Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.21 @ 18:26:29 Player: Jefffff Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (657) 657 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4072 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Melee Analysis Suite > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Improved Cooling System Surveybot 17 Chip Improved Actuator Array Magnetic Acceleration Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Triangulator Advanced Visual Processing Unit Advanced Sensor Array Advanced Melee Analysis Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Hammer Companion Sword > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Cooling System Improved Cooling System Improved Cooling System Advanced Sensor Array Surveybot 17 Chip Improved Actuator Array Layered Light Armor Plating EM Shield EM Shield Thermic Laser Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Launcher Plasma Cutter [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 50 | 6 13 . 15 16 Power 9 | 2 1 . 3 3 Engine 6 | 2 . . 2 2 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 15 | 2 4 . 6 3 Treads 1 | . . . . 1 Leg 8 | 2 4 . . 2 Wheel 2 | . . . 2 . Hover 4 | . . . 4 . Flight . | . . . . . Utility 14 | 1 2 . 3 8 Device 7 | . 1 . 1 5 Storage 4 | 1 1 . 2 . Processor 3 | . . . . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 1 6 . 3 2 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 3 . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 4 | . 2 . 1 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 18 | . 2 1 . 15 Power 5 | . 1 . . 4 Propulsion 5 | . . 1 . 4 Utility 5 | . . . . 5 Weapon 3 | . 1 . . 2 Highest Loss Streak 12 | . 2 1 . 12 To Critical Strikes . | . . . . . Average Backups 11 | . 6 10 12 15 Power 1 | . . 1 1 3 Propulsion . | . . . . 1 Utility 5 | . 2 5 6 6 Weapon 3 | . 2 4 3 3 Tool/Special . | . . . . . Unused Backups 38 | 2 1 . 16 19 Power 6 | . . . 1 5 Propulsion 5 | 2 . . 3 . Utility 16 | . 1 . 7 8 Weapon 10 | . . . 5 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 90 | . 90 94 93 76 Engine 7 | . 3 . 9 8 Core 5 | . 10 14 4 . Leg 8 | . 28 23 3 2 Wheel 6 | . . . 7 9 Hover 9 | . . . 14 2 Device 13 | . 10 14 13 15 Storage 12 | . 14 14 13 4 Processor 1 | . . . . 11 Special Weapon 1 | . . . 1 2 Impact Weapon 16 | . 15 28 18 4 Slashing Weapon 3 | . . . 4 6 Peak Build Rating 64 | 5 14 14 27 64 Average Rating 21 | 3 11 13 19 45 On Entrance 11 | . 5 14 13 26 Naked Turns 99 | . . . 99 . Heaviest Build 77 | 12 22 22 58 77 Greatest Support 24 | 20 20 20 24 24 Greatest Overweight (x) 16 | . 1 2 4 16 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 12 | 7 8 10 12 17 Most Carried 20 | 4 10 10 20 20 Average Carried 11 | 1 6 10 12 15 Final Capacity 20 | 8 10 10 20 5 Final Carried 20 | 1 10 10 20 5 Class Distribution -------------------- 63% | Mutant 15% | Scavenger-Mutant 10% | Derelict-Mutant 4% | Gladiator 3% | Derelict-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Gladiator | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 990 | 203 316 . 194 277 Remotely . | . . . . . Salvage Created 798 | . 361 120 . 317 Parts 42 | . 26 5 . 11 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . 11 3 . 5 Melee 4 | . . 1 . 3 Guns 11 | . 11 . . . Cannons 1 | . . . . 1 Classes Destroyed 7 | . 4 1 . 2 Hauler 2 | . 1 . . 1 Watcher 2 | . 2 . . . Swarmer 7 | . 6 . . 1 Grunt 7 | . 5 . . 2 Brawler 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 3 | . . 3 . . Best Kill Streak 5 | . 5 2 . 3 Combat Bots Only 5 | . 5 2 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 350 | . 94 25 . 231 Missed 103 | . 25 4 . 74 Hits 247 | . 69 21 . 157 Melee 3 | . . . . 3 Projectile 244 | . 69 21 . 154 AOE 1 | . . . . 1 Critical Strikes 9 | . 1 2 . 6 Damage Taken 3245 | . 513 340 . 2392 Core 1045 | . 112 83 . 850 Absorbed by Shields . | . . . . . Ignored by Resistances 929 | . 168 94 . 667 Core Remaining (%) 61 | 100 . . 22 . Volleys Fired 65 | . 58 . . 7 Largest 2 | . 2 . . 1 Hottest 60 | . 60 . . 44 Shots Fired 75 | . 68 . . 7 Gun 68 | . 68 . . . Cannon 4 | . . . . 4 Launcher . | . . . . . Special 3 | . . . . 3 Kinetic 51 | . 47 . . 4 Thermal 24 | . 21 . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 . . 10 Robot Miss Streak 4 | . 4 . . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 90 | . 50 14 . 26 Core Hits 27 | . 19 1 . 7 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 2 | . . 2 . . Smash 2 | . . 2 . . Melee Attacks 45 | . 7 14 . 24 Impact 24 | . 7 14 . 3 Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . 1 . 1 Damage Inflicted 2133 | . 741 397 . 995 Guns 559 | . 559 . . . Cannons 143 | . . . . 143 Explosions . | . . . . . Melee 1431 | . 182 397 . 852 Ramming . | . . . . . Kinetic 499 | . 356 . . 143 Thermal 203 | . 203 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 675 | . 182 397 . 96 Slashing 756 | . . . . 756 Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 151 | . 28 83 . 40 Projectiles . | . . . . . Explosions . | . . . . . Melee 151 | . 28 83 . 40 Knockbacks 4 | . 1 2 . 1 Impact 4 | . 1 2 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 237 | . 84 . . 237 Average Temperature 71 | . 55 . . 103 Received Heat Transfer 978 | . 234 36 . 708 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . 2 2 . 1 Combat Hostiles 3 | . . 2 . 1 Parts Fried 4 | . 2 1 . 1 Impact Corruptions 7 | . 2 4 . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 450 | . 450 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 170 | . 170 . . 50 Initial . | . . . . . Average 40 | . 70 . . 7 Influence Increases 443 | . 310 . . 133 Destroy 0b10 Robot/C 320 | . 220 . . 100 Destroy 0b10 Robot/NC 20 | . 15 . . 5 Destroy Leader 48 | . 36 . . 12 Disable Machine 9 | . 9 . . . Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 443 | . 310 . . 133 Time Decay 413 | . 290 . . 123 Lost Part 30 | . 20 . . 10 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 14 3 . 13 Peak Tracking Total 6 | . 6 2 . 4 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 4 | . . . 3 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . . . 24 1 Successful 24 | . . . 24 . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . . . 24 . Record 23 | . . . 23 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 606 | . . . . 606 Optics 606 | . . . . 606 Sensors 447 | . . . . 447 Triangulation 490 | . . . . 490 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4651 | 51 751 267 2938 644 Spaces Moved 3032 | 38 386 108 2088 412 Core 336 | 13 . . 198 125 Treads . | . . . . . Legs 824 | 25 386 108 305 . Wheels 919 | . . . 632 287 Hover 953 | . . . 953 . Flight . | . . . . . Fastest Speed 50 | 50 120 190 50 100 Average Speed 136 | 96 147 210 134 126 Slowest Speed 850 | 120 190 260 260 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 44 10 88 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . . . 6 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 1 | . . . . 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3408 | 52 494 125 2241 496 Wait 60 | 1 4 5 49 1 Move 3028 | 37 385 107 2087 412 Hop . | . . . . . Pick Up 84 | 6 18 . 46 14 Fast Attach 19 | 1 2 . 9 7 Attach 16 | 4 3 . 1 8 Detach 1 | . . . 1 . Swap 36 | 1 10 . 12 13 Drop 59 | 2 10 . 35 12 Fire 65 | . 58 . . 7 Melee 39 | . 4 13 . 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 453 | -10/Materials | Discovered new exit (range 8) 549 | -10/Materials | Build established: Scavenger-Mutant 756 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 10) 803 | -10/Materials | Entered Subcaves 804 | -10/Subcaves | Approached by a straggling Scientist 880 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 886 | -10/Subcaves | Core integrity fell below 50% 1042 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1070 | -10/Subcaves | Entered Scraptown 1096 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1271 | -9/Scraptown | Build established: Mutant 1538 | -9/Scraptown | Visited IN-MT5's Study 1620 | -9/Scraptown | Visited Assassins FH 1683 | -9/Scraptown | Visited Awakened 1758 | -9/Scraptown | Visited Bundlers 1969 | -9/Scraptown | Discovered new exit (range 9) 2274 | -9/Scraptown | Learned location of Extension (-6) 2460 | -9/Scraptown | Visited Comm Corps 2545 | -9/Scraptown | Visited UFD Registry 2563 | -9/Scraptown | Visited Red Mages 2662 | -9/Scraptown | Registered with UFD as "Thermobot" 2724 | -9/Scraptown | Visited Observation Area 2755 | -9/Scraptown | Visited Sword Containment 2797 | -9/Scraptown | Visited Curators Association 2834 | -9/Scraptown | Visited Scrap Suit