Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.30 @ 23:50:16 Player: Amy! Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (63) 315 Value Destroyed (2030) 2030 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 9767 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 136 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Weight Redist. System Advanced Targeting Computer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Active Sensor Suite Plasma Cannon Scythe [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . 1 . . Utility 6 | . . . . . 2 1 . . 1 . 1 . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 76 | 7 9 1 2 1 17 7 . 5 9 4 1 . 6 1 6 Power 14 | 1 1 . . . 3 2 . . 2 2 . . 1 . 2 Engine 8 | 1 1 . . . 3 1 . . . 1 . . 1 . . Core 6 | . . . . . . 1 . . 2 1 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 21 | 3 1 . . . 7 . . 1 4 1 1 . . . 3 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 3 Wheel 10 | 1 1 . . . 7 . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 4 1 1 . . . . Utility 21 | 1 2 1 1 1 3 3 . 2 3 . . . 3 1 . Device 11 | . . 1 . . 2 1 . 1 3 . . . 2 1 . Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 4 | . 1 . . . 1 . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . . . . 1 . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 5 . 1 . 4 2 . 2 . 1 . . 2 . 1 Energy Gun 8 | . 2 . . . 1 2 . 1 . . . . 1 . 1 Energy Cannon 2 | . . . 1 . . . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . Launcher 3 | . 2 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 . Parts Lost 28 | . 2 . . . 6 . 1 . . 3 . 5 . 5 6 Power 3 | . . . . . 1 . . . . 1 . 1 . . . Propulsion 12 | . . . . . 3 . . . . 1 . 2 . 3 3 Utility 6 | . . . . . 1 . 1 . . 1 . 1 . 2 . Weapon 7 | . 2 . . . 1 . . . . . . 1 . . 3 Highest Loss Streak 5 | . 1 . . . 4 . 1 . . 2 . 5 . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 1 10 14 15 15 17 16 10 2 3 4 3 3 4 4 1 Power 1 | . 1 2 2 2 2 1 1 . . . . . . . . Propulsion . | . . . . . . 2 2 . . . . . . . . Utility 2 | . 1 5 6 6 4 3 2 1 1 . . . . . . Weapon 5 | . 6 7 7 7 10 9 4 . 2 3 3 3 4 4 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . 2 1 1 . 2 2 12 . 2 . . . 1 . . Power 3 | . 1 . . . 1 . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . Utility 4 | . . . . . . . 3 . 1 . . . . . . Weapon 14 | . 1 1 1 . 1 2 7 . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 95 100 93 85 74 77 71 74 77 73 70 60 37 18 7 Engine 7 | . 13 14 14 14 9 6 7 7 1 . 5 3 3 1 . Core 1 | . . . . . . . . . 4 5 . . . . 1 Treads 4 | . 27 . . . . . . . . . . . . . . Wheel 11 | . . 28 28 28 16 15 15 15 12 . . . . . . Flight 3 | . . . . . . . . . 6 28 29 26 15 6 . Device 10 | . . 6 14 2 11 8 7 13 19 26 23 20 13 7 . Storage 6 | . 14 14 14 14 9 7 3 . . . . . . . . Processor 5 | . 10 7 . . 4 7 7 7 6 2 . . 2 2 . Protection 3 | . . . . 11 9 7 7 7 5 . . . . . . Energy Gun 10 | . 17 . . . 5 17 21 22 18 7 11 7 . . 1 Energy Cannon 1 | . . . 6 14 2 . . . . . . . . . . Ballistic Gun 4 | . 10 28 15 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 5 3 . . . . . . . . . Peak Build Rating 63 | 6 9 10 28 30 40 52 52 50 63 43 36 36 30 36 37 Average Rating 30 | 4 7 9 18 29 33 47 48 48 57 36 36 30 23 12 8 On Entrance 26 | . 6 8 10 28 30 40 52 43 50 37 34 36 13 27 2 Naked Turns 175 | . . . . . . . . . . . . . . 42 133 Heaviest Build 83 | 13 30 29 64 71 78 83 83 44 48 20 16 16 14 12 22 Greatest Support 62 | 40 40 26 26 26 56 56 56 62 62 22 22 22 12 12 40 Greatest Overweight (x) 20 | . 