Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.22 @ 00:01:43 Player: DuckBoy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3439) 3439 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1063) 1063 TOTAL SCORE: 8992 Bonus ------- High Alert Combat Kills 563 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 93/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Light Armor Plating Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Improved Remote Datajack Force Lance > --- INVENTORY -------- Cooled Airjet Improved Gravmag System Antigrav System Antigrav System Improved Light Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite System Shield System Restoration Module [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Gravmag System Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 8 | . . 1 2 2 . 1 2 Weapon . | . . . . . . . . Parts Attached 124 | 5 7 5 11 1 20 48 27 Power 11 | 1 . 1 1 . 1 5 2 Engine 6 | 1 . 1 1 . . 3 . Core 5 | . . . . . 1 2 2 Reactor . | . . . . . . . . Propulsion 38 | 2 2 3 5 . 4 14 8 Treads 4 | . . 2 2 . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 31 | . 2 1 3 . 4 14 7 Flight 1 | . . . . . . . 1 Utility 57 | . 3 1 3 1 10 25 14 Device 27 | . 2 . 2 1 4 10 8 Storage 1 | . . . . . . 1 . Processor 6 | . . 1 . . . 5 . Hackware 8 | . 1 . . . 2 1 4 Protection 15 | . . . 1 . 4 8 2 Artifact . | . . . . . . . . Weapon 18 | 2 2 . 2 . 5 4 3 Energy Gun 8 | 1 2 . . . 4 . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 4 | . . . . . 1 3 . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . 1 . 3 . . 2 1 Parts Lost 38 | . . . 1 . 7 5 25 Power 3 | . . . . . . 2 1 Propulsion 10 | . . . 1 . 1 1 7 Utility 20 | . . . . . 5 1 14 Weapon 5 | . . . . . 1 1 3 Highest Loss Streak 10 | . . . 1 . 3 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 83 91 87 92 95 87 87 Engine 3 | . 14 11 9 7 5 2 . Core 2 | . . . . . 1 3 4 Treads 2 | . . 17 19 . . . . Hover 18 | . 26 15 3 23 22 21 15 Device 10 | . 12 11 13 23 22 8 12 Storage 2 | . . . . . . 3 4 Processor 13 | . . 2 9 7 7 17 9 Hackware 17 | . 1 11 9 7 9 20 19 Protection 3 | . . . 6 7 9 2 4 Energy Gun 4 | . 27 22 12 . 11 . 3 Ballistic Cannon 3 | . . . . . . 5 . Piercing Weapon 1 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 40 | 5 11 10 20 20 33 40 34 Greatest Support 66 | 20 20 44 66 33 33 40 45 Greatest Overweight (x) 2 | 1 . . 2 . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 Average Capacity 7 | 5 5 5 5 5 5 7 9 Most Carried 10 | . 5 5 5 3 5 10 10 Average Carried 6 | . 4 4 4 3 3 6 8 Final Capacity 10 | 5 5 5 5 5 5 10 5 Final Carried 10 | . 5 5 3 3 5 10 . Class Distribution -------------------- 56% | Hacker-Mutant 18% | Mutant 15% | Hacker-Scout 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Matter Collected 2312 | 250 48 72 35 . 170 1466 271 Remotely . | . . . . . . . . Salvage Created 3437 | . 48 238 211 . 375 1161 1404 Parts 185 | . 7 17 5 . 32 70 54 Haulers Intercepted 5 | . . . 1 . . 3 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 67 | . . 7 3 . 12 26 19 Melee 22 | . . 1 . . . 2 19 Guns 18 | . . 6 3 . 9 . . Cannons 26 | . . . . . 2 24 . Classes Destroyed 15 | . 3 2 2 . 3 5 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Tunneler 2 | . 1 . . . . . 1 Hauler 5 | . . . 1 . . 3 1 Recycler 2 | . . . . . . 1 1 Operator 3 | . 1 . . . . 1 1 Watcher 9 | . 1 2 . . . 5 1 Swarmer 10 | . . 4 . . . 4 2 Cutter 14 | . . . . . 7 7 . Grunt 23 | . . 3 2 . 3 5 10 Brawler 1 | . . . . . 1 . . Sentry 7 | . . . 1 . . 5 1 Hunter 3 | . . . . . . 