Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 16:47:30 Player: dp-fld Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (269) 1345 Value Destroyed (6777) 6777 Prototype IDs (82) 1640 Alien Tech Used (0) 0 Bonus (5752) 5752 TOTAL SCORE: 25414 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 786 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Win 3000 Friendly Fire -87 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 190/200 System Corruption 1% Temperature Cool (20) Movement Hovering (55) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Structural Scanner Enhanced Optical Array Makeshift Transmission Jammer ECM Suite Advanced Reaction Control System Improved Utility Shielding Centrium Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- Improved Plasma Cutter Molecular Scythe Lance > --- INVENTORY (15) --- Light Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Matter Compressor (500) Improved Melee Analysis Suite Energy Mantle Advanced Component Analysis Suite Long-range Tractor Beam Improved Recalibrator Vortex Driver (26) Vortex Driver (17) Linear Accelerator Linear Accelerator Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Structural Scanner Enhanced Optical Array Makeshift Transmission Jammer ECM Suite Advanced Reaction Control System Centrium Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Improved Plasma Cutter Molecular Scythe Lance > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Matter Compressor Improved Utility Shielding Energy Mantle Long-range Tractor Beam Improved Recalibrator Vortex Driver Vortex Driver Linear Accelerator Linear Accelerator Heavy Shock Bomb Launcher [Rating: 160] Favorites ----------- Power Light Fission Core Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 2 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 377 | 1 23 . 43 . 1 2 57 18 44 1 1 7 2 24 4 1 . 6 14 2 2 8 8 24 59 8 17 Power 29 | . 1 . 5 . . . 6 1 3 . . . . 2 . . . . 1 . . 1 . 2 6 . 1 Engine 8 | . 1 . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . Core 18 | . . . 1 . . . 3 1 3 . . . . 2 . . . . 1 . . 1 . 2 4 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 94 | . 6 . 16 . 1 2 21 2 14 . . . . 3 . . . 1 7 . . . 1 5 11 1 3 Treads 37 | . 4 . 14 . 1 2 16 . . . . . . . . . . . . . . . . . . . . Leg 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Hover 47 | . . . 1 . . . . . 14 . . . . 3 . . . 1 7 . . . 1 5 11 1 3 Flight 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 124 | 1 5 . 11 . . . 14 1 11 1 1 2 . 7 3 1 . . 3 2 . 3 5 14 26 6 7 Device 67 | 1 2 . 1 . . . 5 . 4 1 . 2 . 2 2 1 . . 2 1 . 2 4 11 18 3 5 Storage 10 | . 3 . 1 . . . 1 . 1 . 1 . . . . . . . . . . 1 . 1 . . 1 Processor 5 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . 1 . Hackware 8 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 3 1 . Protection 34 | . . . 9 . . . 7 . 6 . . . . 3 1 . . . . . . . 1 . 5 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | . 11 . 11 . . . 16 14 16 . . 5 2 12 1 . . 5 3 . 2 4 2 3 16 1 6 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . . . . 2 . . . . . . 1 . . . 1 1 . 1 2 1 2 5 . 1 Ballistic Gun 57 | . 5 . 8 . . . 8 7 9 . . 2 1 6 1 . . 2 2 . . 1 . 1 4 . . Ballistic Cannon 7 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 2 1 1 Launcher 23 | . 3 . 2 . . . 5 1 2 . . 3 . 4 . . . . . . . . 1 . 2 . . Special Weapon 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Impact Weapon 13 | . . . 1 . . . . 5 5 . . . 1 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Unidentified Prototypes 18 | . . . 3 . . . 2 . 3 . . 1 . . . . . . 1 . . 3 . 1 3 . 1 Parts Lost 23 | . . . . . . . 4 . 2 . . . . 1 . . . 2 1 . . 1 1 . 11 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 10 | . . . . . . . 2 . 1 . . . . . . . . 1 1 . . . 1 . 4 . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 10 | . . . . . . . 2 . 1 . . . . 1 . . . 1 . . . 1 . . 4 . . Highest Loss Streak 5 | . . . . . . . 2 . 1 . . . . 1 . . . 1 1 . . 1 1 . 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 100 100 98 89 98 100 100 94 100 93 92 93 93 93 93 94 94 92 93 93 94 94 95 Engine 3 | . 14 14 10 11 11 11 4 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 4 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 7 4 2 Treads 10 | . 8 . 31 33 33 33 24 . . . . . . . . . . . . . . . . . . . . Leg 1 | . 19 28 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 37 38 38 38 38 27 26 26 26 26 28 29 29 29 28 25 22 21 20 Device 8 | . 13 14 . . . . 13 4 5 7 7 7 7 7 5 6 6 6 11 11 11 10 11 8 12 16 27 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 4 | . . . . . . . 3 9 1 . . . . 6 6 6 6 6 5 10 11 11 11 12 6 4 4 Hackware 5 | . . . . . . . . 4 7 7 7 7 7 10 13 13 13 13 11 5 5 5 5 9 16 16 12 Protection 7 | . . . 