Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 13:40:56 Player: Elxavo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1204) 1204 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 4513 Bonus ------- Follower Combat Kills 319 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (2000) Ox39 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Aluminum Leg Faulty Improved Airjet Faulty Improved Airjet Improved Airjet Improved Airjet Target Analyzer Recoil Stabilizer Transmission Jammer Light Armor Plating Improved Shield Generator High-powered Tractor Beam Assault Rifle High-powered Shotgun Flak Gun Assault Cannon Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Huge Storage Unit Visual Processing Unit Core Analyzer High-powered Tractor Beam Recalibrator > --- WEAPON ----------- Flak Gun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Improved Airjet Improved Airjet Improved Airjet Improved Airjet Target Analyzer Recoil Stabilizer Transmission Jammer Light Armor Plating Hardened Light Armor Plating Improved Shield Generator High-powered Tractor Beam Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Flak Gun Assault Cannon Missile Launcher Missile Launcher Mining Laser [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 37 | 8 1 3 4 . 14 7 Power 4 | 1 . . 1 . . 2 Engine 4 | 1 . . 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 3 . . . . 4 1 Treads 5 | 1 . . . . 4 . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 . 2 2 . 6 1 Device 4 | 1 . 1 . . 2 . Storage 3 | 1 . . 1 . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 4 | . . 1 1 . 1 1 Artifact . | . . . . . . . Weapon 12 | 2 1 1 1 . 4 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . . . 3 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . 1 1 . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 20 | . . . 1 . 3 16 Power 4 | . . . 1 . . 3 Propulsion 6 | . . . . . 1 5 Utility 6 | . . . . . 2 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 6 | . . . 1 . 2 6 To Critical Strikes . | . . . . . . . Average Backups 14 | 5 8 7 8 10 19 20 Power 1 | 1 2 2 1 1 2 1 Propulsion 2 | 2 3 2 2 2 2 5 Utility 3 | . 1 . . 1 4 6 Weapon 6 | . 1 3 4 6 9 7 Tool/Special . | . . . . . . . Unused Backups 19 | . 1 4 . . 1 13 Power 2 | . . 1 . . . 1 Propulsion 6 | . 1 1 . . . 4 Utility 5 | . . . . . . 5 Weapon 6 | . . 2 . . 1 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 94 99 100 95 72 Engine 7 | . 14 11 10 11 7 2 Treads 12 | . . . . . 25 12 Leg 10 | . 28 20 22 22 2 3 Device 15 | . 14 22 22 22 12 11 Storage 11 | . 14 11 11 11 11 15 Processor 7 | . . . . . 13 8 Protection 6 | . . 6 11 11 5 3 Ballistic Gun 12 | . 16 11 19 22 8 6 Ballistic Cannon 2 | . . . . . 5 1 Launcher 2 | . 11 11 . . . 3 Peak Build Rating 39 | 7 7 12 12 11 37 39 Average Rating 21 | 5 7 9 11 11 30 28 On Entrance 12 | . 7 7 12 11 11 37 Avg Prop Armor Cover (%) 4 | 7 . . . . 3 8 Naked Turns . | . . . . . . . Heaviest Build 138 | 13 14 21 56 56 135 138 Greatest Support 91 | 20 20 20 20 20 91 91 Greatest Overweight (x) 39 | 1 . 1 2 2 3 39 Average Overweight (x) 1 | . . . 1 2 . 4 Largest Inventory Capacity 25 | 8 8 8 20 20 25 25 Average Capacity 19 | 7 8 8 18 20 22 25 Most Carried 25 | 8 8 8 10 10 25 25 Average Carried 14 | 5 7 7 8 10 19 20 Final Capacity 25 | 8 8 8 20 20 25 25 Final Carried 25 | 8 8 8 10 10 25 18 Class Distribution -------------------- 94% | Mutant 5% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Matter Collected 1374 | 334 . 87 247 6 556 144 Remotely 1040 | . . 87 247 6 556 144 Salvage Created 1166 | 158 . 76 450 . 372 110 Parts 69 | 15 . 4 23 . 27 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 22 | . . 1 8 . 9 4 Guns 16 | . . 1 8 . 5 2 Cannons 6 | . . . . . 4 2 Classes Destroyed 11 | 2 . 2 3 . 3 1 Worker 2 | . . . . . 2 . Tunneler 4 | 4 . . . . . . Recycler 1 | 1 . . . . . . Watcher 5 | . . 1 1 . 3 . Swarmer 3 | . . . . . 3 . Grunt 3 | . . . 1 . . 2 Duelist 1 | . . . 1 . . . Protector 1 | . . . 1 . . . Sentry 9 | . . 1 5 . 2 1 Programmer 4 | . . . . . 4 . Behemoth 1 | . . . . . . 1 Best Kill Streak 3 | 2 . 1 3 . 3 3 Combat Bots Only 3 | . . 1 3 . 3 3 Max Kills in Single Turn 1 | 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Hostile Shots Fired 430 | . . 6 43 . 111 270 Missed 163 | . . 1 13 . 46 103 Hits 267 | . . 5 30 . 65 167 Projectile 267 | . . 5 30 . 65 167 Critical Strikes 11 | . . 1 1 . 1 8 Part Disruptions 1 | . . . . . . 1 Damage Taken 3665 | . . 78 443 . 750 2394 Core 746 | . . . 44 . 77 625 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 33 | . . 33 . . . . Core Remaining (%) 96 | 100 100 . . 