1 1 2 2 20 1 1 . . 5 . . 1 . 2 Average Overweight (x) . | . . 1 1 2 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 12 15 15 20 20 20 12 5 5 5 5 5 5 5 5 Most Carried 20 | 3 15 15 15 17 20 20 20 5 5 5 3 4 5 4 4 Average Carried 10 | 1 10 14 14 15 18 19 12 4 4 4 3 3 4 4 1 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 14 15 15 17 20 20 5 5 4 4 3 4 4 4 . Class Distribution -------------------- 53% | Mutant 21% | Skirmisher 10% | Gunner 6% | Scavenger-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Gunner | -6/Factory Sprinter | -6/Extension Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Scavenger-Sprinter | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Matter Collected 1597 | 202 283 136 . 31 271 129 . . 188 128 . . . . 229 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2100 | . 282 81 . 121 698 230 . . 141 112 . . 90 . 345 Parts 101 | . 17 6 . 4 45 3 . . 9 . . . 2 . 15 Haulers Intercepted 4 | . . . . . 2 . . . . . . . 1 . 1 Recyclers Shooed 3 | . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Combat Hostiles Destroyed 42 | . 11 2 . 1 12 5 . . 5 2 . . . . 4 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 22 | . 7 2 . . 1 4 . . 5 2 . . . . 1 Cannons 5 | . . . . . 5 . . . . . . . . . . AOE 13 | . 4 . . 1 6 . . . . . . . . . 2 Classes Destroyed 13 | . 3 . . 1 5 3 . . . . . . . . 1 Worker 4 | . . . . . 3 . . . . . . . . . 1 Builder 4 | . . . . . 3 . . . . . . . . . 1 Hauler 4 | . . . . . 2 . . . . . . . 1 . 1 Recycler 4 | . . . . 1 3 . . . . . . . . . . Operator 2 | . . . . . 1 . . . 1 . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . . Swarmer 10 | . 3 . . . 3 . . . 4 . . . . . . Grunt 22 | . 8 2 . 1 8 . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 4 | . . . . . . 2 . . . 2 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . 2 . . 1 . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 4 2 . 2 10 1 . . 4 1 . . 1 . 3 Combat Bots Only 4 | . 4 2 . 1 4 1 . . 4 1 . . . . 3 Max Kills in Single Turn 3 | . 3 1 . 2 3 1 . . 2 1 . . 1 . 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . Exploded 3 | . 3 . . 1 2 . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Hostile Shots Fired 280 | . 62 18 . . 28 37 4 . 10 6 . 16 . 11 88 Missed 81 | . 17 4 . . 8 18 . . . . . 8 . 1 25 Hits 199 | . 45 14 . . 20 19 4 . 10 6 . 8 . 10 63 Melee 20 | . . . . . . . 4 . . . . 6 . 10 . Projectile 179 | . 45 14 . . 20 19 . . 10 6 . 2 . . 63 AOE 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 23 | . . . . . 1 1 3 . . 2 . 5 . 7 4 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 4471 | . 450 170 . . 812 193 193 72 149 228 . 336 . 443 1425 Core 1802 | . 45 44 . . 238 69 . . . 74 . 162 . 443 727 Absorbed by Shields 76 | . . . . . . . . . . 76 . . . . . Core Remaining (%) 72 | 100 . . . 64 9 . . 90 . 91 . 83 . . . Volleys Fired 131 | . 32 11 . 1 26 8 . . 6 25 . 1 . . 21 Largest 3 | . 2 2 . 1 2 3 . . 3 3 . 2 . . 2 Hottest 240 | . 105 40 . 100 103 223 . . 229 240 . 160 . . 162 Shots Fired 244 | . 64 22 1 1 36 24 . . 21 42 . 2 . . 31 Gun 196 | . 60 22 1 . 11 22 . . 21 39 . 2 . . 18 Cannon 41 | . . . . 1 22 2 . . . 3 . . . . 13 Launcher 7 | . 4 . . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 60 | . 24 22 1 . 11 2 . . . . . . . . . Thermal 177 | . 36 . . 1 22 22 . . 21 42 . 2 . . 31 Explosive 7 | . 4 . . . 