Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.21 @ 10:57:34 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (162) 810 Value Destroyed (4414) 4414 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 8826 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 42 Cogmind --------- Core Integrity 274/550 Matter 288/300 Energy 190/190 System Corruption 8% Temperature Cool (0) Movement Walking (266) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Nuclear-Deuterium Core > --- PROPULSION (3) --- Advanced Treads (fused) Titanium Exoskeleton > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit System Shield > --- WEAPON (2) ------- Gauss Cannon (fused) > --- INVENTORY (25) --- High-capacity Matter Pod (200) Machine Analyzer Experimental Sensor Array Seismic Detector Advanced Targeting Computer Particle Charger Kinecellerator Transmission Jammer ECM Suite Improved Utility Shielding Improved Utility Shielding Hacking Suite Hacking Suite Authchip [Device] Authchip [Device] Arc Projector Arc Projector Gauss Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Maul Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Light Treads Advanced Treads Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- High-capacity Matter Pod Experimental Sensor Array Seismic Detector Advanced Targeting Computer Kinecellerator Transmission Jammer ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite Authchip [Device] Authchip [Device] Arc Projector Arc Projector Flak Cannon Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Maul [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 99 | 7 11 2 31 6 1 2 22 11 6 Power 8 | 1 2 . 1 . . . 2 1 1 Engine 6 | 1 2 . 1 . . . . 1 1 Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 . 8 1 . . 7 5 . Treads 24 | 2 2 . 8 1 . . 7 4 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 37 | 2 3 . 13 4 . 1 7 2 5 Device 19 | 1 1 . 8 2 . 1 2 1 3 Storage 5 | 1 2 . . . . . 1 1 . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . 1 . 1 Protection 11 | . . . 5 2 . . 3 . 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 4 2 9 1 1 1 6 3 . Energy Gun 4 | 1 . . . . . . 1 2 . Energy Cannon 9 | . . . 7 1 . 1 . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon 7 | . . 2 . . . . 4 1 . Launcher 4 | . 2 . 1 . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 6 | . . . . . . 1 1 3 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 16 | . 2 . 3 4 . 2 4 1 . Power 2 | . 1 . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 9 | . . . 3 3 . 1 2 . . Weapon 4 | . 1 . . 1 . 1 . 1 . Highest Loss Streak 4 | . 1 . 1 4 . 1 2 1 . To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 2 14 20 19 18 17 15 20 24 23 Power 1 | . 1 2 1 1 1 1 1 . . Propulsion 2 | . 1 3 3 2 2 2 2 3 2 Utility 8 | . 5 7 7 7 7 6 7 10 12 Weapon 7 | . 6 7 6 6 6 5 8 9 6 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 5 . 9 . . . 5 3 22 Power 4 | . . . 3 . . . . . 1 Propulsion 6 | . . . 3 . . . 1 . 2 Utility 24 | . 3 . 2 . . . 1 3 15 Weapon 9 | . 2 . 1 . . . 3 . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 98 100 99 98 99 94 Engine 8 | . 13 14 11 11 11 11 1 1 6 Core 2 | . . . . . . . 7 7 2 Treads 25 | . 27 28 21 22 22 22 26 26 25 Device 18 | . 14 14 21 20 22 15 16 18 17 Storage 10 | . 14 14 11 11 11 11 9 9 9 Hackware 3 | . . . . . . . 7 9 9 Protection 7 | . . . 11 10 11 16 10 8 6 Energy Gun 2 | . 13 5 . . . . . . . Energy Cannon 8 | . . . 19 21 12 22 8 . . Ballistic Gun 2 | . 13 5 . . . . . . . Ballistic Cannon 7 | . . 16 2 . . . 8 17 16 Peak Build Rating 54 | 7 11 11 20 21 21 28 34 39 54 Average Rating 22 | 5 9 10 18 20 20 23 30 34 41 On Entrance 18 | . 7 10 11 20 21 21 21 34 39 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 15 52 54 63 64 64 66 111 112 115 Greatest Support 64 | 40 40 40 40 40 40 40 64 64 64 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 1 2 2 Average Overweight (x) . | . . 