Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 13:19:36 Player: wchar_t Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (18) 90 Value Destroyed (552) 552 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2639) 2639 TOTAL SCORE: 11041 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 180 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -341 Cogmind --------- Core Integrity 0/1450 Matter 289/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Centrium Leg Longsword +1 Plasma Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Myomer Exoskeleton Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Visual Processing Unit Enhanced Optical Array Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Improved Gravmag System Antigrav System Antigrav System Impulse Thruster Improved Diametric Drive Improved Signal Interpreter Hacking Suite Hacking Suite Rocket Launcher Kinetic Spear [Rating: 120] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Reactor Antimatter Reactor Propulsion Improved Gravmag System Leg Centrium Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Advanced Reaction Control System Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Longsword +1 Energy Gun Backup Laser III Launcher Rocket Launcher Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Slots Evolved 16 | . . . . . 4 2 . 2 2 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . 1 1 1 . . . . . . Utility 10 | . . . . . 2 1 . 1 1 1 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 67 | . . 2 . 2 2 1 4 9 1 1 . 4 4 10 27 . Power 5 | . . . . . . . . 1 . 1 . . . 1 2 . Engine 1 | . . . . . . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . 1 2 . Propulsion 30 | . . 2 . . 1 . . 6 1 . . 2 . 7 11 . Treads . | . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 1 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . 6 1 . . 2 . 6 7 . Flight 6 | . . 2 . . 1 . . . . . . . . . 3 . Utility 15 | . . . . . . 1 4 1 . . . 2 2 . 5 . Device 1 | . . . . . . . . . . . . . 1 . . . Storage 1 | . . . . . . . . . . . . 1 . . . . Processor 4 | . . . . . . 1 . 1 . . . . 1 . 1 . Hackware 9 | . . . . . . . 4 . . . . 1 . . 4 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | . . . . 2 1 . . 1 . . . . 2 2 9 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . 1 . . . . 1 1 3 . Piercing Weapon 7 | . . . . . . . . . . . . . 1 1 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . 1 1 3 . Parts Lost 31 | . . . . . 2 . . . . . . 2 . 11 15 1 Power 2 | . . . . . . . . . . . . . . 1 1 . Propulsion 20 | . . . . . 2 . . . . . . 2 . 9 7 . Utility 8 | . . . . . . . . . . . . . . 1 6 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Highest Loss Streak 10 | . . . . . 2 . . . . . . 2 . 10 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 47 | . . 3 28 42 12 13 33 63 83 78 84 83 85 83 54 20 Reactor 1 | . . . . . . . . . . 2 5 5 4 3 1 . Hover 9 | . . . . . . . . 22 36 36 36 33 33 27 4 . Flight 9 | . . 3 28 28 11 7 7 2 . . . . . . 6 . Storage 1 | . . . . . . . . . . . . 4 4 4 2 . Processor 5 | . . . . . . 5 7 7 11 10 10 10 13 14 8 4 Hackware 15 | . . . . . . . 17 26 23 21 21 24 23 23 25 14 Slashing Weapon 1 | . . . . 11 . . . 2 5 5 5 5 2 2 1 . Naked Turns 183 | . 47 98 . . 7 . . . . . . . . . . 31 Heaviest Build 36 | . . . . 4 4 . . 8 8 19 21 29 32 32 36 . Greatest Support 73 | 3 3 8 8 8 8 4 4 40 51 71 71 73 73 73 61 3 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . . . 3 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 8 5 Most Carried 10 | . 1 5 5 2 3 3 5 5 5 5 5 5 8 10 10 4 Average Carried 5 | . . 3 2 1 2 2 4 4 5 5 5 5 7 9 7 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 Final Carried 9 | . 