Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.20 @ 01:16:31 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (51) 255 Value Destroyed (2085) 2085 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 9916 Bonus ------- Follower Combat Kills 125 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -9 Cogmind --------- Core Integrity 401/1000 Matter 47/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Utility Shielding Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (305) Deep Structural Scanner Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Airjet Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Enhanced Optical Array Spectral Analyzer Active Sensor Suite ECM Suite Experimental Hacking Suite > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Energy Well Improved Trap Scanner Improved Utility Shielding Rocket Array Signal Generator [Rating: 87] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Active Sensor Suite Device Active Sensor Suite Storage Large Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided Missile Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Slots Evolved 10 | . . 2 . 2 . . . 4 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 2 . . . . . . . . Utility 7 | . . 2 . 1 . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 88 | . 7 10 7 9 2 5 1 21 . 1 1 3 8 1 3 9 Power 11 | . 2 3 . . . 2 1 1 . . . 1 . . . 1 Engine 7 | . 2 2 . . . 1 . 1 . . . . . . . 1 Core 4 | . . 1 . . . 1 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | . 2 2 1 3 1 . . 13 . 1 . . . . 1 7 Treads 3 | . . 2 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover 18 | . . . . 3 . . . 13 . 1 . . . . 1 . Flight 8 | . . . . . 1 . . . . . . . . . . 7 Utility 32 | . . 3 3 5 1 3 . 6 . . 1 1 5 1 2 1 Device 10 | . . . 2 1 1 . . 4 . . 1 . . 1 . . Storage 1 | . . . 1 . . . . . . . . . . . . . Processor 7 | . . 2 . 1 . . . 1 . . . . 3 . . . Hackware 7 | . . . . . . 3 . 1 . . . . 2 . 1 . Protection 7 | . . 1 . 3 . . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | . 3 2 3 1 . . . 1 . . . 1 3 . . . Energy Gun 6 | . 2 1 2 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 1 . . . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 4 | . . . 1 . . . . . . . . . 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 2 1 . . 4 . . . . 6 . . . Corrupted Parts 3 | . . . . . . 3 . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . Parts Lost 30 | . . 2 1 1 1 . . 7 1 . 2 . . 2 3 10 Power 3 | . . 1 . . . . . 1 . . . . . . 1 . Propulsion 17 | . . 1 1 . . . . 4 . . 2 . . 2 1 6 Utility 6 | . . . . . 1 . . 1 1 . . . . . 1 2 Weapon 4 | . . . . 1 . . . 1 . . . . . . . 2 Highest Loss Streak 10 | . . 1 1 1 1 . . 4 1 . 2 . . 2 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 6 7 6 8 5 4 13 13 11 10 4 4 4 4 4 3 3 Power . | 1 1 1 2 . . . . . . . . . . . . . Propulsion 1 | 4 4 1 . 2 2 8 7 3 2 1 1 . . . . . Utility 2 | . . . . 1 1 1 3 6 7 2 2 2 3 3 1 1 Weapon 1 | 1 1 3 5 1 1 3 2 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 24 | . 3 2 . 6 . . 3 3 5 . . . . 1 . 1 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 10 | . . 2 . 3 . . 3 2 . . . . . . . . Utility 10 | . 1 . . 1 . . . 1 5 . . . . 1 . 1 Weapon 3 | . 1 . . 2 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 84 98 97 93 66 89 76 62 58 55 64 72 62 58 61 Engine 3 | . 14 11 11 1 . 2 . 3 . . . . . . . . Core 3 | . . . . 7 9 6 9 2 . . . 4 6 6 4 . Treads 2 | . . 