1 2 Programmer 8 | . . . . . . 4 4 Heavy 1 | . . . . . 1 . . Best Kill Streak 7 | . 1 3 2 . 7 5 5 Combat Bots Only 7 | . . 3 2 . 7 5 5 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Damage Taken 6346 | . 11 233 462 . 872 1768 3000 Core 1562 | . . 39 52 . 110 345 1016 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 59 | . . . . . 59 . . Regen/Repaired (Parts) 418 | . . . . . . 418 . Core Remaining (%) 87 | 100 100 90 90 . 84 59 . Volleys Fired 214 | . 5 20 12 . 24 142 11 Largest 2 | . 2 2 2 . 2 1 1 Hottest 160 | . 112 112 112 . 160 60 81 Shots Fired 271 | . 10 38 22 . 48 142 11 Gun 116 | . 10 38 20 . 43 . 5 Cannon 149 | . . . 2 . 5 142 . Launcher . | . . . . . . . . Special 6 | . . . . . . . 6 Kinetic 142 | . . . . . . 142 . Thermal 125 | . 10 38 22 . 48 . 7 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 1 7 8 . 22 15 5 Robot Miss Streak 4 | . 2 3 2 . 3 2 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 216 | . 4 24 18 . 41 76 53 Core Hits 113 | . 3 10 7 . 31 34 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 30 | . 1 3 3 . 1 11 11 Burn 8 | . 1 3 3 . 1 . . Blast 11 | . . . . . . 11 . Impale 11 | . . . . . . . 11 Melee Attacks 83 | . . . 4 . . 5 74 Impact . | . . . . . . . . Slashing 4 | . . . 4 . . . . Piercing 79 | . . . . . . 5 74 Sneak Attacks 6 | . . . 1 . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8420 | . 71 416 374 . 992 4381 2186 Guns 1698 | . 71 415 302 . 910 . . Cannons 4300 | . . . . . 82 4218 . Explosions 100 | . . . . . . 100 . Melee 2287 | . . . 72 . . 63 2152 Ramming 1 | . . 1 . . . . . Kinetic 4218 | . . . . . . 4218 . Thermal 1814 | . 71 415 302 . 992 . 34 Explosive 89 | . . . . . . 89 . Electromagnetic 11 | . . . . . . 11 . Impact . | . . . . . . . . Slashing 72 | . . . 72 . . . . Piercing 2215 | . . . . . . 63 2152 Highest Corruption 15 | . . . . . . 2 15 Average Corruption 2 | . . . . . . 1 5 Corruption Purged 6 | . . . . . . 3 3 Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . 8 11 Message Errors 4 | . . . . . . 2 2 Matter Fused 6 | . . . . . . 2 4 Heat Flow Errors 4 | . . . . . . 3 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 603 | . . . . . . 442 161 Projectiles 391 | . . . . . . 391 . Explosions 51 | . . . . . . 51 . Melee 161 | . . . . . . . 161 Knockbacks 14 | . . . . . . 14 . Impact . | . . . . . . . . Kinetic 13 | . . . . . . 13 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 405 | . 171 294 405 . 88 178 122 Average Temperature 58 | . 65 103 170 . 22 18 43 Received Heat Transfer 1338 | . 6 66 306 . 153 240 567 Effects 3 | . . 2 1 . . . . Shutdowns 1 | . . . 1 . . . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 16 | . 1 3 5 . 7 . . Heat Transferred 4551 | . 222 1110 888 . 2257 . 74 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Peak Influence 1029 | . 62 296 282 44 310 1029 828 Initial 504 | . . 26 124 44 30 157 504 Average 432 | . 24 169 173 44 186 506 527 Maximum Alert Level 3 | . . 1 1 . 1 3 3 Low Security (%) 27 | 100 100 57 57 100 55 23 . Level 1 21 | . . 42 42 . 44 19 10 Level 2 25 | . . . . . . 16 81 Level 3 25 | . . . . . . 40 7 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 29 | . 1 . 1 . 3 17 7 Investigation 5 | . . . 1 . . 4 . Extermination 5 | . . . . . . 3 2 Reinforcement 14 | . 1 . . . 3 6 4 Assault 2 | . . . . . . 1 1 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Distress Signals 7 | . . 2 . . . 1 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 3 16 6 . 15 55 66 Peak Tracking Total 13 | . 1 6 4 . 4 8 13 Tactical Retreats 23 | . . 