Storage 2874 | -9/Scraptown | Visited Infowarlord's Domain 2947 | -9/Scraptown | Visited Junk Repository 3036 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3056 | -9/Scraptown | Found DCF Scrap (27 items) 3182 | -9/Scraptown | Visited Scrapoid Research Area 3219 | -9/Scraptown | Visited LU-1G1's Boring Crew 3260 | -9/Scraptown | Visited Cartography Club 3291 | -9/Scraptown | Found Surveybot 17 Chip 3524 | -9/Scraptown | Learned location of Recycling (-9) 3524 | -9/Scraptown | Learned location of Upper Caves (-5) 3524 | -9/Scraptown | Learned location of Warlord (-5) 3524 | -9/Scraptown | Learned location of Hub_04(d) (-6) 3524 | -9/Scraptown | Learned location of Testing (-2) 3524 | -9/Scraptown | Learned 8 Materials zone layouts 3524 | -9/Scraptown | Learned 12 Research zone layouts 3524 | -9/Scraptown | Learned 4 Recycling zone layouts 3524 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3524 | -9/Scraptown | Learned 12 Lower Caves zone layouts 3524 | -9/Scraptown | Learned 20 Upper Caves zone layouts 3524 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 3524 | -9/Scraptown | Learned Materials emergency access door positions 3524 | -9/Scraptown | Learned location of 1 exit from Factory 3524 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3524 | -9/Scraptown | Learned location of 2 exits from Upper Caves 3723 | -9/Scraptown | Discovered new exit (range 3) 3872 | -9/Scraptown | Build established: Derelict-Mutant 4008 | -9/Scraptown | Entered Factory 4008 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4009 | -6/Factory | Identified exit to Extension 4010 | -6/Factory | Identified exit to Factory 4415 | -6/Factory | Spotted B-75 Beast 4526 | -6/Factory | Core integrity fell below 50% 4568 | -6/Factory | Lost 12 parts (3p4n3u2w) 4584 | -6/Factory | System corruption reached 10% 4605 | -6/Factory | Core integrity fell below 20% 4652 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- corruption cleaned. 04572_ UQOVPVAY6K N,SKA=D9C7=FB:T& Companion Sword: "Spicy times." 04597_ T-07 Excavator is excavating. 04602_ OWPFVJLFOBZSEC/SB0F3KD5WM63TGJ|LQXQ 04614_ T-07 Excavator is excavating. 04622_ Imp. Cooling System destroyed. 04623_ R-10 Processor inserts Lyr. Light Armor Plating into recycling unit. 04625_ System corrupted: Heat flow error (+274). 04626_ R-10 Processor inserts Imp. Ion Engine into recycling unit. 04627_ Overheating: System interference. 04627_ Companion Sword temporarily disabled. 04627_ Adv. Melee Analysis Suite temporarily disabled. 04629_ R-10 Processor inserts Coil Gun into recycling unit. 04648_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. Map ----- +----------------------------------------------------+ | = #?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | #??#??????????????????????????????????????? | | #? #???#??????????????????????????????????? | | ## ### #??????????????????????????????????? | | """ #??????????????????????????????????? | | """ #??????????????????????????????????? | | """ #??????????????????????????????????? | | # #???????????????????????????????? | | """ #????????????????????????????????? | | """ ########/###????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ ####????????????????????????????????????????? | | """ +????????????????????????????????????????? | | ###????????????????????????????????????????? | | #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | #???????????????????????????? #????????????? | | #?????????????????????????? k#????????????? | | ## #???????????????????????? #????????????? | | ?# #???#+###+############# ## ????? | | ?# #???# t ????? | | ?# #???# @ ????? | | ?# ##### T ?????? | | ?# p g ""??????? | | ?# ######## ?????? | | ?# ???????# A ?????? | | ?# ???????# k ??????? | | ?# ???????############################ ??????? | | ?#/????????????????????????????????????? ??????? | | ? ??????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | "???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeSalvagingInterpreter Manual? 0 Play Time 00:40:33 Cumulative 251.2 hours Start 2025.06.21 @ 17:48:07 End 2025.06.21 @ 18:26:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 285 Rogue 0 Adventurer 285 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef363f31-d18b-447f-9c35-58770effdd26