10 11 11 11 9 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 7 7 Energy Cannon 1 | . . . . . . . 5 . . . . . . . . . . 1 3 . 2 5 5 4 2 . . Ballistic Gun 14 | . 23 28 32 22 22 22 17 20 14 7 7 9 13 8 6 6 6 5 6 11 7 3 5 5 2 . . Launcher 1 | . . . . 11 11 11 1 . . 7 7 4 7 3 6 6 6 4 . . . . . . . 4 . Impact Weapon 2 | . . . . . . . . 4 6 7 7 2 1 5 6 6 6 6 5 5 5 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 32 32 64 64 64 64 72 70 62 28 38 40 38 47 48 47 46 48 54 54 57 61 56 61 76 75 83 Greatest Support 80 | 20 40 20 60 60 60 66 66 44 41 44 40 40 44 52 48 48 48 48 59 59 59 59 62 67 78 78 80 Greatest Overweight (x) 2 | . 1 1 1 1 1 . 2 1 1 . . . . 1 . . . . . . . 1 1 1 1 . 1 Average Overweight (x) . | . . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 8 12 15 19 20 20 20 20 20 12 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 6 12 15 18 20 19 20 19 19 11 8 9 14 15 14 14 15 15 14 14 14 15 14 14 14 14 13 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 8 15 15 20 20 20 20 20 20 8 8 13 15 15 15 15 15 15 14 15 15 15 15 15 15 13 15 15 Class Distribution -------------------- 23% | Mutant 16% | Skirmisher 13% | Hacker-Ninja 9% | Hacker-Scout 9% | Scavenger-Tank 8% | Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Ninja | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Infiltrator-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 8671 | 215 429 . 1457 41 . 134 1308 668 758 167 104 79 29 496 29 64 . 91 104 . 37 657 145 244 994 221 200 Remotely 1570 | . . . 203 . . . 914 453 . . . . . . . . . . . . . . . . . . . Salvage Created 11302 | 86 658 . 2011 114 . 254 1549 999 999 246 29 . 29 1032 . 53 . 49 321 . . 56 268 343 1132 486 588 Parts 573 | 5 37 . 111 9 . 18 84 67 54 5 3 . 3 24 . 6 . 3 11 . . . 13 18 62 22 18 Haulers Intercepted 31 | . 1 . 6 . . . 6 3 5 . . . . 3 . . . . 1 . . . . 1 1 1 3 Recyclers Shooed 14 | 1 2 . 5 1 . . 2 1 . . . . . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 5 3 . 1 . . 4 . 2 . . . . 13 . . . . Prevented 7 | . . . . . . . . . . 6 . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 144 | . 13 . 26 3 . 7 25 17 6 2 3 . 1 3 . 4 . 1 5 . . 1 10 2 12 . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 91 | . 8 . 26 . . 1 19 14 4 . . . . 2 . . . . . . . 1 10 1 5 . . Cannons 12 | . . . . . . . 1 3 . . . . . . . . . 1 . . . . . 1 3 . 3 AOE 37 | . 5 . . 3 . 6 5 . . 2 3 . 1 . . 4 . . 5 . . . . . 3 . . Classes Destroyed 15 | 2 5 . 4 . . . 2 . 1 1 . . . . . . . . . . . . . . . . . Worker 26 | . 1 . 3 . . 1 . 1 1 . . . . 7 . . . . 3 . . . . 1 6 2 . Builder 15 | . 2 . 1 . . . 1 1 6 . . . . . . . . . . . . . . . 3 1 . Tunneler 8 | 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 2 1 Hauler 31 | . 1 . 6 . . . 6 3 5 . . . . 3 . . . . 1 . . . . 1 1 1 3 Recycler 31 | 1 2 . 7 . . 1 2 2 5 . . . . 3 . . . . 1 . . . . 1 3 2 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . . . 2 . . . 1 2 2 . . . . 1 . . . . 1 . . . . . . . . Swarmer 49 | . 3 . 5 . . 4 . 7 . . 3 . . 1 . 4 . . 5 . . . 9 . 7 . 1 Grunt 49 | . 10 . 11 2 . 3 17 3 . 2 . . . . . . . . . . . 1 . . . . . Brawler 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 8 . . . 6 7 . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Programmer 18 | . . . . . . . . . 4 . . . 1 2 . . . 1 . . . . 1 2 5 . 2 Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 5 . 6 4 . 5 5 4 4 1 3 . 1 2 . 4 . 1 7 . . 1 5 3 5 6 2 Combat Bots Only 5 | . 5 . 3 3 . 4 5 4 2 1 3 . 1 1 . 4 . 1 5 . . 1 5 2 4 . 2 Max Kills in Single Turn 7 | 1 2 . 2 3 . 4 2 1 1 1 2 . 1 1 . 2 . 1 7 . . 1 1 1 4 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . 2 . 3 2 . . 1 2 . 1 . . 2 . . 5 . . . . . 2 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 842 | . 40 . 75 4 . 14 139 66 60 28 15 . 18 40 . 7 . 13 60 . 1 6 58 15 167 . 16 Missed 268 | . 12 . 19 . . 4 37 16 21 9 7 . 10 14 . 1 . 4 22 . . 2 21 8 54 . 7 Damage Taken 9679 | . 372 . 786 43 . 136 1650 663 661 250 100 . 98 436 . 132 . 219 621 . 18 123 584 144 2419 . 224 Core 1157 | . 28 . 64 . . . 131 84 69 49 5 . . 81 . 72 . . 72 . . . 105 44 353 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 74 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 15 . 57 Regen/Repaired (Parts) 1136 | . 41 . 20 . . . 54 . 91 . . . . 236 . . . . 71 . . 175 . 236 212 . . Core Remaining (%) 86 | 100 . 88 . . . 84 . 60 . . . . 82 . . . . 82 . . . . 82 96 72 100 100 Volleys Fired 549 | 5 44 . 96 2 . 6 105 55 30 22 2 . 8 19 . 2 . 4 3 . 13 5 26 24 68 4 6 Largest 3 | 2 2 . 3 3 . 3 3 3 3 2 1 . 3 2 . 2 . 2 2 . 1 2 2 2 2 1 1 Hottest 200 | 70 70 . 76 76 . 76 108 129 69 55 30 . 80 85 . 66 . 115 115 . 85 115 115 138 200 66 66 Shots Fired 1142 | 10 85 . 288 6 . 13 239 146 81 26 2 . 14 24 . 4 . 8 6 . 13 10 39 27 91 4 6 Gun 903 | 10 79 . 287 4 . 11 181 120 80 15 . . 8 19 . 2 . 