1 1 . 3 13 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Traps Triggered 7 | . . . 1 . 1 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 3 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Machines Disabled 30 | . . 1 2 . . 27 . Max in Single Turn 6 | . . 1 1 . . 6 . Garrison Access 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Machines Accessed 33 | . 1 2 2 1 . 21 6 Terminals 15 | . 1 1 2 1 . 8 2 Fabricators 4 | . . . . . . 3 1 Repair Stations 2 | . . . . . . 1 1 Recycling Units 4 | . . . . . . 4 . Scanalyzers 6 | . . 1 . . . 3 2 Garrison Access 2 | . . . . . . 2 . Total Hacks 147 | . 4 8 9 1 . 103 22 Successful 82 | . 3 7 2 1 . 55 14 Failed 65 | . 1 1 7 . . 48 8 Catastrophic 7 | . . . . . . 7 . Database Lockouts . | . . . . . . . . Manual 48 | . 4 . 6 . . 35 3 Terminals 65 | . 4 2 9 1 . 44 5 Fabricators 10 | . . . . . . 9 1 Repair Stations 15 | . . . . . . 12 3 Recycling Units 10 | . . . . . . 10 . Scanalyzers 44 | . . 6 . . . 25 13 Garrison Access 3 | . . . . . . 3 . Terminal Hacks 17 | . 1 1 1 1 . 11 2 Part Schematic 2 | . . . . . . 2 . Robot Analysis 1 | . . . 1 . . . . Open DSF 2 | . . . . 1 . . 1 Level Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . Locate Traps 1 | . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . Transport Status 1 | . . . . . . 1 . Recall Extermination 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 8 | . . . . . . 7 1 Network Status 1 | . . . . . . . 1 Load Schematic 3 | . . . . . . 3 . Build 4 | . . . . . . 4 . Repair Station Hacks 13 | . . . . . . 11 2 Scan Component 6 | . . . . . . 5 1 Repair 6 | . . . . . . 5 1 Refit 1 | . . . . . . 1 . Recycling Unit Hacks 5 | . . . . . . 5 . Process 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer 27 | . . 6 . . . 13 8 Insert Component 15 | . . 3 . . . 8 4 Analyze 12 | . . 3 . . . 5 4 Garrison Access Hacks 2 | . . . . . . 2 . Seal Access 2 | . . . . . . 2 . Unauthorized Hacks 10 | . 2 . 1 . . 6 1 Terminals 7 | . 2 . 1 . . 3 1 Botnet 5 | . 1 . 1 . . 2 1 Operators 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 3 . Reject 1 | . . . . . . 1 . Mask 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . . 1 2 . . 16 4 Full Trace Events 3 | . . . . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . 3 . . . 7 2 Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 270 | . . . . . . 270 . Total Part Build Rating 25 | . . . . . . 25 . Parts Repaired 6 | . . . . . . 5 1 Time 271 | . . . . . . 232 39 Parts Recycled . | . . . . . . . . Recycled Matter 482 | . . . . . . 482 . Retrieved Matter 589 | . . . . . . 589 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 14 | . . 3 . . . 8 3 Part Schematics Acquired 10 | . . 3 . . . 5 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 check_alert 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 25 | . . . . . . 25 . Highest-Rated Ally 25 | . . . . . . 25 . Total Orders 1 | . . . . . . 1 . STAY 1 | . . . . . . 1 . Ally Attacks 1 | . . . . . . 1 . Total Damage 22 | . . . . . . 22 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Turns Passed 5587 | 43 138 274 454 13 297 3266 1102 Spaces Moved 6213 | 33 162 168 253 27 280 3993 1297 Core 17 | 8 . . . . . . 9 Treads 290 | . . 77 213 . . . . Legs 29 | 25 4 . . . . . . Wheels . | . . . . . . . . Hover 5874 | . 158 91 40 27 280 3993 1285 Flight 3 | . . . . . . . 3 Fastest Speed 42 | 50 56 52 42 42 42 45 45 Average Speed 55 | 109 57 94 132 42 56 49 53 Slowest Speed 210 | 120 120 145 210 42 102 112 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 34 | 2 31 34 24 1 96 63 25 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 50 | . . . 