1 1 1 1 1 . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Average Capacity 21 | 7 19 20 20 20 20 20 23 25 25 Most Carried 25 | 6 20 20 20 20 18 18 25 25 25 Average Carried 19 | 2 14 19 19 18 18 16 20 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Final Carried 25 | 5 20 20 20 18 18 16 25 25 22 Scrap Engine Consumption 17 | . . . . . . . . . 17 Constructs Created 2 | . . . . . . . . . 2 Constructs Modified 2 | . . . . . . . . . 2 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Matter Collected 3886 | 308 293 20 662 50 . 124 628 1198 603 Remotely . | . . . . . . . . . . Salvage Created 4923 | 130 509 . 1452 85 . 351 1094 899 403 Parts 340 | 13 41 . 118 6 . 10 69 63 20 Haulers Intercepted 9 | . 2 . 4 . . . 1 2 . Recyclers Shooed 4 | 1 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 116 | . 16 . 36 2 . 6 25 26 5 Melee 1 | . . . . . . . . 1 . Guns 13 | . 13 . . . . . . . . Cannons 79 | . . . 26 2 . 6 15 25 5 AOE 21 | . 3 . 9 . . . 9 . . Classes Destroyed 16 | 2 5 . 3 . . . 3 2 1 Worker 3 | 1 . . . . . . . 2 . Builder 3 | . . . . . . . 2 1 . Tunneler 11 | 5 . . 3 . . 2 1 . . Hauler 9 | . 2 . 4 . . . 1 2 . Recycler 6 | . . . . . . . 3 1 2 Operator 3 | . . . 1 . . . 1 1 . Watcher 11 | . 1 . 5 . . . 3 2 . Swarmer 34 | . 9 . 13 . . . 5 7 . Grunt 44 | . 5 . 12 2 . 5 14 6 . Brawler 2 | . . . . . . . . 2 . Duelist 3 | . . . 1 . . 1 1 . . Protector 1 | . . . . . . . . 1 . Sentry 26 | . . . 10 . . . 4 10 2 Hunter 1 | . . . . . . . 1 . . Subdweller 2 | . 2 . . . . . . . . Scrapper 3 | . . . . . . . . . 3 Best Kill Streak 10 | 1 4 . 5 2 . 4 10 3 3 Combat Bots Only 8 | . 3 . 4 2 . 3 8 3 3 Max Kills in Single Turn 4 | 1 2 . 4 1 . 1 4 2 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 . 4 . . . 4 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 467 | . 64 4 143 21 . 45 68 102 20 Missed 121 | . 13 . 38 6 . 18 12 28 6 Damage Taken 5142 | . 717 28 1298 497 . 456 834 999 313 Core 824 | . 159 7 244 40 . 98 143 95 38 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 400 | . 122 . 25 . . . 11 242 . Core Remaining (%) 45 | 100 . 33 . . . 4 . . . Volleys Fired 387 | 16 67 . 93 10 . 25 69 87 20 Largest 2 | 2 2 . 2 2 . 2 2 2 2 Hottest 136 | 70 100 . 136 136 . 136 136 80 80 Shots Fired 695 | 32 127 . 178 18 . 50 112 147 31 Gun 151 | 32 116 . . . . . 3 . . Cannon 512 | . . . 166 18 . 50 100 147 31 Launcher 21 | . 4 . 8 . . . 9 . . Special 11 | . 7 . 4 . . . . . . Kinetic 318 | 16 58 . 30 . . . 36 147 31 Thermal 356 | 16 65 . 140 18 . 50 67 . . Explosive 21 | . 4 . 8 . . . 9 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 7 15 . 16 6 . 15 14 14 5 Robot Miss Streak 9 | 4 6 . 5 3 . 3 6 9 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 403 | 17 75 . 97 10 5 40 67 80 12 Core Hits 221 | 6 33 . 55 5 . 16 61 39 6 Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 21 | 2 1 . 4 . . . 3 10 1 Burn 3 | 2 1 . . . . . . . . Meltdown 2 | . . . 1 . . . 1 . . Blast 16 | . . . 3 . . . 2 10 1 Melee Attacks 8 | . . . 2 . 5 . 1 . . Impact 3 | . . . 2 . . . 1 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9924 | 236 1026 . 2498 206 . 817 2312 2437 392 Guns 1107 | 236 831 . . . . . 40 . . Cannons 7341 | . . . 2019 206 . 817 1497 2410 392 Explosions 1448 | . 195 . 479 . . . 774 . . Melee . | . . . . . . . . . . Ramming 28 | . . . . . . . 1 27 . Kinetic 4238 | 74 415 . 369 . . . 578 2410 392 Thermal 4210 | 162 416 . 1650 206 . 817 959 . . Explosive 1448 | . 195 . 479 . . . 774 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 3 7 8 Average Corruption 5 | . . . . . . . 2 3 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 112 | . . . . . . . 