Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 08:43:27 Player: Gabe+Kate4EVR Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1711) 1711 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3776 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 160/160 System Corruption 0% Temperature Critical (510) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (6) ------ Thermal Generator Medium Storage Unit Structural Scanner Seismic Detector Hardened Heavy Armor Plating > --- WEAPON (2) ------- Particle Gun Beam Cannon > --- INVENTORY (10) --- Heavy Ion Engine High-capacity Matter Pod (200) Small Laser Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Cooling System Medium Storage Unit Structural Scanner Improved Terrain Scanner Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Wheel Wheel High-capacity Matter Pod Small Laser Particle Gun Beam Cannon Missile Launcher Missile Launcher [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 76 | 7 11 39 19 Power 11 | 1 1 6 3 Engine 10 | 1 1 6 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 27 | 2 2 17 6 Treads 8 | . . 6 2 Leg 10 | 2 2 6 . Wheel 7 | . . 5 2 Hover 2 | . . . 2 Flight . | . . . . Utility 20 | 2 5 7 6 Device 13 | 1 3 4 5 Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 18 | 2 3 9 4 Energy Gun 10 | 2 1 5 2 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | . 1 4 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 17 | . 1 3 13 Power 5 | . 1 1 3 Propulsion 4 | . . . 4 Utility 4 | . . 1 3 Weapon 4 | . . 1 3 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 98 74 Engine 10 | . 13 10 3 Treads 4 | . . 4 10 Leg 13 | . 28 10 . Wheel 3 | . . 7 . Device 20 | . 10 23 26 Storage 11 | . 14 11 9 Processor 1 | . 3 . . Protection 4 | . . 8 4 Energy Gun 10 | . 16 8 6 Ballistic Gun 6 | . 1 11 3 Ballistic Cannon 4 | . 10 1 . Naked Turns . | . . . . Heaviest Build 50 | 12 21 29 50 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 7 | . 1 2 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 8 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 9 10 7 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1843 | 270 439 818 316 Remotely . | . . . . Salvage Created 2397 | 89 480 1242 586 Parts 161 | 10 23 93 35 Haulers Intercepted 5 | . 1 3 1 Recyclers Shooed 4 | 1 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 7 19 13 Guns 28 | . 5 18 5 Cannons 5 | . 2 1 2 AOE 6 | . . . 6 Classes Destroyed 11 | 2 4 4 1 Worker 7 | 1 1 5 . Builder 2 | . . 1 1 Tunneler 9 | 3 1 3 2 Hauler 5 | . 1 3 1 Recycler 2 | . 1 1 . Watcher 5 | . 2 3 . Swarmer 6 | . . 3 3 Grunt 22 | . 7 7 8 Duelist 2 | . . 2 . Sentry 8 | . . 7 1 Heavy 1 | . . . 1 Best Kill Streak 8 | 2 3 4 8 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 221 | . 36 96 89 Missed 47 | . 8 23 16 Damage Taken 3316 | . 368 1054 1894 Core 868 | . 110 182 576 Absorbed by Shields . | . . . . Redirected to Shielding 44 | . . 44 . Core Remaining (%) 70 | 100 56 54 . Volleys Fired 193 | 13 47 82 51 Largest 2 | 2 2 2 2 Hottest 125 | 90 90 101 125 Shots Fired 373 | 26 91 163 93 Gun 313 | 26 71 144 72 Cannon 53 | . 20 19 14 Launcher 7 | . . . 7 Special . | . . . . Kinetic 166 | . 20 116 30 Thermal 179 | 26 71 26 56 Explosive 7 | . . . 7 Electromagnetic 21 | . . 21 . Robot Hit Streak 12 | 9 12 10 11 Robot Miss Streak 7 | 4 4 7 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 217 | 15 49 101 52 Core Hits 115 | 4 24 55 32 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 8 | 1 1 3 3 Burn 6 | 1 1 2 2 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3771 | 201 679 1658 1233 Guns 2696 | 201 442 1413 640 Cannons 559 | . 237 163 159 Explosions 516 | . . 82 434 Melee . | . . . . Ramming . | . . . . Kinetic 1432 | . 237 977 218 Thermal 1661 | 201 442 437 581 Explosive 434 | . . . 434 Electromagnetic 244 | . . 244 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Matter Fused 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 1 4 . Impact . | . . . . Kinetic 5 | . 1 4 . Secondary . | . . . . Self-Inflicted Damage 61 | . . 33 28 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 510 | 150 196 183 510 Average Temperature 59 | 61 45 36 132 Received Heat Transfer 813 | . 204 213 396 Effects 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | 1 3 5 . Heat Transferred 4179 | 595 1216 925 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 347 | 20 237 347 347 Initial 120 | . 13 . 120 Average 157 | 8 104 187 204 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 64 | 100 79 48 70 Level 1 35 | . 20 51 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 4 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 17 31 18 Peak Tracking Total 6 | . 6 6 4 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 3 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 6 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 12 3 . Successful 2 | . 