2 . . 38 10 Terrain Destroyed 97 | . . . 2 . . 85 10 Melee 13 | . . . 2 . . 1 10 Projectile 75 | . . . . . . 75 . AOE 9 | . . . . . . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Total 7806 | 37 195 244 348 27 362 5053 1540 Wait 1027 | . 12 47 54 . 22 778 114 Move 6206 | 32 161 167 252 26 279 3992 1297 Hop . | . . . . . . . . Pick Up 48 | . 5 2 4 . 5 27 5 Fast Attach 68 | 5 7 1 6 1 13 25 10 Attach 25 | . . 1 2 . 5 5 12 Detach 6 | . . . . . 2 3 1 Swap 31 | . . 3 3 . 2 18 5 Drop 80 | . 5 2 11 . 10 41 11 Fire 214 | . 5 20 12 . 24 142 11 Melee 83 | . . . 4 . . 5 74 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire 9 | . . . . . . 9 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Materials 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 440 | -9/Materials | Discovered new exit (range 12) 455 | -9/Materials | Identified exit to Materials 456 | -9/Materials | Entered another Materials area 456 | -8/Materials | Evolved 2 slots: Utility x2 759 | -8/Materials | Discovered new exit (range 3) 761 | -8/Materials | Identified exit to Factory 910 | -8/Materials | Entered Factory 910 | -7/Factory | Evolved 2 slots: Utility x2 920 | -7/Factory | Identified exit to DSF 923 | -7/Factory | Entered DSF 953 | -7/DSF | Additional patrols routed to DSF 973 | -7/DSF | Discovered new exit (range 13) 1124 | -7/DSF | Sterilization system engaged 1144 | -7/DSF | Ambient heat levels rising (+10) 1159 | -7/DSF | Ambient heat levels rising (+10) 1169 | -7/DSF | Lost 3 parts (1n1u1w) 1170 | -7/DSF | Destroyed 7 combat bots 1174 | -7/DSF | Ambient heat levels rising (+10) 1189 | -7/DSF | Ambient heat levels rising (+10) 1204 | -7/DSF | Ambient heat levels rising (+10) 1219 | -7/DSF | Ambient heat levels rising (+10) 1220 | -7/DSF | Identified exit to Factory 1220 | -7/DSF | Entered Factory 1220 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -6/Factory | Fabricated Force Lance? 1430 | -6/Factory | Build established: Hacker-Mutant 2084 | -6/Factory | Discovered new exit (range 4) 2085 | -6/Factory | Identified exit to Lower Caves 2208 | -6/Factory | Repaired Hvy. Assault Cannon 2253 | -6/Factory | Repaired Gravmag System 2317 | -6/Factory | Repaired Graphene Brace 2388 | -6/Factory | Discovered new exit (range 8) 2447 | -6/Factory | Build established: Hacker-Scout 2490 | -6/Factory | Garrison activated, responded to threat 2630 | -6/Factory | Spotted B-75 Beast 2738 | -6/Factory | Cargo convoy interrupted 2765 | -6/Factory | Build established: Hacker-Mutant 2897 | -6/Factory | Discovered exit to Lower Caves (range 9) 2984 | -6/Factory | Fabricated Adv. Hacking Suite? 3128 | -6/Factory | Repaired Imp. Gravmag System 3167 | -6/Factory | Repaired Hvy. Assault Cannon 3303 | -6/Factory | Fabricated Adv. Hacking Suite? 3775 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 4370 | -6/Factory | First assault squad dispatched 4483 | -6/Factory | Identified exit to Factory 4486 | -6/Factory | Entered another Factory area 4486 | -5/Factory | Evolved 2 slots: Utility x2 5063 | -5/Factory | Repaired Broken Antigrav System 5086 | -5/Factory | First assault squad dispatched 5087 | -5/Factory | Build established: Hacker-Scout 5423 | -5/Factory | Lost 5 parts (1p2n2u) 5476 | -5/Factory | Core integrity fell below 50% 5494 | -5/Factory | Lost 8 parts (3n4u1w) 5566 | -5/Factory | Crushed by falling debris 5566 | -5/Factory | System corruption reached 10% 5580 | -5/Factory | Cargo convoy interrupted 5584 | -5/Factory | Core integrity fell below 20% 5588 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05580_ Adv. Signal Interpreter blown off. 05580_ E-15 Imp destroyed. 