11 21 2 . . . . . . . . . . . . Leg 2 | . 27 . . . . . . . . . . . . . . . Hover 16 | . . . . 23 27 27 27 32 31 31 27 22 26 15 12 2 Flight 1 | . . . . . . . . . . . . . . . . 20 Device 13 | . . . 13 23 14 9 9 16 20 20 21 21 20 20 20 9 Storage 4 | . 14 11 11 1 1 9 9 6 4 . . . . . . . Processor 5 | . . 17 8 8 7 . . 3 6 6 6 6 6 6 5 5 Hackware 3 | . . . . . . 4 27 4 . . . . 1 6 11 11 Protection 3 | . . 1 11 10 18 8 . . . . . 4 4 . 1 9 Energy Gun 3 | . 1 14 11 9 15 . 7 4 . . . . . . . . Ballistic Gun 4 | . 26 6 11 7 . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . 4 6 . . Peak Build Rating 87 | 6 7 13 17 38 38 38 45 79 69 64 64 72 87 82 81 80 Average Rating 47 | 6 6 10 14 32 35 28 41 65 66 62 60 66 76 74 73 62 On Entrance 43 | 6 6 7 12 17 38 28 38 45 69 59 64 59 72 82 72 65 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 41 | 10 12 21 34 34 33 34 32 41 27 7 12 25 32 24 25 9 Greatest Support 50 | 20 20 40 40 40 33 33 33 50 50 40 30 38 38 38 29 19 Greatest Overweight (x) 2 | . . 1 1 1 . 1 . 1 . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 8 13 6 6 15 15 15 12 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 15 15 8 15 15 15 15 5 5 5 5 5 5 5 Average Carried 7 | 6 7 6 9 5 5 14 14 13 12 5 4 4 4 4 4 4 Final Capacity 15 | 8 8 8 15 5 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 8 15 5 8 15 15 15 5 5 5 5 5 5 4 2 Class Distribution -------------------- 31% | Infiltrator-Scout 26% | Mutant 13% | Scavenger-Mutant 8% | Infiltrator-Skirmisher 5% | Commander-Mutant 5% | Scout 4% | Scavenger-Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Infiltrator-Scout | -6/Waste Infiltrator-Scout | -6/Factory Infiltrator-Scout | -6/Lower Caves Infiltrator-Scout | -6/Lower Caves Infiltrator-Scout | -6/Zion Infiltrator-Skirmisher | -5/Proximity Caves Hacker-Scout | -5/Factory Scavenger-Scout | -5/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Matter Collected 1973 | 169 151 110 242 99 131 113 . 192 . . 177 145 144 205 . 95 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1753 | . 303 451 226 151 131 . . 241 . . . . . 134 . 116 Parts 103 | . 16 28 10 7 6 . . 14 . . . . . 5 . 17 Haulers Intercepted 3 | . 1 1 . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 45 | . 5 9 7 4 2 . . 4 . . . . . 5 . 9 Guns 27 | . 5 8 7 4 2 . . 1 . . . . . . . . AOE 17 | . . . . . . . . 3 . . . . . 5 . 9 Classes Destroyed 15 | . 4 1 5 . . . . 2 . . . . . 2 . 1 Worker 1 | . . . 1 . . . . . . . . . . . . . Hauler 3 | . 1 1 . . 1 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . . Swarmer 7 | . . . 2 . . . . . . . . . . . . 5 Cutter 4 | . . . . . . . . . . . . . . . . 4 Grunt 20 | . 5 6 2 3 . . . 1 . . . . . 3 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . Sentry 7 | . . 3 . 1 2 . . 1 . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . Heavy 1 | . . . . . . . . 1 . . . . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 3 2 2 . . 3 . . . . . 4 . 5 Combat Bots Only 5 | . 4 2 3 2 2 . . 3 . . . . . 4 . 5 Max Kills in Single Turn 3 | . 1 1 2 1 1 . . 2 . . . . . 3 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . . . . 3 . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 439 | . 49 60 16 43 27 . . 76 1 . 32 18 . 13 25 79 Missed 185 | . 17 20 4 16 9 . . 40 . . 14 10 . 8 11 36 Damage Taken 4219 | . 431 500 212 460 273 . . 611 174 . 184 61 . 98 242 973 Core 1337 | . 81 114 6 116 48 . . 147 142 . 73 11 . . 77 522 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . 10 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . 105 Regen/Repaired (Parts) 117 | . . . . 74 32 . . . . . . . . . 11 . Core Remaining (%) 72 | 100 67 . 70 . . . 70 . . . . . . 56 . . Volleys Fired 163 | . 42 40 16 15 14 . . 9 . . . 8 . 9 2 8 Largest 2 | . 2 2 2 2 2 . . 2 . . . 1 . 1 1 1 Hottest 130 | . 60 130 88 88 120 . . 120 . . . 44 . 39 39 45 Shots Fired 288 | . 84 79 32 26 27 . . 12 . . . 9 . 9 2 8 Gun 253 | . 84 79 32 23 27 . . 8 . . . . . . . . Cannon 5 | . . . . . . . . . . . . 5 . . . . Launcher 30 | . . . . 3 . . . 4 . . . 4 . 9 2 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 117 | . 70 15 16 11 . . . . . . . 5 . . . . Thermal 140 | . 14 64 15 12 27 . . 8 . . . . . . . . Explosive 30 | . . . . 3 . . . 4 . . . 4 . 9 2 8 Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . Robot Hit Streak 12 | . 6 9 6 5 12 . . 8 . . . . . 3 4 8 Robot Miss Streak 5 | . 4 3 3 4 5 . . 4 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 184 | . 51 55 22 21 23 . . 6 . . . . . 3 1 2 Core Hits 184 | . 22 19 27 22 17 . . 31 . . . . . 18 4 24 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . 2 . . 1 . . . . . . . . . . . Burn 3 | . . 2 . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4690 | . 479 828 349 282 323 . . 675 . . . . . 626 87 1041 Guns 2330 | . 471 828 330 282 323 . . 96 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 2317 | . . . . . . . . 579 . . . . . 626 87 1025 Melee . | . . . . . . . . . . . . . . . . . Ramming 43 | . 8 . 19 . . . . . . . . . . . . 16 Kinetic 819 | . 353 195 142 129 . . . . . . . . . . . . Thermal 1546 | . 118 633 179 153 323 . . 140 . . . . . . . . Explosive 1872 | . . . . . . . . 134 . . . . . 626 87 1025 Electromagnetic 410 | . . . 9 . . . . 401 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 4 2 7 13 . 6 14 14 14 14 14 . . 1 Average Corruption 9 | . . . 4 2 6 7 . 4 12 14 14 14 14 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 59 | . . . 5 1 5 3 . 6 3 7 13 14 2 . . . Message Errors 12 | . . . 2 1 . 1 . . 2 . 3 3 . . . . Matter Fused 9 | . . . 1 . 2 . . . 1 3 2 . . . . . Heat Flow Errors 11 | . . . 1 . . 1 . 1 . 2 3 2 1 . . . Energy Discharges 13 | . . . 1 . . . . 4 . 1 2 4 1 . . . Data Loss (minor) 7 | . . . . . 2 . . . . 1 1 3 . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . . . . . . . . . . . . 41 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 41 | . . . . . . . . . . . . . . . . 41 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . 17 . . . 7 . . . . . . . 184 Shots 7 | . . . . 1 . . . 1 . . . . . . . 5 Rammed 5 | . . 1 3 . . . . . . . . . . . . 1 Targets Rammed 8 | . 3 1 3 . . . . . . . . . . . . 1 Kicked 3 | . 3 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 176 422 199 102 155 195 . 176 . 200 155 165 265 . . . Average Temperature 104 | . 69 153 87 40 67 110 . 44 . 98 76 81 135 . . . Received Heat Transfer 1110 | . 243 219 27 189 144 . . 90 . . . 18 . . 108 72 Effects 1 | . . 1 . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . . . . . . . Heat Transferred 3093 | . 275 1628 225 190 609 . . 166 . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Maximum Alert Level 2 | . . . . 1 . . . 1 . . . . . . . 2 Low Security (%) 80 | 100 100 100 100 98 100 100 . 49 100 100 . . . . 100 27 Level 1 19 | . . . . 1 . . . 50 . . . . . . . 69 Level 2 . | . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 450 | . 120 120 95 200 141 52 . 387 103 44 . . . . 