Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.11 @ 10:02:55 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (174) 870 Value Destroyed (4613) 4613 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 10520 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 82 Aligned with FarCom 300 Friendly Fire -134 Cogmind --------- Core Integrity 618/850 Matter 45/300 Energy 310/310 System Corruption 8% Temperature Cool (0) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Humpback Improved Signal Interpreter > --- WEAPON (4) ------- 8R-AWN's Boregun > --- INVENTORY (24) --- Humpback High-capacity Matter Pod (0) Advanced Sensor Array Improved Armor Integrity Analyzer Kinecellerator Advanced Weapon Cycler System Purifier Chronowheel Cooled Particle Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Gauss Rifle AWS/Gauss Improved Proton Missile Launcher Improved Proton Missile Launcher Great Maul Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Humpback Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Improved Cooling System Humpback High-capacity Matter Pod Improved Armor Integrity Analyzer Kinecellerator Advanced Weapon Cycler Improved Medium Armor Plating System Purifier Chronowheel Cooled Particle Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Autogun Heavy Machine Gun AWS/Gauss 8R-AWN's Boregun Improved Proton Missile Launcher Improved Proton Missile Launcher Great Maul Deploy-a-Sentry [Rating: 56] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . 1 . . . . 1 2 Weapon 2 | . . . 1 . . . . 1 . Parts Attached 103 | 7 6 2 13 2 22 1 8 25 17 Power 8 | 1 . . 1 . 4 . . 1 1 Engine 5 | 1 . . 1 . 1 . . 1 1 Core 3 | . . . . . 3 . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 1 . 5 2 5 . 5 6 2 Treads 27 | 2 1 . 5 2 4 . 5 6 2 Leg 1 | . . . . . 1 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 2 2 2 2 . 7 . . 9 6 Device 10 | . . . . . 4 . . 3 3 Storage 7 | 2 2 1 . . 1 . . 1 . Processor 4 | . . . 2 . . . . 1 1 Hackware . | . . . . . . . . . . Protection 9 | . . 1 . . 2 . . 4 2 Artifact . | . . . . . . . . . . Weapon 37 | 2 3 . 5 . 6 1 3 9 8 Energy Gun 4 | 2 . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 28 | . 3 . 4 . 5 1 3 5 7 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 . 1 . . Parts Lost 23 | . 1 . 1 1 2 1 1 4 12 Power 1 | . . . . . . . . . 1 Propulsion 9 | . . . . 1 1 . . 2 5 Utility 3 | . . . . . 1 . . . 2 Weapon 10 | . 1 . 1 . . 1 1 2 4 Highest Loss Streak 11 | . 1 . 1 1 2 1 1 2 11 Average Slot Usage (%) 92 | . 99 99 99 99 89 88 89 88 88 Engine 6 | . 14 14 11 11 4 . . . 5 Core 3 | . . . . . 6 11 9 6 . Treads 25 | . 27 28 21 21 22 22 35 27 22 Device 1 | . . . . . 2 . . . 6 Storage 14 | . 28 27 22 22 11 11 9 7 6 Processor 8 | . . . 11 11 11 11 9 7 12 Protection 2 | . . . . . 3 . . 7 5 Energy Gun 1 | . 18 . . . . . . . . Ballistic Gun 25 | . 9 28 32 33 24 33 26 28 20 Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 17 43 43 48 48 110 110 110 121 123 Greatest Support 88 | 40 40 40 43 43 43 40 80 83 88 Greatest Overweight (x) 2 | . 1 1 2 2 2 2 1 2 2 Average Overweight (x) 1 | . . . 1 1 . 2 1 1 1 Largest Inventory Capacity 24 | 8 16 16 16 16 24 24 24 24 24 Average Capacity 18 | 5 9 15 16 16 15 24 24 23 24 Most Carried 24 | 1 15 16 16 16 24 24 24 24 24 Average Carried 17 | . 