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 6 3 . . 5 23 . . 5 13 . . . . 4 Robot Miss Streak 7 | . 3 3 . 1 2 1 . . 3 3 . 6 . . 7 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . . Shots Hit Robots 168 | . 39 12 . . 26 21 . . 11 39 . . 5 . 15 Core Hits 124 | . 19 7 . 2 31 16 . . 12 22 . . 2 . 13 Critical Kills 2 | . . . . . 2 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 . . . 3 . . . . . . . . . 4 Burn 3 | . 2 . . . . . . . . . . . . . 1 Meltdown 2 | . . . . . 2 . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 27 | . 6 . . . 1 1 . 1 . . . . 10 . 8 Impact 8 | . 6 . . . 1 1 . . . . . . . . . Slashing 19 | . . . . . . . . 1 . . . . 10 . 8 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6694 | . 766 124 . 142 2521 535 . . 286 1127 . . 216 . 977 Guns 2769 | . 468 124 . . 133 535 . . 286 1074 . . . . 149 Cannons 1212 | . . . . . 1104 . . . . 53 . . . . 55 Explosions 2170 | . 298 . . 142 1284 . . . . . . . . . 446 Melee 543 | . . . . . . . . . . . . . 216 . 327 Ramming . | . . . . . . . . . . . . . . . . Kinetic 509 | . 183 124 . . 202 . . . . . . . . . . Thermal 4972 | . 285 . . 142 2022 535 . . 286 1127 . . . . 575 Explosive 572 | . 298 . . . 274 . . . . . . . . . . Electromagnetic 98 | . . . . . 23 . . . . . . . . . 75 Impact . | . . . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . . . . . . 216 . 327 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 1 1 6 6 6 6 . . . . 7 Average Corruption 3 | . 1 2 2 2 1 1 5 6 5 6 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 82 | . 7 8 6 1 4 1 2 12 21 16 . . . . 4 Message Errors 24 | . 1 6 1 . . . 1 3 6 3 . . . . 3 Matter Fused 17 | . 1 1 . . 2 1 . 2 5 5 . . . . . Heat Flow Errors 8 | . 1 . 2 . . . . 2 1 2 . . . . . Energy Discharges 9 | . . . 1 . . . 1 4 1 1 . . . . 1 Data Loss (minor) 15 | . 3 1 . 1 1 . . 1 3 5 . . . . . Data Loss (major) 2 | . . . 1 . . . . . 1 . . . . . . Misfires 5 | . 1 . 1 . . . . . 3 . . . . . . Alerts 2 | . . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 354 | . . . . 7 288 . . . . . . . . . 59 Projectiles 100 | . . . . . 100 . . . . . . . . . . Explosions 229 | . . . . 7 188 . . . . . . . . . 34 Melee 25 | . . . . . . . . . . . . . . . 25 Knockbacks 1 | . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . 10 . . . 206 . . . . . . . . . 111 Shots 6 | . 1 . . . 3 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 577 | . 315 21 260 40 1 177 . 150 224 324 . . . . 577 Average Temperature 112 | . 98 9 130 22 1 74 . 69 91 120 . . . . 188 Received Heat Transfer 850 | . 153 96 . . 72 24 . . . 276 . . . . 229 Effects 5 | . . . . . . . . . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 17 | . 2 . . . 3 7 . . 1 3 . . . . 1 Heat Transferred 7549 | . 817 . . 80 1936 1096 . . 599 2425 . . . . 596 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Maximum Alert Level 2 | . . . . . 2 . . 1 . . . . . . 1 Low Security (%) 89 | 100 100 100 . 100 13 100 100 96 100 100 100 100 100 100 87 Level 1 4 | . . . . . 31 . . 3 . . . . . . 12 Level 2 6 | . . . . . 55 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 491 | . 142 40 . 34 491 161 23 200 115 51 16 26 7 . 255 Initial 161 | . . 19 . . 9 161 23 . 55 44 16 11 . . . Average 64 | . 29 4 . 2 365 43 6 78 15 12 16 13 . . 54 Influence Increases 2333 | . 353 55 . 34 720 194 . 220 147 225 . 15 11 . 359 Destroy 0b10 Robot/C 940 | . 220 40 . 20 240 100 . . 100 140 . . . . 