Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 19:39:25 Player: guru jr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (1651) 1651 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 5210 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 46 Cogmind --------- Core Integrity 413/700 Matter 205/300 Energy 290/290 System Corruption 0% Temperature Critical (697) Movement Walking (450) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- VSS Leg > --- UTILITY (3) ------ Cryofiber Web High-capacity Storage Unit > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Sensor Array Improved Signal Interpreter Core Analyzer Weapon Cycler Transmission Jammer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Machine Analyzer Core Analyzer Weapon Cycler Transmission Jammer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Beam Rifle Particle Gun Ion Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 3 | . . . . . . . 2 1 Utility 1 | . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 68 | 7 4 7 16 9 4 3 8 10 Power 14 | 1 . 2 4 3 . . 1 3 Engine 11 | 1 . 2 3 2 . . 1 2 Core 3 | . . . 1 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 1 . 3 2 . 1 2 2 Treads . | . . . . . . . . . Leg 7 | . . . . 2 . 1 2 2 Wheel 6 | 2 1 . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 2 4 3 3 1 2 2 1 Device 10 | 1 . 3 2 2 . 1 . 1 Storage 5 | 1 2 1 . . 1 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . 1 1 . 1 2 . Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 6 1 3 . 3 4 Energy Gun 7 | 2 1 . 1 . . . 2 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 13 | . . 1 5 1 3 . 1 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 14 | . . . 2 . . 1 1 10 Power 2 | . . . . . . . . 2 Propulsion 7 | . . . 2 . . 1 . 4 Utility 1 | . . . . . . . . 1 Weapon 4 | . . . . . . . 1 3 Highest Loss Streak 10 | . . . 2 . . 1 1 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 97 99 68 100 99 96 Engine 13 | . 14 14 17 13 11 11 15 10 Core 6 | . . . 4 8 11 11 2 3 Leg 16 | . . . . 13 22 22 36 36 Wheel 9 | . 28 28 20 8 . . . . Device 10 | . 14 14 10 10 11 10 3 7 Storage 11 | . 14 14 11 11 11 11 9 7 Protection 1 | . . . . . . . 5 6 Energy Gun 5 | . 28 16 3 . . . 2 6 Ballistic Gun 19 | . . 11 29 32 2 33 24 13 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 13 14 50 58 66 66 72 77 78 Greatest Support 69 | 20 20 20 20 30 30 30 57 69 Greatest Overweight (x) 5 | . . 2 5 2 2 2 1 2 Average Overweight (x) 1 | . . . 2 1 1 2 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 13 20 20 20 20 20 20 Most Carried 20 | 5 8 13 20 20 20 20 20 20 Average Carried 17 | 2 7 9 16 19 20 19 19 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 Final Carried 20 | 5 8 13 20 20 20 20 20 18 Class Distribution -------------------- 39% | Mutant 23% | Gunner 21% | Scavenger-Gunner 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 1615 | 270 26 112 401 217 . 219 208 162 Remotely . | . . . . . . . . . Salvage Created 2387 | 104 90 115 667 174 . 214 449 574 Parts 175 | 8 7 13 46 17 . 17 31 36 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 4 | 1 . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . 4 4 10 6 . 7 9 10 Guns 49 | . 4 4 10 6 . 7 9 9 AOE 1 | . . . . . . . . 1 Classes Destroyed 11 | 2 2 . 4 . . 1 . 2 Worker 3 | . . . 3 . . . . . Tunneler 7 | 2 . 2 . 1 . 1 1 . Hauler 1 | . . . 1 . . . . . Recycler 8 | 1 . . 3 . . . 1 3 Operator 2 | . . . 1 . . . . 1 Watcher 1 | . . . . . . . . 1 Swarmer 25 | . 3 4 3 4 . 4 3 4 Grunt 17 | . 1 . 5 2 . 2 3 4 Brawler 1 | . . . . . . 1 . . Sentry 6 | . . . 2 . . . 3 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | 3 3 3 3 3 . 4 4 7 Combat Bots Only 4 | . 3 2 3 3 . 4 3 4 Max Kills in Single Turn 4 | 1 2 1 2 1 . 1 1 4 Gunslinging 1 | . 1 . 1 . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 2641 | . 109 50 508 271 . 251 239 1213 Core 434 | . 16 17 49 24 . 32 9 287 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . 86 . . . 73 98 . Volleys Fired 135 | 5 9 9 39 11 . 16 23 23 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 156 | 80 80 90 90 79 . 79 119 156 Shots Fired 373 | 10 19 18 115 33 1 43 66 68 Gun 364 | 10 19 18 115 33 1 43 66 59 Cannon 9 | . . . . . . . . 9 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 271 | . . 4 98 33 1 43 56 36 Thermal 102 | 10 19 14 17 . . . 10 32 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 6 10 4 16 5 . 18 10 15 Robot Miss Streak 4 | 1 3 4 3 3 . 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 2 2 2 3 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 Shots Hit Robots 236 | 7 12 9 73 20 . 31 44 40 Core Hits 103 | 4 5 6 27 8 . 