2 . . Failed 13 | . 10 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 12 | . 9 3 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3291 | 167 944 1578 602 Spaces Moved 1700 | 96 632 779 193 Core 12 | 3 . . 9 Treads 361 | . . 205 156 Legs 999 | 93 632 274 . Wheels 303 | . . 300 3 Hover 25 | . . . 25 Flight . | . . . . Fastest Speed 50 | 50 120 95 106 Average Speed 146 | 117 120 155 212 Slowest Speed 400 | 120 190 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 76 44 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . . 3 68 Melee . | . . . . Projectile . | . . . . AOE 71 | . . 3 68 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2134 | 120 730 996 288 Wait 85 | . 21 45 19 Move 1697 | 95 631 778 193 Hop . | . . . . Pick Up 25 | 5 7 10 3 Fast Attach 50 | 7 6 25 12 Attach 8 | . . 2 6 Detach 2 | . 2 . . Swap 20 | . 5 14 1 Drop 54 | . 11 40 3 Fire 193 | 13 47 82 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 4) 543 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 12) 987 | -10/Materials | Discovered new exit (range 6) 1109 | -10/Materials | Identified exit to Materials 1112 | -10/Materials | Entered another Materials area 1112 | -9/Materials | Evolved 2 slots: Utility x2 1610 | -9/Materials | Discovered new exit (range 12) 2279 | -9/Materials | Build established: Scavenger-Mutant 2662 | -9/Materials | Discovered new exit (range 8) 2690 | -9/Materials | Entered another Materials area 2690 | -8/Materials | Evolved 2 slots: Utility x2 2923 | -8/Materials | Discovered new exit (range 5) 2949 | -8/Materials | Core integrity fell below 50% 2985 | -8/Materials | Core integrity fell below 20% 3011 | -8/Materials | Destroyed 7 combat bots 3020 | -8/Materials | Lost 12 parts (2p4n3u3w) 3293 | -8/Materials | Core destroyed Last Messages --------------- 03160_ Acquired 7 matter. 03223_ Acquired Imp. Treads. 03236_ Acquired Imp. Grenade Launcher. 03240_ R-06 Scavenger collects Beam Rifle. 03241_ Acquired Imp. Grenade Launcher. 03244_ R-06 Scavenger collects Lgt. Armor Plating. 03245_ Acquired Thermal Generator. 03247_ R-06 Scavenger collects Lgt. Treads. 03256_ R-06 Scavenger collects Aerolev Unit. 03257_ Acquired 20 matter. 03271_ T-07 Excavator destroyed. 03273_ K-01 Serf collects debris. 03282_ U-05 Engineer builds a Wall. 03282_ G-47 Trooper suffers critical hit (Burn). 03285_ G-47 Trooper destroyed. 03287_ K-01 Serf collects debris. 03290_ Critical hit (Burn: +37). 03291_ K-01 Serf collects debris. 03292_ Overheating: Matter decay (-63). 03293_ Overheating: Core damaged (-82). Map ----- +----------------------------------------------------+ | ???????????########## #??????????????? | | ???????????# # #??????????????? | | ???????????# """"" # ##?????????????? | | ???????????# """"" ###????????????? | | ???????????# """"" # # #????????????? | | ???????????# # #????????????? | | ?????#?????# """"" # #????????????? | | ?????????### """"" [= # ########?????? | | ????????## # """ # # #?????? | | ???????### # # #?????? | | ?????#### # ###### # #?????? | | ?????# # [ # ##?????? | | ?????# ## < = ##??????? | | ???#?# ## # ##???????? | | ?????# #### ###+##### ##????????? | | ?????##### # # # ######?????????? | | ???????### # #% # ""#??????????????? | | ?????????###### # "#??#???????????? | | ?????????????## # ""##???#?????????? | | ??????#??????## # ##?????????????? | | ???????????#?## # ##?????????????? | | ?????????????## #########????#?#??????? | | ?????????????## #########?????#???????? | | ????????#?#?### ##???????????? ???????? | | ???????#?????## ##???????? ???? # ? ? | | ??????###???###@ ##???#??? ? "???"# ??? | | ?##???#########*g##?##?????????"""# ???? | | ??????## ######[!##???????? "?"""# ??? | | ??????## % ! #%k##??#???#?????"" # ? ?? | | ??????## #=%###??#???? ??? # ???? | | ?????### ] ! #[!###???????? ?? # ?? ? | | ??????## ]! # ######### # | | ??????## ! + %###############+######+ | | ??????## # ! | | ??????######### | | ?????? ######% =% % | | ??????"??????## ############### ####### | | ????????????### ############# = ###### | | ?????????????## ##?????##??#### ###???? | | ???? ????????## ##???#?????########???? | | ??????"?????? ##???#?#??##?#####?##?? | | ???????????? ##???##?##????#???????? | | ???????? ???##+####?????????????#?#?#??? | | ????????????# ??????#?????????????? | | ????????#?????????"???#???????##???????? | | ???????????????""???? ?#???##??????#???? | | ??????????????"???????????#??????????#?? | | ?????????????????? ???#?????#??????????? | | ??????????????????????????????#??????#?# | | ??????????????????? ? ?????#??#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodUtilityPendant Manual? 0 Play Time 00:21:55 Cumulative 96.9 hours Start 2024.04.16 @ 21:21:49 End 2024.04.17 @ 08:43:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbf08816-8813-4563-96be-128423608478