1 3 2 1 3 3 5 5 5 5 5 5 8 9 4 4 Class Distribution -------------------- 39% | Hacker-Scout 37% | Mutant 14% | Wizard-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Wizard-Scout | -2/Research Hacker-Scout | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Matter Collected 758 | 200 . 6 . . 77 . . 30 . . . 165 . . 280 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 664 | . . . . 8 27 . . 30 . . . 276 . . 323 . Parts 46 | . . . . 3 2 . . 3 . . . 14 . . 24 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Combat Hostiles Destroyed 10 | . . . . 3 3 . . . . . . 1 . . 3 . Melee 4 | . . . . . . . . . . . . 1 . . 3 . AOE 6 | . . . . 3 3 . . . . . . . . . . . Classes Destroyed 6 | . . . . 1 . . . 1 . . . 3 . . 1 . Worker 1 | . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . . . . . . . . . 1 . . 3 . Watcher 1 | . . . . . . . . 1 . . . . . . . . Swarmer 6 | . . . . 3 3 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . 1 . . 3 . Wasp 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 3 | . . . . 3 3 . . 1 . . . 1 . . 2 . Combat Bots Only 3 | . . . . 3 3 . . . . . . 1 . . 2 . Max Kills in Single Turn 3 | . . . . 2 3 . . 1 . . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Damage Taken 4659 | . . 68 . 26 257 . 136 . . . . 406 30 783 2639 314 Core 2197 | . . 68 . . 171 . 136 . . . . 99 . 255 1178 290 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 72 68 . 80 100 100 . . 91 . 80 . . Volleys Fired 3 | . . . . 2 1 . . . . . . . . . . . Largest 1 | . . . . 1 1 . . . . . . . . . . . Hottest 33 | . . . . 33 33 . . . . . . . . . . . Shots Fired 3 | . . . . 2 1 . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 2 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 3 | . . . . 2 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . 1 . . . . . . . . . . . . Robot Miss Streak 1 | . . . . 1 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 31 | . . . . 1 . . . 2 . 3 . 6 . . 19 . Core Hits 22 | . . 1 . 3 3 . . 1 . . . 4 . . 10 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . 1 . . 2 . Sever 2 | . . . . . . . . . . . . 1 . . 1 . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 77 | . . . . 4 . . . 2 . 6 . 10 9 4 42 . Impact . | . . . . . . . . . . . . . . . . . Slashing 50 | . . . . 4 . . . 2 . 6 . 10 7 4 17 . Piercing 27 | . . . . . . . . . . . . . 2 . 25 . Sneak Attacks 5 | . . . . . . . . . . . . 2 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 4 . Damage Inflicted 2162 | . . 28 . 278 157 . . 87 . 167 . 400 . . 1045 . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 435 | . . . . 278 157 . . . . . . . . . . . Melee 1661 | . . . . . . . . 87 . 167 . 400 . . 1007 . Ramming 66 | . . 28 . . . . . . . . . . . . 38 . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 435 | . . . . 278 157 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 954 | . . . . . . . . 87 . 167 . 400 . . 300 . Piercing 707 | . . . . . . . . . . . . . . . 707 . Highest Corruption 6 | . . . . . . . . . . . . 4 . . 5 6 Average Corruption 3 | . . . . . . . . . . . . 2 . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . 3 . . 9 5 Message Errors 7 | . . . . . . . . . . . . 1 . . 3 3 Matter Fused 6 | . . . . . . . . . . . . 1 . . 4 1 Energy Discharges 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 253 | . . . . 21 . . . 8 . 40 . . . . 184 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 21 | . . . . 21 . . . . . . . . . . . . Melee 232 | . . . . . . . . 8 . 40 . . . . 184 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . 13 . . . . . . . . . . . . 17 . Shots . | . . . . . . . . . . . . . . . . . Rammed 13 | . . 6 . . . . . . . . . . . . 7 . Targets Rammed 13 | . . 6 . . . . . . . . . . . . 7 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 21 | . . . . . 