Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 19:06:39 Player: osman sinnoks Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2006) 2006 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 6419 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 121 Met Data Miner 300 Friendly Fire -200 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Structural Scanner Makeshift System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Targeting Computer Transmission Jammer Reactive Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Structural Scanner Weapon Cycler Reactive Plating Heavy Assault Rifle Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Spear [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Heavy Missile Launcher Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 54 | 7 . 3 1 . 24 6 11 . . 2 Power 6 | 1 . . . . 2 . 3 . . . Engine 4 | 1 . . . . 2 . 1 . . . Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 2 . . . . 5 . 2 . . . Treads 2 | 2 . . . . . . . . . . Leg 7 | . . . . . 5 . 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 2 . 2 1 . 9 3 2 . . . Device 9 | 1 . 2 . . 4 2 . . . . Storage 2 | 1 . . 1 . . . . . . . Processor 2 | . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . 3 1 2 . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 1 . . 8 3 4 . . 2 Energy Gun 3 | 2 . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . 1 . . 4 . . . . . Ballistic Cannon 5 | . . . . . 2 1 1 . . 1 Launcher 4 | . . . . . 1 1 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 19 | . . 1 . . 3 . 11 . . 4 Power 3 | . . . . . . . 3 . . . Propulsion 6 | . . . . . 1 . 3 . . 2 Utility 4 | . . . . . . . 3 . . 1 Weapon 6 | . . 1 . . 2 . 2 . . 1 Highest Loss Streak 5 | . . 1 . . 3 . 5 . . 4 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 100 98 100 100 97 87 53 53 42 44 Engine 8 | . 14 14 14 14 9 7 4 . . . Core 1 | . . . . . . . . 7 7 7 Treads 9 | . 28 28 28 28 2 . . . . . Leg 12 | . . . . . 23 23 8 15 15 13 Device 7 | . 14 14 14 14 . 12 7 . . . Storage 7 | . 14 14 14 14 9 7 3 . . . Processor 7 | . . . . . 18 9 7 7 7 7 Protection 4 | . . . . . 6 2 5 7 7 6 Energy Gun 6 | . 28 15 14 14 2 . . . . . Ballistic Gun 6 | . . 11 14 14 10 7 . . . . Ballistic Cannon 4 | . . . . . 7 10 4 7 2 6 Launcher 3 | . . . . . 6 3 2 7 2 . Piercing Weapon 1 | . . . . . . . 5 . . . Peak Build Rating 38 | 7 7 14 8 8 29 38 38 19 19 15 Average Rating 17 | 4 7 7 8 8 21 33 23 19 13 14 On Entrance 13 | . 7 7 8 8 8 24 38 19 19 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 15 15 15 20 20 37 46 46 29 29 22 Greatest Support 40 | 40 40 40 40 40 40 30 30 25 25 25 Greatest Overweight (x) 5 | . . . . . 1 1 5 1 1 3 Average Overweight (x) . | . . . . . . 1 1 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 8 8 10 10 10 7 5 5 5 Most Carried 10 | 5 5 8 8 9 10 10 10 2 4 4 Average Carried 7 | 2 3 7 8 8 8 9 7 2 3 2 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 Final Carried 10 | 3 5 8 8 9 10 10 2 2 4 2 Class Distribution -------------------- 65% | Mutant 20% | Scavenger-Gunner 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1665 | 270 . 75 . 30 804 . 384 64 . 38 Remotely . | . . . . . . . . . . . Salvage Created 2118 | 125 210 213 . 40 876 . 540 41 . 73 Parts 137 | 8 13 17 . 8 59 . 22 3 . 7 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 20 3 . 11 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . 4 10 . 3 22 . 13 1 . 3 Melee 7 | . . . . . . . 7 . . . Guns 21 | . 1 10 . 3 7 . . . . . Cannons 12 | . . . . . 5 . 6 . . 1 AOE 16 | . 3 . . . 10 . . 1 . 2 Classes Destroyed 13 | 2 4 . . . 5 . 1 . . 1 Worker 3 | . . . . . 3 . . . . . Builder 8 | . 1 . . . 7 . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 5 | 1 1 . . . 3 . . . . . Mechanic 1 | . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . 1 Watcher 4 | . 1 . . . 3 . . . . . Swarmer 24 | . 3 8 . 3 7 . 2 . . 1 Grunt 22 | . 1 2 . . 9 . 9 . . 1 Brawler 1 | . . . . . . . 1 . . . Sentry 6 | . . . . . 5 . 1 . . . Hunter 2 | . . . . . 1 . . 1 . . Best Kill Streak 11 | 2 5 3 . 3 11 . 6 1 . 2 Combat Bots Only 6 | . 3 3 . 3 6 . 6 1 . 2 Max Kills in Single Turn 5 | 1 5 1 . 1 5 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . . 3 . . 1 . 2 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 296 | . 3 41 . 15 61 . 167 2 . 7 Missed 72 | . 1 10 . 3 16 . 41 1 . . Damage Taken 3412 | 6 117 268 . 101 824 . 1905 10 . 181 Core 942 | . 21 72 . 8 139 . 651 . . 51 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 113 | . . . . . . . 110 3 . . Core Remaining (%) 77 | 100 . . . 59 74 . . . . . Volleys Fired 120 | 7 5 19 . 6 46 . 25 1 . 11 Largest 3 | 2 2 2 . 2 3 . 1 2 . 1 Hottest 116 | 90 90 90 . 70 116 . 48 87 . 48 Shots Fired 231 | 14 10 34 . 12 120 . 27 3 . 11 Gun 139 | 14 10 34 . 12 69 . . . . . Cannon 68 | . . . . . 31 . 27 1 . 9 Launcher 24 | . . . . . 20 . . 2 . 2 Special . | . . . . . . . . . . . Kinetic 143 | . . 15 . 6 85 . 27 1 . 9 Thermal 51 | 7 5 18 . 6 15 . . . . . Explosive 24 | . . . . . 20 . . 2 . 2 Electromagnetic 13 | 7 5 1 . . . . . . . . Robot Hit Streak 11 | 4 5 6 . 3 11 . 5 1 . 2 Robot Miss Streak 9 | 2 1 2 . 2 8 . 2 2 . 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 3 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 148 | 8 6 21 . 7 77 . 27 1 . 1 Core Hits 139 | 4 12 13 . 4 82 . 17 1 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . 1 . . 2 . 1 . . . Burn 3 | . . 1 . . 2 . . . . . Impale 1 | . . . . . . . 1 . . . Melee Attacks 21 | . . . . . . 6 15 . . . Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . 6 . . . . Piercing 15 | . . . . . . . 15 . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5289 | 164 340 315 . 90 3194 . 759 74 . 353 Guns 1293 | 121 86 309 . 86 691 . . . . . Cannons 992 | . . . . . 524 . 427 . . 41 Explosions 2657 | 43 254 . . . 1974 . . 74 . 312 Melee 332 | . . . . . . . 332 . . . Ramming 15 | . . 6 . 4 5 . . . . . Kinetic 1682 | . . 123 . 24 1067 . 427 . . 41 Thermal 565 | 68 101 186 . 62 148 . . . . . Explosive 2360 | . . . . . 1974 . . 74 . 312 Electromagnetic 335 | 96 239 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 332 | . . . . . . . 332 . . . Highest Corruption 2 | . 1 1 1 1 . 2 2 2 2 2 Average Corruption 1 | . 1 1 1 1 . 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . 2 2 5 2 . . 14 5 1 5 Message Errors 9 | . . . 1 1 . . 3 2 1 1 Matter Fused 8 | . . . 2 . . . 4 . . 2 Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 5 | . 1 1 1 . . . 1 1 . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 5 | . . 1 . 1 . . 2 . . 1 Data Loss (major) 2 | . . . . . . . . 1 . 1 Misfires 3 | . . . . . . . 2 1 . . Alerts 2 | . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 101 | 13 . . . . 64 . 15 . . 9 Projectiles 15 | . . . . . . . 15 . . . Explosions 86 | 13 . . . . 64 . . . . 9 Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . 3 . 5 . . . Impact 1 | . . . . . 1 . . . . . Kinetic 7 | . . . . . 2 . 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 384 | 7 106 . . . 194 . . . . 77 Shots 10 | 1 3 . . . 4 . . . . 2 Rammed 3 | . . 2 . 1 . . . . . . Targets Rammed 4 | . . 2 . 1 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 314 | 120 72 78 . 45 314 . 252 21 . 12 Average Temperature 54 | 50 27 28 . 20 77 . 39 10 . 7 Received Heat Transfer 1014 | . . 33 . . 261 . 711 . . 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1630 | 124 137 629 . 185 555 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 703 | 15 164 293 . 85 703 294 . . . . Initial 289 | . 9 63 . . 33 289 . . . . Average 192 | 6 90 133 . 64 258 221 . . . . Maximum Alert Level 3 | . . 1 . . 