Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.24 @ 19:36:41 Player: Gobbopathe Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (216) 1080 Value Destroyed (7747) 7747 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1498) 1498 TOTAL SCORE: 16565 Bonus ------- High Alert Combat Kills 939 Follower Combat Kills 525 Met Imprinter 300 Was Imprinted 300 Friendly Fire -566 Cogmind --------- Core Integrity 0/1000 Matter 76/300 Energy 170/170 System Corruption 37% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Armor Integrity Analyzer > --- WEAPON (5) ------- CR-A16's Pointy Stick > --- INVENTORY (12) --- Improved Cooling System Tactical Coordination Suite Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Tactical Coordination Suite Armor Integrity Analyzer > --- WEAPON ----------- Bore Cannon Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Fission Core Improved Treads Advanced Heat Sink Improved Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating Layered Heavy Armor Plating Long-range Tractor Beam Mass Driver Improved Datajack Chainsword CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Bore Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . . . . . . Utility 4 | . . . 1 . . . 1 . 1 . . . . . 1 . . Weapon 3 | . . . 1 . . . 1 . . . . . . . 1 . . Parts Attached 223 | 7 5 2 23 4 . 5 3 25 14 66 10 . 11 11 21 4 12 Power 33 | 1 1 1 3 . . 1 . 3 4 7 2 . 1 1 7 . 1 Engine 20 | 1 1 1 3 . . 1 . 1 4 3 1 . 1 . 3 . . Core 13 | . . . . . . . . 2 . 4 1 . . 1 4 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 . . 4 2 . . 1 2 1 14 3 . . 4 2 . . Treads 8 | . . . . . . . . . . 2 . . . 4 2 . . Leg 3 | . . . . . . . . . . . 3 . . . . . . Wheel 24 | 2 . . 4 2 . . 1 2 1 12 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 55 | 2 2 . 8 1 . 1 1 6 1 12 1 . 7 . 3 2 8 Device 25 | . . . 1 . . 1 . 3 1 6 . . 6 . 2 . 5 Storage 10 | 2 2 . 4 . . . . . . 2 . . . . . . . Processor 3 | . . . . . . . . . . . . . . . 1 . 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 16 | . . . 3 1 . . 1 3 . 4 1 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 100 | 2 2 1 8 1 . 3 1 14 8 33 4 . 3 6 9 2 3 Energy Gun 39 | 1 . . 5 1 . 2 1 8 6 10 . . . . 2 . 3 Energy Cannon 14 | . 2 1 3 . . . . . . 8 . . . . . . . Ballistic Gun 8 | 1 . . . . . 1 . 2 . 1 3 . . . . . . Ballistic Cannon 14 | . . . . . . . . . . 1 . . 3 4 5 1 . Launcher 12 | . . . . . . . . . 1 8 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 4 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 3 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon 3 | . . . . . . . . . 1 2 . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 3 2 1 . . 2 . 1 . . Parts Lost 81 | . 2 1 3 1 . 4 1 7 . 34 4 1 . 1 10 5 7 Power 8 | . . . . . . 1 . 1 . 2 . 1 . . 1 2 . Propulsion 14 | . . . . . . . 1 . . 8 3 . . . 1 1 . Utility 15 | . . . . . . . . 2 . 6 1 . . . 2 1 3 Weapon 44 | . 2 1 3 1 . 3 . 4 . 18 . . . 1 6 1 4 Highest Loss Streak 11 | . 2 1 2 1 . 4 1 2 . 11 2 1 . 1 3 4 6 Average Slot Usage (%) 80 | . 100 100 97 100 100 97 100 99 95 84 91 92 92 98 96 46 49 Engine 5 | . 14 14 10 11 11 10 9 4 12 4 4 6 12 7 4 . . Core 3 | . . . . . . . . 4 1 6 5 5 . 4 5 4 1 Treads 2 | . . . . . . . . . . . . . . 19 21 2 . Leg 3 | . . . . . . . . . . . 18 20 20 5 . . . Wheel 7 | . 28 28 21 22 22 22 18 18 12 15 . . . . . . . Device 9 | . . . . . . 