11 . . . . . . . . 21 . . Average Temperature 16 | . . . . . 11 . . . . . . . . 21 . . Received Heat Transfer 421 | . . . . . 171 . . . . . . . . 133 108 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . 3 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Peak Influence 1727 | . 38 34 . 91 226 102 74 85 46 52 18 135 123 1727 1302 1660 Initial 1100 | . . 14 . . 35 102 74 38 41 22 18 12 70 69 1100 599 Average 690 | . 17 17 . 22 117 102 74 69 44 43 18 52 78 1663 1079 1630 Maximum Alert Level 5 | . . . . . 1 . . . . . . . . 5 4 5 Low Security (%) 45 | 100 100 100 . 100 91 100 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . 8 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 16 | . . . . . . . . . . . . . . . 41 . Level 4 23 | . . . . . . . . . . . . . . . 58 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 13 | . . . . . . . . . . . . . . 99 . 99 Squads Dispatched 25 | . . . . . 4 . . . . . . 1 . 7 7 6 Investigation 2 | . . . . . 2 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 2 . Reinforcement 5 | . . . . . 2 . . . . . . 1 . . 2 . Assault 16 | . . . . . . . . . . . . . . 7 3 6 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Distress Signals 7 | . . . . . 2 . . . . 1 . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 139 | . 2 3 . 3 24 . 1 1 . 3 . 5 2 39 47 9 Peak Tracking Total 28 | . 2 3 . 3 18 . 1 1 . 4 . 4 1 28 18 14 Tactical Retreats 18 | . . . . . 1 . . . . 1 . 1 1 3 11 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Traps Triggered 4 | . . . . . . . . . . 1 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Machines Disabled 8 | . . . 3 . 1 . . . . . . . . 2 2 . Max in Single Turn 1 | . . . . . 1 . . . . . . . . 1 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Machines Accessed 21 | . 2 . 1 . 2 2 . 1 1 3 . 2 2 . 5 . Terminals 18 | . 2 . . . 2 2 . 1 1 2 . 2 2 . 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . Total Hacks 44 | . 4 . 1 . 5 3 . 1 1 5 . 5 4 . 15 . Successful 22 | . 2 . 1 . 3 1 . 1 1 2 . 2 2 . 7 . Failed 22 | . 2 . . . 2 2 . . . 3 . 3 2 . 8 . Catastrophic 6 | . . . . . 1 1 . . . 2 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 4 . 1 . 5 . . . 1 2 . 4 1 . 9 . Terminals 40 | . 4 . . . 5 3 . 1 1 3 . 5 4 . 14 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . Terminal Hacks 17 | . 1 . 1 . 2 1 . 1 1 1 . 2 2 . 5 . Record 2 | . . . . . . . . . . . . 1 . . 1 . Open DSF 2 | . . . . . . 1 . . . 1 . . . . . . Level Access Points 4 | . . . . . 1 . . 1 1 . . 1 . . . . Branch Access Points 4 | . 1 . . . 1 . . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . Zone Layout 2 | . . . . . . . . . . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 3 | . 1 . . . 1 . . . . . . . . . 1 . Terminals 3 | . 1 . . . 1 . . . . . . . . . 1 . Assimilate 2 | . 1 . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 13 | . 1 . . . 2 1 . 1 . 3 . 1 . . 4 . Full Trace Events 3 | . 1 . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Total Allies 23 | . . . . 2 . . . . . . 20 . . . 1 . Largest Group 20 | . . . . . . . . . . . 20 . . . 1 . Highest-Rated Group 830 | . . . . . . . . . . . 830 . . . 45 . Highest-Rated Ally 50 | . . . . . . . . . . . 50 . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . . 115 . . . . . . . . . . . . . Total Damage 5569 | . . . 5569 . . . . . . . . . . . . . Kills 42 | . . . 42 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . 3 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Turns Passed 2662 | 13 47 113 616 59 84 60 33 120 45 107 22 152 79 178 831 103 Spaces Moved 4169 | 26 92 201 367 66 192 144 59 194 91 233 61 325 128 357 1431 202 Core 626 | 26 92 169 . . 15 . . . . . . . . 