181 450 Initial 126 | . . 11 42 33 79 52 . . 103 44 . . . . . 126 Average 97 | . 38 57 17 40 114 17 . 181 87 14 . . . . 91 267 Influence Increases 2659 | . 203 272 179 279 127 37 . 672 . 65 . . . 120 241 464 Destroy 0b10 Robot/C 960 | . 100 180 140 80 40 . . 140 . . . . . 100 . 180 Destroy 0b10 Robot/NC 45 | . 15 10 10 . 5 . . 5 . . . . . . . . Destroy Leader 192 | . 34 44 20 10 22 . . 42 . . . . . 20 . . Allied During Kill 57 | . . . 9 1 . . . 41 . . . . . . . 6 Successful Hack 106 | . 9 22 . 11 . 37 . 14 . 5 . . . . 8 . Disable Machine 120 | . . 15 . . . . . 90 . . . . . . 15 . Anti-Garrison Action 100 | . . . . . . . . . . . . . . . . 100 Destroy Structure 179 | . . 1 . 27 . . . 35 . . . . . . 28 88 Partial Spotted 60 | . . . . . 30 . . . . . . . . . 15 15 Lose Combat Pursuer 540 | . 45 . . 150 30 . . 105 . 60 . . . . 75 75 Active Sensor Use 300 | . . . . . . . . 200 . . . . . . 100 . Influence Decreases 1583 | . 174 173 134 122 70 85 . 375 40 59 31 . . 120 60 140 Time Decay 1164 | . 174 153 124 92 60 85 . 226 30 59 31 . . 100 30 . Lost Part 240 | . . 20 10 10 10 . . 30 10 . . . . 20 30 100 Lost Ally 179 | . . . . 20 . . . 119 . . . . . . . 40 Squads Dispatched 19 | . 2 2 1 1 1 . . 8 . 1 . . . . 3 . Investigation 13 | . 1 1 . . 1 . . 6 . 1 . . . . 3 . Extermination 1 | . . . . . . . . 1 . . . . . . . . Reinforcement 4 | . 1 1 . 1 . . . 1 . . . . . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 4 | . . . . . . . . 2 . . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Distress Signals 10 | . 3 . . 2 . . . 3 . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 179 | . 19 15 11 24 4 2 . 30 6 3 6 4 . 5 19 31 Peak Tracking Total 23 | . 6 4 4 13 2 3 . 7 6 5 5 1 . 4 15 23 Tactical Retreats 24 | . 3 . . 3 1 . . 7 . 1 2 2 . . 3 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Traps Triggered 12 | . 1 1 . 1 . . . 5 . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Machines Disabled 12 | . . 1 . . . . . 6 . . . 1 . . 1 3 Max in Single Turn 4 | . . 1 . . . . . 4 . . . 1 . . 1 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Machines Accessed 28 | . 3 3 . 2 3 4 1 5 . 2 . . . . 4 1 Terminals 16 | . 3 3 . 1 2 4 . 1 . 1 . . . . . 1 Fabricators 3 | . . . . . . . . 2 . . . . . . 1 . Repair Stations 4 | . . . . 1 1 . . . . . . . . . 2 . Recycling Units 3 | . . . . . . . . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 93 | . 17 13 . 8 7 13 1 19 . 4 . . . . 8 3 Successful 49 | . 8 8 . 5 3 8 1 10 . 3 . . . . 2 1 Failed 44 | . 9 5 . 3 4 5 . 9 . 1 . . . . 6 2 Catastrophic 3 | . . . . . . 1 . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 6 7 . 5 6 4 . 6 . 2 . . . . 1 2 Terminals 66 | . 17 13 . 6 6 13 . 5 . 3 . . . . . 3 Fabricators 10 | . . . . . . . . 8 . . . . . . 2 . Repair Stations 7 | . . . . 2 1 . . . . . . . . . 4 . Recycling Units 7 | . . . . . . . . 6 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Terminal Hacks 29 | . 6 7 . 2 1 8 1 2 . 1 . . . . . 1 Part Schematic 3 | . . . . . 1 2 . . . . . . . . . . Robot Schematic 2 | . . . . . . 2 . . . . . . . . . . Robot Analysis 3 | . . 1 . 1 . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 7 | . 1 2 . 1 . 1 . 1 . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . . . Build 3 | . . . . . . . . 3 . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 2 1 . 1 2 . . 1 . 2 . . . . 1 . Terminals 6 | . 2 1 . 1 1 . . . . 1 . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Botnet 5 | . 2 1 . 