10 9 9 15 12 6 6 5 13 13 11 12 Storage 13 | . 28 28 22 22 22 22 18 18 15 15 20 20 13 13 11 7 5 Processor 1 | . . . . . . . . . . . . . . . 4 . 6 Protection 6 | . . . 10 11 11 . 9 8 7 3 6 6 6 6 2 7 5 Energy Gun 8 | . 7 . 16 22 22 21 27 26 21 14 . . . . 3 . 5 Energy Cannon 2 | . 14 28 14 11 11 . . . . 5 . . . . . . . Ballistic Gun 3 | . 6 . . . . 10 9 6 7 2 19 20 3 . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . 16 21 21 4 3 Slashing Weapon 1 | . . . . . . . . . . . 6 6 6 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 15 43 43 86 86 85 80 89 92 103 119 99 99 118 125 144 131 97 Greatest Support 88 | 26 26 26 32 32 26 26 26 28 28 56 55 55 55 88 88 23 3 Greatest Overweight (x) 38 | . 1 1 3 3 3 3 3 3 3 8 9 1 2 6 38 26 32 Average Overweight (x) 2 | . . 1 1 2 3 3 3 3 3 1 1 1 1 1 1 9 20 Largest Inventory Capacity 20 | 8 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Average Capacity 17 | 6 14 16 18 20 20 20 20 20 20 20 20 20 20 20 20 15 12 Most Carried 20 | 3 9 11 20 20 20 20 19 20 20 20 20 20 20 20 20 16 9 Average Carried 15 | 1 7 9 15 19 20 17 16 19 19 17 17 20 19 19 18 9 6 Final Capacity 20 | 8 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 12 12 Final Carried 20 | 2 9 10 20 20 20 18 19 20 20 9 20 20 19 19 16 7 4 Class Distribution -------------------- 28% | Hauler-Tank 22% | Mutant 11% | Scavenger-Tank 9% | Derelict-Tank 6% | Hauler-Mutant 4% | Hauler-Gunner 4% | Skirmisher 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Tank | -9/Materials Hauler-Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Matter Collected 5222 | 294 102 20 220 75 . 76 30 494 182 999 275 10 77 348 1081 615 324 Remotely 54 | . . . . . . . . . . . . . . . . . 54 Salvage Created 10736 | 76 490 85 590 245 . 171 57 2128 303 3392 440 . . 290 1627 631 211 Parts 554 | 5 38 6 39 21 . 8 4 114 21 151 20 . . 11 99 12 5 Haulers Intercepted 10 | . . . 1 . . . . 6 . 3 . . . . . . . Recyclers Shooed 5 | . . . . . . . . 1 . 3 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 7 4 . 14 . 12 3 Prevented 21 | . . . . . . . . . . . 11 . . 10 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 150 | . 8 2 10 5 . 3 1 32 4 45 5 . . 2 27 5 1 Melee 15 | . . . . . . . . 1 . 7 2 . . . 1 3 1 Guns 63 | . 3 . 3 2 . 2 1 25 4 21 1 . . . 1 . . Cannons 39 | . 5 2 6 3 . . . . . 6 . . . 2 13 2 . AOE 24 | . . . . . . 1 . 6 . 10 1 . . . 6 . . Classes Destroyed 21 | 2 7 . 3 . . . . 2 1 2 1 . . 3 . . . Worker 19 | . 2 . . 2 . . . 2 . 6 . . . . 7 . . Builder 12 | . 1 . . 1 . . . 1 . 3 . . . . 6 . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . Hauler 10 | . . . 1 . . . . 6 . 3 . . . . . . . Recycler 6 | 1 1 . 1 . . . . 1 . 2 . . . . . . . Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . 1 . . . . . . . . . Watcher 10 | . 2 . . . . . . 1 2 5 . . . . . . . Swarmer 22 | . 3 . 1 3 . . . 7 . 8 . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . Grunt 53 | . 5 2 5 2 . 3 . 10 . 10 2 . . . 12 2 . Brawler 6 | . . . . . . . . 1 . 3 . . . . 1 1 . Duelist 4 | . . . 1 . . . . . . 3 . . . . . . . Sentry 33 | . . . 3 . . . 1 14 2 10 1 . . . 2 . . Hunter 9 | . . . . . . . . . . 4 2 . . 1 2 . . Programmer 21 | . . . . . . . . . 2 6 . . . . 10 2 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . . . . 1 2 Packrat 1 | . . . . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 2 . . 