7 15 15 15 12 23 23 23 23 Final Capacity 24 | 8 16 16 16 16 24 24 24 24 24 Final Carried 24 | 1 15 16 16 16 24 23 24 24 20 Class Distribution -------------------- 25% | Scavenger-Gunner 23% | Gunner 19% | Mutant 10% | Hauler-Skirmisher 5% | Scavenger-Mutant 5% | Hauler-Gunner 5% | Scavenger-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 5163 | 270 251 269 283 414 1050 104 543 1240 739 Remotely . | . . . . . . . . . . Salvage Created 7548 | 85 484 193 634 359 629 179 1057 1912 2016 Parts 458 | 3 27 12 48 26 84 14 49 108 87 Haulers Intercepted 8 | . 1 . . . . . 2 3 2 Recyclers Shooed 5 | . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 116 | . 8 1 17 15 8 6 18 25 18 Guns 107 | . 7 1 17 15 6 6 18 23 14 Cannons 4 | . . . . . . . . . 4 AOE 4 | . . . . . 2 . . 2 . Classes Destroyed 17 | 1 4 2 2 . 3 1 1 2 1 Worker 5 | . 1 . 1 . . . . 1 2 Builder 5 | . . . . . . . . 2 3 Tunneler 5 | . . 2 . 2 . . . 1 . Hauler 8 | . 1 . . . . . 2 3 2 Recycler 15 | 1 . 1 . . . . 1 8 4 Turret 1 | . . . . . 1 . . . . Watcher 15 | . 3 . 1 . . . 3 4 4 Swarmer 37 | . . 1 7 12 . 3 4 10 . Grunt 42 | . 8 1 5 2 . 2 10 9 5 Brawler 5 | . . . 1 1 . . 1 1 1 Duelist 2 | . . . . . . 1 . . 1 Protector 1 | . . . . . . . . . 1 Sentry 10 | . . . 4 . . . 2 1 3 Hunter 4 | . . . . . . . 1 1 2 Programmer 8 | . . . . . . . . 3 5 Zionite 8 | . . . . . 8 . . . . Assembled 7 | . . . . . 7 . . . . Best Kill Streak 10 | 1 3 1 5 10 7 3 5 5 5 Combat Bots Only 10 | . 2 1 5 10 7 3 4 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 1 2 2 Gunslinging 1 | . . . 1 . . 1 . . . Exploded 1 | . . . . . 1 . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 7073 | . 313 99 574 378 585 268 651 1586 2619 Core 756 | . 53 6 149 45 76 6 47 142 232 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 76 . . . 31 91 79 . Volleys Fired 407 | 2 30 13 38 23 82 12 51 79 77 Largest 4 | 2 2 2 3 3 3 3 3 4 4 Hottest 183 | 90 90 46 69 69 69 69 69 141 183 Shots Fired 1184 | 4 60 28 111 69 165 36 153 275 283 Gun 1125 | 4 60 28 110 69 158 36 153 269 238 Cannon 45 | . . . . . . . . . 45 Launcher 14 | . . . 1 . 7 . . 6 . Special . | . . . . . . . . . . Kinetic 1071 | . 14 28 110 69 158 36 153 265 238 Thermal 75 | 2 26 . . . . . . 2 45 Explosive 14 | . . . 1 . 7 . . 6 . Electromagnetic 24 | 2 20 . . . . . . 2 . Robot Hit Streak 51 | 3 15 4 13 8 51 6 29 21 20 Robot Miss Streak 6 | . 2 6 3 4 2 3 2 3 3 Penetration Max 1 | . . . . . 1 . . 1 1 Secondary Targets 24 | . . . 3 3 . 1 5 8 4 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 1 Autonomous 48 | . . . . . 48 . . . . Shots Hit Robots 823 | 3 46 10 71 38 124 23 128 195 185 Core Hits 354 | 2 23 7 28 19 50 10 50 88 77 Critical Hits 31 | . . 1 2 . 16 . 2 5 5 Critical Kills 8 | . . 1 . . 3 . . 3 1 Critical Parts Destroyed 19 | . . . 2 . 9 . 2 2 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15771 | 39 663 165 1145 642 2830 351 1828 3485 4623 Guns 13794 | 39 616 165 1093 642 2598 351 1828 3217 3245 Cannons 1378 | . . . . . . . . . 1378 Explosions 599 | . 47 . 52 . 232 . . 268 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 13216 | . 150 165 1093 642 2598 351 1828 3144 3245 Thermal 1676 | 24 241 . . . . . . 33 1378 Explosive 552 | . . . 52 . 232 . . 268 . Electromagnetic 327 | 15 272 . . . . . . 40 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 6 6 . . . . . . 8 Average Corruption 4 | . 4 6 . . . . . . 2 Corruption Purged . | . . . . . . . . . . Effects 82 | . 16 44 . . . . . . 22 Message Errors 23 | . 6 11 . . . . . . 6 Matter Fused 14 | . 3 8 . . . . . . 3 Heat Flow Errors 9 | . 1 4 . . . . . . 4 Energy Discharges 16 | . 3 9 . . . . . . 4 Data Loss (minor) 9 | . 3 5 . . . . . . 1 Data Loss (major) 2 | . . 2 . . . . . . . Misfires 2 | . . 2 . . . . . . . Targeting Errors 7 | . . 