80 Destroy 0b10 Robot/NC 115 | . 5 . . 5 70 . . . 5 10 . . 5 . 15 Destroy Leader 204 | . 42 10 . . 58 50 . . 20 10 . . 2 . 12 Allied During Kill 8 | . . . . . . . . . . 8 . . . . . Successful Hack 80 | . 13 5 . . . 43 . 5 7 7 . . . . . Disable Machine 165 | . 30 . . . 30 . . 15 . 15 . . . . 75 Anti-Garrison Action 400 | . . . . . 200 . . 200 . . . . . . . Destroy Structure 226 | . 13 . . 9 92 1 . . . 5 . . 4 . 102 Partial Spotted 15 | . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 180 | . 30 . . . 30 . . . 15 15 . 15 . . 75 Influence Decreases 2154 | . 303 105 . 10 390 482 66 106 170 283 17 31 11 . 180 Entered New Map 410 | . . 31 . . 15 193 43 . 59 47 17 5 . . . Time Decay 1505 | . 293 74 . 10 315 289 20 106 111 146 . . 11 . 130 Lost Part 169 | . 10 . . . 60 . 3 . . 20 . 26 . . 50 Lost Ally 70 | . . . . . . . . . . 70 . . . . . Squads Dispatched 20 | . 2 . . 1 3 3 . 3 2 2 . 1 1 . 2 Investigation 4 | . 1 . . 1 1 . . 1 . . . . . . . Extermination 7 | . . . . . . 2 . 1 2 . . . 1 . 1 Reinforcement 9 | . 1 . . . 2 1 . 1 . 2 . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Distress Signals 9 | . 3 . . . 2 . . . 1 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 104 | . 18 2 . 1 17 8 5 2 6 7 . 4 8 6 20 Peak Tracking Total 11 | . 5 2 . 1 4 3 5 2 5 2 . 4 4 6 11 Tactical Retreats 10 | . 2 . . . 1 . . . 1 1 . 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Traps Triggered 17 | . 4 . . . 3 2 . 1 2 1 . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Machines Disabled 11 | . 2 . . . 2 . . 1 . 1 . . . . 5 Max in Single Turn 4 | . 1 . . . 1 . . 1 . 1 . . . . 4 Garrison Access 3 | . . . . . 1 . . 1 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Machines Accessed 36 | . 6 2 5 1 4 3 . 2 7 4 1 . 1 . . Terminals 25 | . 5 1 . . 3 3 . 1 6 4 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . . . . . Total Hacks 96 | . 14 6 33 1 7 8 . 3 15 6 2 . 1 . . Successful 57 | . 7 2 33 1 2 4 . 2 3 2 1 . . . . Failed 39 | . 7 4 . . 5 4 . 1 12 4 1 . 1 . . Catastrophic 11 | . 3 1 . . 1 1 . . 2 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 6 3 1 . 6 8 . 3 6 1 . . 1 . . Terminals 55 | . 12 5 . . 6 8 . 2 13 6 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 2 . . . . . . Terminal Hacks 48 | . 5 2 33 1 1 1 . . 2 2 1 . . . . Record 35 | . 1 . 32 . 1 . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . . . 1 3 . 2 . . . . . . . Terminals 4 | . . . . . . 3 . 1 . . . . . . . Botnet 4 | . . . . . . 3 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Jam 2 | . . . . . 1 . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 1 . . 3 2 . 1 5 3 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Total Allies 9 | . . . . . . . . . . 9 . . . . . Largest Group 5 | . . . . . . . . . . 5 1 1 . . . Highest-Rated Group 179 | . . . . . . . . . . 179 152 152 . . . Highest-Rated Ally 159 | . . . . . . . . . . 159 152 152 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . 46 . . . . . Total Damage 1048 | . . . . . . . . . . 1048 . . . . . Kills 7 | . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Active Infowar (turns) 674 | . . 225 365 63 . . . . . . . . . 21 . Sensors 653 | . . 225 365 63 . . . . . . . . . . . Terrain 21 | . . . . . . . . . . . . . . 21 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Turns Passed 6944 | 71 1178 494 365 328 731 952 109 431 918 505 4 53 297 74 434 Spaces Moved 6234 | 44 581 405 340 145 433 673 103 368 926 786 6 133 580 169 542 Core 623 | 4 . . . . 