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . 1 . 1 . . . . 1 . Patch 2 | . . . . . 1 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 2 . 2 2 3 . 4 . 1 . . . . 3 1 Full Trace Events 5 | . . . . . . 1 . 2 . . . . . . 1 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 2 . . . . . . 2 . . . Robots Built 9 | . . . . . . . . 9 . . . . . . . . Authchips 3 | . . . . . . . . 3 . . . . . . . . Time 114 | . . . . . . . . 114 . . . . . . . . Total Robot Build Rating 27 | . . . . . . . . 27 . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 2 . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 5 . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Total Allies 20 | . . . 1 . . 5 . 9 . . . . 3 . . 2 Largest Group 9 | . . . 1 1 . 5 . 9 . . . . 3 . . 1 Highest-Rated Group 225 | . . . 31 31 . 92 . 225 . . . . 90 . . 148 Highest-Rated Ally 148 | . . . 31 31 . 30 . 25 . . . . 31 . . 148 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . 6 4 . . . 26 . . . . . . . 10 Total Damage 1206 | . . . 62 84 . . . 714 . . . . . . . 346 Kills 9 | . . . 2 . . . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Active Infowar (turns) 3790 | . . 311 48 251 73 . . 504 67 180 294 406 493 589 94 480 Optics 2997 | . . . . . . . . 394 67 180 294 406 493 589 94 480 A.S.S. 1733 | . . . . . . . . 410 6 19 55 313 75 579 78 198 Terrain 324 | . . . . 251 73 . . . . . . . . . . . Structural 1257 | . . . . . . . . 116 1 . 10 297 166 588 78 1 T.N.C. 359 | . . 311 48 . . . . . . . . . . . . . Cloaking 14 | . . . . . . . . . . . . . . 1 13 . ECM 330 | . . . . . . . . 194 . . 43 42 . 13 36 2 Robot Analysis Total 3 | . . 1 . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . . 3 . . . . . . . 1 2 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Turns Passed 5675 | 3 597 362 556 251 127 235 237 704 67 180 294 406 493 589 94 480 Spaces Moved 6978 | 3 393 200 295 320 178 400 539 1140 124 308 412 503 1017 647 151 348 Core 42 | . . . . . . . . . . . . . . . . 42 Treads 371 | . . 65 295 11 . . . . . . . . . . . . Legs 382 | 3 379 . . . . . . . . . . . . . . . Wheels 149 | . 14 135 . . . . . . . . . . . . . . Hover 5774 | . . . . 309 178 400 539 1140 124 308 412 503 1017 647 151 46 Flight 260 | . . . . . . . . . . . . . . . . 260 Fastest Speed 26 | 120 80 80 160 42 42 42 42 36 44 48 52 45 45 45 48 26 Average Speed 60 | 120 118 110 162 46 42 42 42 41 47 57 58 50 45 85 51 37 Slowest Speed 240 | 120 120 160 240 160 42 102 42 98 52 60 60 56 45 106 106 150 Overloaded Moves 32 | . . . . . . . . . . . . . . . . 32 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 47 25 57 30 34 68 45 33 83 11 71 84 84 89 5 58 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . . . 2 . . . . . . 1 . . 3 . . . Known Exits Taken 5 | . . 1 . . . . . . . 1 . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 . . . 1 . 1 . . . Scrap Searched 15 | . . . 2 . . . . . . . 3 4 3 3 . . Spaces Dug 34 | . . . . 10 . . . 8 . . . 16 . . . . Terrain Destroyed 233 | . . . . 29 . . . 33 . . . 32 . 67 16 56 Melee . | . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 3 . . . . AOE 230 | . . . . 29 . . . 33 . . . 29 . 67 16 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Total 8142 | 2 453 261 341 399 201 465 549 1356 131 308 462 642 1049 676 166 681 Wait 650 | . 1 1 6 25 2 1 . 148 5 . 46 124 9 15 3 264 Move 6953 | 2 392 199 294 319 177 399 538 1140 123 307 411 502 1016 646 150 338 Hop 4 | . . . . . . . . . . . . . . . . 