4 4 . . 5 20 6 48 . . Cannon 175 | . . . . . . . 41 25 . . . . . 1 . . . 3 2 . 13 5 19 21 36 4 5 Launcher 59 | . 6 . 1 2 . 2 17 1 1 11 2 . 6 4 . 2 . 1 . . . . . . 3 . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Kinetic 917 | 5 50 . 287 4 . 11 181 138 80 15 . . 8 19 . 2 . 4 4 . . 5 20 6 69 4 5 Thermal 158 | 5 29 . . . . . 41 7 . . . . . 1 . . . 3 2 . 13 5 19 21 11 . 1 Explosive 56 | . 6 . 1 2 . 2 17 1 1 11 2 . 6 4 . 2 . 1 . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 17 | 5 12 . 16 2 . 5 17 16 13 9 1 . 3 4 . 1 . 1 1 . . 3 4 5 7 3 6 Robot Miss Streak 7 | 1 4 . 6 1 . 1 4 4 2 2 1 . 3 4 . 2 . 3 1 . . 2 5 6 6 7 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 743 | 8 56 . 174 2 . 7 160 91 67 13 1 . 4 28 . 1 . 3 13 . . 5 12 10 61 11 16 Core Hits 370 | 4 34 . 70 6 . 14 81 45 18 9 4 . 3 9 . 4 . 2 5 . . 2 11 6 29 7 7 Critical Kills 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 . . Critical Parts Destroyed 16 | . . . 3 . . . 2 . 4 . . . . 6 . . . . 1 . . . . . . . . Critical Strikes 32 | . . . 3 . . . 2 2 5 . . . . 6 . . . . 1 . . . . 2 8 3 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 8 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . 1 2 . . Blast 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . Smash 12 | . . . . . . . . . 5 . . . . 6 . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 420 | . . . 1 . . . . 13 91 2 . . 1 74 1 . . 3 34 1 2 15 5 45 72 13 47 Impact 233 | . . . 1 . . . . 13 91 2 . . 1 74 1 . . 3 34 1 2 10 . . . . . Slashing 105 | . . . . . . . . . . . . . . . . . . . . . . 5 5 45 16 . 34 Piercing 82 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 13 13 Sneak Attacks 67 | . . . . . . . . 1 11 1 . . . 14 . . . . 4 . . . . 5 16 7 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 23784 | 79 1057 . 2632 211 . 502 3541 1743 2178 421 200 . 95 2102 . 274 . 99 1816 . . 279 471 662 3589 626 1207 Guns 8972 | 79 731 . 2632 28 . 106 1768 1163 750 166 . . 42 163 . 22 . 54 19 . . 131 349 61 708 . . Cannons 2429 | . . . . . . . 689 379 . . . . . . . . . 40 . . . 148 122 78 726 114 133 Explosions 4074 | . 326 . . 183 . 396 1014 128 . 130 200 . 53 . . 252 . 5 812 . . . . . 575 . . Melee 8216 | . . . . . . . . 73 1423 125 . . . 1939 . . . . 985 . . . . 523 1562 512 1074 Ramming 75 | . . . . . . . 70 . 5 . . . . . . . . . . . . . . . . . . Kinetic 9527 | 29 432 . 2632 28 . 106 1768 1444 750 166 . . 42 163 . 22 . 54 19 . . 131 349 61 1084 114 133 Thermal 2212 | 50 299 . . . . 170 689 98 . . . . . . . . . 40 . . . 148 122 78 518 . . Explosive 3329 | . 326 . . 183 . 226 1014 128 . 130 200 . 53 . . 252 . 5 812 . . . . . . . . Electromagnetic 191 | . . . . . . . . . . . . . . . . . . . . . . . . . 191 . . Impact 4545 | . . . . . . . . 73 1423 125 . . . 1939 . . . . 985 . . . . . . . . Slashing 1817 | . . . . . . . . . . . . . . . . . . . . . . . . 523 330 . 964 Piercing 1854 | . . . . . . . . . . . . . . . . . . . . . . . . . 1232 512 110 Entropic 234 | . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . Highest Corruption 18 | . . . . . . . . . 5 5 5 5 2 4 4 . . 1 6 6 6 6 1 1 18 . 1 Average Corruption 4 | . . . . . . . . . 2 5 5 5 1 2 2 . . 1 4 6 6 6 1 1 12 . 1 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Effects 187 | . . . . . . . . . 44 19 5 1 1 33 5 . . . 5 2 10 . 2 3 55 . 2 Message Errors 40 | . . . . . . . . . 12 3 . . . 7 1 . . . 2 . 2 . . . 13 . . Matter Fused 45 | . . . . . . . . . 12 2 2 1 . 9 1 . . . 1 . 1 . . 1 14 . 1 Heat Flow Errors 21 | . . . . . . . . . 4 2 1 . 1 2 1 . . . 1 1 1 . 1 1 5 . . Energy Discharges 21 | . . . . . . . . . 5 3 . . . 3 . . . . . 1 3 . . . 6 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 34 | . . . . . . . . . 7 5 . . . 7 1 . . . 1 . 2 . . . 10 . 1 Data Loss (major) 12 | . . . . . . . . . 1 1 2 . . 3 1 . . . . . 1 . . 1 2 . . Misfires 6 | . . . . . . . . . 3 2 . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3840 | . 32 . . . . 17 9 . 868 115 8 . . 1055 . . . . 675 . . . 8 106 519 140 288 Projectiles 60 | . . . . . . . 9 . . . . . . . . . . . . . . . 8 . 43 . . Explosions 330 | . 32 . . . . 17 . . . . 8 . . . . . . . 267 . . . . . 6 . . Melee 3450 | . . . . . . . . . 868 115 . . . 1055 . . . . 408 . . . . 106 470 140 288 Knockbacks 20 | . . . . . . . . 3 3 . . . . 6 . . . . 5 . . . . . 3 . . Impact 13 | . . . . . . . . . 3 . . . . 6 . . . . 4 . . . . . . . . Kinetic 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 184 | . . . . . . 40 25 . 31 . . . . . . 42 . 44 . . . . . . 2 . . Shots 7 | . . . . . . 2 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . . Rammed 10 | . . . . . . . 9 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . 9 . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | 40 191 . 147 66 . 63 215 192 262 245 114 . 