4 . . . . 1 . . . 82 532 Treads 588 | 31 557 . . . . . . . . . . . . . . Legs 10 | . . . . . . . . . . . . . . . 10 Wheels 3241 | 9 24 405 340 145 429 673 103 368 745 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1772 | . . . . . . . . . 181 785 6 133 580 87 . Fastest Speed 24 | 50 105 105 105 120 105 115 100 100 27 24 24 24 29 29 50 Average Speed 85 | 133 157 105 106 120 127 115 106 100 85 26 24 25 29 39 58 Slowest Speed 1050 | 160 160 105 120 120 1050 115 115 100 100 300 24 29 109 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . 2 10 . . 2 6 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 77 89 69 28 33 26 83 10 31 52 . 90 18 80 17 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 . . . . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . . . . 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 6 | . 1 . . . 1 1 . . . . . . 2 . 1 Terrain Destroyed 220 | . 19 . . 14 116 1 . . . 5 . . 2 . 63 Melee 6 | . 1 . . . 1 1 . . . . . . 2 . 1 Projectile 8 | . . . . 1 7 . . . . . . . . . . AOE 206 | . 18 . . 13 108 . . . . 5 . . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac DSF Fac Was Fac Total 7528 | 53 766 455 345 295 550 835 102 427 1037 1026 7 149 691 168 622 Wait 891 | . 106 32 . 147 56 118 . 50 78 186 1 . 88 2 27 Move 6186 | 43 580 404 339 144 432 673 102 367 921 767 5 132 576 159 542 Hop 15 | . . . . . . . . . 2 8 . . 2 3 . Pick Up 53 | 3 16 4 . 2 7 7 . 2 6 1 . 1 2 . 2 Fast Attach 44 | 6 5 . 1 . 8 2 . 2 3 4 . . 5 4 4 Attach 33 | . 3 1 . . 5 1 . 1 6 3 1 . 1 . 11 Detach 18 | . . 1 1 . 2 . . . 4 2 . . 2 . 6 Swap 32 | 1 12 . 1 1 5 6 . 3 2 . . . 1 . . Drop 47 | . 6 2 3 . 8 11 . 1 9 2 . . 4 . 1 Fire 131 | . 32 11 . 1 26 8 . . 6 25 . 1 . . 21 Melee 27 | . 6 . . . 1 1 . 1 . . . . 10 . 8 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 8 . . . 9 . 15 . . . Rewire 19 | . . . . . . . . . . 19 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 10) 869 | -10/Materials | Identified exit to Mines 1110 | -10/Materials | Discovered new exit (range 16) 1250 | -10/Materials | Entered Mines 1257 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1277 | -10/Mines | Learned location of 1 exit from Materials 1291 | -10/Mines | Discovered new exit (range 18) 1322 | -10/Mines | Assembled infested the area 1327 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1516 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1520 | -10/Mines | Found Prototype Device 1556 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1697 | -10/Mines | Discovered new exit (range 10) 1722 | -10/Mines | Discovered new exit (range 6) 1740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1740 | -10/Mines | Discovered new exit (range 5) 1744 | -10/Mines | Entered Exiles 1759 | -10/Exiles | Discovered new exit (range 15) 1775 | -10/Exiles | Met 8R-AWN 1790 | -10/Exiles | Met EX-HEX 1820 | -10/Exiles | Met EX-BIN 1902 | -10/Exiles | Aligned with FarCom system 1903 | -10/Exiles | Given EX-Vault access code 1929 | -10/Exiles | Opened EX-Vault 1941 | -10/Exiles | Found YOLO Cannon 1963 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1992 | -10/Exiles | Met EX-DEC 2030 | -10/Exiles | Learned location of Zion (-7) 2096 | -10/Exiles | Discovered new exit (range 14) 2109 | -10/Exiles | Left Exiles lab with YOLO Cannon 2109 | -10/Exiles | Entered Mines 2275 | -9/Mines | Identified exit to