4 45 63 Message Errors 27 | . . . . . . . 1 9 17 Matter Fused 29 | . . . . . . . 1 12 16 Heat Flow Errors 16 | . . . . . . . 1 5 10 Energy Discharges 14 | . . . . . . . . 4 10 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . 3 . Data Loss (minor) 10 | . . . . . . . . 4 6 Data Loss (major) 6 | . . . . . . . . 4 2 Misfires 1 | . . . . . . . 1 . . Alerts 4 | . . . . . . . . 3 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 71 | . . . 11 1 . . 28 25 6 Projectiles 71 | . . . 11 1 . . 28 25 6 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 41 | . . . 2 . . . 16 21 2 Impact . | . . . . . . . . . . Kinetic 37 | . . . 2 . . . 14 19 2 Secondary 4 | . . . . . . . 2 2 . Self-Inflicted Damage 102 | . 46 . 19 . . . . 37 . Shots 4 | . 2 . 1 . . . . 1 . Rammed 5 | . . . . . . . 1 4 . Targets Rammed 8 | . . . . . . . 1 7 . Kicked . | . . . . . . . . . . Crushed 3 | . . . . . . . . 3 . Highest Temperature 513 | 27 174 . 216 156 . 513 227 165 208 Average Temperature 62 | 12 48 . 42 47 . 196 73 43 74 Received Heat Transfer 1919 | . 192 . 435 24 . 252 396 405 215 Effects 8 | . . . . . . 5 3 . . Shutdowns 1 | . . . . . . 1 . . . Interference 3 | . . . . . . . 3 . . Matter Decay 2 | . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 2 | . . . 1 . . . 1 . . Combat Hostiles 2 | . . . 1 . . . 1 . . Parts Melted 21 | 1 1 . 9 . . 7 3 . . Heat Transferred 8436 | 629 1295 . 2960 370 . 1480 1702 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Maximum Alert Level 2 | . . . 1 . . . 1 2 . Low Security (%) 80 | 100 100 100 60 100 . 100 95 48 100 Level 1 18 | . . . 39 . . . 4 47 . Level 2 . | . . . . . . . . 4 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 404 | 5 155 81 344 183 . 75 236 404 188 Initial 153 | . . 39 . 133 . . 11 43 153 Average 103 | 1 48 13 173 39 . 48 67 207 30 Influence Increases 4133 | 30 542 157 1204 56 . 150 755 961 278 Destroy 0b10 Robot/C 2320 | . 280 120 720 40 . 120 500 500 40 Destroy 0b10 Robot/NC 235 | 30 15 . 65 . . 10 55 50 10 Destroy Leader 580 | . 56 20 208 10 . 20 118 148 . Allied During Kill 23 | . . 17 6 . . . . . . Successful Hack 117 | . 29 . 38 6 . . 6 20 18 Select Force Hacks 300 | . 60 . 60 . . . . . 180 Disable Machine 150 | . 30 . 45 . . . 15 45 15 Destroy Structure 243 | . 27 . 47 . . . 61 93 15 Lose Combat Pursuer 165 | . 45 . 15 . . . . 105 . Influence Decreases 3540 | 30 442 196 860 189 . 120 662 610 431 Time Decay 2968 | 30 422 156 660 189 . 110 489 539 373 Lost Part 93 | . 20 . 30 . . 10 23 10 . Lost Ally 100 | . . 40 20 . . . . 40 . Purge Threat 379 | . . . 150 . . . 150 21 58 Squads Dispatched 20 | . 2 . 5 . . . 7 6 . Investigation 7 | . 2 . 3 . . . 1 1 . Extermination . | . . . . . . . . . . Reinforcement 8 | . . . 2 . . . 3 3 . Assault 2 | . . . . . . . . 2 . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Distress Signals 7 | . 4 . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 172 | . 27 6 51 3 . 6 38 37 4 Peak Tracking Total 8 | . 3 3 4 2 . 3 8 5 5 Tactical Retreats 10 | . 3 . 1 1 . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Traps Triggered 4 | . . . 1 . . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Machines Disabled 11 | . 2 . 3 . . . 1 3 2 Max in Single Turn 2 | . 2 . 1 . . . 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Machines Accessed 51 | . 9 . 13 1 1 . 6 9 12 Terminals 30 | . 6 . 9 1 . . 3 7 4 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 1 . Recycling Units 12 | . 2 . 2 . . . 1 1 6 Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 210 | . 30 . 52 2 1 . 22 43 60 Successful 138 | . 20 . 31 1 1 . 12 27 46 Failed 69 | . 9 . 20 1 . . 10 15 14 Catastrophic 6 | . . . 1 1 . . . 2 2 Database Lockouts 3 | . 1 . 1 . . . . 1 . Manual 89 | . 16 . 19 2 . . 10 25 17 Terminals 126 | . 24 . 36 2 . . 