164 268 196 10 . 102 265 146 220 242 277 261 562 199 28 Average Temperature 72 | 20 70 . 33 31 . 20 39 47 60 68 64 . 53 55 106 7 . 38 115 73 98 80 112 54 106 77 5 Received Heat Transfer 1797 | . 246 . 207 24 . 9 837 288 . 39 . . 18 54 . . . 27 18 . 9 . . 12 9 . . Effects 15 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . 11 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 4 . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 36 | . . . . . . . . . 12 3 . . . 18 . . . . 1 . . . . . 2 . . Impact Corruptions 63 | . . . . . . . . . 28 2 . . . 25 . . . . 8 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 3536 | 148 888 . . . . 200 1110 148 . . . . . . . . . 37 . . . 185 148 74 598 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 864 | 10 452 15 351 199 . 238 329 864 447 . . . . 159 . . . . 320 . . . . 177 493 341 180 Initial 305 | . 6 15 5 108 . . 14 110 305 . . . . 75 . . . . 63 . . . . 50 77 276 88 Average 191 | 6 199 15 234 170 . 154 204 375 284 . . . . 93 . . . . 184 . . . . 71 112 270 83 Maximum Alert Level 3 | . 2 . 1 . . 1 1 3 2 . . . . . . . . . 1 . . . . . 2 1 . Low Security (%) 53 | 100 58 100 25 100 . 63 43 19 15 . . . . 100 . . . . 57 . . . . 100 82 21 100 Level 1 43 | . 33 . 74 . . 36 56 55 77 . . . . . . . . . 42 . . . . . 15 78 . Level 2 2 | . 7 . . . . . . 13 6 . . . . . . . . . . . . . . . 1 . . Level 3 . | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 1 . . . 3 4 7 . . . . 3 . . . . 3 . . . . 3 7 2 1 Investigation 5 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . Extermination 10 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 3 . 1 Reinforcement 19 | . 2 . 1 . . . 2 2 2 . . . . 1 . . . . 2 . . . . 1 4 2 . Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 28 | . 3 . 3 . . . 5 4 . . . . . . . . . . 3 . . . . . 3 6 1 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . 17 3 . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . 17 3 . . Times Spotted 440 | . 30 . 52 3 . 7 51 53 22 33 7 . 7 21 . 4 . 7 20 . 2 31 13 21 48 1 7 Peak Tracking Total 16 | . 5 . 6 3 . 4 5 11 3 7 3 . 5 4 . 4 . 4 7 . 2 16 5 5 12 1 3 Tactical Retreats 54 | . 1 . 1 . . . . 1 6 11 1 . 3 6 . . . 4 4 . 1 . 1 5 7 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 22 | . 2 . 1 . . . 1 1 4 . . . . 3 . . . . 2 . . 1 . 2 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . 6 . . 2 . . . . 2 . . . 12 . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 20 | . 1 . . . . 3 2 1 4 . . . . 1 . . . . 8 . . . . . . . . Max in Single Turn 7 | . 1 . . . . 3 1 1 1 . . . . 1 . . . . 7 . . . . . . . . Garrison Access 12 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 149 | . 8 . 13 . 2 . 15 9 23 1 . 1 . 20 . 1 4 . 10 . . 15 . 6 11 2 8 Terminals 84 | . 6 . 11 . . . 11 7 14 . . . . 15 . . . . 4 . . . . 2 6 2 6 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Repair Stations 13 | . 1 . 1 . . . 1 1 2 . . . . 2 . . . . 2 . . . . 2 1 . . Recycling Units 8 | . 1 . 1 . . . 2 1 1 . . . . 1 . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . Garrison Access 13 | . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 1 2 . 2 Total Hacks 363 | . 20 . 33 . 5 . 36 17 53 1 . 5 . 44 . 1 27 . 22 . . 34 . 15 27 6 17 Successful 224 | . 10 . 19 . 5 . 16 9 23 1 . 5 . 25 . 1 27 . 11 . . 34 . 11 19 2 6 Failed 136 | . 10 . 13 . . . 19 8 30 . . . . 18 . . . . 11 . . . . 4 8 4 11 Catastrophic 25 | . 2 . 3 . . . 4 3 5 . . . . 3 . . . . . . . . . . 3 . 2 Database Lockouts 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Manual 107 | . 7 . 13 . 1 . 14 9 21 . . . . 12 . . . . 6 . . 1 . 2 8 4 9 Terminals 207 | . 16 . 29 . . . 26 15 29 . . . . 35 . . . . 10 . . . . 8 19 6 14 Fabricators 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 . . Repair Stations 38 | . 3 . 3 . . . 2 1 11 . . . . 6 . . . . 5 . . . . 5 2 . . Recycling Units 12 | . 1 . 1 . . . 6 1 1 . . . . 1 . . . . . . . . . . 1 . . Scanalyzers 9 | . . . . . . . 2 . 4 . . . . . . . . . 3 . . . . . . . . Garrison Access 19 | . . . . . . . . . 7 . . . . 2 . . . . 4 . . . . 1 2 . 3 Terminal Hacks 151 | . 7 . 15 . 5 . 8 6 4 1 . 5 . 16 . 1 27 . 3 . . 34 . 4 10 2 3 Record 44 | . . . . . 4 . . . . . . . . 1 . . 11 . . . . 28 . . . . . Part Schematic 15 | . . . . . . . . . . . . 5 . 1 . . 9 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 22 | . 3 . 4 . . . 2 2 1 . . . . 1 . . 3 . . . . 5 . . . 1 . Open Door 4 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 5 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . Locate Traps 16 | . 2 . 4 . . . 1 . . . . . . 6 . . . . . . . . . . 3 . . Dispatch Records 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 9 | . 1 . 1 . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 Zone Layout 5 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 29 | . 