Materials 2284 | -9/Mines | Learned 2 Materials zone layouts 2289 | -9/Mines | Met a Derelict shopkeep closing up shop 2437 | -9/Mines | Entered Materials 2437 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2438 | -8/Materials | Identified exit to Factory 2649 | -8/Materials | YOLO Cannon suddenly exploded 2650 | -8/Materials | Core integrity fell below 50% 2680 | -8/Materials | Lost 4 parts (2n1u1w) 2845 | -8/Materials | Core integrity fell below 20% 2877 | -8/Materials | Found Prototype Device 3168 | -8/Materials | Entered Factory 3168 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3335 | -7/Factory | Discovered new exit (range 12) 3560 | -7/Factory | Build established: Skirmisher 3678 | -7/Factory | Identified exit to Lower Caves 4120 | -7/Factory | Sucked down chute 4120 | -7/Factory | Entered Waste 4135 | -7/Waste | EMP discharged 4140 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | Spotted C-40 Crusher 4166 | -7/Waste | Spotted C-40 Crusher 4171 | -7/Waste | Crushed by Compactor (1 part destroyed) 4185 | -7/Waste | Spotted C-40 Crusher 4187 | -7/Waste | Spotted C-40 Crusher 4209 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4214 | -7/Waste | Discovered new exit (range 16) 4229 | -7/Waste | Entered Factory 4251 | -7/Factory | Discovered new exit (range 12) 4652 | -7/Factory | Discovered new exit (range 7) 4660 | -7/Factory | Entered another Factory area 4660 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5067 | -6/Factory | Build established: Gunner 5577 | -6/Factory | Discovered new exit (range 5) 5578 | -6/Factory | Entered Extension 5589 | -6/Extension | Rescued a captive Derelict 5589 | -6/Extension | Rescued a captive Derelict 5774 | -6/Extension | Energy Cycler disabled 5774 | -6/Extension | Rescued a captive Derelict 5774 | -6/Extension | Rescued a captive Derelict 5774 | -6/Extension | Rescued a captive Derelict 5774 | -6/Extension | Rescued a captive Derelict 5774 | -6/Extension | Rescued a captive Derelict 5775 | -6/Extension | Rescued a captive Derelict 5777 | -6/Extension | Rescued a captive Derelict 5780 | -6/Extension | Rescued a captive Derelict 5780 | -6/Extension | Rescued a captive Derelict 5795 | -6/Extension | Spotted B-75 Beast 5813 | -6/Extension | Rescued A7 6034 | -6/Extension | Spotted B-75 Beast 6034 | -6/Extension | Discovered new exit (range 15) 6074 | -6/Extension | Allies destroyed B-75 Beast 6083 | -6/Extension | Entered Factory 6083 | -5/Factory | Accompanied by 1 ally (A7) 6083 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6086 | -5/Factory | Identified exit to DSF 6087 | -5/Factory | Entered DSF 6087 | -5/DSF | Accompanied by 1 ally (A7) 6113 | -5/DSF | Additional patrols routed to DSF 6136 | -5/DSF | Discovered new exit (range 15) 6140 | -5/DSF | Entered Factory 6140 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6161 | -4/Factory | Lost 5 parts (1p2n1u1w) 6437 | -4/Factory | Sucked down chute 6437 | -4/Factory | Entered Waste 6439 | -4/Waste | Found Prototype Device 6439 | -4/Waste | Identified Exp. Terrain Scanner 6443 | -4/Waste | Spotted C-40 Crusher 6453 | -4/Waste | Spotted C-40 Crusher 6456 | -4/Waste | Spotted C-40 Crusher 6457 | -4/Waste | Spotted C-40 Crusher 6458 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6460 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6462 | -4/Waste | Spotted C-40 Crusher 6462 | -4/Waste | Spotted C-40 