89 . . Volleys Fired 134 | 9 4 10 37 1 43 30 Largest 2 | 2 1 1 2 2 2 2 Hottest 100 | 40 20 20 100 40 61 64 Shots Fired 246 | 18 4 10 69 2 87 56 Gun 183 | 18 4 10 64 2 54 31 Cannon 47 | . . . . . 33 14 Launcher 11 | . . . . . . 11 Special 5 | . . . 5 . . . Kinetic 230 | 18 4 10 64 2 87 45 Thermal 5 | . . . 5 . . . Explosive 11 | . . . . . . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 4 2 5 22 . 12 8 Robot Miss Streak 9 | 1 1 2 4 . 9 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 172 | 9 2 7 42 . 65 47 Core Hits 96 | 6 . 3 18 . 37 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 4 . Blast 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3172 | 108 25 92 547 . 1268 1132 Guns 2028 | 108 25 92 547 . 720 536 Cannons 740 | . . . . . 548 192 Explosions 404 | . . . . . . 404 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2768 | 108 25 92 547 . 1268 728 Thermal . | . . . . . . . Explosive 404 | . . . . . . 404 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . . 10 20 Average Corruption 7 | . . . . . 5 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 65 | . . . . . 39 26 Message Errors 15 | . . . . . 10 5 Matter Fused 18 | . . . . . 10 8 Heat Flow Errors 9 | . . . . . 6 3 Energy Discharges 4 | . . . . . 3 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . 5 2 Data Loss (major) 3 | . . . . . 1 2 Misfires 4 | . . . . . 3 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . . 20 . Projectiles 20 | . . . . . 20 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . 2 1 Impact . | . . . . . . . Kinetic 3 | . . . . . 2 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 334 | . . 14 28 . 263 334 Average Temperature 61 | . . 7 10 . 69 97 Received Heat Transfer 915 | . . 45 225 . 66 579 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 92 100 100 . Level 1 1 | . . . 7 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 219 | 5 6 30 219 63 60 . Initial 63 | . . . . 63 . . Average 24 | 1 . 5 95 13 8 . Influence Increases 1005 | 25 6 49 471 63 301 90 Destroy 0b10 Robot/C 640 | . . 20 300 60 180 80 Destroy 0b10 Robot/NC 65 | 25 . 5 10 . 25 . Destroy Leader 180 | . . 12 82 . 76 10 Allied During Kill 29 | . . . 26 3 . . Successful Hack 41 | . 6 12 7 . 16 . Disable Machine 30 | . . . 30 . . . Destroy Structure 5 | . . . 1 . 4 . Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 1005 | 25 6 49 308 226 250 141 Entered New Map 120 | . . . . 100 . 20 Time Decay 824 | 25 6 49 278 126 240 100 Lost Part 41 | . . . 10 . 10 21 Lost Ally 20 | . . . 20 . . . Squads Dispatched 7 | . . . 2 . 5 . Investigation . | . . . . . . . Extermination 4 | . . . . . 4 . Reinforcement 1 | . . . . . 1 . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Distress Signals 4 | . . 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 1 4 19 . 13 5 Peak Tracking Total 4 | . 1 2 4 . 4 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Machines Accessed 19 | . 2 4 2 5 6 . Terminals 14 | . 2 2 2 3 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 3 | . . . . 2 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 2 12 4 9 11 . Successful 22 | . 2 10 1 4 5 . Failed 16 | . . 2 3 5 6 . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . 1 . . . Terminals 27 | . 2 5 4 6 10 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 4 | . . . . 3 1 . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 2 3 1 2 4 . Record 2 | . 1 1 . . . . Robot Analysis 2 | . . 1 . . 1 . Prototype ID Bank 2 | . . . . 1 1 . Open Door 1 | . . . 1 . . . Locate Traps 1 | . . . . . 1 . Zone Layout 4 | . 1 1 . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 3 | . . . . 2 1 . Report Inventory 3 | . . . . 2 1 . Scanalyzer 5 | . . 5 . . . . Retrieve Study 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . 4 1 3 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 5 . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 1 . Highest-Rated Group 62 | . . . 62 28 28 . Highest-Rated Ally 31 | . . . 31 28 28 . Total Orders . | . . . . . . . Ally Attacks 44 | . . . 34 3 7 . Total Damage 663 | . . . 535 64 64 . Kills 11 | . . . 8 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Active Infowar (turns) 4263 | 18 236 283 702 506 1791 727 Optics 2442 | . . . . . 1715 727 Seismic 1821 | 18 236 283 702 506 76 . Robot Analysis Total 2 | . . 1 . . 1 . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Turns Passed 4477 | 164 236 283 702 506 1859 727 Spaces Moved 1813 | 101 188 183 245 206 750 140 Core 12 | 8 . . . . . 4 Treads 801 | 4 . . . . 