3 . . . . . . 4 Overload Shots 8 | . . . . . . . . . 8 Overflow Damage 69 | . . . . . . . . 12 57 Projectiles 57 | . . . . . . . . . 57 Explosions 12 | . . . . . . . . 12 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 80 | . 30 . . . . . . 50 . Shots 4 | . 1 . . . . . . 3 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 419 | 60 296 253 27 24 124 164 195 363 419 Average Temperature 79 | 30 91 96 8 6 42 66 52 99 125 Received Heat Transfer 1767 | . 153 . 159 12 . 99 315 363 666 Effects 3 | . . . . . . . . 2 1 Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 2703 | 74 605 . . . . . . 74 1950 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 687 | 5 167 262 263 446 . 130 249 406 687 Initial 190 | . 3 27 . 76 . . 50 112 190 Average 200 | 1 66 52 109 271 . 105 122 277 365 Maximum Alert Level 2 | . . 1 1 2 . . 1 2 2 Low Security (%) 56 | 100 100 94 94 25 . 100 83 21 16 Level 1 33 | . . 5 5 49 . . 16 74 47 Level 2 9 | . . . . 25 . . . 3 36 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 2 1 2 . . . 4 5 9 Investigation 6 | . 1 1 1 . . . 2 . 1 Extermination 6 | . . . . . . . . 3 3 Reinforcement 6 | . 1 . 1 . . . 2 2 . Assault 2 | . . . . . . . . . 2 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 207 | . 17 12 30 15 31 9 27 34 32 Peak Tracking Total 9 | . 4 3 7 6 9 3 4 4 7 Tactical Retreats 32 | . 5 1 4 1 13 . . 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 16 | . 5 . 3 . . . 3 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 24 | . . . 3 . 14 . . 3 4 Max in Single Turn 2 | . . . 2 . 2 . . 1 2 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 34 | . 7 1 5 1 2 . 3 8 7 Terminals 24 | . 7 . 5 . . . 3 5 4 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 1 Garrison Access 1 | . . . . . . . . 1 . Total Hacks 99 | . 19 1 18 1 2 . 16 24 18 Successful 54 | . 10 1 11 1 2 . 8 14 7 Failed 43 | . 8 . 7 . . . 8 9 11 Catastrophic 4 | . 1 . . . . . 1 . 2 Database Lockouts 2 | . 1 . . . . . . 1 . Manual 68 | . 17 . 18 . 1 . 13 14 5 Terminals 78 | . 19 . 18 . . . 16 14 11 Fabricators 5 | . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 9 2 Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 30 | . 8 1 6 1 2 . 5 5 2 Record 1 | . . . . . 1 . . . . Robot Analysis 6 | . 4 . 1 . . . 1 . . Prototype ID Bank 9 | . 2 . 1 . . . 2 4 . Open Door 2 | . . 1 . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . Alert Level 1 | . 1 . . . . . . . . Locate Traps 3 | . . . 1 . . . . . 2 Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 7 2 Insert Component 5 | . . . . . . . . 4 1 Analyze 4 | . . . . . . . . 3 1 Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 12 | . 2 . 5 . . . 3 1 1 Terminals 12 | . 2 . 5 . . . 3 1 1 Track 5 | . 1 . 3 . . . . 1 . Botnet 3 | . . . 1 . . . 2 . . Operators 4 | . 1 . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 7 . 6 . . . 3 6 6 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 Parts Built 1 | . . . . . . . . . 1 Matter 102 | . . . . . . . . . 102 Time 25 | . . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 1 Part Schematics Acquired 2 | . . . . . . . . 1 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 1 . . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . 19 9 . . . . . . Total Damage 324 | . . 217 107 . . . . . . Kills 10 | . . 9 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 6 | . 4 . 1 . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 13559 | 119 1198 1307 1407 701 2695 177 1169 2571 2215 Spaces Moved 6441 | 66 623 689 679 329 1298 69 524 1203 961 Core 4 | 4 . . . . . . . . . Treads 6437 | 62 623 689 679 329 1298 69 524 1203 961 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 160 200 180 180 180 Average Speed 180 | 153 164 179 180 180 179 200 180 182 190 Slowest Speed 200 | 160 180 180 200 200 200 200 180 200 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 5 82 98 68 55 89 17 44 39 29 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug 7 | . . . 7 . . . . . . Terrain Destroyed 111 | . 6 . 19 . 47 . . 31 8 Melee . | . . . . . . . . . . Projectile 32 | . . . . . 22 . . 2 8 AOE 79 | . 6 . 19 . 25 . . 29 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 7691 | 76 738 733 781 387 1602 82 639 1447 1206 Wait 518 | 1 56 15 39 31 127 1 41 90 117 Move 6432 | 65 622 688 678 328 1297 68 523 1202 961 Hop . | . . . . . . . . . . Pick Up 126 | 1 18 10 5 1 38 . 8 31 14 Fast Attach 43 | 7 2 2 2 1 11 . 3 9 6 Attach 29 | . 2 . 3 . 7 1 3 7 6 Detach 5 | . . . . . 3 . . 2 . Swap 31 | . 2 . 8 1 4 . 2 9 5 Drop 100 | . 6 5 8 2 33 . 8 18 20 Fire 407 | 2 30 13 38 23 82 12 51 79 77 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 8) 907 | -10/Materials | Discovered new exit (range 15) 947 | -10/Materials | Central database locked down 1318 | -10/Materials | Entered Mines 1346 | -10/Mines | Met a Derelict bent on vengeance 1402 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1493 | -10/Mines | Learned Materials stockpile data 1495 | -10/Mines | Discovered new exit (range 9) 1916 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1924 | -10/Mines | Discovered new exit (range 15) 1966 | -10/Mines | Learned Materials terminal intel 2067 | -10/Mines | Met a Derelict shopkeep closing up shop 2396 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2625 | -10/Mines | Entered Materials 2625 | -9/Materials | Accompanied by 1 ally 2625 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2627 | -9/Materials | Loaded intel: 12 terminal locations 3092 | -9/Materials | Build established: Gunner 3216 | -9/Materials | Discovered new exit (range 15) 3373 | -9/Materials | Discovered new exit (range 10) 4016 | -9/Materials | Discovered new exit (range 7) 4032 | -9/Materials | Entered Mines 4276 | -9/Mines | Destroyed 10 combat bots 4338 | -9/Mines | Discovered new exit (range 14) 4390 | -9/Mines | Found the Drone Emporium 4513 | -9/Mines | Learned 4 Materials zone layouts 4724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4726 | -9/Mines | Discovered new exit (range 5) 4733 | -9/Mines | Entered Exiles 4778 | -9/Exiles | Met 8R-AWN 4807 | -9/Exiles | Met EX-HEX 4926 | -9/Exiles | Met EX-DEC 4955 | -9/Exiles | Learned location of Zion (-6) 5141 | -9/Exiles | Met EX-BIN 5163 | -9/Exiles | Aligned with FarCom system 5165 | -9/Exiles | Given EX-Vault access code 5202 | -9/Exiles | Opened EX-Vault 5217 | -9/Exiles | Found Chronowheel 5225 | -9/Exiles | Found AWS/Gauss 5258 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5728 | -9/Exiles | Attacked by the Exiles 5759 | -9/Exiles | Core integrity fell below 50% 5789 | -9/Exiles | Destroyed 7 combat bots 5856 | -9/Exiles | Destroyed 8R-AWN 5861 | -9/Exiles | Found Prototype Ballistic Gun 5861 | -9/Exiles | Identified 8R-AWN's Boregun 5873 | -9/Exiles | Found Prototype Device 5873 | -9/Exiles | Identified AS-neutralizer No. 17b 6134 | -9/Exiles | Build established: Scavenger-Mutant 6182 | -9/Exiles | Destroyed EX-BIN 6244 | -9/Exiles | Destroyed EX-DEC 6317 | -9/Exiles | Destroyed EX-HEX 6402 | -9/Exiles | Found Prototype Device 6402 | -9/Exiles | Identified