Crusher 6464 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6467 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6469 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6500 | -4/Waste | Lost 5 parts (3n2u) 6506 | -4/Waste | Discovered new exit (range 11) 6511 | -4/Waste | Entered Factory 6592 | -4/Factory | Core integrity fell below 50% 6766 | -4/Factory | Build established: Mutant 6904 | -4/Factory | Released all parts (3) 6905 | -4/Factory | Core integrity fell below 20% 6934 | -4/Factory | Lost 4 parts (3n1w) 6945 | -4/Factory | Destroyed by Fusion Bomb Trap Last Messages --------------- 06886_ U-05 Engineer builds a Wall. 06887_ Flexi-carbon Leg destroyed. 06890_ U-05 Engineer builds a Wall. 06891_ R-10 Processor collects Lgt. Antimatter Reactor. 06892_ Overheating: Energy bleed (-48). 06895_ Overheating: System interference. 06895_ Plasma Cannon temporarily disabled. 06896_ R-10 Processor collects Adv. Heat Sink. 06896_ P-70 Sage resets R-10 Processor, system corruption cleaned. 06900_ R-10 Processor collects Flexi-carbon Leg. 06901_ M-28 Smith repairs R-10 Processor. 06903_ Flexi-carbon Leg destroyed. 06904_ Released Plasma Cannon. 06904_ Released Mic. Fission Core. 06905_ WSL#0C4CSX |BAMLUIBPB>/AB 06906_ U-05 Engineer builds a Wall. 06907_ R-10 Processor destroyed. 06937_ K /YHM&ICUWG:IRVJ :OJQOE/C0:9SZEVAS 06945_ Triggered Fusion Bomb Trap. 06945_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????# # ] #?????????????????????? | | ?????# # #?????????????????????? | | ?????# # #?????????????????????? | | ?????# ##############?????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ???### #??????????????????????????????????? | | ???#"" ########???????????????????????????? | | ???#T #???????????????????????????? | | ???### #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #??Y????????????????????????? | | ?????# #???????????????????????????? | | ????######### #???????????????????????????? | | ???? # #???????????????????????????? | | ?????"" """ # #???????????????????????????? | | ?????"" """ + +???????????????????????????? | | ?????"" """ # #???????????????????????????? | | ???? # #???????????????????????????? | | ??? ?# #???????????????????????????? | | ??# ?# #???????????????????????????? | | ??# ??# ########################/#### | | ??########### k | | # + w @ | | ???"""""""" # """ | | ???? # """ | | ????"""""""?# """ | | ????? ?################+#########p | | ????""""""????????????# #??# """ " | | ????? ????????????# """"""""" #??# ^ """ " | | ?????""""?????????????# #??# """ " | | ???????? ?????????????# #??# | | ??????????????????????# ]]* #??# " | | ?????????????# ???????# ]] #??# " | | ?????????????# " ?????# ]] ] #??# " | | ?????????????# " " ################### | | ?????????????# " " + """"^" | | ?????????????# " " # % " " | | ?????????????# " ??# " | | ?????????????# ????# | | ???????????????????# g | | ???????????????????# ## T################## | | ????????????####+### ##### ##?? | | ??????????### ### ## | | ????????? # # " | | ????????? # # " | | ????????? # # | | ?????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 30 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed TitaniumLongswordSword Manual? 0 Play Time 02:11:30 Cumulative 118.0 hours Start 2025.04.30 @ 21:26:32 End 2025.04.30 @ 23:50:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ded60b-e29b-4ad0-9e14-1bf69d12fbfa