2 . 2 . . . 2 . 10 . . . . 4 . . . . 3 . . . . 4 2 . . Scan Component 15 | . 1 . 1 . . . 1 . 5 . . . . 2 . . . . 2 . . . . 2 1 . . Repair 14 | . 1 . 1 . . . 1 . 5 . . . . 2 . . . . 1 . . . . 2 1 . . Recycling Unit Hacks 10 | . 1 . 1 . . . 4 1 1 . . . . 1 . . . . . . . . . . 1 . . Process 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Scanalyzer 6 | . . . . . . . 2 . 3 . . . . . . . . . 1 . . . . . . . . Insert Component 4 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 2 . 1 Seal Access 11 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 2 . 1 Unauthorized Hacks 15 | . . . 1 . . . . 2 3 . . . . 2 . . . . 1 . . . . 1 3 . 2 Terminals 13 | . . . 1 . . . . 2 2 . . . . 2 . . . . 1 . . . . 1 2 . 2 Assimilate 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 Botnet 9 | . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 2 . 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Haulers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 106 | . 7 . 12 . . . 14 7 21 . . . . 15 . . . . 8 . . . . 5 8 2 7 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . 1 . . 5 . 1 . . 9 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 1 . 1 . . . 1 . 4 . . . . 2 . . . . 1 . . . . 2 1 . . Time 583 | . 26 . 26 . . . 26 . 204 . . . . 88 . . . . 60 . . . . 139 14 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 145 | . . . . . . . 145 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 48 | . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . . . . 10 . . . . 1 . . . . . . . . . . 10 . . Parts Scanalyzed 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 24 | . . . . . . . . 13 2 . . . . . . . . . 3 . . 5 . . . . 1 Largest Group 10 | . . . . . . . . 10 1 . . . . . . . . . 3 . . 5 . . . . 1 Highest-Rated Group 231 | . . . . . . . . 187 26 . . . . . . . . . 93 . . 231 . . . . 26 Highest-Rated Ally 49 | . . . . . . . . 31 26 . . . . . . . . . 31 . . 49 . . . . 26 Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . . 98 . . . . . . . . . . 6 . . 34 . . . . . Total Damage 2902 | . . . . . . . . 1437 . . . . . . . . . . 124 . . 1341 . . . . . Kills 22 | . . . . . . . . 17 . . . . . . . . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 1 1 1 . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 28110 | 78 1676 37 3750 69 1316 451 4119 1282 2763 852 163 348 98 2229 255 137 39 558 780 78 365 665 458 1499 2583 512 950 Spaces Moved 27967 | 51 807 20 1590 27 548 269 1579 746 4296 1854 445 981 219 3370 333 270 82 980 1303 169 724 959 722 1366 2381 786 1090 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4056 | . 234 . 1541 27 548 269 1437 . . . . . . . . . . . . . . . . . . . . Legs 693 | 51 573 20 49 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 901 | . . . . . . . 142 746 13 . . . . . . . . . . . . . . . . . . Hover 22317 | . . . . . . . . . 4283 1854 445 981 219 3370 333 270 82 980 1303 169 724 959 722 1366 2381 786 1090 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 190 160 240 240 160 115 105 34 30 34 34 30 34 48 48 48 48 36 42 42 42 42 38 36 50 50 Average Speed 73 | 120 178 190 199 240 240 160 224 108 41 33 34 34 33 44 48 48 48 48 39 42 42 44 42 44 46 50 56 Slowest Speed 240 | 120 240 190 240 240 240 160 240 115 105 34 34 34 34 115 48 48 48 48 42 42 42 100 105 108 115 50 113 Overloaded Moves 25 | . . . . . . . . . . 7 . . 6 9 . . . . . . . . . 1 2 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 98 9 99 11 77 61 82 89 84 91 70 87 46 71 41 43 68 81 37 43 70 91 82 24 60 19 24 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . . . 1 1 . . . 1 1 . . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 21 | . . . . . . . . . . 2 3 3 1 . 1 2 . 2 . 1 3 . 3 . . . . Spaces Dug 370 | . . . 10 . . . 8 8 66 46 . . 12 59 1 . . 3 20 1 4 11 6 40 50 3 22 Terrain Destroyed 845 | . 26 . 10 16 . 23 99 24 72 102 16 . 62 108 1 21 . 14 33 1 14 11 22 58 85 4 23 Melee 269 | . . . 1 . . . . 8 66 1 . . 1 45 1 . . 3 20 1 2 11 5 38 41 3 22 Projectile 95 | . . . . . . . 3 3 . . . . . 1 . . . 2 . . 12 . 17 20 35 1 1 AOE 481 | . 26 . 9 16 . 23 96 13 6 101 16 . 61 62 . 21 . 9 13 . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 34002 | 59 958 19 2019 28 550 278 1984 1092 5061 2057 455 995 229 3942 425 272 81 1052 1499 173 769 1166 824 2162 3646 881 1326 Wait 4076 | . 47 . 194 . . . 141 219 545 146 . . . 423 80 . . 57 131 . 23 137 57 680 1011 52 133 Move 27939 | 50 806 19 1589 26 547 268 1578 745 4295 1853 444 980 218 3369 332 269 81 979 1302 168 723 958 721 1365 2380 785 1089 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 234 | 3 22 . 37 . 1 1 32 18 18 11 6 2 . 14 4 . . 1 8 1 3 6 1 6 22 11 6 Fast Attach 80 | . 5 . 10 . . . 9 2 7 . . 3 . 4 1 . . 2 1 . . 5 3 5 21 1 1 Attach 72 | 1 2 . 4 . . . 8 2 12 . . 3 . 4 . . . 2 4 1 . 