System Purifier 6702 | -9/Exiles | Found Deploy-a-Sentry 6835 | -9/Exiles | Build established: Hauler-Mutant 7408 | -9/Exiles | Discovered new exit (range 11) 7428 | -9/Exiles | Stole three prototypes: Chronowheel, AWS/Gauss, Deploy-a-Sentry 7428 | -9/Exiles | Entered Mines 7591 | -8/Mines | Discovered new exit (range 7) 7605 | -8/Mines | Entered Materials 7605 | -8/Materials | Evolved 2 slots: Propulsion x2 7606 | -8/Materials | Identified exit to Storage 7918 | -8/Materials | Build established: Scavenger-Gunner 8075 | -8/Materials | Discovered new exit (range 7) 8774 | -8/Materials | Entered Factory 8774 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10827 | -7/Factory | Discovered new exit (range 15) 11073 | -7/Factory | Central database locked down 11345 | -7/Factory | Entered another Factory area 11345 | -6/Factory | Evolved 2 slots: Utility x2 11389 | -6/Factory | Spotted B-75 Beast 11657 | -6/Factory | Build established: Hauler-Skirmisher 12122 | -6/Factory | Build established: Scavenger-Skirmisher 12145 | -6/Factory | Discovered new exit (range 16) 12224 | -6/Factory | Identified exit to Factory 12473 | -6/Factory | Build established: Hauler-Skirmisher 12575 | -6/Factory | Fabricated Humpback (x1) 12756 | -6/Factory | Local fabrication network quarantined 13221 | -6/Factory | Garrison activated, responded to threat 13338 | -6/Factory | Discovered exit to Factory (range 9) 13445 | -6/Factory | First assault squad dispatched 13462 | -6/Factory | Build established: Scavenger-Skirmisher 13560 | -6/Factory | Self-destructed Last Messages --------------- 13545_ R-10 Processor collects Power Amplifier. 13548_ HV Slug penetrates I-36 Angel. 13548_ HV Slug penetrates Wall. 13548_ R-10 Processor collects Com. Wheel. 13549_ Gauss Rifle destroyed. 13550_ System corrupted: 8R-AWN's Boregun targeting data glitched. 13550_ HV Slug penetrates I-36 Angel. 13550_ HV Slug penetrates Wall. 13552_ HV Slug penetrates G-50 Soldier. 13552_ HV Slug penetrates Wall. 13552_ R-10 Processor collects Adv. Heat Sink. 13555_ U-05 Engineer lays Concrete. 13555_ R-10 Processor collects Structural Scanner. 13556_ U-05 Engineer builds a Door. 13557_ U-05 Engineer lays Concrete. 13558_ HV Slug penetrates I-36 Angel. 13558_ I-36 Angel suffers critical hit. 13558_ Destroyed Power Amplifier. 13558_ HV Slug penetrates G-50 Soldier. 13560_ U-05 Engineer lays Concrete. 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""" """ # | | ??????????????????????# g # # """ """ # | | ??????????????????????+ = # # # | | ????????????????????? #R=%! ########## + | | ???????????????????? #=% #????????############ | | ??????????????????? ?# #???????????????????# | | ??????????????????= ??# % #???????????????????## | | ?????????????????? ??# R #????????????????????? | | ????????????????? ???# #????????????????????? | | ????????????????##????# +????????????????????? | | ??????????????????????#% #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????# | | ??????????????????????? ?????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????#####?# | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Humpback | -7/Factory | Scanalyzed Autogun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed IntegritySegregatorRail Manual? 0 Play Time 00:58:48 Cumulative 95.4 hours Start 2021.08.11 @ 00:45:30 End 2021.08.11 @ 10:02:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 152 Adventurer 4 Explorer 8 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cf4b457-b59a-437a-b21e-b236893e713b