11 19 23 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 2 1 . . . . . Burn 3 | . . 2 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4216 | 74 139 115 1026 336 . 531 767 1228 Guns 3758 | 74 139 115 1026 336 . 531 767 770 Cannons 70 | . . . . . . . . 70 Explosions 388 | . . . . . . . . 388 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2848 | . . 12 863 336 . 531 647 459 Thermal 1368 | 74 139 103 163 . . . 120 769 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . 1 1 1 . . Average Corruption 1 | . 1 1 . 1 1 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . 4 5 . 3 5 8 . . Message Errors 8 | . 2 2 . 1 1 2 . . Matter Fused 9 | . 1 2 . 1 2 3 . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . 1 . 1 . 1 . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . . . . . . 43 Projectiles . | . . . . . . . . . Explosions 43 | . . . . . . . . 43 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 715 | 36 90 90 340 175 257 336 390 715 Average Temperature 116 | 18 38 26 84 56 122 117 127 211 Received Heat Transfer 762 | . 6 . 174 45 . 90 72 375 Effects 25 | . . . 1 . . 4 2 18 Shutdowns 3 | . . . 1 . . 1 1 . Energy Bleed 5 | . . . . . . 1 . 4 Interference 6 | . . . . . . 1 1 4 Matter Decay 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 6 1 . . . . . Heat Transferred 2899 | 175 325 408 555 . . . 259 1177 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 488 | 15 130 160 245 126 . 152 169 488 Initial 76 | . 9 11 . 56 . . 1 76 Average 75 | 4 74 60 94 57 . 41 52 215 Maximum Alert Level 2 | . . . 1 . . . . 2 Low Security (%) 93 | 100 100 100 91 100 . 100 100 37 Level 1 6 | . . . 8 . . . . 59 Level 2 . | . . . . . . . . 3 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . 3 1 . . 2 8 Investigation 5 | . 1 . 1 1 . . 2 . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . . . 2 . . . . 3 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 7 5 16 9 . 7 14 17 Peak Tracking Total 7 | . 4 3 6 3 . 3 4 7 Tactical Retreats 3 | . 1 . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . 1 1 . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . . 1 . . . . 1 5 Max in Single Turn 5 | . . . . . . . 1 5 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 5 . 2 2 1 1 5 1 Terminals 12 | . 4 . 1 1 . 1 5 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 13 . 3 5 1 2 16 1 Successful 19 | . 7 . 3 1 1 . 7 . Failed 22 | . 6 . . 4 . 2 9 1 Catastrophic 8 | . 2 . . 1 . 2 2 1 Database Lockouts . | . . . . . . . . . Manual 25 | . 10 . 2 6 . . 7 . Terminals 34 | . 10 . 2 4 . 2 16 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 4 | . 3 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 5 . 2 1 1 . 7 . Record 1 | . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Zone Layout 4 | . 1 . 1 . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 . 1 1 . 1 5 1 Full Trace Events 2 | . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 1 3 . . . . Highest-Rated Group 40 | . . 31 31 40 . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . Total Orders 10 | . . . . 10 . . . . STAY 3 | . . . . 3 . . . . FOLLOW 3 | . . . . 3 . . . . GUARD 2 | . . . . 2 . . . . AID 2 | . . . . 2 . . . . Ally Attacks 27 | . . 3 10 14 . . . . Total Damage 285 | . . 22 146 117 . . . . Kills 4 | . . 1 1 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 5700 | 82 548 489 626 1151 1067 656 657 424 Spaces Moved 2970 | 60 394 436 268 589 547 230 283 163 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs 1471 | . . . . 248 547 230 283 163 Wheels 1496 | 57 394 436 268 341 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 110 110 190 260 187 108 Average Speed 154 | 78 80 91 114 172 194 260 187 184 Slowest Speed 265 | 80 80 110 155 260 260 260 187 265 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 57 83 28 98 89 56 27 5 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . 2 . 2 1 . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 42 | . . . . . . 3 2 37 Melee . | . . . . . . . . . Projectile 6 | . . . . . . 3 2 1 AOE 36 | . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 3811 | 84 608 510 505 701 554 254 362 233 Wait 515 | 1 192 44 140 70 . 3 34 31 Move 2962 | 59 393 435 267 588 546 229 282 163 Hop . | . . . . . . . . . Pick Up 75 | 12 6 8 26 10 . 2 7 4 Fast Attach 17 | . 1 2 2 2 3 . 3 4 Attach 23 | 7 . 1 4 2 . 1 3 5 Detach 1 | . . . . . . . 1 . Swap 28 | . 3 4 10 5 1 2 2 1 Drop 55 | . 4 7 17 13 4 1 7 2 Fire 135 | 5 9 9 39 11 . 