1 1 5 16 3 3 Detach 24 | . . . 2 . . . 2 . 6 . . 3 . . . . . . . 1 . . 1 3 4 2 . Swap 225 | . 16 . 29 . 1 2 40 14 25 1 1 1 2 16 3 1 . 2 9 1 2 2 4 14 22 4 13 Drop 302 | . 16 . 57 . 1 1 57 22 31 11 2 3 . 19 4 . . 2 7 . 3 10 5 9 29 6 7 Fire 549 | 5 44 . 96 2 . 6 105 55 30 22 2 . 8 19 . 2 . 4 3 . 13 5 26 24 68 4 6 Melee 410 | . . . 1 . . . . 13 91 2 . . 1 74 1 . . 3 34 1 2 15 5 45 72 13 37 Ram 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Rewire 29 | . . . . . . . . 2 . . . . . . . . . . . . . 27 . . . . . Trap 14 | . . . . . . . 3 . . 11 . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 31 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research (discovered 5 exits: *Res x3 / [*Arm] / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 79 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 5) 829 | -10/Materials | Discovered new exit (range 13) 1019 | -10/Materials | Discovered new exit (range 6) 1427 | -10/Materials | Discovered new exit (range 15) 1525 | -10/Materials | Repaired Lgt. Treads 1755 | -10/Materials | Entered Mines 1763 | -10/Mines | Discovered new exit (range 10) 1792 | -10/Mines | Entered Materials 1792 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2173 | -9/Materials | Build established: Tank 2444 | -9/Materials | Discovered new exit (range 9) 2909 | -9/Materials | Build established: Scavenger-Tank 2928 | -9/Materials | Discovered new exit (range 6) 3140 | -9/Materials | Discovered new exit (range 15) 3335 | -9/Materials | Discovered new exit (range 7) 3856 | -9/Materials | Build established: Tank 3956 | -9/Materials | Repaired Grenade Launcher 4361 | -9/Materials | Build established: Scavenger-Tank 4437 | -9/Materials | Discovered new exit (range 10) 4445 | -9/Materials | Central database locked down 4903 | -9/Materials | Identified exit to Mines 5542 | -9/Materials | Entered Mines 5545 | -9/Mines | Discovered new exit (range 9) 5602 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5602 | -9/Mines | Discovered new exit (range 5) 5611 | -9/Mines | Entered Exiles 5655 | -9/Exiles | Discovered new exit (range 15) 5695 | -9/Exiles | Met 8R-AWN 5724 | -9/Exiles | Met EX-HEX 5806 | -9/Exiles | Met EX-BIN 5844 | -9/Exiles | Aligned with FarCom system 5847 | -9/Exiles | Given EX-Vault access code 5902 | -9/Exiles | Opened EX-Vault 5945 | -9/Exiles | Found PSU Rigger 6001 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6082 | -9/Exiles | Met EX-DEC 6109 | -9/Exiles | Learned location of Zion (-7) 6215 | -9/Exiles | Visited The Gauntlet 6250 | -9/Exiles | Build established: Tank 6896 | -9/Exiles | Discovered new exit (range 14) 6927 | -9/Exiles | Left Exiles lab with PSU Rigger 6927 | -9/Exiles | Entered Mines 7220 | -8/Mines | Build established: Skirmisher 7313 | -8/Mines | Discovered new exit (range 15) 7378 | -8/Mines | Entered Materials 7378 | -8/Materials | Evolved 2 slots: Utility x2 7529 | -8/Materials | Discovered new exit (range 5) 7634 | -8/Materials | Repaired Grenade Launcher 8372 | -8/Materials | Discovered new exit (range 10) 9374 | -8/Materials | Discovered new exit (range 10) 9400 | -8/Materials | Build established: Scavenger-Skirmisher 9825 | -8/Materials | Build established: Skirmisher 10064 | -8/Materials | Identified exit to Factory 10511 | -8/Materials | Discovered new exit (range 10) 10840 | -8/Materials | Central database locked down 11497 | -8/Materials | Entered Storage 12366 | -8/Storage | Used back door to open Recycling access 12366 | -8/Storage | Discovered new exit (range 5) 12472 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12554 | -8/Storage | Discovered exit to Factory (range 20) 12602 | -8/Storage | Lost 3 allies 12628 | -8/Storage | Met a pair of Derelict thieves 12759 | -8/Storage | Lost 9 allies 12779 | -8/Storage | Entered Factory 12779 | -7/Factory | Evolved 2 slots: Propulsion x2 13030 | -7/Factory | Build established: Mutant 13092 | -7/Factory | Discovered new exit (range 19) 13456 | -7/Factory | Identified exit to Lower Caves 13647 | -7/Factory | Discovered new exit (range 5) 13692 | -7/Factory | Repaired Aerolev Unit 13723 | -7/Factory | Repaired Aerolev Unit 13755 | -7/Factory | Repaired Aerolev Unit 14677 | -7/Factory | Discovered new exit (range 15) 14879 | -7/Factory | Discovered new exit (range 11) 14947 | -7/Factory | Repaired Mic. Nuclear Core 15542 | -7/Factory | Entered Lower Caves 15585 | -7/Lower Caves | Encountered a Warlord checkpoint 15981 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16217 | -7/Lower Caves | Spotted B-75 Beast 16389 | -7/Lower Caves | Discovered new exit (range 13) 16394 | -7/Lower Caves | Entered another Lower Caves area 16404 | -7/Lower Caves | Discovered new exit (range 15) 16423 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16424 