05580_ K-01 Serf collects debris. 05581_ Penetrated by Slug. 05583_ Graphene Brace destroyed. 05583_ C-30 ARC bursts open, deploying its payload. 05583_ P-70 Sage unfolds itself. 05583_ H-66 Slayer unfolds itself. 05583_ P-70 Sage unfolds itself. 05583_ H-66 Slayer unfolds itself. 05583_ M-28 Smith unfolds itself. 05583_ Penetrated by Slug. 05583_ Imp. Hacking Suite destroyed. 05583_ Slug penetrates Wall. 05585_ System Shield destroyed. 05585_ Acquired Field Propulsion Drive. 05587_ R-10 Processor collects Unknown Processor. 05587_ Penetrated by Slug. 05587_ Field Propulsion Drive destroyed. 05588_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????+ #????????? | | ????????????????????????????????????# #??????### | | ??????????????????????????????? ????# #??????# " | | ?????????????????????????? ???"?????# #??????#"" | | ??????????????????????????????????? # #??#?###"" | | ????????????????????????????????????# #????# | | ????????????????????????????????????# #?#### | | ????????????????????????????????????# #?# "" | | ???????????????????????????????????? #?#""" " | | ????????????????????????????????????? ??#"F " | | ????????????????????????????????????? ??#""" " | | ????????????????#????????????????????# #??# "" | | ???????????????????????????###########/##?#### " | | ?????????? ???????#??#?????# #?#??# " | | ?????????????############### """" #????# " | | ?????????????# ## ""F" #????# | | ?????????? ??# ## #????# | | ?????????????# ## ! #????# | | ?????????????# ## #????# | | ?????????????# ## #??#?# | | ???? ????#???# ## """""" #????# | | ?????????# ??# ## """""" #????# | | ?????????# ?#! @## """""" #????# | | ??????"??# # *p ! ## """""" #????# | | ???? """ # %#Rx=mp u ## #????# | | ?????? + %%h%hh*h ########/########### | | ???? # h#%!hh #????# | | ?????????# ##############????# | | ????????# ????## ##???####???# | | ??????#?# ###########T ##### | | ?#?????## %%%%%%%%%%!%! | | ????????# #####################/######+####### | | ????????#??????????????????????????? ???????????? | | ??????????????????????????????????? ? ?????????? | | ???????#???????#??##??????#???????" ??? #????????? | | ????????????????????????????????"???????# ???????? | | ????????? ??? ???????#??????????"????????? ?? "?"? | | ??????????"???????????? ??? ??? ????? ???????????? | | ?#?????????????"?? ????????????????? ????????????? | | ?????????????????"????????? ??? ?????????????????? | | ?????????????????? ????"?????????????????????????? | | ???? ??????????????????????????##????????????????? | | ??????? ?? ?? ??????????????????? ???????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??? ???????????"??????#?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Corruption Block 8 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Graphene Brace | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Hvy. Assault Cannon | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. Gravmag System | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Lance | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperTrapTreads Manual? 0 Play Time 01:46:19 Cumulative 132.9 hours Start 2022.09.21 @ 22:11:40 End 2022.09.22 @ 00:01:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 102 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee81ae93-5ebb-4aa1-8b5c-27f63f365438