1 121 202 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1709 | . . . . . . . . 88 91 233 61 325 128 356 427 . Flight 1834 | . . 32 367 66 177 144 59 106 . . . . . . 883 . Fastest Speed 32 | 50 50 37 37 37 37 40 40 40 44 36 36 36 36 36 32 50 Average Speed 41 | 50 50 47 37 37 40 40 40 46 47 40 36 37 36 42 41 50 Slowest Speed 200 | 50 50 50 37 37 100 40 40 60 48 44 36 44 36 200 182 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . 1 10 . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 31 49 64 19 35 4 66 5 5 8 62 11 5 57 39 35 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 . 1 1 . . 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . 1 . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . Spaces Dug 33 | . . . . 4 . . . . . . . 4 7 2 16 . Terrain Destroyed 52 | . . . . 23 . . . . . . . 4 7 2 16 . Melee 33 | . . . . 4 . . . . . . . 4 7 2 16 . Projectile . | . . . . . . . . . . . . . . . . . AOE 19 | . . . . 19 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Was Fac Res Tes Res Qua Total 4977 | 25 92 216 852 92 187 145 66 218 91 241 60 343 148 380 1617 204 Wait 610 | . . . 471 20 . . . 10 . . . 4 5 . 98 2 Move 4125 | 25 91 200 366 63 174 143 58 193 90 233 60 324 127 355 1421 202 Hop 12 | . . . . 1 7 . . . . . . . . . 4 . Pick Up 37 | . 1 4 7 . 1 1 3 2 . . . . 2 5 11 . Fast Attach 39 | . . 2 . . 1 . 4 8 1 . . 4 3 5 11 . Attach 20 | . . . . 1 1 1 . 1 . . . . . 3 13 . Detach 10 | . . . . . 2 . . . . . . . 1 . 7 . Swap 8 | . . . . 1 . . . . . 1 . . 1 2 3 . Drop 25 | . . 2 8 . . . 1 2 . 1 . 1 . 5 5 . Fire 3 | . . . . 2 1 . . . . . . . . . . . Melee 72 | . . . . 4 . . . 2 . 6 . 10 9 4 37 . Ram 13 | . . 6 . . . . . . . . . . . . 7 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 14 | -11/Junkyard | Entered Materials 32 | -10/Materials | Identified exit to Mines 61 | -10/Materials | Entered Mines 77 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 82 | -10/Mines | Learned location of 1 exit from Materials 91 | -10/Mines | Discovered new exit (range 7) 123 | -10/Mines | Found a hidden stash of uninstalled traps 152 | -10/Mines | Discovered new exit (range 8) 172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 172 | -10/Mines | Discovered new exit (range 5) 174 | -10/Mines | Entered Exiles 186 | -10/Exiles | Met 8R-AWN 192 | -10/Exiles | Met EX-HEX 202 | -10/Exiles | Met EX-BIN 208 | -10/Exiles | Aligned with FarCom system 209 | -10/Exiles | Given EX-Vault access code 217 | -10/Exiles | Opened EX-Vault 221 | -10/Exiles | Found Longsword +1 226 | -10/Exiles | Found Deploy-a-Sentry 235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 236 | -10/Exiles | Exiles lab attacked by MAIN.C 249 | -10/Exiles | DAS Turret deployed 278 | -10/Exiles | Found Deploy-a-Sentry 280 | -10/Exiles | Found Deploy-a-Sentry 301 | -10/Exiles | Build established: Mutant 304 | -10/Exiles | DAS Turret deployed 306 | -10/Exiles | DAS Turret deployed 314 | -10/Exiles | Discovered new exit (range 14) 790 | -10/Exiles | Left Exiles lab with Longsword +1 790 | -10/Exiles | Entered Mines 791 | -9/Mines | Assembled infested the area 796 | -9/Mines | Assisted by a Guerilla fighting off Assembled 840 | -9/Mines | Discovered new exit (range 12) 846 | -9/Mines | Learned Materials terminal intel 849 | -9/Mines | Entered Materials 849 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 850 | -8/Materials | Identified exit to Factory 851 | -8/Materials | Loaded intel: 12 terminal locations 856 | -8/Materials | Identified exit to Storage 933 | -8/Materials | Entered Factory 933 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 993 | -7/Factory | Identified exit to DSF 993 | -7/Factory | Entered DSF 1021 | -7/DSF | Additional patrols routed