3 1 . . . . Low Security (%) 61 | 100 100 91 . 100 44 34 . . . . Level 1 26 | . . 8 . . 27 65 . . . . Level 2 11 | . . . . . 27 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . . . 2 . . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 3 | . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 79 | . 5 11 . 5 30 . 15 1 . 12 Peak Tracking Total 8 | . 3 3 . 3 5 . 4 1 . 8 Tactical Retreats 3 | . . . . . . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 6 | . 2 . . . 4 . . . . . Max in Single Turn 2 | . 2 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 10 | . 3 . 1 . 1 1 . . 4 . Terminals 4 | . 3 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 51 | . 11 . 4 . 3 4 . . 29 . Successful 45 | . 8 . 4 . 2 2 . . 29 . Failed 6 | . 3 . . . 1 2 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 4 . . . . 1 . . . . Terminals 15 | . 11 . . . . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 39 | . 5 . 4 . . 1 . . 29 . Record 15 | . . . 4 . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Process 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . 1 . . . . Terminals 4 | . 3 . . . . 1 . . . . Botnet 4 | . 3 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 1 | . . . . . 1 . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 15 Total Damage 528 | . . . . . . . . . . 528 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5632 | 97 397 535 695 88 1278 611 1054 446 104 327 Spaces Moved 2881 | 46 228 286 434 43 472 292 517 234 78 251 Core 259 | 12 . . . . . . 236 . . 11 Treads 1029 | 34 228 286 434 43 4 . . . . . Legs 1593 | . . . . . 468 292 281 234 78 240 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 190 50 190 120 100 Average Speed 167 | 131 160 160 160 160 181 190 175 190 133 121 Slowest Speed 330 | 160 160 160 160 160 190 190 330 190 190 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 48 58 89 14 41 6 60 50 69 29 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 328 | . 3 . . . 247 . 9 32 . 37 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . . 9 1 . 4 AOE 314 | . 3 . . . 247 . . 31 . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3460 | 69 250 328 435 50 797 337 617 234 79 264 Wait 316 | . 16 13 . . 228 22 37 . . . Move 2871 | 45 227 285 433 42 471 291 516 233 77 251 Hop . | . . . . . . . . . . . Pick Up 43 | 10 2 5 . 1 15 4 6 . . . Fast Attach 5 | . . . . . 2 . 3 . . . Attach 30 | 7 . 1 . . 11 2 7 . . 2 Detach 5 | . . . . . 2 . 1 . 2 . Swap 19 | . . 2 1 . 11 4 1 . . . Drop 21 | . . 1 1 . 10 3 6 . . . Fire 120 | 7 5 19 . 6 46 . 25 1 . 11 Melee 21 | . . . . . . 6 15 . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush 3 | . . 2 . 1 . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 428 | -10/Materials | Identified exit to Mines 495 | -10/Materials | Entered Mines 553 | -10/Mines | Learned location of 1 exit from Materials 574 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 577 | -10/Mines | Found Prototype Device 578 | -10/Mines | Identified Exp. Sensor Array 979 | -10/Mines | Learned location of Zion (-6) 1024 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1024 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Entered Exiles 1069 | -10/Exiles | Met 8R-AWN 1098 | -10/Exiles | Met EX-HEX 1165 | -10/Exiles | Met EX-DEC 1252 | -10/Exiles | Visited The Gauntlet 1482 | -10/Exiles | Met EX-BIN 1707 | -10/Exiles | Discovered new exit (range 14) 1725 | -10/Exiles | Entered Mines 1797 | -9/Mines | Discovered new exit (range 12) 1808 | -9/Mines | Assembled infested the area 1813 | -9/Mines | Entered Materials 1813 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1814 | -8/Materials | Identified exit to Factory 2040 | -8/Materials | Lost 3 parts (1n2w) 2389 | -8/Materials | Build established: Gunner 2995 | -8/Materials | Build established: Scavenger-Gunner 3091 | -8/Materials | Entered Factory 3091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3655 | -7/Factory | Discovered new exit (range 8) 3702 | -7/Factory | Entered Lower Caves 3783 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4072 | -7/Lower Caves | Build established: Mutant 4075 | -7/Lower Caves | Spotted B-75 Beast 4179 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 4539 | -7/Lower Caves | Core integrity fell below 50% 4581 | -7/Lower Caves | Core integrity fell below 20% 4619 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4720 | -7/Lower Caves | Discovered new exit (range 15) 4756 | -7/Lower Caves | Entered another Lower Caves area 5187 | -7/Lower Caves | Discovered new exit (range 9) 5202 | -7/Lower Caves | Entered Data Miner 5202 | -7/Data Miner | Discovered new exit (range 6) 5237 | -7/Data Miner | Met Data Miner 5260 | -7/Data Miner | Learned location of Section 7 (-2) 5260 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5281 | -7/Data Miner | Received God Mode back door access code from Data Miner 5306 | -7/Data Miner | Entered Proximity Caves 5310 | -6/Proximity Caves | Spotter reported a threat 5530 | -6/Proximity Caves | Escorted by Enhanced Grunt 5531 | -6/Proximity Caves | Spotter reported a threat 5605 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5633 | -6/Proximity Caves | Destroyed self with Heavy Missile Launcher Last Messages --------------- 05581_ LHN7H=DE7FYSODFGL3#G:4VX5RB#YU>I3K 05600_ Reactive Plating destroyed. 05600_ Penetrated by Slug. 05600_ Aluminum Leg destroyed. 05605_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05606_ Slug penetrates Wall. 05609_ Y-64 Sentinel: "REQUESTING BACKUP." 05610_ Slug penetrates Wall. 05610_ Y-64 Sentinel destroyed. 05611_ Carbon-fiber Leg destroyed. 05613_ L-41 Fighter destroyed. 05613_ Critical hit (Destroy). 05613_ Slug Cannon destroyed. 05626_ Unknown Engine fries itself beyond repair. 05630_ S-27 Virus destroyed. 05630_ G-50 Soldier destroyed. 05633_ B-48 Gladiator destroyed. 05633_ Destroyed Adv. Particle Charger. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????######???????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????# #???#???????????? | | ???????????????????????????# % #? #???????????? | | ??????????????????????????# l # #???????????? | | ???????????????????????### #???????????? | | ??????????????????????## % ????????????? | | ?????????##????######## g ""Y?????????????? | | ??????### #???## ## ## g #####???????????? | | ?????## #??## ## [% #?????????? | | #????# #??# ## @ ! ###??????????? | | #????## #?# ## ### # # #????????????? | | #????## ##?# ### ## ##### ?????????? | | ###### #??# ### ## ##?? ??????? | | ## #??## # #??? #### ???????? | | # ##??# ## #???# ##????? ??????? | | ## ##?#### ##????##?????????????? | | ### ##???# ##????????????????????? | | ### #???# #?????????????????????? | | ### ##### #?????????????????????? | | ## ######## #?????????????????????? | | ### #????## ##?????????????????????? | | ### ###### #??????????????????????? | | ## ## ## #?????????????????????? | | # ##### #????????????????????? | | ### ##??## ##????????????????????? | | #### #???####?????????????????????? | | #### ##????????????????????????????? | | #??# #?????????????????????????????? | | #???# #????????????????????????????? | | ????# #### ##????????????????????????????? | | ????# ###??###?????????????????????????????? | | ???# ##????????????????????????????????????? | | ?? #?????????????????????????????????????? | | ? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionPropulsionFalx Manual? 0 Play Time 00:42:28 Cumulative 29.5 hours Start 2025.03.03 @ 16:37:48 End 2025.03.03 @ 19:06:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d1c95f7-8ad2-4855-abe9-c86447d452ac