1 Thug 1 | . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 4 1 4 3 . 3 1 4 1 8 2 . . 1 9 2 1 Combat Bots Only 6 | . 3 1 3 3 . 3 1 4 1 6 2 . . 1 5 2 1 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 1 4 1 4 1 . . 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 4 . 3 1 . . . 2 . . Melee 1 | . . . . . . . . 1 . 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Damage Taken 14418 | . 364 135 328 228 . 476 70 747 357 5240 515 635 . 358 2692 1235 1038 Core 2181 | . 73 45 87 42 . 84 . 56 23 609 79 79 . . 437 74 493 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 52 . . . 46 . 89 96 . . . . 9 . . . Volleys Fired 420 | 9 33 9 26 20 . 7 1 67 14 125 9 . . 12 60 23 5 Largest 5 | 2 2 2 3 3 . 3 4 4 4 4 3 . . 4 5 1 3 Hottest 325 | 60 120 120 185 166 . 161 183 206 178 325 84 . . 228 289 57 264 Shots Fired 1259 | 18 66 18 67 60 . 21 4 254 54 405 14 . . 30 205 28 15 Gun 813 | 18 38 . 31 40 . 20 4 254 54 315 7 . . . 28 . 4 Cannon 399 | . 28 18 36 20 . 1 . . . 72 . . . 25 160 28 11 Launcher 47 | . . . . . . . . . . 18 7 . . 5 17 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 408 | 9 18 . . . . 6 1 60 14 69 7 . . 25 160 28 11 Thermal 458 | . 28 18 59 51 . 2 1 48 19 228 . . . . . . 4 Explosive 5 | . . . . . . . . . . 5 . . . . . . . Electromagnetic 388 | 9 20 . 8 9 . 13 2 146 21 103 7 . . 5 45 . . Robot Hit Streak 28 | 4 5 6 11 9 . 5 3 13 13 28 5 . . 4 12 7 4 Robot Miss Streak 11 | 2 4 2 4 3 . 2 1 11 5 9 3 . . 4 6 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . 2 1 . Secondary Targets 3 | . . . . . . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . . . Shots Hit Robots 839 | 10 35 11 41 35 . 19 4 152 35 285 18 . . 15 119 45 15 Core Hits 397 | 3 20 4 18 15 . 10 2 80 17 128 12 . . 9 60 13 6 Critical Hits 48 | . . . . . . . . . . 4 . . . 10 32 1 1 Critical Kills 14 | . . . . . . . . . . 1 . . . 1 10 1 1 Critical Parts Destroyed 27 | . . . . . . . . . . 2 . . . 4 21 . . Melee Attacks 180 | . . . . . . . . 7 1 33 85 . . 3 1 32 18 Thermal 1 | . . . . . . . . . . 1 . . . . . . . Impact 7 | . . . . . . . . 7 . . . . . . . . . Slashing 136 | . . . . . . . . . . 32 85 . . . 1 18 . Piercing 35 | . . . . . . . . . . . . . . 3 . 14 18 Sneak Attacks 15 | . . . . . . . . 1 1 2 3 . . 3 . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22829 | 111 536 209 662 571 . 292 48 2911 680 7161 877 . . 948 4465 2516 842 Guns 8039 | 111 275 . 292 306 . 235 48 2162 541 3678 64 . . . 230 . 97 Cannons 5268 | . 261 209 370 209 . 18 . . . 768 . . . 315 2332 751 35 Explosions 4968 | . . . . 56 . 39 . 594 139 1686 251 . . 342 1861 . . Melee 4512 | . . . . . . . . 155 . 1029 562 . . 291 . 1765 710 Ramming 42 | . . . . . . . . . . . . . . . 42 . . Kinetic 4676 | 58 111 . . . . 53 12 352 64 529 64 . . 315 2332 751 35 Thermal 5978 | . 261 209 573 496 . 71 . 847 346 2938 . . . 104 36 . 97 Explosive 643 | . . . . . . . . . . 593 . . . . 50 . . Electromagnetic 6978 | 53 164 . 89 75 . 168 36 1557 270 2072 251 . . 238 2005 . . Impact 155 | . . . . . . . . 155 . . . . . . . . . Slashing 3070 | . . . . . . . . . . 1029 562 . . . . 1479 . Piercing 1287 | . . . . . . . . . . . . . . 291 . 286 710 Highest Corruption 37 | . 1 1 4 4 4 4 . . 1 22 23 23 23 . 15 30 37 Average Corruption 19 | . 1 1 2 4 4 4 . . 1 10 22 23 23 . 3 24 32 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 592 | . . . 