4 Pick Up 56 | . 4 3 10 3 1 8 4 11 1 . 1 1 3 2 2 2 Fast Attach 41 | . . 2 1 6 1 3 . 5 . 1 2 3 5 . 1 11 Attach 30 | . . 4 . 1 . . 2 12 . . . 1 . . 4 6 Detach 16 | . . . . . 3 . . 6 . . . . . . 2 5 Swap 69 | . 7 8 6 12 3 3 2 15 . . . 2 8 2 . 1 Drop 67 | . 4 3 5 17 . 4 3 10 1 . 2 1 8 2 2 5 Fire 163 | . 42 40 16 15 14 . . 9 . . . 8 . 9 2 8 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 3 | . 3 . . . . . . . . . . . . . . . Crush 4 | . . 1 3 . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . . . . 35 Rewire 49 | . . . . 1 . 47 . . . . . . . . . 1 Trap 1 | . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 10) 87 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Utility x2 684 | -9/Materials | Discovered new exit (range 16) 960 | -9/Materials | Identified exit to Mines 963 | -9/Materials | Entered Mines 967 | -9/Mines | Learned location of Storage (-8) 1001 | -9/Mines | Met a Derelict bent on vengeance 1050 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1078 | -9/Mines | Assembled infested the area 1244 | -9/Mines | Learned location of Zion (-6) 1245 | -9/Mines | Met a Derelict testing a Signal Generator 1253 | -9/Mines | Found Signal Generator 1400 | -9/Mines | Learned location of 1 exit from Proximity Caves 1488 | -9/Mines | Discovered new exit (range 12) 1519 | -9/Mines | Entered Materials 1519 | -8/Materials | Accompanied by 1 ally 1519 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -8/Materials | Repaired Lgt. Armor Plating 1680 | -8/Materials | Build established: Scavenger-Mutant 1763 | -8/Materials | Discovered new exit (range 11) 1770 | -8/Materials | Entered Storage 1897 | -8/Storage | Used back door to open Recycling access 1897 | -8/Storage | Discovered new exit (range 3) 1897 | -8/Storage | Entered Recycling 1898 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2050 | -8/Recycling | Discovered new exit (range 15) 2095 | -8/Recycling | System corruption reached 10% 2122 | -8/Recycling | Scanned before Scraplab entrance 2128 | -8/Recycling | Entered Scraplab 2131 | -8/Recycling | Discovered new exit (range 3) 2132 | -8/Recycling | Entered Scraptown 2132 | -8/Scraptown | System corruption cleaned by C-Scrubber 2155 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2156 | -8/Scraptown | Visited Cyclists 2169 | -8/Scraptown | Visited Shadow of the Wyrm 2175 | -8/Scraptown | Visited UFD Registry 2175 | -8/Scraptown | Registered with UFD as "Monobay" 2190 | -8/Scraptown | Visited Cartography Club 2202 | -8/Scraptown | Found Surveybot 17 Chip 2233 | -8/Scraptown | Found Deep Structural Scanner 2252 | -8/Scraptown | Visited Science Guys 2279 | -8/Scraptown | Visited Supply Room 2284 | -8/Scraptown | Visited Analyses Database 2299 | -8/Scraptown | Visited Research Penetration Think Tank 2309 | -8/Scraptown | Visited Junk Repository 2343 | -8/Scraptown | Met Optimus 2343 | -8/Scraptown | Accepted into 0bPrime 2367 | -8/Scraptown | Discovered new exit (range 5) 2369 | -8/Scraptown | Entered Factory 2369 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2423 | -6/Factory | Fabricated C-17 Slicer (x3) 2423 | -6/Factory | Build established: Mutant 2461 | -6/Factory | Fabricated C-17 Slicer? 