to DSF 1021 | -7/DSF | Discovered new exit (range 14) 1026 | -7/DSF | Entered Factory 1026 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -6/Factory | Identified exit to Factory 1146 | -6/Factory | Entered another Factory area 1146 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -5/Factory | Discovered new exit (range 4) 1162 | -5/Factory | Identified exit to Factory 1191 | -5/Factory | Entered another Factory area 1191 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -4/Factory | Sucked down chute 1298 | -4/Factory | Entered Waste 1299 | -4/Waste | Joined by Warlord forces that had cleared the area 1317 | -4/Waste | Discovered new exit (range 10) 1320 | -4/Waste | Entered Factory 1320 | -4/Factory | Accompanied by 1 ally 1398 | -4/Factory | Spotted B-86 Titan 1436 | -4/Factory | Build established: Hacker-Scout 1459 | -4/Factory | Identified exit to Research 1472 | -4/Factory | Entered Research 1472 | -3/Research | Evolved 2 slots: Utility x2 1480 | -3/Research | Identified exit to Armory 1480 | -3/Research | Identified exit to Testing 1551 | -3/Research | Entered Testing 1552 | -3/Testing | Maximum security lockdown engaged 1594 | -3/Testing | Found Prototype Leg 1594 | -3/Testing | Identified Myomer Exoskeleton 1722 | -3/Testing | Discovered new exit (range 13) 1729 | -3/Testing | Entered Research 1729 | -2/Research | Evolved 2 slots: Utility x2 1760 | -2/Research | Lost 10 parts (1p8n1u) 1991 | -2/Research | Spotted B-90 Cyclops 2029 | -2/Research | Identified exit to Quarantine 2229 | -2/Research | First assault squad dispatched 2308 | -2/Research | Spotted B-90 Cyclops 2381 | -2/Research | Lost 4 parts (3n1u) 2459 | -2/Research | Core integrity fell below 50% 2462 | -2/Research | Lost 6 parts (1p3n2u) 2522 | -2/Research | Core integrity fell below 20% 2536 | -2/Research | Lost 4 parts (1n2u1w) 2560 | -2/Research | Entered Quarantine 2561 | -2/Quarantine | Maximum security lockdown engaged 2663 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02618_ Penetrated by Slug. 02618_ Slug penetrates Wall. 02618_ Machine Analyzer destroyed. 02619_ System corrupted: Matter fused (-5). 02630_ Triggered Blade Trap. 02630_ Massive razor-sharp blades shoot up from within the floor. 02630_ Hacking Suite severed. 02630_ Visual Processing Unit severed. 02630_ Imp. Hacking Suite severed. 02632_ Triggered Blade Trap. 02632_ Massive razor-sharp blades shoot up from within the floor. 02632_ Hacking Suite severed. 02632_ Imp. System Shield severed. 02636_ System corrupted: Energy discharge (-26). 02640_ Penetrated by Slug. 02640_ Slug penetrates Wall. 02640_ Slug penetrates Door. 02640_ Slug penetrates Wall. 02654_ KF9RV&VTG2YBSDCMMMCPMDC 02661_ ALERT: Assault forces dispatched. 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""" ""????? ??# | | ???????????# ?# #Y """ ""????######?+## | | ???????????# " # p#Y """ ""???????# | | ???????????#""" # Y """ ""???#####+##### | | ???????????#"""" + # """ ""???# # | | ???????????#""" # # """ ""???# # | | ???????????# # #? ???# "" # | | ???????????########### #####+######## """ # | | ??????????????????# + "!" / | | ??????????????????# ####### """ # | | ??????????????????# #?????# "" # | | ??????????????????# #?????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 69 Offensive Hacking 62 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMiniCoupler Manual? 0 Play Time 00:52:52 Cumulative 276.0 hours Start 2023.04.21 @ 12:13:07 End 2023.04.21 @ 13:19:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 96 Adventurer 8 Explorer 8 Win Type - Total 20 Types 12/1/4/1/1/1/0/0/0 Lore% 87 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dc4831a5-4e47-47b9-9568-eea3b1d9f0b4