2 16 8 5 . . 1 81 117 19 15 . 18 133 177 Message Errors 115 | . . . 1 4 3 1 . . . 15 18 3 4 . 6 23 37 Matter Fused 110 | . . . . 6 1 . . . . 10 18 2 1 . 1 29 42 Heat Flow Errors 55 | . . . . 1 2 . . . . 5 7 2 3 . 3 14 18 Energy Discharges 56 | . . . 1 1 . . . . . 8 9 3 3 . 2 17 12 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 64 | . . . . 2 2 2 . . 1 7 9 2 1 . 1 16 21 Data Loss (major) 24 | . . . . . . . . . . 1 6 . . . . 6 11 Misfires 16 | . . . . . . . . . . 1 2 . . . . 5 8 Alerts 5 | . . . . . . . . . . . 1 . . . . . 4 Misdirections 56 | . . . . . . . . . . 10 13 7 3 . . 10 13 Targeting Errors 83 | . . . . 2 . 2 . . . 19 33 . . . 4 13 10 Weapon Failures 6 | . . . . . . . . . . 5 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1524 | . . . 8 37 . . . 75 41 154 116 . . 51 98 819 125 Projectiles 187 | . . . 8 . . . . . . 34 . . . . 72 73 . Explosions 169 | . . . . 37 . . . 18 41 38 . . . 15 20 . . Melee 1168 | . . . . . . . . 57 . 82 116 . . 36 6 746 125 Knockbacks 36 | . . . . . . . . 1 . 1 . . . 1 26 7 . Impact 2 | . . . . . . . . 1 . . . . . . 1 . . Kinetic 33 | . . . . . . . . . . 1 . . . 1 24 7 . Secondary 1 | . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 513 | . . . . 35 . . . 99 . 206 13 . . 54 106 . . Shots 16 | . . . . 1 . . . 3 . 5 1 . . 1 5 . . Rammed 4 | . . . . . . . . . . . . . . . 4 . . Targets Rammed 6 | . . . . . . . . . . . . . . . 6 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . 2 . . Highest Temperature 539 | . 355 262 483 539 263 312 81 351 60 334 268 218 192 392 435 212 211 Average Temperature 118 | . 101 111 167 175 125 214 44 90 23 88 94 107 84 151 109 88 82 Received Heat Transfer 2739 | . 153 78 63 75 . 261 9 207 48 1068 123 228 . 12 180 234 . Effects 25 | . . 1 4 7 . . . . . 4 . . . 5 4 . . Shutdowns 4 | . . . . 2 . . . . . . . . . 2 . . . Energy Bleed 6 | . . 1 2 1 . . . . . 1 . . . . 1 . . Interference 11 | . . . 1 2 . . . . . 3 . . . 2 3 . . Short Circuit 2 | . . . 1 . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 1 1 . . . 6 . . Combat Hostiles 8 | . . . . . . . . . . 1 1 . . . 6 . . Parts Fried 33 | . 1 . . . . 1 . 5 1 9 2 . . 3 11 . . Impact Corruptions 4 | . . . . . . . . 2 . . . . . . 2 . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 27 | . 2 . . 1 . . . 3 1 20 . . . . . . . Heat Transferred 10250 | . 555 444 1332 1173 . 124 . 1205 420 4686 . . . 100 100 . 111 Parts Sabotaged 7 | . . . . . . . . . . 7 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . 1 . 1 . 9 2 7 . . . 2 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Peak Influence 935 | 10 282 116 297 197 . 77 78 676 377 900 . . . . 935 . . Initial 249 | . 6 31 44 37 . . 29 28 249 127 . . . . 55 . . Average 305 | 4 116 67 156 77 . 64 37 373 241 432 . . . . 423 . . Maximum Alert Level 3 | . 1 . 1 . . . . 2 1 3 . . . . 3 . . Low Security (%) 41 | 100 83 100 69 100 . 100 100 27 25 16 . . . . 30 . . Level 1 28 | . 16 . 30 . . . . 16 74 29 . . . . 27 . . Level 2 23 | . . . . . . . . 56 . 42 . . . . 13 . . Level 3 7 | . . . . . . . . . . 11 . . . . 27 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . . . . 6 2 12 . 1 . . 8 . . Investigation 3 | . . . . . . . . 1 . 1 . . . . 1 . . Extermination 8 | . . . . . . . . . 2 4 . . . . 2 . . Reinforcement 10 | . 2 . . . . . . 1 . 2 . . . . 5 . . Assault 3 | . . . . . . . . . . 