16 23 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 13) 83 | -11/Junkyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Entered Mines 638 | -10/Mines | Escorted by a lone wolf Derelict 662 | -10/Mines | Learned location of Storage (-7) 697 | -10/Mines | Learned Materials garrison access intel 725 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1109 | -10/Mines | Discovered new exit (range 7) 1120 | -10/Mines | Entered Materials 1120 | -9/Materials | Accompanied by 1 ally 1120 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1433 | -9/Materials | Build established: Scavenger-Gunner 1737 | -9/Materials | Discovered new exit (range 9) 1746 | -9/Materials | Entered Mines 1762 | -9/Mines | Met a Derelict bent on vengeance 1784 | -9/Mines | Found a hidden stash of uninstalled traps 1917 | -9/Mines | Discovered new exit (range 10) 1942 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1993 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1994 | -9/Mines | Learned location of Zion (-7) 2111 | -9/Mines | Discovered new exit (range 15) 2133 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2424 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2527 | -9/Mines | Build established: Gunner 2884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2886 | -9/Mines | Discovered new exit (range 5) 2897 | -9/Mines | Entered Exiles 2942 | -9/Exiles | Discovered new exit (range 14) 3010 | -9/Exiles | Met 8R-AWN 3043 | -9/Exiles | Met EX-HEX 3102 | -9/Exiles | Met EX-BIN 3252 | -9/Exiles | Met EX-DEC 3280 | -9/Exiles | Build established: Mutant 3378 | -9/Exiles | Visited The Gauntlet 3688 | -9/Exiles | Discovered new exit (range 11) 3964 | -9/Exiles | Entered Mines 4539 | -8/Mines | Build established: Gunner 4584 | -8/Mines | Discovered new exit (range 9) 4620 | -8/Mines | Entered Materials 4620 | -8/Materials | Evolved 2 slots: Propulsion x2 4621 | -8/Materials | Loaded intel: 1 garrison access location 5268 | -8/Materials | Discovered new exit (range 7) 5277 | -8/Materials | Entered Factory 5277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5278 | -7/Factory | Identified exit to Storage 5318 | -7/Factory | Build established: Scavenger-Tank 5353 | -7/Factory | Garrison activated, responded to threat 5664 | -7/Factory | Garrison activated, responded to threat 5701 | -7/Factory | Self-destructed Last Messages --------------- Power failure averted by Cryofiber Web. Overheating: Core damaged (-70). Overheating: Energy bleed (-58). Power failure averted by Cryofiber Web. Overheating: Carbon-fiber Leg damaged (-5). Overheating: Hvy. Battle Rifle damaged (-1). Carbon-fiber Leg destroyed. Hrd. Medium Armor Plating destroyed. Power failure averted by Cryofiber Web. Overheating: Energy bleed (-36). Overheating: Matter decay (-20). Broken VSS Leg destroyed. Hvy. Battle Rifle destroyed. Overheating: Hcp. Storage Unit damaged (-39). Power failure averted by Cryofiber Web. Pulse Rifle destroyed. Lgt. Nuclear Core destroyed. Overheating: System interference. Ion Cannon temporarily disabled. Power failure averted by Cryofiber Web. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# / """" #????????????????? | | ???????????????????# ""R" #????????????????? | | ###????????????????# "" " #????????????????? | | #????????????????# """" #????????????????? | | #????????????????# """" #????????????????? | | #????????????????# """" #????????????????? | | #????????????????# """" #????????????????? | | #????????????????# """" #????????????????? | | ################## """" #????????????????? | | + |! #????????????????? | | ################## @gg #????????????????? | | #????????????????#######Y;;;;;; #?????????????? | | #????############????# ! *;;;;;;#?????????????? | | ###????? #????# =[ ; #????????????? | | ????????? #????# !* ;;#????????????? | | ?????# """ """ ###### ; #???????????? | | ###### """ """ + ;##???????????? | | # """ """ ######[% #????????????? | | """ # #????# [ ;#????????????? | | """ # """ """ #????#!% ;#????????????? | | """ # """ """ #????# [ ;#????????????? | | # """ """ #????# ;#????????????? | | """ # #????# #?????????????? | | """ # #????# % ???????????????? | | =""" # [% #????# = "?????????????????? | | = ! #######+########### ""??????????????????? | | """ #?# ![= ???????????????????? | | [""" #?# "???????????????????? | | """=### "???????????????????? | | [ +% "???????????????????? | | % # ????????????????????? | | # ###########+##### ??????????????????????? | | #+#### #?????????????????? ??????????????????????? | | # #??# #?????????????????????????????????????????? | | # #??# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCannonTearclaws Manual? 0 Play Time 01:03:55 Cumulative 41.0 hours Start 2023.03.05 @ 18:35:44 End 2023.03.05 @ 19:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b3e2eaa-a970-4687-ab28-452790a08696