724 73 Legs 1000 | 89 188 183 245 206 26 63 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 245 160 220 Average Speed 207 | 117 120 117 219 245 204 443 Slowest Speed 2000 | 160 120 175 245 245 280 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 31 23 34 38 19 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . . . . . . 39 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 39 | . . . . . . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Total 2291 | 125 194 244 331 206 990 201 Wait 251 | . . 38 40 . 149 24 Move 1807 | 100 187 182 244 205 749 140 Hop . | . . . . . . . Pick Up 43 | 7 1 5 3 . 27 . Fast Attach 12 | 8 . 2 . . 2 . Attach 17 | . . 1 1 . 8 7 Detach 1 | 1 . . . . . . Swap 13 | . 1 1 4 . 7 . Drop 13 | . 1 5 2 . 5 . Fire 134 | 9 4 10 37 1 43 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 4) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Utility x2 533 | -9/Materials | Discovered new exit (range 15) 570 | -9/Materials | Repaired Aluminum Leg+ 684 | -9/Materials | Entered Storage 974 | -9/Storage | Met a pair of Derelict thieves 1374 | -9/Storage | Used back door to open Recycling access 1374 | -9/Storage | Discovered new exit (range 4) 1386 | -9/Storage | Entered Recycling 1386 | -9/Recycling | Accompanied by 1 ally 1791 | -9/Recycling | Discovered new exit (range 8) 1892 | -9/Recycling | Entered Factory 1892 | -7/Factory | Accompanied by 1 ally 1892 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3644 | -7/Factory | System corruption reached 10% 3653 | -7/Factory | Discovered new exit (range 18) 3751 | -7/Factory | Entered Lower Caves 3753 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3878 | -7/Lower Caves | Spotted B-75 Beast 3959 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3997 | -7/Lower Caves | Destroyed B-75 Beast 4024 | -7/Lower Caves | Lost 3 parts (1p2n) 4067 | -7/Lower Caves | Learned Factory stockpile data 4355 | -7/Lower Caves | Core integrity fell below 50% 4379 | -7/Lower Caves | Lost 6 parts (1n3u2w) 4445 | -7/Lower Caves | Core integrity fell below 20% 4478 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04290_ Recalibrator destroyed. 04296_ Imp. Treads destroyed. 04298_ System corrupted: Missile Launcher rejected. 04306_ Flak Gun destroyed. 04312_ Hrd. Light Armor Plating destroyed. 04317_ FICO0:YLLCW/K1D>MKKIL1VNGD1/D 04324_ Hpw. Tractor Beam destroyed. 04337_ System corrupted: Hvy. Assault Rifle fused. 04348_ Hvy. Assault Rifle destroyed. 04351_ P-60 Hacker misfires. 04353_ System corrupted: Matter fused (-9). 04382_ Hvy. Assault Rifle destroyed. 04384_ System corrupted: Heat flow error (+131). 04400_ System corrupted: Component data lost. 04402_ P-60 Hacker misfires. 04408_ Imp. Carbon-fiber Leg destroyed. 04418_ R:JP3&XSTC%JZNVVF74MRVRBWEOA#U P 04437_ System corrupted: Matter fused (-7). 04456_ WK6T,RXZMJSD%%CBDMZIWM|DJ,1M>F6LDYNVB 04471_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????? ????????????????????###?????# | | ????????????????????# ??????????????????## #????## | | ???????????????????## ?????????????????# ????# | | ??????????????????## ????###?????????# #????# | | ?????????????????## #??## ##???????## ##???# | | ????????????????## ### #?????### ]#???# | | ????????????????# @ #????## ##?## | | ????????????????#### p ###??# ### | | ???????????????????## ### ##?# | | ????????????????????# #?# #?### | | ????????????????????# #?## ##### # | | ????????????????????# ??# ## ## | | ????????????????????# ??#^ #? | | ????????????????????# ??## | | ???????????????????? ^ ### | | ???????????????????## #?# | | ????????????????????## #### #?# | | ?????????????????????#### #???# #?## ## | | ????????????????????????## ?????# ??### ##? | | ?????????????????????????###????# #???# ##?? | | ???????????????????????????????# ##???# #??? | | ???????????????????????????????# #????## #??? | | ???????????????????????????????# ?????#####??? | | ???????????????????????????????# ??#####?????? | | ???????????????????????????????# ?# ????# | | ???????????????????????????????# ## ?# #?# #### | | ???????????????????????????????# #?#### #?# | | ???????????????????????????????# #??## ### | | ???????????????????????????????# #?## ###### | | ???????????????????????????????# ### #### | | ???????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 63% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Spot Them First Use The Force Challenges ------------ None Game ------ Seed AlertBeamVibroblade Manual? 0 Play Time 00:49:27 Cumulative 55.4 hours Start 2026.03.30 @ 12:48:02 End 2026.03.30 @ 13:40:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 4abe9c27-ed54-4bc6-be13-97e07975e2fc