2 . 1 . . . . . Garrison 7 | . . . . . . . . 4 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . . 3 . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Distress Signals 5 | . 1 . 2 . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 14 4 19 9 . 3 1 45 14 70 4 10 . 10 46 5 3 Peak Tracking Total 14 | . 4 2 3 3 . 3 . 5 3 5 2 14 . 4 7 3 2 Tactical Retreats 20 | . . . . 2 . . . 4 . 8 . 2 . 1 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 18 | . 2 . 6 . . . 1 . 1 3 . . . . 5 . . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts 35 | . . . . . . . . . 10 25 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 5 . . . . . . 1 . . . . . . . Reprogrammed 2 | . . . . . . . . . 1 1 . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 20 | . . . 1 . . . . 4 . 5 . . . . 9 . 1 Max in Single Turn 4 | . . . 1 . . . . 1 . 2 . . . . 4 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 53 | . 4 . 6 1 4 . 2 11 9 11 . . 1 . 2 1 1 Terminals 27 | . 4 . 2 1 . . 2 8 5 4 . . . . . 1 . Fabricators 5 | . . . . . . . . . 1 3 . . . . 1 . . Repair Stations 5 | . . . 2 . . . . 1 1 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . 1 2 . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 1 . . . . 1 . . Total Hacks 168 | . 18 . 23 3 4 . 8 31 33 29 . . 8 . 9 1 1 Successful 115 | . 10 . 17 3 4 . 5 21 21 18 . . 8 . 6 1 1 Failed 53 | . 8 . 6 . . . 3 10 12 11 . . . . 3 . . Catastrophic 3 | . . . . . . . 1 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 51 | . 12 . 2 1 2 . 8 8 5 3 . . . . 10 . . Terminals 81 | . 18 . 4 3 . . 8 24 14 9 . . . . . 1 . Fabricators 15 | . . . . . . . . . 2 6 . . . . 7 . . Repair Stations 23 | . . . 8 . . . . 4 8 3 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 29 | . . . 11 . . . . . 8 10 . . . . . . . Garrison Access 6 | . . . . . . . . 2 1 1 . . . . 2 . . Terminal Hacks 46 | . 6 . 1 3 4 . 1 12 5 4 . . 8 . . 1 1 Record 7 | . . . . 2 4 . . . . . . . . . . 1 . Part Schematic 12 | . . . . . . . . 3 1 . . . 8 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . 2 1 . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . . . 1 1 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . 2 . 1 . . . . . . . Locate Traps 7 | . 2 . . . . . . 2 1 2 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 4 . . . . 6 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . 2 . . . . 2 . . Build 5 | . . . . . . . . . . 2 . . . . 3 . . Repair Station Hacks 17 | . . . 6 . . . . 4 5 2 . . . . . . . Scan Component 10 | . . . 4 . . . . 2 3 1 . . . . . . . Repair 7 | . . . 2 . . . . 2 2 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 25 | . . . 10 . . . . . 8 7 . . . . . . . Insert Component 13 | . . . 5 . . . . . 4 4 . . . . . . . Analyze 12 | . . . 5 . . . . . 4 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . 4 . . . . . 4 4 2 1 . . . . . . . Terminals 15 | . 4 . . . . . 4 4 2 1 . . . . . . . Track 3 | . 1 . . . . . 1 1 . . . . . . . . . Botnet 9 | . 2 . . . . . 2 2 2 1 . . . . . . . Operators 3 | . 1 . . . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . 6 1 . . 2 10 7 10 . . . . 2 . . Full Trace Events 3 | . . . . . . . . 2 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 4 . . . . 3 4 3 . . 8 . . . . Parts Built 6 | . . . . . . . . . . 3 . . . . 3 . . Matter 913 | . . . . . . . . . . 358 . . . . 