional patrols routed to DSF 1935 | -7/DSF | Core integrity fell below 50% 1955 | -7/DSF | Self-destructed Last Messages --------------- 01921_ System corrupted: Component data lost. 01923_ Acquired Imp. Medium Treads. 01923_ Penetrated by Slug. 01925_ Imp. Terrain Scanner destroyed. 01926_ Acquired Imp. Medium Treads. 01928_ Slug penetrates Wall. 01931_ Acquired 8 matter. 01934_ Acquired Imp. Medium Treads. 01936_ Penetrated by Slug. 01938_ System corrupted: Imp. Medium Treads rejected. 01938_ Penetrated by Slug. 01938_ Imp. Medium Treads blasted off. 01939_ Acquired 8 matter. 01947_ Acquired 2 matter. 01954_ C-30 ARC bursts open, deploying its payload. 01954_ B-48 Gladiator unfolds itself. 01954_ G-47 Trooper unfolds itself. 01955_ System corrupted: Heat flow error (+101). Map ----- +----------------------------------------------------+ | ?????#???????#??????????????????????? | | ??????#??#?#????????????????????????? | | ?????????########???????????????????? | | ########[[/// #?#??????????????????? | | # !# !!#[[/// #????????????????????? | | #????????????????????? | | ^ ###??????????????????? | | #!!# ### ###?????#??????????????? | | #!!# #???? #?#???#????????????????? | | ########? ???????????????????????#?? | | #? ??#?????? ????##?????????????????? | | #? ?#????? ? ? ?????????????????????? | | ## ????????????#???????????#?#?#???? | | #?? #????? ????#??#??????#?????????? | | # ???????????? ?#???????????????????? | | #???#?#?? ?? ?????????#??#?#?????#??? | | ####??##?#???#?###############??????# | | #??!### ??## %=" "# !!#??????? | | #!!!## #"==%" ## !!##?????? | | ==% ]];#?????? | | % ]]#?????#? | | H ]]#??????? | | !!!#!!!## ##!!!# ## #??????? | | !!!#!!!### #?#!!!# ## ###??##? | | ####?#?### ############ ###??????? | | ## #??##!! !!????#??# @ #??#????? | | ## ?#??#!! !??????#?# ##?#????? | | #? ???##!! ! ???????# #???????# | | #?? ?#?### ###??#???### ##??#????? | | #????### #?#?#??#!! !##?####?? | | ## ??#?# ##???#?#!! !#?#????#? | | ######## ##########b ##?##????? | | #[[# ### #?#!!!#!!###g ####?#?#?? | | #[[# ### ###!!!#!!## gg""###?#??? | | """""????? | | ""##"????# | | # #[[[# # # ##"""""#??????? | | ######## % #########"""""#??????? | | #?##?#?##########???##?##"####??????? | | ??##?#?##?#?#?#?????????#"###???????? | | #?#????#???#?????????????""?????????# | | ????#????????????????????#??????????? | | ???#????#?#?#??????#????????????????? | | ?#???#??????????????????????????????? | | #?????#????????#?????????#????#??#??? | | ???#???????#??????##?##???????#????#? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyFlakPerforator Manual? 0 Play Time 00:24:37 Cumulative 60.2 hours Start 2025.03.04 @ 00:56:55 End 2025.03.04 @ 01:19:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b6ba542-fa80-4da8-8803-7451f4235b35