10 36 18 Fabricators . | . . . . . . . . . . Repair Stations 14 | . 2 . 3 . . . 4 5 . Recycling Units 30 | . 4 . 6 . . . 2 2 16 Scanalyzers 13 | . . . 7 . . . 6 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 65 | . 6 . 12 1 1 . 1 12 32 Record 25 | . . . . . 1 . . . 24 Part Schematic 1 | . . . 1 . . . . . . Robot Analysis 4 | . 1 . 2 1 . . . . . Prototype ID Bank 10 | . 3 . 2 . . . . 4 1 Open Door 2 | . . . . . . . . 2 . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . 1 1 Alert Level 1 | . . . 1 . . . . . . Unreport Threat 4 | . . . 1 . . . 1 1 1 Locate Traps 3 | . 1 . 1 . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . Hauler Manifests 4 | . 1 . 1 . . . . 1 1 Zone Layout 4 | . . . 2 . . . . 1 1 Release Object 2 | . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . 2 4 . Scan Component 5 | . 1 . 1 . . . 1 2 . Repair 5 | . 1 . 1 . . . 1 2 . Recycling Unit Hacks 10 | . 2 . 2 . . . 1 1 4 Retrieve Components 10 | . 2 . 2 . . . 1 1 4 Scanalyzer 10 | . . . 6 . . . 4 . . Insert Component 4 | . . . 2 . . . 2 . . Analyze 6 | . . . 4 . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 43 | . 10 . 9 . . . 4 10 10 Terminals 33 | . 8 . 7 . . . 4 10 4 Track 4 | . 1 . . . . . . 2 1 Botnet 10 | . 2 . 2 . . . 2 2 2 Operators 1 | . . . . . . . . 1 . Skim 18 | . 5 . 5 . . . 2 5 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . . . 6 Tunnel 10 | . 2 . 2 . . . . . 6 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 . 10 1 . . 5 6 5 Full Trace Events 4 | . . . 2 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 2 . Time 264 | . 26 . 26 . . . 136 76 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 55 | . 12 . 9 . . . 9 9 16 Parts Scanalyzed 3 | . . . 2 . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . parse_system 5 | . . . . . 5 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Total Allies 5 | . . 3 . . . . . 2 . Largest Group 3 | . . 3 1 . . . . 2 . Highest-Rated Group 62 | . . 40 16 . . . . 62 . Highest-Rated Ally 31 | . . 16 16 . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . 13 7 . . . . 7 . Total Damage 288 | . . 100 62 . . . . 126 . Kills 6 | . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 16884 | 3 2961 1373 5293 897 457 74 1896 2392 1538 Sensors 320 | . . . . . . 71 249 . . Terrain 574 | . . . 574 . . . . . . Seismic 16557 | 3 2961 1373 5293 897 457 3 1647 2392 1531 Jamming 7 | . . . . . . . . . 7 Robot Analysis Total 4 | . 1 . 2 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Turns Passed 18419 | 227 2961 1373 5306 943 457 222 2399 2392 2139 Spaces Moved 6467 | 104 985 563 1780 371 187 54 827 747 849 Core 3 | 3 . . . . . . . . . Treads 6464 | 101 985 563 1780 371 187 54 827 747 849 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 150 230 230 Average Speed 233 | 156 231 240 240 240 240 240 215 232 237 Slowest Speed 320 | 160 320 240 240 240 240 240 240 312 308 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 67 | 6 91 98 96 58 58 19 62 84 99 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 15 | . 2 1 4 1 1 . . . 6 Known Exits Taken 5 | . 1 1 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 110 | . 17 . 32 . . . 41 13 7 Terrain Destroyed 243 | . 27 . 35 3 . . 63 97 18 Melee 3 | . . . 2 . . . 1 . . Projectile 123 | . 7 . 4 3 . . 11 80 18 AOE 117 | . 20 . 29 . . . 51 17 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Total 9113 | 133 1532 586 2637 406 193 97 1330 1250 949 Wait 1888 | 1 431 19 656 17 . 16 361 358 29 Move 6456 | 103 984 562 1777 370 186 53 826 746 849 Hop 1 | . . . 1 . . . . . . Pick Up 92 | 6 23 1 23 2 . . 19 9 9 Fast Attach 35 | 6 1 1 5 . . . 6 11 5 Attach 22 | 1 2 . 5 4 . 2 4 1 3 Detach 15 | . . . 2 . . . 3 . 10 Swap 94 | . 13 1 37 2 2 1 25 10 3 Drop 106 | . 11 2 36 1 . . 15 21 20 Fire 387 | 16 67 . 