555 . . Time 463 | . . . . . . . . . . 179 . . . . 284 . . Total Part Build Rating 25 | . . . . . . . . . . 14 . . . . 11 . . Parts Repaired 7 | . . . 2 . . . . 2 2 1 . . . . . . . Time 298 | . . . 64 . . . . 76 136 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . . . . . 3 4 . . . . . . . Part Schematics Acquired 10 | . . . 4 . . . . . 3 3 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 1 4 . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Total Allies 9 | . . 3 . . . . . . . . . . 4 . 2 . . Largest Group 4 | . . 3 2 . . . . . . . . . 4 4 2 . . Highest-Rated Group 152 | . . 40 32 . . . . . . . . . 152 152 70 . . Highest-Rated Ally 39 | . . 16 16 . . . . . . . . . 39 39 35 . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . 7 25 . . . . . . . . . . 42 4 . . Total Damage 1652 | . . 87 256 . . . . . . . . . . 1060 249 . . Kills 15 | . . 2 4 . . . . . . . . . . 8 1 . . Allies Corrupted 3 | . . . . . . . . 1 . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 3 . 1 1 . 2 . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . 2 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Turns Passed 19452 | 91 513 213 809 639 520 130 75 1400 1113 2560 1384 291 1938 1022 1230 2284 3240 Spaces Moved 9126 | 57 399 178 567 451 434 84 54 762 758 1639 732 195 1102 511 475 430 298 Core 399 | 3 . . . . . . . . . . . . . . 1 97 298 Treads 1191 | . . . . . . . . . . 2 . . . 382 474 333 . Legs 2134 | . . . . . . . . . . . 708 195 1102 129 . . . Wheels 5402 | 54 399 178 567 451 434 84 54 762 758 1637 24 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 120 120 120 120 120 125 90 150 150 150 180 187 240 600 Average Speed 183 | 87 98 100 114 120 120 120 120 123 126 111 153 150 173 185 191 500 1057 Slowest Speed 1950 | 90 100 100 130 120 120 120 120 125 130 220 240 150 180 290 1950 1350 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 63 39 54 80 91 19 8 97 19 42 63 39 90 73 16 67 40 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 11 | . . . . 2 . . . . . . . . 2 . 6 1 . Known Exits Taken 4 | . . . . . . 1 . . . 1 1 . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 . Scrap Searched 10 | . . 1 . . . . . . . . 1 1 3 2 . 1 1 Spaces Dug 73 | . . . . . . . . . . 1 71 . . . 1 . . Terrain Destroyed 424 | . . . . 7 . 8 . 34 8 112 71 . . 8 158 9 9 Melee 73 | . . . . . . . . . . 1 71 . . . 1 . . Projectile 109 | . . . . . . . . . . 18 . . . 5 68 9 9 AOE 242 | . . . . 7 . 8 . 34 8 93 . . . 3 89 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Total 10642 | 76 455 194 668 505 433 97 61 1048 877 2036 848 194 1128 556 628 496 342 Wait 404 | . 5 3 21 24 . . . 148 58 89 . . . 7 40 3 6 Move 9107 | 56 398 177 566 450 433 83 53 761 757 1638 731 194 1099 510 474 429 298 Hop 1 | . . . . . . . . . . . . . 1 . . . . Pick Up 142 | 3 10 2 23 2 . 2 4 21 9 30 12 . 4 5 13 1 1 Fast Attach 77 | 7 1 . 8 2 . . . 4 6 16 8 . 8 5 7 . 5 Attach 87 | . 2 1 8 1 . 4 3 8 3 31 2 . 2 1 12 4 5 Detach 7 | . . . . 1 . . . 1 1 . 1 . 1 . 1 . 1 Swap 59 | . 2 1 7 1 . 1 . 13 5 19 . . 1 5 2 . 2 Drop 107 | 1 4 1 9 4 . . . 18 13 22 . . 12 8 10 4 1 Fire 420 | 9 33 9 26 20 . 7 1 67 14 125 9 . . 12 60 23 5 Melee 180 | . . . . . . . . 7 1 33 85 . . 3 1 32 18 Ram 2 | . . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . 4 . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 37 | . . . . . . . . . 10 25 . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 465 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Entered Mines 647 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 738 | -10/Mines | Learned location of 1 exit from Materials 778 | -10/Mines | Discovered new exit (range 10) 818 | -10/Mines | Entered Materials 818 | -9/Materials | Accompanied by 2 allies 818 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 819 | -9/Materials | Identified exit to Materials 1034 | -9/Materials | Repaired Com. Wheel 1148 | -9/Materials | Discovered exit to Materials (range 16) 1171 | -9/Materials | Build established: Tank 1358 | -9/Materials | Repaired Katana 1524 | -9/Materials | Build established: Hauler-Tank 1609 | -9/Materials | Discovered new exit (range 16) 1627 | -9/Materials | Entered Mines 1630 | -9/Mines | Met a Derelict bent on vengeance 1647 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1665 | -9/Mines | Learned location of Storage (-8) 1922 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2151 | -9/Mines | Discovered exit to Materials (range 7) 2261 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2261 | -9/Mines | Discovered new exit (range 5) 2266 | -9/Mines | Entered Exiles 2266 | -9/Exiles | Found Exiles lab abandoned 2282 | -9/Exiles | Discovered new exit (range 15) 2777 | -9/Exiles | Discovered new exit (range 10) 2786 | -9/Exiles | Entered Mines 2811 | -8/Mines | Core integrity fell below 50% 2833 | -8/Mines | Lost 4 parts (1p3w) 2912 | -8/Mines | Discovered exit to Materials (range 5) 2916 | -8/Mines | Entered Materials 2916 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2976 | -8/Materials | Discovered new exit (range 4) 2991 | -8/Materials | Entered Storage 3353 | -8/Storage | Garrison activated, responded to threat 3461 | -8/Storage | Garrison activated, responded to threat 3802 | -8/Storage | Repaired Adv. Terrain Scanner? 3885 | -8/Storage | Repaired Lgt. Deuterium Engine 3960 | -8/Storage | Discovered new exit (range 6) 4391 | -8/Storage | Entered Factory 4391 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4924 | -7/Factory | Repaired Broken Hvy. Particle Gun 4991 | -7/Factory | Repaired Hvy. EM Shotgun? 5481 | -7/Factory | Discovered new exit (range 13) 5504 | -7/Factory | Entered another Factory area 5504 | -6/Factory | Evolved 2 slots: Propulsion x2 6303 | -6/Factory | Fabricated Imp. Cooling System? 6429 | -6/Factory | Fabricated Fission Core? 6576 | -6/Factory | Lost 4 parts (1u3w) 6904 | -6/Factory | First assault squad dispatched 6998 | -6/Factory | System corruption reached 10% 7028 | -6/Factory | Lost 3 parts (1n2w) 7262 | -6/Factory | Identified exit to Lower Caves 7268 | -6/Factory | Discovered new exit (range 15) 7273 | -6/Factory | Build established: Hauler-Gunner 7417 | -6/Factory | Repaired Arm. Huge Wheel 7791 | -6/Factory | Garrison activated, responded to threat 7829 | -6/Factory | Core integrity fell below 50% 7862 | -6/Factory | Lost 11 parts (2p3n2u4w) 7950 | -6/Factory | Lost 3 parts (2n1u) 8057 | -6/Factory | Lost 3 parts (1n2w) 8064 | -6/Factory | Entered Lower Caves 8250 | -6/Lower Caves | Core integrity fell below 20% 8331 | -6/Lower Caves | Identified exit to Lower Caves 8337 | -6/Lower Caves | Learned 8 Factory zone layouts 8405 | -6/Lower Caves | Build established: Scavenger-Tank 