2519 | -6/Factory | Fabricated C-17 Slicer (x3) 2564 | -6/Factory | Found Prototype Device 2564 | -6/Factory | Identified Active Sensor Suite 2616 | -6/Factory | Lost 9 allies 2640 | -6/Factory | Lost 4 parts (3n1w) 2759 | -6/Factory | Hacking Suite fried by hacking feedback 2778 | -6/Factory | Loaded intel: 8 recycling unit locations 3073 | -6/Factory | Sucked down chute 3073 | -6/Factory | Entered Waste 3083 | -6/Waste | Spotted C-40 Crusher 3088 | -6/Waste | EMP discharged 3088 | -6/Waste | System corruption reached 10% 3097 | -6/Waste | Spotted C-40 Crusher 3103 | -6/Waste | Spotted C-40 Crusher 3106 | -6/Waste | Spotted C-40 Crusher 3122 | -6/Waste | Spotted C-40 Crusher 3122 | -6/Waste | Spotted C-40 Crusher 3123 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3135 | -6/Waste | Discovered new exit (range 12) 3140 | -6/Waste | Entered Factory 3150 | -6/Factory | Build established: Infiltrator-Scout 3169 | -6/Factory | Discovered new exit (range 4) 3205 | -6/Factory | Spotted B-75 Beast 3230 | -6/Factory | Loaded intel: 8 recycling unit locations 3230 | -6/Factory | Learned location of Protoforge (-3) 3272 | -6/Factory | Identified exit to Lower Caves 3320 | -6/Factory | Entered Lower Caves 3324 | -6/Lower Caves | Learned Factory terminal intel 3593 | -6/Lower Caves | Spotted B-75 Beast 3608 | -6/Lower Caves | Discovered new exit (range 10) 3609 | -6/Lower Caves | Encountered a Warlord checkpoint 3614 | -6/Lower Caves | Entered another Lower Caves area 3615 | -6/Lower Caves | Encountered a Warlord checkpoint 3618 | -6/Lower Caves | Identified exit to Factory 3787 | -6/Lower Caves | Learned Factory stockpile data 3866 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4011 | -6/Lower Caves | Discovered new exit (range 10) 4018 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4020 | -6/Lower Caves | Identified exit to Zion 4020 | -6/Lower Caves | Entered Zion 4049 | -6/Zion | System corruption cleaned by Quarantine Array 4082 | -6/Zion | Found Prototype Launcher 4082 | -6/Zion | Identified Rocket Array 4087 | -6/Zion | Found Prototype Launcher 4087 | -6/Zion | Identified Gui. Missile Launcher 4237 | -6/Zion | Learned location of Warlord (-4) 4242 | -6/Zion | Gained Derelict followers 4302 | -6/Zion | Turned away by Imprinter 4372 | -6/Zion | Given the Hacking Drone Bay 4415 | -6/Zion | Found Prototype Hackware 4415 | -6/Zion | Identified Exp. Hacking Suite 4417 | -6/Zion | Found Prototype Processor 4417 | -6/Zion | Identified Exp. Signal Interpreter 4421 | -6/Zion | Found Prototype Processor 4421 | -6/Zion | Identified Exp. Terrain Scan Processor 4424 | -6/Zion | Found Prototype Processor 4424 | -6/Zion | Identified Spectral Analyzer 4506 | -6/Zion | Discovered new exit (range 18) 4513 | -6/Zion | Entered Proximity Caves 4922 | -5/Proximity Caves | Build established: Infiltrator-Skirmisher 5071 | -5/Proximity Caves | Learned location of 1 exit from Factory 5102 | -5/Proximity Caves | Entered Factory 5102 | -5/Factory | Evolved 2 slots: Utility x2 5103 | -5/Factory | Identified exit to Extension 5105 | -5/Factory | Loaded intel: 28 terminal locations 5191 | -5/Factory | Identified exit to Garrison 5196 | -5/Factory | Entered Garrison 5217 | -5/Garrison | Lost 3 parts (1p1n1u) 5292 | -5/Garrison | Spotted B-75 Beast 5297 | -5/Garrison | Rewired B-90 Cyclops 5318 | -5/Garrison | Spotted B-75 Beast 5629 | -5/Garrison | Found embedded Infiltrators 5653 | -5/Garrison | Discovered new exit (range 12) 5656 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5671 | -5/Garrison | Core integrity fell below 50% 5676 | -5/Garrison | Self-destructed Last Messages --------------- 05643_ C-35 Carver destroyed. 