93 10 . 25 69 87 20 Melee 8 | . . . 2 . 5 . 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . . . . . 1 7 . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Central database locked down 728 | -10/Materials | Derelicts attacked the area 880 | -10/Materials | Discovered new exit (range 7) 962 | -10/Materials | Core integrity fell below 50% 1196 | -10/Materials | Repaired Lgt. Treads 1326 | -10/Materials | Discovered new exit (range 16) 2230 | -10/Materials | Identified exit to Subcaves 2230 | -10/Materials | Identified exit to Materials 2230 | -10/Materials | Identified exit to Mines 2298 | -10/Materials | Loaded intel: 10 interactive machine locations 2315 | -10/Materials | Learned 2 Mines zone layouts 2321 | -10/Materials | Learned 2 Storage zone layouts 2322 | -10/Materials | Loaded intel: 1 repair station location 2342 | -10/Materials | Learned Storage trap positions 2367 | -10/Materials | Learned 2 Storage zone layouts 3189 | -10/Materials | Entered Mines 3297 | -10/Mines | Discovered exit to Materials (range 8) 3463 | -10/Mines | Learned location of Zion (-7) 3465 | -10/Mines | Discovered exit to Materials (range 10) 3583 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4562 | -10/Mines | Entered Materials 4562 | -9/Materials | Accompanied by 1 ally 4562 | -9/Materials | Evolved 2 slots: Utility x2 5597 | -9/Materials | Central database locked down 5732 | -9/Materials | Discovered new exit (range 16) 6408 | -9/Materials | Identified exit to Mines 6522 | -9/Materials | Loaded intel: 5 trap records 6548 | -9/Materials | Learned location of Recycling (-8) 6558 | -9/Materials | Learned Storage stockpile data 6577 | -9/Materials | Learned Storage interactive machine intel 6608 | -9/Materials | Learned 2 Storage zone layouts 6615 | -9/Materials | Repaired Grenade Launcher? 7862 | -9/Materials | Core integrity fell below 50% 7948 | -9/Materials | Discovered new exit (range 10) 9039 | -9/Materials | Discovered new exit (range 9) 9868 | -9/Materials | Entered Mines 10016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10019 | -9/Mines | Discovered new exit (range 5) 10074 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 10116 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 10318 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 10326 | -9/Mines | Found Prototype Device 10462 | -9/Mines | Lost 4 parts (3u1w) 10484 | -9/Mines | Discovered new exit (range 15) 10496 | -9/Mines | Found a hidden stash of uninstalled traps 10584 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 10594 | -9/Mines | Found Scrap Suit 10811 | -9/Mines | Entered Exiles 10869 | -9/Exiles | Met 8R-AWN 10910 | -9/Exiles | Met EX-HEX 10986 | -9/Exiles | Met EX-BIN 11100 | -9/Exiles | Met EX-DEC 11238 | -9/Exiles | Discovered new exit (range 14) 11268 | -9/Exiles | Entered Mines 11289 | -8/Mines | Identified Exp. Sensor Array 11374 | -8/Mines | Core integrity fell below 20% 11476 | -8/Mines | Discovered new exit (range 6) 11490 | -8/Mines | Entered Materials 11490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11491 | -8/Materials | Identified exit to Storage 12280 | -8/Materials | Discovered new exit (range 13) 12550 | -8/Materials | Destroyed 8 combat bots 13101 | -8/Materials | Repaired Broken Exp. Sensor Array 13324 | -8/Materials | Discovered new exit (range 7) 13598 | -8/Materials | Garrison activated, responded to threat 13889 | -8/Materials | Entered Storage 13890 | -8/Storage | Identified exit to Recycling 13892 | -8/Storage | Loaded intel: 11 trap records 13894 | -8/Storage | Loaded intel: 15 interactive machine locations 14728 | -8/Storage | Central database locked down 15429 | -8/Storage | Repaired Hrd. Medium Armor Plating 15480 | -8/Storage | Repaired Adv. Treads 