8475 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8485 | -6/Lower Caves | Spotted B-75 Beast 9366 | -6/Lower Caves | Learned Factory security intel 9448 | -6/Lower Caves | Entered another Lower Caves area 9493 | -6/Lower Caves | Spotted B-75 Beast 9652 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9719 | -6/Lower Caves | Encountered a Warlord checkpoint 9726 | -6/Lower Caves | Discovered new exit (range 13) 9739 | -6/Lower Caves | Entered Zion 9817 | -6/Zion | Given the Hacking Drone Bay 9818 | -6/Zion | Found Prototype Device 9818 | -6/Zion | Identified Hacking Drone Bay 9847 | -6/Zion | Discovered new exit (range 15) 9966 | -6/Zion | System corruption cleaned by Quarantine Array 10151 | -6/Zion | Learned location of Warlord (-4) 10293 | -6/Zion | Found CR-A16's Pointy Stick 10386 | -6/Zion | Build established: Derelict-Tank 10819 | -6/Zion | Found Prototype Device 10819 | -6/Zion | Identified Phasing AFG 11299 | -6/Zion | Imprinted 11301 | -6/Zion | Declared Zion's savior 11677 | -6/Zion | Entered Proximity Caves 11677 | -5/Proximity Caves | Accompanied by 4 allies 11686 | -5/Proximity Caves | Learned location of 1 exit from Factory 11851 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12250 | -5/Proximity Caves | Build established: Scavenger-Mutant 12566 | -5/Proximity Caves | Spotted B-75 Beast 12584 | -5/Proximity Caves | Destroyed B-75 Beast 12639 | -5/Proximity Caves | Discovered new exit (range 12) 12699 | -5/Proximity Caves | Entered Factory 12699 | -5/Factory | Accompanied by 1 ally 12699 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12700 | -5/Factory | Identified exit to Upper Caves 12701 | -5/Factory | Identified exit to Factory 12903 | -5/Factory | Fabricated Adv. EMP Blaster (x1) 12987 | -5/Factory | Fabricated Imp. Cooling System (x1) 12987 | -5/Factory | Build established: Scavenger-Gunner 13071 | -5/Factory | Fabricated Imp. Cooling System? 13342 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13385 | -5/Factory | Lost 3 parts (1u2w) 13529 | -5/Factory | Discovered exit to Factory (range 16) 13707 | -5/Factory | Spotted B-75 Beast 13781 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13782 | -5/Factory | Zion Demo squad teleported in 13886 | -5/Factory | System corruption reached 10% 13929 | -5/Factory | Entered Upper Caves 13946 | -5/Upper Caves | Lost 3 parts (1u2w) 14095 | -5/Upper Caves | Spotted B-75 Beast 14155 | -5/Upper Caves | Build established: Hauler-Mutant 14668 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14894 | -5/Upper Caves | Core integrity fell below 50% 14907 | -5/Upper Caves | System corruption reached 30% 14927 | -5/Upper Caves | Lost 4 parts (2p1n1u) 15205 | -5/Upper Caves | Build established: Mutant 16010 | -5/Upper Caves | Discovered new exit (range 8) 16213 | -5/Upper Caves | Entered another Upper Caves area 17698 | -5/Upper Caves | Build established: Skirmisher 18381 | -5/Upper Caves | Core integrity fell below 20% 18394 | -5/Upper Caves | Lost 6 parts (2u4w) 18592 | -5/Upper Caves | Build established: Mutant 19453 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 19065_ System corrupted: Component data lost. 19080_ System corrupted: Energy discharge (-64). 19122_ System corrupted: Component data lost. 19139_ System corrupted: IFF burst signal emitted. 19166_ JKY2YN7&BM