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 16542 | -7/Lower Caves | Encountered a Warlord checkpoint 16555 | -7/Lower Caves | Discovered new exit (range 7) 16557 | -7/Lower Caves | Entered Zion 16576 | -7/Zion | Given A8's code to call for help 16580 | -7/Zion | Discovered new exit (range 13) 16589 | -7/Zion | Found Prototype Device 16589 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16606 | -7/Zion | System corruption cleaned by Quarantine Array 16638 | -7/Zion | Learned Factory emergency access door positions 16725 | -7/Zion | Rebuked by Imprinter 16815 | -7/Zion | Learned location of Warlord (-5) 16905 | -7/Zion | Entered Proximity Caves 16906 | -6/Proximity Caves | Identified exit to Factory 16906 | -6/Proximity Caves | Learned 8 Factory zone layouts 16907 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17003 | -6/Proximity Caves | Entered Factory 17003 | -6/Factory | Evolved 2 slots: Utility x2 17004 | -6/Factory | Identified exit to Factory 17048 | -6/Factory | Identified exit to DSF 17206 | -6/Factory | Identified exit to Lower Caves 17249 | -6/Factory | Spotted B-75 Beast 17292 | -6/Factory | Build established: Scout 17596 | -6/Factory | Repaired Lyr. Light Armor Plating 18066 | -6/Factory | Repaired Imp. Medium Armor Plating 18130 | -6/Factory | Build established: Hacker-Scout 18295 | -6/Factory | Discovered exit to Factory (range 5) 18322 | -6/Factory | Discovered exit to Factory (range 14) 18959 | -6/Factory | Central database locked down 19232 | -6/Factory | Entered Lower Caves 19337 | -6/Lower Caves | Discovered new exit (range 5) 19487 | -6/Lower Caves | Entered another Lower Caves area 19524 | -6/Lower Caves | Encountered a Warlord checkpoint 19531 | -6/Lower Caves | Build established: Hacker-Mutant 19620 | -6/Lower Caves | Discovered new exit (range 10) 19624 | -6/Lower Caves | Entered Data Miner 19624 | -6/Data Miner | Discovered new exit (range 6) 19634 | -6/Data Miner | Met Data Miner 19643 | -6/Data Miner | Learned location of Section 7 (-2) 19643 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19651 | -6/Data Miner | Received God Mode back door access code from Data Miner 19663 | -6/Data Miner | Entered Proximity Caves 19769 | -5/Proximity Caves | Spotted B-75 Beast 19808 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20218 | -5/Proximity Caves | Discovered exit to Factory (range 5) 20221 | -5/Proximity Caves | Entered Factory 20221 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20222 | -5/Factory | Identified exit to Upper Caves 20426 | -5/Factory | Allied Derelicts emerged from ambush trap array 20519 | -5/Factory | Build established: Hacker-Ninja 20641 | -5/Factory | Identified exit to Extension 20738 | -5/Factory | Repaired Aerolev Unit 20840 | -5/Factory | Discovered new exit (range 5) 21001 | -5/Factory | Entered Upper Caves 21062 | -5/Upper Caves | Learned Factory stockpile data 21077 | -5/Upper Caves | Discovered new exit (range 5) 21079 | -5/Upper Caves | Entered another Upper Caves area 21099 | -5/Upper Caves | Learned location of 1 exit from Factory 21338 | -5/Upper Caves | Build established: Mutant 21441 | -5/Upper Caves | Discovered new exit (range 8) 21444 | -5/Upper Caves | Entered Warlord 21459 | -5/Warlord | System corruption cleaned by Quarantine Array 21591 | -5/Warlord | Visited the Vortex Lab 21594 | -5/Warlord | Found Prototype Energy Cannon 21594 | -5/Warlord | Identified Vortex Driver 21600 | -5/Warlord | Found Vortex Driver 21609 | -5/Warlord | Warlord's base attacked by MAIN.C 21749 | -5/Warlord | Learned Factory scanalyzer intel 21749 | -5/Warlord | Learned Armory recycling unit intel 21749 | -5/Warlord | Learned 4 Armory zone layouts 21749 | -5/Warlord | Learned 4 Research zone layouts 21749 | -5/Warlord | Learned 4 Quarantine zone layouts 21749 | -5/Warlord | Learned Research emergency access door positions 21785 | -5/Warlord | Met Warlord 21789 | -5/Warlord | Opened Warlord's prototype stash 21792 | -5/Warlord | Found Prototype Device 21792 | -5/Warlord | Identified Exp. Phase Shifter 21796 | -5/Warlord | Found Prototype Processor 21938 | -5/Warlord | Spotted Striker 21938 | -5/Warlord | Spotted Striker 21947 | -5/Warlord | Spotted Executioner 21959 | -5/Warlord | Warlord forces counterattacked 21970 | -5/Warlord | Allies destroyed Striker 21976 | -5/Warlord | Allies destroyed Striker 21978 | -5/Warlord | Build established: Commander-Mutant 22000 | -5/Warlord | Lost 11 allies 22009 | -5/Warlord | Spotted Executioner 22009 | -5/Warlord | Spotted B-86 Titan 22009 | -5/Warlord | Spotted Executioner 22009 | -5/Warlord | Spotted Striker 22105 | -5/Warlord | Discovered new exit (range 12) 22109 | -5/Warlord | Entered Proximity Caves 22120 | -4/Proximity Caves | Lost 22 allies 22127 | -4/Proximity Caves | Encountered a Derelict sapper outpost 22548 | -4/Proximity Caves | Discovered new exit (range 17) 22567 | -4/Proximity Caves | Entered Factory 22567 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22568 | -4/Factory | Identified exit to Research 22568 | -4/Factory | Identified Exp. Target Analyzer 22570 | -4/Factory | Loaded intel: 4 scanalyzer locations 22649 | -4/Factory | Repaired Gravmag Array 22739 | -4/Factory | Repaired Cld. Gravmag System 23102 | -4/Factory | Discovered exit to Research (range 14) 23453 | -4/Factory | Discovered new exit (range 20) 23755 | -4/Factory | Build established: Hacker-Ninja 24066 | -4/Factory | Entered Research 24066 | -3/Research | Evolved 2 slots: Utility x2 24425 | -3/Research | Spotted B-86 Titan 24561 | -3/Research | Discovered new exit (range 13) 24575 | -3/Research | Discovered new exit (range 7) 24710 | -3/Research | Repaired Lyr. Light Armor Plating 25227 | -3/Research | Lost 5 parts (2n3w) 25426 | -3/Research | Build established: Hacker-Scout 25573 | -3/Research | Spotted B-86 Titan 25659 | -3/Research | System corruption reached 10% 25768 | -3/Research | Build established: Hacker-Ninja 26029 | -3/Research | Lost 3 parts (1p2n) 26334 | -3/Research | Identified exit to Research 26349 | -3/Research | Build established: Hacker-Scout 26595 | -3/Research | Found Prototype Slashing Weapon 26643 | -3/Research | Lost 3 parts (1p1u1w) 26649 | -3/Research | Entered another Research area 26649 | -2/Research | Warlord forces began assault on 0b10 26649 | -2/Research | Evolved 2 slots: Utility x2 26689 | -2/Research | Identified exit to Access 26745 | -2/Research | Spotted B-90 Cyclops 26759 | -2/Research | Research machine network offline 26909 | -2/Research | Build established: Hacker-Mutant 27145 | -2/Research | Warlord destroyed during the assault 27161 | -2/Research | Entered Access 27161 | -1/Access | Evolved 2 slots: Utility x2 27209 | -1/Access | Identified Molecular Scythe 27602 | -1/Access | Build established: Hacker-Ninja 27738 | -1/Access | Identified exit to Surface 28111 | *** | Escaped! Last Messages --------------- 27838_ Lance follow-up attack on P-80 Master. 27844_ P-80 Master destroyed. 27851_ R-10 Processor collects Unknown Energy Gun. 27853_ Recycling Unit disabled. 27855_ R-10 Processor collects Unknown Storage. 27855_ P-80 Master destroyed. 27857_ Acquired 16 matter. 27859_ Dropped Imp. Antigrav System. 27861_ Dropped Mic. Fission Core. 27861_ Acquired Mic. Antimatter Reactor. 27865_ R-10 Processor collects Adv. Heat Sink. 27868_ Acquired 20 matter. 27963_ System corrupted: Component data lost. 27970_ Acquired 16 matter. 27985_ System corrupted: Matter fused (-10). 28039_ Connecting with Terminal... 28042_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 28092_ Sealed Barrier dismantled. 28096_ Dismantling Main Access Shell with Imp. Plasma Cutter. 28108_ Main Access Shell dismantled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"##?????????????????? | | ????????????????????????????""##?????????????????? | | ???????????????????????????? ##?????????????????? | | ??????????????????????"""""" ##?????????????????? | | ??????????????????????" " ##?????????????????? | | ??????????????????????" "" " ##?????????????????? | | ??????????????????## ?" "@ " ##?????????????????? | | ??????????????????## ?" " ##?????????????????? | | ????????############ """ ##?????????????????? | | ????????############ ##?????????????????? | | ####### #### ##?????????????????? | | ####### ###""""""" ""#?????????????????? | | # " ! ####"" ##?????????????????? | | # """ ####"" ##?????????????????? | | #### # """ ####"" ##?????????????????? | | ## + " ####T ##?????????????????? | | ## # ####"" ##?????????????????? | | ## # ####"" ####???????????????? | | ## ##############"" ####???????????????? | | ## ??????? | | ## ?????? | | ################################### ####??????? | | # ################################### ####??????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | ##????????????????????????????????? | | ######## ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 41 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 450 Resistance: KI 25 Core Shielding 20 Utility Shielding 66 Phase Shifting 20 Evasion (%) 66 Target Analysis 10 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Imp. Airjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaTrackerSplitter Manual? 0 Play Time 08:31:10 Cumulative 365.6 hours Start 2024.05.03 @ 18:16:51 End 2024.05.06 @ 16:47:30 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 81 Adventurer 0 Explorer 39 Win Type 0 Total 12 Types 10/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0378ce3-443f-4de5-aaf2-5bb1a8cf03cc