15752 | -8/Storage | Met a pair of Derelict thieves 16272 | -8/Storage | Used back door to open Recycling access 16281 | -8/Storage | Entered Recycling 16655 | -8/Recycling | Discovered new exit (range 16) 16713 | -8/Recycling | Identified exit to Factory 17750 | -8/Recycling | Scanned before Scraplab entrance 17784 | -8/Recycling | Entered Scraplab 17813 | -8/Recycling | Angered Scraplab inhabitants 17825 | -8/Recycling | Core integrity fell below 50% 17839 | -8/Recycling | Found Prototype Device 17839 | -8/Recycling | Identified Scrap Engine 18420 | -8/Recycling | Self-destructed Last Messages --------------- 18118_ Dropped Lgt. Treads. 18119_ Arm. Scrap Engine consumes Lgt. Treads. 18144_ System corrupted: Energy discharge (-53). 18178_ System corrupted: Energy discharge (-62). 18178_ Acquired Particle Charger. 18190_ Acquired Machine Analyzer. 18198_ System corrupted: Heat flow error (+198). 18203_ Acquired Imp. Utility Shielding. 18232_ System corrupted: Energy discharge (-39). 18284_ System corrupted: Matter fused (-7). 18325_ System corrupted: Heat flow error (+163). 18344_ System corrupted: Heat flow error (+243). 18375_ System corrupted: Matter fused (-5). 18413_ System corrupted: Energy discharge (-60). 18419_ Scrap Engine modifies Treaded Titanium Exoskeleton: Coverage -20, Time/Move -11 Expanded to 2 slots (? T106 S44) Renamed Titanium Exoskeleton. 18419_ Discarded Arm. Scrap Engine. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #?##############?????????????????????????? | | #?# #?????????????????????????? | | #########?# #?????????????????????????? | | #####?????# #?????????????????????????? | | #"""#?????# #?????????????????????????? | | #"Y"####### #?????????????????????????? | | # #?????????????????????????? | | + #?????????????????????????? | | # #?????????????????????????? | | ###### # #?????????????????????????? | | #????# # ##????????????????????????? | | ?????# + #????????????????????????? | | ######+#### ##????????????????????????? | | ! #?######+#######?????????????????????????? | | ! #??????# #???????????????????????????????? | | !! #??????# #??#################????????????? | | #??????# #??# !/ [ !* #????????????? | | #########??????# #??# = [ #????????????? | | #??#####??# #??# ! @ [#????????????? | | #??#"""#?## ##?# [ #????????????? | | #?##"Y"### #?# [ | ]! #????????????? | | ######?# ########+##############????????? | | #??????# ###### +/ ] #????????? | | ######## #????## ######## #### / #????????? | | + #?????# #??????# #??# * #????????? | | # #?????# #??????# #### % #????????? | | """ # #?????# #??????# + ! #????????? | | """ # #?????# #??????# # #????????? | | """ + #######+######### # #????????? | | # %%## ! # + /* #????????? | | """ # %%## # #####| #????????? | | """ # %## !!! # #???##########????????? | | """ # #### # #?????????????????????? | | # ####/ ! * # ###???????????????????? | | """ # [[## = # #???????????????????? | | """ # [[## / + #???????????????????? | | """ # [[## # #???????????????????? | | # #### # #???????????????????? | | # #??# # #???????????????????? | | ###### #??# % # #???????????????????? | | ?????# #??# = # #???????????????????? | | ?????# ################# ######??????????????? | | ?????# #"""#??????###?## ##"""#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Grenade Launcher | 58% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Hrd. Medium Armor Plating | 29% | -8/Storage Adv. Treads | 57% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsStasisArticulator Manual? 0 Play Time 01:28:43 Cumulative 290.3 hours Start 2025.02.21 @ 09:23:03 End 2025.02.21 @ 10:57:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 80 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af675896-183b-4e1e-b037-bd8d52dd1337