05643_ VTOL Module destroyed. 05643_ Destroyed VTOL Module. 05643_ Rocket Array destroyed. 05643_ Destroyed Rocket Array. 05643_ C-35 Carver destroyed. 05646_ Slug penetrates Wall. 05646_ Discarded Active Sensor Suite. 05647_ Acquired Imp. Surge Thruster. 05648_ Slug penetrates Wall. 05653_ EXIT=FOUND 05656_ Attempting to access garrison exit controls... 05656_ Remote lockdown engaged. 05658_ C-35 Carver destroyed. 05658_ S-27 Virus destroyed. 05658_ Imp. Surge Thruster destroyed. 05658_ Destroyed Imp. Surge Thruster. 05658_ Gui. Missile Launcher destroyed. 05658_ Destroyed Gui. Missile Launcher. 05665_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ??????????? %#???# #??## ## ######???????? | | ?????????????#""%#???# #???# #? #????????????? | | ??????????????#" "#### ##### #??####????????????? | | ???????????+???# + + #??????????????????? | | ???????????????# "#### ##### #??????????????????? | | ???????????????# "#??# #???# B#??????????????????? | | ???????????????# "#??# #???#B #??????????????????? | | ????????????#### "####/#####g #??????????????????? | | ????????????+ #??????????????????? | | ????????????# p #??????????????????? | | ????????????# #######+##/##; ##?????????????????? | | ??????????### ##????# ##g## ##????????????????? | | ??????????# #????# ## # #????????????????? | | ??????????# #????# ## # #????????????????? | | ??????????# =/ ###### ## # #????????????????? | | ??????????# *]% ## ; #????????????????? | | ??????????# %= ######### ;; ##????????????????? | | ??????????### #??????## ;#####?????????????????? | | ??????????# ##??????# s #?????????????????????? | | ??????????# < #???????# #?????????????????????? | | ??????????# #???###?# s #?###?????????????????? | | ??????????######???#"" + s + ""#?????????????????? | | ???????????????????#" # s # "#?????????????????? | | ???????????????????#" " " "#?????????????????? | | ???????????????????#" " " "#?????????????????? | | ???????????????????#" " @ " "#?????????????????? | | ???????????????????## " " ##?????????????????? | | ????????????????????# "" "" #??????????????????? | | ????????????????????# # # #??????????????????? | | ????????????????????# + + #??????????????????? | | ????????????????????# #"""""#?#??????????????????? | | ??????????????????????#"""""#????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 11 Authchip Count 3 Item Schematics ----------------- EM Disruption Field | -8/Storage | Hacked Cryofiber Web | -8/Recycling | Hacked System Restoration Module | -8/Recycling | Hacked KE Penetrator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Remote Force Field | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Energy Well | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -8/Recycling | Hacked G-47 Trooper | -8/Recycling | Hacked T-07 Excavator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ C-17 Slicer | x3 | -6/Factory | Authchip C-17 Slicer | x3 | -6/Factory | Authchip C-17 Slicer | x3 | -6/Factory | Authchip Repaired ---------- Lgt. Armor Plating | 17% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockNeutrinoScreen Manual? 0 Play Time 01:10:53 Cumulative 987.9 hours Start 2025.04.19 @ 23:35:10 End 2025.04.20 @ 01:16:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1212 Rogue 930 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 89 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2a4d2b7-a37b-4bbc-80d0-98cace96facd